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Everything posted by JB0
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	Yes. And all 11 post on this board. Now Vanessa... How does she only have 3?
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	As Radd noted, that's not how Occam's Razor works. It makes no claims to existence or lack thereof. It just says the simplest answer is the right one. The simplest solution IS, in fact, that there's more than one ship of the class. It's not as fun, and you don't get to fanwank near as hard, but it's the simplest answer. It removes the need to get the Macross off Earth, where it has long been established as residing, specifically in a self-named lake in Alaska, surrounded by a similarly-named city. Moving it would be especially difficult as it's a major historical and cultural touchstone, as well as UN Spacey headquarters. People would NOTICE if it just up and left one day, and the mountains of paperwork would most likely insure that it couldn't be moved faster than protesters could get in gear anyways. And they sure as hell wouldn't send such a significant vessel out on a mission where they risked losing it without a VERY good reason. So that rapidly becomes a VERY complex undertaking. And there's nothing in continuity clearly preventing the existence of a second Macross-class. You can cite a lack of documented Macross clones, but it still crashes against the brick wall of "The Macross is in Alaska." We've SEEN the Macross is still on Earth in the middle of Macross City. This isn't secondary reference materials, backstory, or obscure trivia. This is front and center, throw in a DVD and watch it main product. That's the ultimate canon, right there. I'm not calling it either way until I watch the next episode, because to put it bluntly I don't see ANY plausible conclusion that's reachable with the currently-known facts. The only existing SDF is on Earth. There CAN'T be anything on Gallia-4 unless part of the above sentence is incorrect. Which part is up for debate. If it IS the Macross, they better have a DAMN good story to get it there. Which is why I'm HOPING it isn't the Macross. A random colony fleet accident won't be NEAR as bothersome to me as "Oh, yeah... we yanked the title mech out of a lake, threw it across the galaxy, smashed it up good, and then lost it on some hick planet no one's heard of. No real reason, it just seemed like a good idea at the time."
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	That's not really so strange. Console and handheld games are typically finicky beasts, being built around the assumption of a constant platform(I'm actually shocked that we haven't seen games breaking left and right from OS updates) . There's several instances on the Saturn and one on the N64 where installing more RAM would render game unplayable, just because they didn't know what to do. Even worse, in the Saturn's case, some games designed for the 1MB RAM cart will choke if you use the 4MB RAM cart, even though the 4MB cart is supposed to be compatible with 1MB games. In this case, I would bet that ANY caching behavior is supplied by the games, not the firmware. Especially given the limited RAM of the PSP. It allows for more intelligent caching behavior, as well as pre-loading. So if the game doesn't know about the extra RAM... Hell, I wouldn't be surprised to see the "new" PSP actively disabling the new RAM until the game checked it.
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	*laughs* Arrrrgh... I'm gonna have to rewatch that again instead of doing something productive.. But.... Last Starfighter VS Macross Frontier would be so KEWL!!!!111111 *rubs head* Yes. Such absolute 100% certainty. I hope EVERYONE'S wrong, and it's just a mirage. Or a drug-induced hallucination. ... Actually, it'd be nice to see the Magic bicycle get some more air time. I bet Alto could shoot something down in it.
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	I still can't believe Gamlin got Millia's Valk blown up. He should be executed for that.
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	They actually DID recognize Sasami! I love Magical Project S. And it's kinda sad when a magical girl spoof is more believable than the actual thing. Anyways, at this point it's really impossible to say what's going on one way or the other. Summary of the situation as it stands now. Fact: There's only one Classic Macross. Fact: It's on Earth. Speculation: The Macross is NOT on Earth and has either vanished since Plus or was replaced by a decoy some time before Plus. Speculation: There's lots of Classic Macrosses, and Alto and Ranka are mistaken in calling this the "real" one, probably just due to it's iconic status. Speculation: They've fallen into the past and this is the original Macross on Earth after SW1. Speculation: It's THE Macross. But one that was battling evil in another dimension. Possibly one that's full of Gunstars instead of Valkyries. This would be awesome beyond words. I now DEMAND Frontier do this. Death blossoms ahoy! Speculation: It's the SDF-2 that was(n't) in Robotech. Haromony Gold DOES own everything Macross-related, after all. Speculation: Whatever your pet theory is. It's just as likely for about a week.
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	The only problem is... how exactly do you do a bait and switch on that scale without anyone noticing?
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	I'm confused... why are we having a lengthy discussion about what is CLEARLY the Alus?
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	I think Macross would beat most Gundams, because Max is clearly a newtype. The real question is what happens when he goes up against Amuro or Char.
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	No vending machine? BLASPHEMY! Reguld, Glaug... better be a QRau. *looks at pics* And there is. A Phalanx too! ... Why do I love the Phalanx? I must have this game. If only for the hilarity of a Phalanx jumpkicking people.
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	... has inertial dampers. Remember when Guld got turned into strawberry jam fighting the Ghost? The X-Wing can outfly anything in the Macross universe due to that one tiny piece of technobabble.
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	It saddens me that Prime's trailer is no longer a relevant feature. I blame Beast Wars. Let the flames commence.
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	Semi-sweet! I'm glad to be running on outdated news this time. I imagine I'd wind up tripping on the PS3 semi-compatibility though. Me and the 360 already aren't seeing eye to eye on XBox 1 game selection. But PS2s are a dime a dozen, so the back-compatibility doesn't worry me... yet. Eventually my PS2 will die, like my PS1 before it. And they'll become harder and harder to replace as time goes on. Hell, some day even my SegaCD will die. But it's at least got decent emulation now. PS1 still has a ways to go, and PS2... yeah, let's not talk about that. The fact that my SegaCD top-loader has ALREADY outlived my PS1 from 1999 and my XBox from 2005 is sad enough as it is.
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	Kawamori said he's got no opinion on it, since he's never seen it. Then he shuffled it into an alternate reality, ensuring he didn't have to deal with it.
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	The original UN was established after World War 2. And was still around when the ASS-1 crashed to Earth, at which point it made a power grab. And when the smoke from the Unification Wars cleared, it was a legitimate world government, though not the ruler of the whole world it wanted(they didn't own Ontario!). There was a new UN established after SW1, though. It's unclear at this point if the Frontier fleet is under that UN or ANOTHER new UN.
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				How does a Variable Fighter move?
JB0 replied to Firefighter Destroid's topic in Movies and TV Series
Most likely hydrogen, helium, or some other light element. It's never been explicitly stated. We just know they use a thermonuclear reaction, use overtechnology to make it workable, and that it's "clean." - 
	Actually, the UK version was the standard. It was rolled out in America and Japan shortly after the european launch. Europe just got the semi-compatible version first, since their launch was right as they finished the first hardware revision. And the gaming "news" sites made it sound like some evil anti-european conspiracy instead of a global hardware revision. And the system's been revised again since then. NO REGION'S PS3 can play ANY PS2 game now. Most of the time the japanese consoles are, feature-for-feature, identical to the US ones. They're usually pretty close to their european/australian counterparts too, with the variances being largely restricted to what's needed to make them compatible with 50Hz PAL TVs. Certainly the most recent generation has introduced a more complex system, but I'm not really convinced there's a major functionality difference between the japanese OS and the "overseas" OS. Hell, I'd be surprised if they DIDN'T run the exact same OS, with a single byte in ROM telling it which language to default to*. It makes things MASSIVELY simpler if you don't have to maintain multiple code bases. *Sega actually exposed this to the end user, having a very prominent language selection menu on the Saturn and Dreamcast(though it didn't change the regional lockout code, which would've been stupidly awesome). While less obvious due to the wider variety of options, it's also available on the XBoxes and PS2. Speaking of Sega... the Master System was arguably MORE functional outside of Japan. Certainly, the FM music add-on was never made available to the english-speaking world, but we got a built-in maze game! On the other hand, the japanese no-cart demo was fun to look at.
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	Blame the TV. 60Hz/50Hz is the oldest and most logical regional definition. If you guys had adopted 60Hz NTSC, your PS3s would probably play Japanese and US games. (Honestly, I didn't know that PAL PS3s couldn't play NTSC games)
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	It's more of an issue for fighters, really. We never see large ships changing velocity very fast(except the Frontier's Macross). And fighter pilots in Macross are subject to the laws of motion, it seems. You could put it in the main body of the plane, between the arms and the top of the jet. Which would have an advantage in that it's better protected(especially in battroid mode). But it certainly makes heat transfer easier to put it in the legs with the engines. Any sort of standby battery I would assume is charged by the ground crew in the hanger. There's no good reason to shut the reactors off during flight.
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	Whoops, double-post.
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	I almost voted for the zents, but... YF-21.
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	You could make the speaker pods a lot more practical at the loss of some fidelity(not that they're likely to be very good speakers to start with). Instead of punching through the hull and then sealing it, just anchor to the outside of the hull and send vibrations through it. One of the big sticking points people keep tripping over is that song energy != sound. Of course, there ARE speakers in the Sound Boosters, but if I recall, they're only shown functioning as speakers in atmosphere.
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	On the other hand... not many sci-fi shows DON'T have inertial dampers. Hooray Macross! I was always under the impression that there was just ONE fusion reactor, and heat was transferred away from it to the engines' "combustion" chambers. Either way, I agree the thrusters probably function more traditionally.
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	The proper term would be disk image. The less-correct, but still acceptable, term would be ISO(from ISO-9660, the data format used on CD-ROM disks). The "just plain wrong" would be ROM, which is only applicable to games which were originally on ROM chips. Hence ROM image(the proper term for said game dumps), which was improperly shortened to ROM, and was subsequently misapplied to all pirated software.
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	Actually, only SOME component ports are progressive-scan capable(and it got pretty standard a few years before HD took off). I've got a set with interlaced-only component. It makes me sad. And component RCA connectors are colored red, green, and blue. Orange is a digital audio output. But don't be fooled by the color-coding, component is not an RGB output. The "green" signal is luma(or Y), with "red" and "blue" being R-Y and B-Y signals). It's s-video on crack. As far as thread relevance... the PSP can only play GAMES on a TV that supports PROGRESSIVE-SCAN component video. Which is part of why my interlaced-only set makes me sad. Barbaric! They still have mono TVs here, too. Or, they did last time I checked. Anyways, if you score the audio connections too, than component is red, green, blue, red, and white connectors. Yes, it can be confusing if you aren't paying attention.