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Everything posted by JB0
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Didn't he also say the PS2 game would be the "definitive version" of Space War 1? ... And then it had independent TV and movie storylines.
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Works for me. I grabbed it last night. And SHAME for not mentioning that MAAAAC-ROOOOOOOOOOOOOOSSSSSSSSSSSS!!!!!!!! is one of the "filler" tunes! Click below if the URL isn't working for you. I'd upload the whole thing, but the RAR is 40+ MB. 18___M_H___Macross__Opening_.mp3
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One more point in it's favor!
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That makes me want to watch it more than anything else.
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Which is even worse, because there's no reason for it to be anything other than infintely superior to the original. I can make arguments on the PS3->360 difficulties(even ignoring the optical disk and hard drive issues, there's a host of fundamental architecture differences to make it a serious pain in the rear). But PS2->XBox? No. The XBox has all the cards there.
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I didn't say that. I said that picture isn't really interpretable as hinting at that. Personally, I don't think it's interpretable as ANYTHING without more context. And I tend to be annoyed by the attention poured onto retarded marketing antics like this more than anything else. Gets old seeing the random tehorizing about a power logo show up a bajillion times in 2 days.
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What gives you that idea? The universal power logo on the right, used on darn near everything? I think that's closer to "New Metal Gear Game for Wii", honestly(and that's still WAY out there). The i and upside-down i look like the Wii i's. Honestly, there's no evidence there of ANYTHING other than "New Metal Gear game in the works."
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The Disgruntled Anime Fan: The Robotech Macross Mystery
JB0 replied to Einherjar's topic in Anime or Science Fiction
You rang? -
Pretty sure you're gonna have to deal with strange drivers. Anyways, I hate the keyboard. And the mouse. I'm a trackball man, and cry every time someone attempts to replace the keyboard and gets laughed out of the market by PC gamers.
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There's also a plain one with a green gradient. Mine came with Virtua Fighter stickers. I laughed and threw them out. That Mad Catz one styld after the 2600 stick? By all counts, it sucked super monkey balls.
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Awww, did I miss a stick VS pad war? Personally, I view it all as using the right tool for the right game. I tend towards sticks for action games. 'Cept for games designed around the pad layout, and games that need more than one directional control(switching between thumbstick and d-pad, or using both thumbsticks). A good pad beats the hell out of a bad stick, though. And most arcade machines have bad sticks. At least, the standard american black sticks. Japanese cabs seem to use fairly nice devices(not that I've had a lot of experience with them). As for what I grew up on... TI 99/4a joysticks. Horrid devices, and nothing like an arcade stick. If you ever use one, you'll understand. Then I got an SNES, and used the stock pads. THEN I got an NES and an Advantage stick. God, I love the Advantage. Not a masterpiece controller in terms of engineering, but the layout was just about perfect, right down to the quick-access turbo-fire toggles. I actually can't play my copy of Mars Matrix anymore. I used to have a servicable Dreamcast joystick. Now I have a crappy joystick that sticks. But I can't go back to playing with a pad. It drives me crazy when I try. Really need to grab some scrap controllers and some parts and build a quality multi-system stick.
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As far as controllers go, I'd get a stick. Though that didn't work so well with Megaman 9. There's 2 control mappings, and neither works worth crap with my stick. Personally, I'd probably go with the PS3 version of Street Fighter, just for the free online play. As far as the unplayable library of Saturn games... Have you considered emulation? There's actually a viable Saturn emulator now, if you have a semirecent PC. http://www7a.biglobe.ne.jp/~phantasy/ssf/
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I thought MP3 player Soundwave was the official MP Soundwave. And I STILL say they should've made him use CompactFlash cards and included "dummy" CF cards that transformed into Laserbeak and Ravage.
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PS3 isn't cracked, that I know of. And while PS3 games are region-free, it's emulation of the PS1 IS region-locked. For obvious reasons, Sony won't let you play any disk images you may have acquired through whatever means. Real disks or copy-protected, bought-from-Sony images only. You can play PS1 games on a "modded" PSP, though. The firmware includes a PS1 emulator, and the hacked firmwares unlock it so it works with more than purchased-from-Sony disk images.
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Macross Zero ad of pure awesome. Don't forget Minmay and Misa. Misa sees Minmay shacking up with her boyfriend, after he ditches her on his day off to hang out with Minmay One city-destroying battle later, she invites Minmay along on her colony mission.
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Honestly, I suspect the natural life expectancy of a zentradi is probably being determined by humanity. I don't think most of them were expected to live long in their normal lifestyle. Exsedol and Bodolza would be my bets for elderly zentradi, but... they don't seem to have published ages. I'd expect, but this is mostly just wild-ass guessing, that the rank-and-file battle officers have the shortest life expectancies, and that durability and life expectancy goes up as you rise through the castes and experience becomes a more valuable element, with archivists and fleet commanders having the longest lifespans. Britai also seems to have been worth saving instead of recloning. I doubt anyone would've expended that effort on Kamjin or the 3 spies. Especially not on Kamjin, as he seems to be, well, defective. This, of course, assumes the plate in the head is a result of injury, and not a cybernetic tactical data device or some such. Which seems fair for SDF-style characters, given Bodolza doesn't have one and he would have just as much, if not more, need for such a device. Either way, according to the show Britai's built tougher than the rank and file troops, which points towards the value of experience in his position... or just that they don't want commanders dropping dead from injuries in mid-battle. DYRL-style, we get a very different picture. The zentradi have numbers attached to their names that, as I understand it, show what iteration of the clone they are. And the fleet commanders are actually PART of their flagships, and Bad Things happen when they die, indicating that they're intended to last for a LOOOOONG time. And, of course, Bodol in DYRL is established as REALLY old. As to which style is right... Macross 7 has a DYRL-style Exsedol. And many SDF-style zentradi, including a Britai actor with an SDF-style faceplate. Frontier has generally DYRL-style zentradi. In conclusion... ???
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Ah, yeah... I forgot the constructicons had so many addon bits. That DOES make them a bit of a pain to engineer.
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Since there's not a consistent scale among the Masterpieces... Sure, Longhaul's truck can look dinky next to Prime's. It's not like Starscream's jet dwarfs Prime, or Prime's cab dwarfs Megatron's gun. And we've already got two sizes of robot out(leaders and seekers). What's one more? Certianly Devastator should tower above Prime and Megatron, but... that doesn't mean the individual 'bots have to. Of course, the problem is... at what point does it cease being worth the price and effort?
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You're thinking of the OVA. The Mangle movie DVD wasn't dubbed. It was a straight VHS rip. Hard subs and all. That's why I never bought it.
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My avatar's sorta based on me. And it'd be really neat if you could export SC4 characters to use as avatars(though there's a whole host of reasons it wouldn't ever happen). ... Of course, I think someone would kill me once the horrors I've created in that were inflicted upon the world. I'm bad about firing it up and trying to make something awful enough that it looks intentional.
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Honestly, I feel a lot safer with used disks than used carts. There's no physical contact, so grunge won't rub off. Dust is the most likely problem with optical drives. Hard to keep dust out, especially on more modern systems where you're blowing air through constantly. And dust + grease = fun times. ... Though on my PS1, it was the power board that bit the dust. I think it's a power supply issue, anyways. Amazes me to this day that it wasn't the cheapass drive mech. My XBox(bought used), it was the mechanism that opens and closes the drive door that failed. Plastic tab that locks the door got ground down, it looks like. My used SegaCD? Still running like the day it was made. Something to be said for more expensive components. I'm curious. Did you leave carts in when you weren't playing? That's the only thing I can think of that'd really make a difference, long-term. Because the NES' weak point is the ZIF connector. The pins get bent back and don't make perfect contact anymore. And the lockout chip, based on my experience, is a LOT more sensitive to a poor connection than the ROMs. Hence the frequent flashing title/intro screens.
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GBA had bad sound. And not enough buttons. And your choice of dark screen or uncomfortably small. All hail the DS.
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What, you were one of those poor souls that BELIEVED the "third pillar" story was more than a loophole to save face if it turned into another Virtual Boy? It was pretty frickin' obvious it was the new GameBoy. Be mad about something more reasonable. Like the stupid N64 killing my SNES.
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... I'd buy it.