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JB0

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Everything posted by JB0

  1. *laughs* Arrrrgh... I'm gonna have to rewatch that again instead of doing something productive.. But.... Last Starfighter VS Macross Frontier would be so KEWL!!!!111111 *rubs head* Yes. Such absolute 100% certainty. I hope EVERYONE'S wrong, and it's just a mirage. Or a drug-induced hallucination. ... Actually, it'd be nice to see the Magic bicycle get some more air time. I bet Alto could shoot something down in it.
  2. I still can't believe Gamlin got Millia's Valk blown up. He should be executed for that.
  3. They actually DID recognize Sasami! I love Magical Project S. And it's kinda sad when a magical girl spoof is more believable than the actual thing. Anyways, at this point it's really impossible to say what's going on one way or the other. Summary of the situation as it stands now. Fact: There's only one Classic Macross. Fact: It's on Earth. Speculation: The Macross is NOT on Earth and has either vanished since Plus or was replaced by a decoy some time before Plus. Speculation: There's lots of Classic Macrosses, and Alto and Ranka are mistaken in calling this the "real" one, probably just due to it's iconic status. Speculation: They've fallen into the past and this is the original Macross on Earth after SW1. Speculation: It's THE Macross. But one that was battling evil in another dimension. Possibly one that's full of Gunstars instead of Valkyries. This would be awesome beyond words. I now DEMAND Frontier do this. Death blossoms ahoy! Speculation: It's the SDF-2 that was(n't) in Robotech. Haromony Gold DOES own everything Macross-related, after all. Speculation: Whatever your pet theory is. It's just as likely for about a week.
  4. The only problem is... how exactly do you do a bait and switch on that scale without anyone noticing?
  5. I'm confused... why are we having a lengthy discussion about what is CLEARLY the Alus?
  6. I think Macross would beat most Gundams, because Max is clearly a newtype. The real question is what happens when he goes up against Amuro or Char.
  7. No vending machine? BLASPHEMY! Reguld, Glaug... better be a QRau. *looks at pics* And there is. A Phalanx too! ... Why do I love the Phalanx? I must have this game. If only for the hilarity of a Phalanx jumpkicking people.
  8. ... has inertial dampers. Remember when Guld got turned into strawberry jam fighting the Ghost? The X-Wing can outfly anything in the Macross universe due to that one tiny piece of technobabble.
  9. It saddens me that Prime's trailer is no longer a relevant feature. I blame Beast Wars. Let the flames commence.
  10. Semi-sweet! I'm glad to be running on outdated news this time. I imagine I'd wind up tripping on the PS3 semi-compatibility though. Me and the 360 already aren't seeing eye to eye on XBox 1 game selection. But PS2s are a dime a dozen, so the back-compatibility doesn't worry me... yet. Eventually my PS2 will die, like my PS1 before it. And they'll become harder and harder to replace as time goes on. Hell, some day even my SegaCD will die. But it's at least got decent emulation now. PS1 still has a ways to go, and PS2... yeah, let's not talk about that. The fact that my SegaCD top-loader has ALREADY outlived my PS1 from 1999 and my XBox from 2005 is sad enough as it is.
  11. Kawamori said he's got no opinion on it, since he's never seen it. Then he shuffled it into an alternate reality, ensuring he didn't have to deal with it.
  12. The original UN was established after World War 2. And was still around when the ASS-1 crashed to Earth, at which point it made a power grab. And when the smoke from the Unification Wars cleared, it was a legitimate world government, though not the ruler of the whole world it wanted(they didn't own Ontario!). There was a new UN established after SW1, though. It's unclear at this point if the Frontier fleet is under that UN or ANOTHER new UN.
  13. Most likely hydrogen, helium, or some other light element. It's never been explicitly stated. We just know they use a thermonuclear reaction, use overtechnology to make it workable, and that it's "clean."
  14. Actually, the UK version was the standard. It was rolled out in America and Japan shortly after the european launch. Europe just got the semi-compatible version first, since their launch was right as they finished the first hardware revision. And the gaming "news" sites made it sound like some evil anti-european conspiracy instead of a global hardware revision. And the system's been revised again since then. NO REGION'S PS3 can play ANY PS2 game now. Most of the time the japanese consoles are, feature-for-feature, identical to the US ones. They're usually pretty close to their european/australian counterparts too, with the variances being largely restricted to what's needed to make them compatible with 50Hz PAL TVs. Certainly the most recent generation has introduced a more complex system, but I'm not really convinced there's a major functionality difference between the japanese OS and the "overseas" OS. Hell, I'd be surprised if they DIDN'T run the exact same OS, with a single byte in ROM telling it which language to default to*. It makes things MASSIVELY simpler if you don't have to maintain multiple code bases. *Sega actually exposed this to the end user, having a very prominent language selection menu on the Saturn and Dreamcast(though it didn't change the regional lockout code, which would've been stupidly awesome). While less obvious due to the wider variety of options, it's also available on the XBoxes and PS2. Speaking of Sega... the Master System was arguably MORE functional outside of Japan. Certainly, the FM music add-on was never made available to the english-speaking world, but we got a built-in maze game! On the other hand, the japanese no-cart demo was fun to look at.
  15. Blame the TV. 60Hz/50Hz is the oldest and most logical regional definition. If you guys had adopted 60Hz NTSC, your PS3s would probably play Japanese and US games. (Honestly, I didn't know that PAL PS3s couldn't play NTSC games)
  16. It's more of an issue for fighters, really. We never see large ships changing velocity very fast(except the Frontier's Macross). And fighter pilots in Macross are subject to the laws of motion, it seems. You could put it in the main body of the plane, between the arms and the top of the jet. Which would have an advantage in that it's better protected(especially in battroid mode). But it certainly makes heat transfer easier to put it in the legs with the engines. Any sort of standby battery I would assume is charged by the ground crew in the hanger. There's no good reason to shut the reactors off during flight.
  17. Whoops, double-post.
  18. I almost voted for the zents, but... YF-21.
  19. You could make the speaker pods a lot more practical at the loss of some fidelity(not that they're likely to be very good speakers to start with). Instead of punching through the hull and then sealing it, just anchor to the outside of the hull and send vibrations through it. One of the big sticking points people keep tripping over is that song energy != sound. Of course, there ARE speakers in the Sound Boosters, but if I recall, they're only shown functioning as speakers in atmosphere.
  20. On the other hand... not many sci-fi shows DON'T have inertial dampers. Hooray Macross! I was always under the impression that there was just ONE fusion reactor, and heat was transferred away from it to the engines' "combustion" chambers. Either way, I agree the thrusters probably function more traditionally.
  21. The proper term would be disk image. The less-correct, but still acceptable, term would be ISO(from ISO-9660, the data format used on CD-ROM disks). The "just plain wrong" would be ROM, which is only applicable to games which were originally on ROM chips. Hence ROM image(the proper term for said game dumps), which was improperly shortened to ROM, and was subsequently misapplied to all pirated software.
  22. Actually, only SOME component ports are progressive-scan capable(and it got pretty standard a few years before HD took off). I've got a set with interlaced-only component. It makes me sad. And component RCA connectors are colored red, green, and blue. Orange is a digital audio output. But don't be fooled by the color-coding, component is not an RGB output. The "green" signal is luma(or Y), with "red" and "blue" being R-Y and B-Y signals). It's s-video on crack. As far as thread relevance... the PSP can only play GAMES on a TV that supports PROGRESSIVE-SCAN component video. Which is part of why my interlaced-only set makes me sad. Barbaric! They still have mono TVs here, too. Or, they did last time I checked. Anyways, if you score the audio connections too, than component is red, green, blue, red, and white connectors. Yes, it can be confusing if you aren't paying attention.
  23. And even if they DID have access to the main engine's reaction mass, that doesn't mean they don't need fuel, just that they don't have a dedicated tank. It would be, shall we say, difficult to produce thrust without some kind of mass to eject. As Macross stays on the more "realistic" side of sci-fi, I think it's safe to assume they haven't figured out a way around the laws of motion yet.
  24. Which doesn't change the fact that the Vf-1 has to supply every last bit of reaction mass it uses, while the vast majority of the VF-0's reaction mass is external. Thrust vectoring only takes you so far. The VF-1 HAS to fire verniers for a good bit of everything it does. And the VF-1 IS supplying forward thrust every time it does anything. The propulsion thrusters are essentially in a fixed orientation. The foot nozzles don't pivot enough to prevent that. Certainly going to GERWALK mode can change this, but that's rarely used except for emergency deceleration, likely due to the fact that the thrust in that mode is off-axis with the center of mass and could easily send the robot-plane-thing spinning out of control very rapidly. The verniers are most likely limited to changing orientation for practical purposes(small and far out of line with the center of mass). I don't deny that the VF-0 has to keep it's engines running all the time. I just don't see how the inequities of combustion efficiency versus fusion efficiency and atmospheric drag versus vacuum counterbalance all the free reaction mass and aerodynamic effects an atmospheric fighter has at it's disposal. Shaka_Z: I approve of your sig.
  25. I was thinking weaponized maneuvering thrusters. Every fighter's in constant deathblossom mode. You COULD get away with very low reaction masses if you used very very high-velocity thrusters. But you'd have, effectively, particle beams for maneuvering thrusters. Yah. They do crazy stuff.
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