I didn't say that PC FPS gamers are a minority... I said that PC gamers period are a minority. Most of the money in the videogame industry is in consoles.
I have no idea how many copies of Half-Life were sold, but the original Halo sold 4 million copies in the US.
Microsoft may have jumped the gun announcing those sales figures, but I wouldn't be suprised if they're correct. Remember, $22,000 in one day at my store. We're lucky if we top $10,000 on Black Friday. And that's just one store. And yes, that seriously was mostly Halo 2. I sold maybe three copies of Everquest II, one copy of San Andreas, a used copy of Madden 2004, a Yu-Gi-Oh game for the GBA, and few Halo 2 strat guides, and something between 200 and 300 copies of Halo 2.
Ohhhh ok...
Because I was about to say... for the FPS PC will reign. I dunno about as a whole, though I do see more PCs than Xboxes... then again; I'm on a college campus.
Still... nobody answered my question about what makes Halo awesome. I heard the repetitiveness gets old... that's about it.
I've seen some vids of it... but still... meh...
Having your friends there is one thing that is very valuable... however... it is nice to have the whole screen to yourself. That was one of the things I HATED about Goldeneye... I mean hell; the game was choppy already! I used to be totally into Goldeneye, but then I tried Quake and it was alllllll downhill from there. Sure, I'd play DOOM and Wolf3d... but Quake... wow. Oh yeah... what's this Id bashing anyway? Doom 3 rocked the house.... it totally sucked me in.