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JB0

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Everything posted by JB0

  1. No, I'm pretty sure I heard Totsugeki Love Heart in there once or twice. It didn't hit Peak Planet Dance Potential. Yeah, it was pretty disappointing. But it COULD HAVE BEEN WORSE.
  2. I've always taken zentradi usage of the word 'culture' to be as a generic expletive, with typical use far removed from it's actual definition(which is as in english). 'Yak deculture' is simply a stronger form of the expletive. 'Shiznit' vs 'holy fragging shiznit', if you get my drift. That it's turned from a negative expletive to a positive one is largely due to their adoption of human, ummm, culture. In the old worldview, The Culture was kind of like the zentradi bogeyman. That thing that lurked in the shadows, around dark corners, waiting to take down the unwary zentradi and destroy their fleet from within. Post-War zentradi have faced the bogeyman and found out he's kind of a cool dude, so they can't really use his name as a curse anymore. Yes, this is a terribly strained analogy. I make no apologies for it. Protoculture is, yes, first culture. And the word is the name of the race. There is no such thing as the protoculture masters. The zentradi mistakenly believed humanity to be the protoculture early on, hence the term is sometimes misused to refer to humans. The term miclone is similarly misused during the Space War era to refer to humans. The zentradi believed XL to be the natural size of humanoid life and that humans CHOSE to be made smaller through the same micloning process that shrank a zentradi down to human size. Miclone wound up being used basically as a racial slur later, in part due to this early misunderstanding. Also, welcome to the board.
  3. I predict the new series will be a 13-episode remake of the original series. Followed by Macross 7-2. Which is just 52 episodes of Planet Dance on a loop. There we go. Now we've set the bar low enough that no one can be disappointed by whatever comes next.
  4. I liked Armageddon. It's in with stuff like The Core on my "so bad it's good" list. The Island just switches to a completely different movie halfway through, like Bay suddenly realized he had a stock of cars and explosives to use. Imma nominate it just for the mental whiplash.
  5. Revenge of the Fallen was WAY worse than Dark of the Moon. That's my story and I'm stickin' to it. I actually think there's a fairly solid progression across the trilogy, and by Dark of the Moon Bay had almost figured out how to pace and direct an action film. That or someone saddled him with assistants to keep him in check. In any case, it's the only one of the three I'd consider watching again.
  6. I'm actually not. MPs run too rich for my blood to buy a 'bot just because it looks kinda neat. 'Specially since I'm more or less out of space. I'd buy a smaller version of the toy with some reasonable level of articulation if I saw one, though.
  7. Because this way he can be stupid simple and still have rotating wrists and hips with two axes of motion and all that other good stuff. I'mma wager the original Star Saber toy had about as much articulation as Powermaster Optimus Prime did, and truly lived up to the name Space Brick.
  8. Yeah. And I think Sega learned a lot about project management after Colonial Marines. Don't just ASSUME whoever you sublicensed a project to is actually working on it. Check in on them from time to time, and ask them for some proof of effort, not just "'Sup, you guys still in business? Coo', here's another check." Colonial Marines feels like it was slapped together in six months because it WAS. Gearbox basically stopped working on it entirely after Borderlands took off, until one day Sega came by and asked them "Hey, when are you gonna finish Colonial Marines for us? You've got two other games out since we signed you to make it, so we're kinda wondering what you've been doing with our money, you know?" and Gearbox went "Oh, fudgesicles!" and sublicensed it out to ANOTHER company and told them "Make this game in six months. No ifs, ands, or buts." and then told Sega "Naw, we've been workin' hard. Game's gonna be ready in six months. Promise." That said... did you ever read the change logs for the PC version patches? Because you should. They're hilarious, and I've never laughed so hard at a list of bugs. ... Though I still maintain "Ripley’s Flamethrower would sometimes fire continuously without player input" isn't a bug so much as just good characterization.
  9. I admit, I'm still hyped for Alien: Isolation. It looks like it's done by competent developers who aren't going to get distracted and stop working on it until Sega asks them where their game is. And, you know, it's an Alien game designed to be SCARY. It's amazing it's taken this long for someone to make a survival-horror game out of the franchise. The only thing I don't like from what I've seen is that they're using Ripley's daughter. Sometimes, it's better to just let the backstory be backstory. And I think having her daughter tussle with the aliens too is a dangerous first step towards turning the Ripley clan into some sort of space-Belmont family. Ripley's already dealt with the aliens more than is sane without having her daughter get into the omnicidal space-bug business too. ... Oh, and if her daughter becomes popular, I have to stop calling Ripley "Ripley" because of confusion. That'll be problematic.
  10. A japanophile cybertronian Transformers fanboy, best known for a series of fanfics about a Mary Sue character named Drift.
  11. Spacebrick actually looks pretty awesome, though I have a hard time making him a Transformer in my head. ... Is Spacebrick going to be the new Peg? Because if it is, we need to start writing some backstory. I only ask because I was realizing Peg is my favorite Transformer(toy or character, take your pick), and he DOESN'T EVEN EXIST.
  12. One that uses microswitches instead of silicone rubber dome switches. It's a bit of a misnomer, as both styles of keyboard are "mechanical". But whatcha gonna do?
  13. Also worth pointing out that the native zentradi's attitude towards strangers isn't exactly unknown. They aren't assumed to be hostile. They ARE hostile. They could be won over with an extended psychological warfare campaign, but a colony fleet doesn't have the resources for it. And they most definitely don't need five million angry warships hot on the fleet's heels for the rest of it's likely-abbreviated existence. Obviously, this wasn't a problem for Seven fleet, but not everyone has Basara to open their eyes to the glorious majesty of DECULTURE! in thirty minutes. So standing orders for a colony fleet are probably: 1. Avoid contact with native zentradi. 2. If any native zentradi detect you, deal with it permanently. It's harsh, but it's rational. Also, I'm rewatching Fleet of the Strongest Women now because of this discussion. I HOPE YOU'RE ALL HAPPY(because I sure am). Edit: Okay, it's less nuanced than that. New UN Spacey command are just stinkyheads. Explicit orders not to negotiate for peace(which goes over with Max, Millia, and Exedol about as well as you'd expect).
  14. I do feel obliged to point out that I didn't say the VF-1 was complete trash in space, just not-so-good. It does have documented defeciencies, and I think the FAST packs were critical to making it a mainline space fighter instead of a terrestrial fighter capable of space operation. I'm not budging on this. But I'd wager that it still well exceeded it's design goals for space combat operation. Otherwise, the Lancer II wouldn't be an evolutionary dead-end(which break smy heart, as the little bugger's just adorable). Everything I've seen suggests that variable fighters completely took over from dedicated space fighters, albeit only with the use of FAST packs in early designs. So clearly the VF-1 did something right. But at the same time, it's clearly not surpassing anything the Zentradi can do, or they wouldn't be fielding Q Rau derivatives in Frontier, or borrowing from the Q Rau to make the YF-21. Of course, it's likely not coincidence that they ONLY appear to do this for the Q Rau. The Reguld is little better than a TIE fighter. They're cheap, easy to produce in large quantities, and the pilot is expendable. I think part of the perception of the VF-1 being just flat-out BETTER than anything the zentradi have is that Skull Squadron led a charmed life. We HEAR about a lot of deaths, and see brownies blowing up left and right. But OUR guys keep coming through unscathed, so the zentradi sure don't LOOK that effective. If the camera was focusing on, say, Orange Team of Shrike Squadron, we'd have a much different, albeit shorter, perspective on the war. And, of course, the zentradi were operating outside their skill set from the moment they decided to CAPTURE the Macross, which didn't help matters any. They had no idea what they were doing, and Britai couldn't just hit them with overwhelming numbers because someone was liable to go and do things "the right way." SOMEONE would go "Why are we pussyfooting around like this instead of showing these filthy miclones our true might? It's better to ask forgiveness than permission, so let's take the kid gloves off and turn them all into so much hard radiation. It's the zentradi way." Or they might just try and blow up the bridge because it'd be funny. Go Kamjin! Anyways...
  15. Honestly, I suspect the zentradi probably didn't care about aerodynamics. I get the impression they believed pretty firmly in space warfare. Much like the VF-1 was great in terriestrial warfare, but kinda not-so-good in space(if it WAS, the FAST packs wouldn't exist). Both sides made all-environment vehicles, but made major sacrifices to get optimum performance in the environment they figured was most important.
  16. Hasbro's stuff isn't CRAP, it just exists at an ENTIRELY different place in the market. If all these high-end collectible toys were showing up at twenty-dollar price points, THEN Hasbro stuff would be crap. But as-is, they're CHEAP, not crappy.
  17. My Target had 3 in Whirl's entire class. 1 was Whirl. Think the other 2 were bith Rhinox. This is the only one I've ever seen.
  18. And on non-Grimlock news that's PROBABLY old hat to everyone else... So I was at the store the other day and made my usual pass by the Transformers aisle on the off chance I would be met with something other than crushing disappointment*... and saw Classics/Universe/Generations/WHATEVER Whirl. As a sucker for less anthropomorphic Transformers, I immediately picked him up. Thought he looked a bit bland in the box. Was pretty surprised. Then I opened it and a STICKER SHEET fell out and for a few seconds I felt like I was eight years old and it was Christmas morning again. Yes, I know stickers are a pain in the butt and factory paint apps are better and more convenient too. I bet there's way better third-party sheets, I'm sure. But WHATEVER. It just ain't RIGHT for a toy to be ready to play straight out of the box! Stickers are part of the experience and THIS is what Transformers have been missing for the last decade! *As a side note, this is why I've largely stopped buying Transformers. I derive no joy from "The Hunt", and hearing about all these cool toys I can't find generates little more than frustration.
  19. Nope, post is right where it belongs. This was ABSOLUTELY retro gaming related. Now excuse me while I hide in a corner for a while. (I really just like less-human robots. I know next to nothing about Whirl. Knowledge pretty much starts and ends at "He's a sarcastic jackass"... which, while endearing in and of itself, isn't enough to sell me on a character.)
  20. G1 Jetfire. ... What?
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