No iMUSE = lame.
The original and CD versions of XWing and TIE Fighter had an adaptive soundtrack that varied in connection with in-game events, and seamlessly shifted from one piece to another.
The Collector's Series version had redbook audio, which is... well, static.
That's part of why many fans prefer the DOS versions, despite them being visually inferior.
MIDI FOREVER!
The "TIE Fighter is harder" comments are kinda funny, actually.
XWing was well known as an obscenely hard game, at least in it's original form. TIE Fighter was toned down significantly.
Sure you had shields in an XWing, but you were also fighting against overwhelming odds. They toned several of the levels down massively for the CD-ROM edition and the subsequent VS-engine versions due to complaints.
You also get access to shielded ships in TIE Fighter, so it's not really like you're flying naked. Heck, the game is the origin of the TIE Defender that showed up in some of the novels and made XWing pilots excrete masonry.
The Defender is deliciously powerful as a side note, even if the TIE Advanced looked better(and for sheer style, NOTHING beats the Interceptor).
Indeed.
DEATH TO THE REBEL SCUM!