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JB0

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Everything posted by JB0

  1. But you need a separate memcard to do it with a Vita, or a willingness to reformat the existing one.
  2. Muramasa, if for some reason you skipped the Wii version. Apparently, Sayonara Umihara Kawase is getting a Vita version. That's a strong argument, too. Yeah, that's the biggest problem with the Vita in general. Stupid expensive proprietary memcards. Hell, Memory Stick was bad enough, but at least large enough to fit a MicroSD adapter into the slot. Personally, I think the Vita should've had HDMI out built in. There's a lot of pins in the charge port on the mark 1, I'm all but certain some of them provide video out. Just no hardware was ever provided to enable it. Failing that... Vita->PS3/4 streaming. Hell, build the Vita chipset INTO the PS4. PS4 already has an ARM coprocessor, splurge a little and make it Vita-compatible. Add a card slot, so you can use Vita memcards and game cards. Streaming is for chumps.
  3. Needs more battery-operated light&sound lasers.
  4. I suppose that depends on how much you want the ability to play most Vita games on a large screen. It's really fixing a problem that should never have existed, given (most revisions of) the PSP had TV-out, and the Vita had more than enough IO pins for a mini-HDMI connector.
  5. And Seth Rogan! I find it interesting that the writer retained the rights. That doesn't sound like Hollywood's usual style.
  6. Maybe I should, too. But I really don't want to... Keep in mind, though, that "system" does not necessarily mean "discrete hardware unit", though that is the common usage in the modern day. And in the mainframe era, you WOULD have accounting programs and games running alongside each other on the same computer. One person would be running their spreadsheets while someone on the other side of the building was playing Trek on the same computer. The personal computer was just starting to come into it's own. What networking there was was very slow, and typically limited to terminal interactions, which was basically having a keyboard and display screen on a REALLY LONG extension cord. While you could use a PC with terminal emulation software, it was kind of a waste of the PC's power. Mainframe and minicomputer manufacturers didn't really think they were going to be a thing, and were taken somewhat by surprise. Those that made their own PCs intentionally crippled the PCs to protect their more lucrative businesses, completely missing that if they could build it, someone else could too. I know for a fact that IBM and TI did that, and both were completely shocked when their minicomputer businesses were devastated by PCs. Tron did not exist in a vacuum. Many of these ideas were out there already, they just weren't feasible yet. Arthur C. Clarke proposed a global network of communication satellites in 1945, over a decade before Sputnik I. Not in a science-fiction book, but as a direct proposal for postwar uses of WW2 rocket technology. He figured in the far future, maybe half a century, we'd be able to put enough satellite hardware in the air to have full coverage of the entire globe. The geostationary orbit he proposed is now sometimes referred to as a Clarke orbit. That we did not achieve this goal for several decades doesn't mean no one dreamed of it. The same is true of computers. The scene in Tron Legacy where Sam is explaining WiFi to Kevin and he's just "I thought of that back in the 80s!" is not surprising. What would be surprising is if Flynn was the ONLY person thinking of that. But yeah, Win95 really pushed computers into the mainstream. MS launched a HUGE ad campaign, and marketed far outside of traditional computing outlets. It paid off very well for them. Apple borrowed the same play several years later when they launched the iPod, and their marketing outside of the traditional computing outlets that the MP3 player market had been targeting made the iPod a huge success... once they didn't require a Macintosh to use. Yeah. It's a relatively fresh variation on a very old theme. Also, I think the in the human body one was Amazing Voyage. ButIMDB says it was Fantastic Voyage. Yeah, that's pretty much what happens. It's a pretty fun movie.
  7. I'm pretty sure the "time capsule" NASA sent up is based on the Voyager golden records. But, of course, that was 1977, not 1982, and didn't work for their premise, so they had to fudge it. Also, IGN is wrong. Breakout was not made by Steve Jobs, despite the fact that Steve Jobs WAS the employee assigned to design the board for Breakout. Nolan Bushnell designed the game, and Jobs was assigned the task of turning it into reality. Jobs realized it was above his skill level, particularly if he wanted the low part count bonus, and got Steve WOZNIAK to design it for him*, on top of Wozniak's full-time job at HP. Atari did not use Wozniak's design in the end, as they could not manufacture it reliably. Wozniak insists that it shouldn't have been that hard, and someone at Atari must have altered the design without understanding it. It's not actually known who designed the board that was shipped in arcade cabinets. Just wanted to set the record straight there. Jobs relayed Bushnell's game description and served as Wozniak's tester. He did not design the game in any sense of the word. *And then Jobs cheated Wozniak out of his share of the bonus. He told Wozniak it was a seven-hundred-dollar bonus and they'd split it 50/50. But Jobs ACTUALLY got a check for five THOUSAND dollars, and pocketed $4650 next to Wozniak's $350.
  8. Mmmm... Evol is not as good a show as the original, but I'm unsure about exploitative. Both of them are behind me a bit, and I don't remember them as well as I might. The original doesn't have a worthless main heroine like Evol(I call 'em as I see 'em), though it suffers from having a large cast and no focus at first(it takes them a while to settle into their leads and start relegating the others to second-tier).
  9. Sweet. Not gonna lie, I had a lot of fun with Aquarion and Evol. Moreso with the first series, but... whatcha gonna do?
  10. Ugh, I was so looking forward to Unbreakable Machine Doll, and I had to drop it almost immediately. I didn't even get far enough in to see what all details and major plot points they were dropping. It was just so cheaply made, I couldn't bear to keep going. Broke my heart.
  11. True, largely because space is vast and there's no clues where he went. It'd be like finding a single grain of sand. Not on a beach. Not on all the beaches. Find one single grain out of all the grains of sand on Earth. Gotta search every park, playground, sandbox, garden bed, and hope it isn't caked into mud at the bottom of some lake. MAYBE it's laying in plain sight out near Pluto and the crew of the Macross just barely missed it. Maybe it's near the core of the galaxy. orbiting the giant black hole of doom. Maybe it flew right into a star or bounced too close to a supernova. Were this an animated feature, it would almost CERTAINLY be Shin's jet, because narrative demands it. But as a video game, it pretty much CAN'T be Shin's, because drama that big needs to be in a mainline story. (Fifteen years ago, as a game it would almost certainly be Shin's, just because it would create another tieback to the main setting. See also: Aegis Focker)
  12. To be fair, Peg thinks more kanji makes ANYTHING cooler. He's been telling Space Brick to get some kanji paint apps for YEARS.
  13. SPAAAAAAAAAAAAAAAAAAAAAAAAAAACE BRIIIIIIIIIIIIIIIIIIIIIIIICK! Also: Peg's cousin.
  14. I own it on DVD AND BR! That gets me autopromoted to moderator, right? ... Actually, I own two DVDs of it. One's the pre-remaster release(and stands as proof that the film needed the work), the other came with the remastered BR. ... And I'd buy it again if it was released in a collectible Gunstar-shaped box.
  15. Pretty much. Tron is, or was at the time, interesting for it's premise of being inside a computer. But it's got terrible pacing and pretty awful writing. And in the modern era, the idea of being "inside the machine" and interacting with programs face-to-pixellated-face is kind of silly. Tron Legacy has less serious pacing issues, but it also has a much more limited vision and even worse writing. Meanwhile, The Last Starfighter is over there being all smugly superior about how it's the movie about video games that didn't suck.
  16. System, singular. Remember, mainframe computing, pre-internet. Most of the work was on terminals, not personal computers. Also, the biggest problem with Tron Legacy, narrative-wise is that the best solution would've been to let Clu win. He wants to get out of the system and into the Real Worldâ„¢ so he can conquer it and rule like he does in the digital realm(a task he never completed anyways)? LET HIM. Because once he gets out, he's nothing. Stripped of his digital powers, he's just another impotent megalomaniac with delusions of grandeur. I'd give him twenty minutes before the cops arrest him for whatever he crime he thought he could commit with impunity. And then he's charged with resisting arrest and assault of an officer. PROBLEM. SOLVED. But that doesn't exactly make for much of a movie.
  17. Maybe I've gone crazy again. Been a while since I watched +. I remember the whole scheme straining the hell out of credibility, though.
  18. I think the OVA has problems. I'm still trying to figure out how Guld intended to frame Isamu for attempted murder by loading live ammo into the YF-21's gun and then shooting Isamu with it. The fight is awesome, but makes no narrative sense.
  19. I still don't understand why she's wearing armor on her arms and legs, and a cloth bikini on her torso. It's HOT, but I don't understand it.
  20. Screw Babylon Five, I wish they did it for Captain Power and the Soldiers of the Future. I grant there is no way they would've made their money back on the effort, but I still wish they did it.
  21. Oh, here's one! Sega's arcade tour de farce(sic) Astro Flash, AKA Transformer*. Where you fly a jet that turns into a robot when you press a button. Perhaps more importantly, note their later Genesis cartridge Arrow Flash, which is a much better version of the same thing. In that my recollection of Astro Flash is mostly "this kinda sucks", but I found Arrow Flash to be pretty fun. *Please note the LEGALLY DISTINCT singular form. Trademark law at it's finest.** **But not legally distinct enough, apparently. The home version's title "transformed" into TransBot.
  22. Ah. Well, never mind, then. Assuming active stealth is less than 100% perfect, passive stealth provides additional gains. Perhaps not worthwhile gains, but... the VF-171 may well be the hardest Valk to find in the entire galaxy! <3 I love it!
  23. Most of the original visual effects for Next Gen were done directly in video, so they had to redo them to make a BluRay release. There simply wasn't a way to get a high-res copy with effects. Unlike the original Trek reworking, the Next Gen effects look very similar to the originals, just higher-resolution. Fun trivia: For a long time, they were saying they wouldn't do Next Gen BluRays because of that. They thought the cost of redoing all the effects was going to be too steep.
  24. How wide-ranging are you going? Is anything at all fair game? Because really, Robot Alchemic Drive on the PS2 is where it's at. Full-on Tetsujin RC power. Or Steel Battalion on XBox, if you want REALISM. The Armored Core series deserves some attention as well. And swinging back to the other end of the spectrum... the NES has a game called Metal Storm. In fairness, I think you may control powered armor instead of a giant robot. But that's a moot point. The most important thing is the game is awesome and lets you control gravity. You can walk on the ceiling, and you can do so AT WILL. Also, Capcom's Armored Warriors brawler and Cyberbots vs fighter. Both arcade games, both pretty cool. The Saturn version of Cyberbots even has a giant robot version of Street Fighter's Akuma. Tell me that isn't awesome.
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