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CoryHolmes

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Everything posted by CoryHolmes

  1. My point exactly. Now compare that with SW battle music and you'll see a huge difference in effect.
  2. The tiko drums were cool, but I found the music to be too low-key and not as booming and symphonic as battle music should be.
  3. Actually, it looks VERY ugly. Far too long and slender in the torso section.
  4. Shouldn't they be looking for axes against a tree-creature?
  5. Very, very cool, though the scale appears to be a bit off. The soliders should be equal to the shin fins when they're standing, not when crouched down. Still, it gets very high marks for sheer cool factor
  6. There will be no VF-0D because that would require Yamato to resculpt large sections of the toy, instead of just swapping heads and charging for a new toy. They must be getting an insane profit margin on the different styles of VFs
  7. That folds in to make room for the canopy in robot mode. How do I pop it out again to make it flush in fighter mode?
  8. There were rumours for a while that Adrian Paul could've been the next Bond, and I think he could've done the role some justice.
  9. For an excellent third-party observation of this scene, take a look at the prologue/first chapter of Shadows of the Empire, one of the novels. Heck, just read the whole book. A very entertaining read, and the only EU novel set during the actual trilogy. It's also the only EU novel with Vader, still alive and wheezing
  10. You can say *that* again. This thing just blows the sculpt of the VF-1 MPC out of the water. (and I'm a guy that doesn't mind the VF-1 MPC sculpt...)
  11. *twitch* *twitch* *twitch* Sorry, but the polymer chemist in me just can't stand that Anyway, another thing I've seen tried is five-minute epoxy if you're going to bond large surfaces together. Haven't tried it myself, but it does look like it could work.
  12. One thing I will give Lucas and his company, they know how to make one damned good trailers. A teaser or a trailer are the first hooks to drag in your audience, and Lucas & Co. are sheer masters of that art. Looking back at my AoTC teasers, where they did each character... man, so awesome.
  13. Yeah, I just noticed that problem myself, with the arms. It looks like maybe the legs aren't retracting far enough in fighter mode so all the tabs line up as well as they could. Also, when transforming from Battloid to the other modes, does any one have a problem getting that back "hatch" to come back up? When I was transforming from Fighter to Battloid, the only way for me to get the cockpit/canard assembly to fit flush onto the back was to get that hatch to ratchet down. Now that I'm going the other way around, I can't get the darned thing to come back up flush with the fusulage. That's actually something I don't understand. The Binal Tech/Alternators are designed purely to look as cars, and the robot modes are awkward and disjointed clumpings of parts, only superficially resembling the robot they're designed after. I'm looking at my Sunstreaker right now, and his lower legs/feet are simply horrendus. But make no mistake, I love him and I'll be getting a few of the others (when they arrive up here in Canuckistan, that is), but I just don't see how they are consistantly ranked as the best when it comes to transforming toys.
  14. I just got my two Alphas today from Kevin (all hail the great god of toys known as Valkyrie Exchange *bows his head in reverence*). Unfortunatly, all I had time for was to admire the outstanding packaging and pick up the toy in Fighter mode before I had to go to work. I spent the whole day, dreaming of my new toys and envying/hating you office people that get to sit around and stare at your new stuff on your desk I'm truely surprised at how heavy this little guy really is. It's small, but feels like an old G1 transformer toy, though much better sculpted. Having been an active participant in this thread right from the get-go, I knew well in advance at how fragile some of these parts can be, so I was extra, extra, *extra* careful when moving anything. I am most happy to report that my Alpha is pretty well fault-free. Nothing has fallen off yet, no visible paint smudges, and though I haven't looked too closely for overspray, I haven't seen anything major on the toy. Though I will admit I was smart and opened my #3273 instead of #00420. Didn't want to take the chance of getting a pre-3000 lemon in my hands Overall, I'm very, very pleased with this toy. I will definitly be picking up more of the other three types.
  15. It beats all the love/hate Macross 7 polls and topics
  16. Holy cow! They're gonna make out... er, I mean... make up at the end right??? Either/or works JUST fine for me
  17. should being the oh-so operative word. Must not forget that word.
  18. There's something else to consider. With the Emperor almost certainly making anything even remotely connected to the Jedi illegal and punishable by who knows what (probably stuck in a jail cell with Jar-Jar and Minmei *shudder*). Added to the fact that the Jedi weren't really well liked for many, many years leading up to their deaths at the hands of His Vaderness, it's a sure thing that the people of the galaxy would be more than happy to forget everything ever involved with them. Besides, Luke and Leia, and even Han to some extent, are the generation after that Purge, and we all know how well succeeding generations remember the stuff that happened before
  19. Thought I may be asked to hand in my male-gamer fanboy card, no, you're not alone in that this is not of the cool. In fact, it's getting rather tired. Less eyecandy for the sake of eyecandy and more gameplay goodness. The scary thing is that this sort of thing is spreading. When the animation (both 2D and 3D) students here passed in their final porjects last semester, many of them featured scantily clad women. Now I know how many hours and hard work goes into developign and shaping the deatils of polygon and nurb characters. So I couldn't help but feel bad for the male student that spent countless hours staring at a screen and working on a fake CGI female body and often times with "reference material". Yet, they care less and less for the real girls in their references and literally pour their hearts into the animated character they just created. It's very distrubing. I have a student who believes he's in love with Velma from Scooby Doo. Know not a look alike or the actress that plays her int he POS movies but the cartoon character. It was funny when watching Otaku No Video eyars back but since being in the industry... I'm not laughing anymore. For me, the scantily-cladness of the women in games has always felt tacked-on, just for the sake of giving the 16-30 year-old male audience a woody. It serves no purpose for the plot, gameplay, or anything of value. Case in point. Look at the cover of Everquest. Need I say more? Now then, I won't claim to be a total prude. I enjoy the DOA series of games and I AM looking forward to the new Leasuire Suit Larry game, but that's because they go towards the campy end of the spectrum and don't really want to be taken seriously. But for games with a serious bent, the complete polarization of the female characters is getting very old, and has been for some time. For a military game, the male characters are decked out in body armour and uniforms... and the female character is in cutoffs so low they count more as stockings and a shirt that's ripped high up on her torso. Crap like that just irritates me because of it's total lack of use in terms of the game. To get this slightly back on topic, I am impressed with the modelling for BloodRayne 2. The way they've been able to render her face in that screenshot is nothing short of amazing, and it would be great if that was an in-game screenie and not a prepainted special release.
  20. Thought I may be asked to hand in my male-gamer fanboy card, no, you're not alone in that this is not of the cool. In fact, it's getting rather tired. Less eyecandy for the sake of eyecandy and more gameplay goodness.
  21. Actually, I rather enjoyed Daredevil the movie. One of the few films I have no desire to fastforward through large segements of. However, it seems like they're tracking to cram in too much stuff into this movie. Daredevil had it right in that using only one villian is a good thing, keeps the movie focused. Here, it looks like Elektra will face off against half a dozen baddies of varying skill. Not that that's a BAD thing, mind you And the chance of seeing Jennifer Garner in red leather and high-heels? I'm all over that
  22. That's one thing I really enjoyed in the original novilizations of the first film, how the "fantasy" element, with pirates and princesses and royalty was there and in your face. Unlike the other two movies where the swashbuckling theme was played down somewhat, Star Wars really felt like a medieval tale told in the future, which I thought was really, really neat.
  23. Yes, but they're not supposed to come off when standing in Battroid mode and a slight draft of coughed air brushes by them. My 1/60ths flopped faster than a diver getting caught in a belly-flop.
  24. *gasp* Oh, the horror! How would he ever survive?
  25. As I recall, all the music was sung by an acapella group called Rockapella. I was amazed at the sheer variety of noises they could make (on command, no less).
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