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Everything posted by JB0
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SP2. Original GBA SP had a (very bad) side light. Ever play Zanac on the NES? Adaptive difficulty, so the better you play, the angrier the game gets. I tell ya, a shooter is never more fun than when the computer is throwing a hissy fit because it can't kill you. It's so incredibly satisfying to be on the other side of that fence for a change.
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You're thinking of Mechwarrior 2040, which was a different and inferior game. Also an isometric run&gun instead of a first-person simulation like Mechwarrior. Mechwarrior series is Battletech: The Videogame. So yeah, related. The new Mechwarrior isn't over. They removed the specific mechs HG had an issue with, just like FASA did back in the day. MS bought FASA and didn't realize some of the classic mechs people were clamoring for had legal baggage attached when they started the new game. That answer your questions? Personally, I don't really LIKE Axelay. Not from what I've played. I'd rather play R-Type 3. Or Super Aleste/Space Megaforce. ... Yeah, definitely Super Aleste. Compile, now THAT was a company that knew how to do shooters right.
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Super Castlevania 4 was a sequel to/remake of the first game(we're still not clear, and the story seems to change every time someone asks Konami). Castlevania: Dracula X was the (Bad) remake of Rondo of Blood.
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But it's a ripoff of a ripoff, which takes it to a whole new level! Seriously, my first thought was "he ripped off the VF-4?" Obviously, the battroid is different, but still! So... it's based on a MOSPEADA design that is itself (apparently) based on a Macross design... this is making my head hurt.
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... At his... but... I... Wow. Just wow. Stay classy, HG.
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At least Castlevania doesn't have those random Xs, exponents, and whatnots at the end of the title.
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so..I want to get into Gundam...where to start?
JB0 replied to pondo's topic in Anime or Science Fiction
That was how I saw Wing too. I doubt the edits really helped or hurt much. The characters were all cardboard cutout stereotypes with no real personalities. As far as the number thing goes... I think it would be more fair to ask if anyone DIDN'T notice all the major characters were named after numbers. As far as the "bromance" goes... I've heard Duo was originally written to be a girl and romantic interest for Heero, then changed to a guy when Marketing decided there shouldn't be chicks driving Gundams. It would explain a lot. -
What about Castlevania? You really prefer Demon Castle Dracula?
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so..I want to get into Gundam...where to start?
JB0 replied to pondo's topic in Anime or Science Fiction
Only UC I've seen is some F91 fansub. ... PLEASE someone tell me the reference to the space colony's coal mines is a huge translation error in the fansub. Because my first thought was "Isn't burning fossil fuels in an enclosed space a bad idea?" followed immediately by "Wait, coal MINES? As in someone shipped several thousand tons of coal into space, then shipped tens of thousands of tons of dirt up JUST to be a dick and bury the coal that is apparently a vital resource to the colonists?" -
Exactly. They actually tried to dock with the ARMDs immediately before the disastrous fold to Pluto. Last I heard, he said the truth was somewhere in the middle. SDF is canon by virtue of being a far more complete story, but parts of DYRL(like finding the protoculture ruins on Earth) are supposed to have happened. DYRL's Valks are "real" Valks, but they're period-incorrect and the result of neo-Hollywood using a newer revision of the VF-1s than the early models seen in the TV series. And so on.
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I always do.
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Which would arguably be more true to the franchise's origins than a big-budget original-production Hollywood blockbuster.
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Best sequel ever. This isn't as out there as you think. Heihachi was HARDLY a lock on the Soul Calibur 2 PS2 exclusive char. While Pac-Man himself was not in the running(that I've heard), Dig-Dug WAS. And while he was PROBABLY beefed up like in Namco X Capcom, I still like the image of classic DigDug rampaging about and beating people silly with a bike pump.
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Mmmm... Earth Defense Force 2017(XBox 360) Lunar: Eternal Blue(SegaCD, yo!) Parasite Eve 2(PS1) Asteroids(pretty much any entry in the franchise. Near as I've ever seen to a perfect game) Metal Storm(NES) Those seem to be the ones I keep circling back to. EDF especially. I tell ya, launching swarms of 30-foot ants into low Earth orbit with a shotgun is the best way I can think of to kill an afternoon.
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Oh, that's very nice. I think the old Unicron's biggest problem is WAAAAY too much clear plastic. IMNSHO, It should be used as an accent, not a primary "color." And generally in places where there's some detailing under it so there's not just a big gaping void, or where there's a REASON for it to be transparent. Armada/Classics Unicron misses on both counts. There's LOTS of clear plastic, both in vanilla and "purple haze" variants, and most of it isn't well-used. As for usage... The good: The chest plate has significant detailing under it(in the form of a rocket launcher) as well as using paint on both sides to create a rather nice 3D effect. This part is actually a great use of clear plastic. The iffy: The fist is clearly for the illumination effect, though I think it was overdone, especially given it doesn't diffuse well. I'd really like to see a "glow spilling out of the joints" effect used somewhere, even if it IS harder to build(possibly prohibitively so, but I still wanna see it). The planet shell could be so it's easier to ignore in robot mode. Given the shell's only real purpose in robot mode is to prop the wings up, I can get behind this(too bad there's no snaps to lock the wing braces in place, though...). Unfortunately, it's a complete dud in planet mode. The bad: The skirt armor and the abdominal panel are VERY poor choices. The skirt armor is especially offensive, as it isn't even consistent. Parts of the skirt are gray and parts are clear. The missile launchers in the legs form the OTHER part of the planet hemisphere, so they kind of have to be purple haze if the wings are, but MUCH more could have been done with them. There's no sense of mass underneath them, just a big empty void. And unlike the wings, these fail to impress in BOTH modes. That's my take. Unicron's clear is overused and underutilized, except in the chest. Were I tweaking the design... I would've... not used clear plastic in the skirt or abdomen. At all. Maybe let the abdomen slide due to the minicon prison feature, but I remain highly unimpressed, and it's not like the minicon cells in the legs are transparent(thank Primus). The inside part of the leg guns would be designed to add detailing instead of just to hold missiles and springs. If I couldn't convince Hasbro to let me add the plastic for volumetric detail, I'd mold something into the flat parts. Even just cliche circuit traces. Those leg guns are the single worst part of the toy.
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But they're obviously a cheap knockoff. For the REAL cheap hamburger experience, you want a Macrossnalds!
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You mean MacrossNalds, right?
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All of the above... AT THE SAME TIME!
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Definitely. And it helps taht it's so incredibly over-the-top nonsensical and awful. A lot of the 80s cartoons are just BAD when viewed with adult eyes, but Transformers falls out the other side and becomes a rather hilarious parody of itself. SOS Dinobots is probably my favorite, though. If you watch it with adult eyes, it is painfully clear that the Autobots are incompetents and fail miserably at absolutely everything they attempt in the episode. They fail to guard the meteor from the Decepticons(who trusts THE DINOBOTS for guard duty?). They fail to stop the Decepticons from harnessing the captured meteor to make energon. They fail to accurately identify the threat posed by the meteor(they're convinced it can destroy the entire world if it blows up). They fail to stop the "planet-buster" meteor from exploding and doing minor damage to a few dozen yards of wasteland. And then they pat themselves on the back for a job well done at the end.
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I'm gonna buy Thrust gently, so I don't break him. Peg is on my list too. Solely because of this thread. When I saw the Thrust and Drift link I was just going "Who the hell is Drift?" Then I saw the pictures, and went "It's PEG! WHOO!"
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Two sentences hardly makes a lecture. The REST of the post was a fairly neutral sharing of opinion/amateur analysis.
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And on a less antagonistic note, but also a very late one... I found an Animated Arcee! Apparently going into a Toys R Us and not even really LOOKING for Transformers is the key to finding what you want. The gigantic backpack makes me sad, especially given how high over her head it rises. If it could slide down, it'd be a lot less ugly. The lower legs are shaped funny, but it doesn't really bother me as much as I thought it would. And she holds her balance MUCH better for me than most Transformers I've had. And the real reason I'm bothering to comment on it so late after everyone else has seen it is... I REALLY like the transformation sequence. Flipping the arms down to expose the face at the very end made me smile. I like the head coming out last(probably from too much Voltron as a kid), and the way it was done has style. As an added bonus, the arms can drop into an action pose right out of transformation if you pull 'em right, as well as any spring-loaded automorph effect. It's a toss up if I like this or movie Brawn's guns-in-hand transformation more. The toy was worth it for that last step alone, and I wish I saw this kind of style in more transformations.
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As someone that finds "leader-class" Transformers a difficult expense to justify, and has only ONE import collector's toy... I think you're probably wrong. But then, I'm the Transformers fan that still can't bring himself to actually LIKE Beast Wars. I can RESPECT it, but I actively dislike the robot designs. It's a purely aesthetic call, but it's my call to make. Maybe. Maybe not. I know when I was a kid, MORE transformation was the big thing, not LESS. Cars, trucks, and planes that turned into robots and then combined to form bigger robots wasn't enough, so they made their GUNS AND HEADS AND ENGINES turn into robots too! Actionmasters didn't really impress me. I own ONE, and that was because my love of Shockwave was greater than my love of transforming robots. On the other hand, and perhaps more close to the new combiners... Power Rangers did and do sell really well. Yes, I'm going somewhere here, even though it seems a HUGE tangent. The fact that the robots weren't usable as individual machines, only combined, just struck me as incredibly, monumentally stupid. And it got WORSE later, when the leader's robot could fight on it's own and the rest were only usable as battle armor for the leader's robot. Sounding familiar yet? Admittedly, as a kid I watched an episode or two, filed it under the heading of "cheap Voltron knockoff," and ignored it as much as my little sister would let me, which turned out to be "not very much." But that doesn't change my evaluation of the robots. And that's what Power Core Combiners are. Megazords. Is it marketable? Sure. You can convince grown adults to want anything, no matter how bad it is. You can even convince them your cheap knockoff is better than someone else's quality product. It's a lot easier with kids, if you spend the ad dollars right. But do I want it? No, not really. I haven't seen the pictures, but Transformers: Megazord is just INCREDIBLY uninteresting to me from the concept alone. The appearance of a rational argument is usually destroyed by AOL-speak and "witty" catchphrases. Bit of friendly advice there("FYI" in AOL-ese).
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Yeah, that's a copout, IMO. Up there with part-swapping. Of course, the movie designs were done backwards. They're making toys from the animation instead of animation from the toys. That causes no end of trouble, and I respect that htey can make them work at all... except Arcee and company. There's nothing to respect there. The only movie-line toys I've really liked are ones that didn't appear in the movies. Including the first live-action movie Arcee toy. and why movie 2's Arcee isn't based on that design is anyone's guess.
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Would also explain why Macross 5 was a mainly-zentradi colony mission, despite the colonization program being mainly to ensure the survival of humanity. Reduce the zentradi population back home by sending them across the galaxy. And if they FIND a good planet, well... can always send a few carriers full of humans to crash the party later, right?