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captain america

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Everything posted by captain america

  1. Once I can justify enough interested parties, about 2-3 weeks to get the masters done and tuned, another 1-1.5 weeks to get the molds done... Say 5 weeks from when I give the green light to the first examples being available.
  2. Hi everyone. Well it seems like quite a few people have been asking for this one, so here goes: how many of you would be interested in a heavy-missile variation of my previous Regult model? Now before you say yes, I'd like to point-out that this particular variant will NOT be a direct re-issue of the previous. In order to accomodate a much higher CG and weight, it will be a revised edition with the following features: -fixed-pose leg joints for maximum stability -main pod will be re-engineered, reinforced and as a result, will not have a cockpit. -unlike version 1.0, I intend for this variant to have marking decals included. -you will have the option to order the micro-missile ( I hope), or twin heavy-missile variant. -each model would be priced at $140.00 Also, in the interest of fostering amicable relations, I have included a very crude Q&A that I hope will help explain some of the changes made to this model Q: WTF MAN??? How come this F&%# variant doesn't include a cocpit?!?! A: due to the Missile Regult's ridiculously-high CG and the weight of the missile pods themselves, the 1.0 version's thin pod hull probably would not stand-up well to the extra overhead weight and would most likely deform over time, so I opted for a revision that would keep the model from self-destructing. Q: you're saying this kit is fixed pose, so that means no YS ball-joints like the last one. Why are you trying to screw us over like that you rat ba$tard??? A: no screwing intended, I assure you. Because of the CG and weight issue I mentioned above, even the best ball-joints would simply collapse under the extra weight of the overhead missile pod. Remember, even the 1.0 model was right on the limit of what the YS ball-joints could tolerate. Retaining the original joints, all while adding a few ounces of weight and a higher CG would be irresponsable on my part. I just want the model to look good and STAY looking good. Q: will the missiles in the missile pods be removeable? A: HELL NO! Have you SEEN that miserable little excuse for a twig that mounts the missile cans to the main pod?? It'll be a miracle just to keep the missile cans from bending or breaking off, so I'll be looking to save every possible gram of weight, and even then, the horizontally-mounted pods are still iffy. Q: *sigh* alright. But at least we get decals this time? A: yup ...And now that all that's out of the way, who's in?? Anyone? ...Hello? ...
  3. Due to insufficient interest, I am hereby discontinuing the 1/48 Inbit project. Updated plans will be posted in the Modelling section on Monday.
  4. I never made any 1/48 VF-1, only a VF-1D conversion for the Yamato 1/48 toy.
  5. I've tossed pretty much everything except : -1/48 VF-1D molds (I was keeping those to make spares) -the LV molds and the pylon, though a few molds cavities are a bit borderline -the Defender molds.
  6. Yup. With each casting, the mold goes through a subtle, elemental 'breakdown'. You will notice that beyone stage 1, the halves will no longer close together quite the same way because the molds react with the resin and after a certain time, the mold "swells" and creates distorted castings. This can be very subtle depending on the shape, and generally not a big issue with small parts. However, with use, the inside of the mold will also develop texture and brittleness, and eventually rip or break. I never let them get to that point; I discard them as soon as the castings are no longer up to my standards, or, like with the Defender, I know that they are still capable of a few more good castings, so I may keep them. The reason I toss pretty much all of my molds is that with time, you can accumulate a LOT of these and they take up valuable space and just plain create clutter.
  7. Just the molds or the masters? You can PM me about that.
  8. Last call for these models. I'll be putting the molds into storage and/or tossing them by May 18th to make room for upcoming contracts.
  9. Plus the fact that a 1/72 Inbit would just be ridiculously tiny for me to sculpt; hard on my eyes and nerves
  10. The shoulder missile pod was actually devised by Imai to hide the gap in the upper fuselage in fighter mode, and was deliberated by the show's producers where it was then (I think) incorporated for one episode... The one with Rainy Boy.
  11. Hi LSB. The idea was that you would be able to choose either the standard Gurab, or the beam gun version if/when freebee time comes around. The model itself would be what is refered to as 'free pose' in the industry: what that means is that you would be able to build the model in the static pose of your choice.
  12. Hey Carl, neat pics! Guess there have been quite a few WF-type models made over time... The Retppu Eager is still one of my all time faves though; I got one back in '90 and the proportions were great; darn good casting too. The Gurab pics leave me kinda flat though; I could sculpt something that'd run circles around those... I started a topic on that here http://www.macrossworld.com/mwf/index.php?showtopic=22473
  13. Absolutely! I figure that each subscription should be good for one free model, and someone can get as many subscriptions as they please
  14. Lineart is my bible. I only work with original source-material for all of my models, and the fact that the Inbit are relatively straightforeward means that there will be very little interpretation needed. The biggest snag with the Gurab are the proportions of the legs, which look nicely flared at the front in some views, and symmetrical front/back in others. Personally, I prefer the former, as it gives the Gurab a more organic look. The image below will be my primary take on proportions
  15. Hi everyone. To avoid derailing another member's thread, I've decided to start one of my own to see how much interest there might be for any 1/48 Inbit models? In particular, I am thinking primarily of the Gurab (Invid Shock-Trooper to Rt fans.) In 1/48 scale, this Inbit would be right around 11.5-12 cm in height, and you'd have the option to build it with or without beam cannons. In essence, my proposal would be the following: I could produce a weekly, step-by-step scratchbuilding guide, demonstrating how I build a scale Inbit from the ground up. Each interested party could pay, for example, $75, which, if enough folks take interest, would fund my time and materials for the scratchbuild. Afterwards, when the build is done, I would then send each member a free resin model kit as a 'thank you' token... You just pay shipping That having been said, I'd be curious to know how many people would be interested, if at all? So far: Ignacio Ocamica 1 Ghadrack 2 Phyrox 1 Pat S WWWMWWW Jardann Cobywan
  16. Hi Carl. 1/32 scale would kick so much a$$ it wouldn't be funny. Problem is that there's just nothing else in 1/32 out there to put next to the Inbits. On the other hand, plenty of people have the 1/48 and (fake 1/55) Toynami, and as such, I feel that 1/48 would be better received amongst the enthusiasts. Aaaah, I'm hijacking the OP's thread, and I apologize. This discussion should probably have its own thread.
  17. Honestly, I never thought of doing inbits until just recently. I suppose that could be a possibility... If enough people would be interested.
  18. I'm surprised no one ever made a decent booster for the Inbit Eager... Or a Gurab kit, for that matter! MMmMmMmMmmmm... Inbits! (not to be confused with Timbits )
  19. Hi everyone. I'm just putting out a final call for the Defender kit; I have 8 left and then that's it.
  20. I think that in order to truly have a grasp on the concept of resin model 'quality', one must evaluate samples from existing and past manufacturers. Over the course of almost 20 years of dealing with resin, I think I can safely say that I've seen pretty much all of it. There are some firms that put out castings that are nothing short of superb, such as those from Volks, Work Shop Cast, and Le Mans Miniatures. ...And then there are 'models' (and I use the term loosely) that, quite frankly, are simply not worth attempting to build. The 1/72 Phalanx wonderfest kit comes immediately to mind. Offerings from the likes of Club M/Studio 27 were ok. The castings themselves were fine, but the craftsmanship of the sculpt didn't exactly light fires in my mind. While the sprues on some of my parts tend to be a bit large, I think that my overall castings rate fairly well; perhaps not quite on the level of Volks/WSC, but when the molds are new, I can give them a good run for their money.
  21. Oh, and the instructions are done too! I've included some lower-res scans, but if anyone can host higher res versions, just PM me.
  22. Hi guys. I'm Glad that the model is being well-received. I took a few pics of an unpainted model, just to show its basic structure. For the 'finished' look, kindly refer to HWR MKII's buildup--the FASTEST build in the west!
  23. Hi guys. Today's little update is to let everyone know that the decals are in, and I've been in full-tilt shipping mode for the last couple days. Anyone who's been holding-off on ordering can now do so freely
  24. No sense stirring the HG pot unnecessarily; they seem content to turn a blind eye from my nefarious activities, and to me, that's good enough reason not to poke 'em while they sleep. One hand washes the other, as my people used to say.
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