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Shin Densetsu Kai 7.0

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Everything posted by Shin Densetsu Kai 7.0

  1. We are getting toys in 1/100, 1/60 DX, and non scale(Robot Damashii)
  2. When I saw Peaugh's video review, I heard the loud clicks of the ratchet and had orgasms in my ear. Damn I love ratchets. True sign of high quality. Take note Toynami.
  3. Now come on Yamato, give us a TV VF-1A Max type!
  4. The Aoshima luckily has ratchets in the hips, I read that the MPC version actually lacks this. Ratchets in the feet would be good, but for the shoulders, they are absolutely necessary to prevent drooping due to the weight of the gun. I wish Toynami had spent more time on making this an enjoyable collectable as opposed to translating a model design to a toy. Of course since the MPC's are aimed at the older collector, they shouldn't be treated as kid's toys, but to completely overlook the fact that the diecast would make the arms droop? Seriously how could that not be forseen from the planning stage? The diecast elsewhere on the toy is no problem(like the chest, where nothing is affected, and maybe in the legs, but I'm not sure if there is diecast there). Definitely agree about the factory, they are the main reason the Aoshima versions were screwed up to begin with. Come to think of it, part of the right hinge connecting the arm to the body was chipped off too, on mine. I hope the upcoming Shadow Chronicles MPCs have all the fixes. The least they can do now is at least change the lower arm diecast pieces to plastic.
  5. Ratcheting shoulders, POM for the bicep swivel pieces, and a factory worker that actually hammers the damn pins on the arm to body hinge all the way, and we are good to go. Seriously, the worker who put my Legioss together must have not given a poo whatsoever. That damn pin is important.
  6. Thanks man, hopefully I find a way to shove that pin in all the way to the hinge like it should have been, and all will be good, for the time being. Judging by what I have seen from handling the toy, its only a matter of time before shoulders loosen up, and I will be pissed if the hands crumble apart. See thats the reason I was very supportive of CM's when they went ahead and did their Legioss, as inaccurate as it looked. It may have been inaccurate but from all accounts, despite not holding together better in armo fighter, it is far more durable and can be handled with no worries. With Toynami, changing the diecast pieces in the arms to plastic is a huge step in the right direction. They made their MPC Voltron out of plastic this year, and if they can make an all plastic toy that was formerly diecast, they can certainly make those arm pieces out of plastic. The shoulders relying on friction to hold poses was not a brilliant decision either. An all new ratcheting joint should be put in its place. Also, I'd rather have fixed pose, more durable hands that can be swapped out. Change those 3 things, and we will have something truly worthy of being called a masterpiece. Oh yea the diecast piece in the right arm does not stay up in armo soldier mode either, you know why? Its diecast.
  7. I was at Otakon and found a red Legioss for $55. At that point, it was hard to resist, and so I bought it. I knew what I was getting into and knew that with Aoshima or the MPC versions, it was a gamble. Overall, I like the sculpt, it is very impressive but this was to be expected considering it is based off of an old Aoshima model kit, but thats where the mistakes were made. When Aoshima labeled this an "action model" they were not lying. I finally saw for myself, the problem areas such as the design of the arms. In this respect, it would have been better if Toynami had started from scratch when designing this, rather than turning a model into a toy. It certainly looks model like, which is good. The bad thing is that it seems to be built with the tolerances of a model, and does not take into account the added diecast in the arms. The idea to turn a model based design into a toy sounds brilliant on paper, but the execution on this one is seriously flawed. The lower arm pieces should have been made out of ABS. The diecast there serves no purpose other than to have diecast, there is no piece there that needed the rigidness/durability of metal. The toy is heavy enough as it is without those pieces, and the arms are weak enough as it is that the lower arms make the situation worse. The hands have not crumbled apart on me but I see why everyone is concerned with them. The hands seem like breakages ready to happen. Mine are extremely loose at the wrist. The fingers are tight, and I believe since they are tight and the material itself is weak, that this leads to breakages. I have heard that on the Aoshima versions that the hands are less prone to breakage, but its too early for me to say on my sample. The bicep swivels(white arm pieces) feel like they have soft connections to the shoulders, which is undoubtedly what led to the breakages. That area is prone to breakage and a simple change of material or design could have easily prevented this. It does not help that the lower arms are hard to pull down from the shoulder area, and that area is tight. There is diecast on the lower arm, but it could have been used instead for the bicep swivel. Either that or POM, to reduce weight strain on the shoulders. The shoulder connections to the body feel soft and this is another cause for concern. It feels like eventually, under the weight of the gun, and the arms will become loose. This is very dissapointing. A small ratchet joint should have been placed in each shoulder so that the arms would not loosen over time. This isn't a plamo or a resin kit, so there are no excuses. If it were either of the 2 mentioned, it would be understandable, but its a collector's item, for adults, but what is the point of articulation if its redundant except in a static pose? I hate to admit it, but the MPC vol1 VF-1's were far more durable than these. Those are good examples of basing a design off of an existing toy and model(not with regards to originality but with regards to something that can be handled by a collector and not fall apart in one's hands). The stickers are of good quality and make the toy look much more exciting after applied. Out of box the toy is very plain. The plastic used on the toy is of cheap quality. I used a screwdriver to aide one shoulder(the right one) out further and the red plastic around it already started flexing and forming stress marks. Speaking of which jenius mentioned on his review that the right shoulder/bicep pieces on the Aoshima's are harder to pop out than the left, it is the same way on mine. Its hard to tab in both of the wings in armo soldier mode. The leg missle launchers seem to be painted all at once by the factory workers, instead of seperately. THis is bad because one of mine was painted shut and when freed, the entire hinge fell off. The shoulder missle launcher doors are not very secure either. The absolutely worst thing is that the pin for the right arm body connection hinge was not put in all the way and falls off easily. I know its supposed to be hammered in somehow, but it is extremely hard to do this since the area is so cramped. Even when removing the hinge and trying to do this, its difficult since the arm is still attached. I have not found a way to pry the shoulder(red upper arm) apart, I don't think anyone has had to do this. If I could do that, all I would have to do is remove the hinge from the arm, and the chest, take the pin, and slam that sonova$%^&*I(mother%^&*(fuy#$%^&*(ing go$%^&8 dam%^& thing into the %$^&*9ng socket, then reconnect it. Some of you are probably wondering why that pin is an annoyance. Well, since the pin is not inserted all the way, it can fall out, which leads to the arm flying off in armo solider mode, or it falling off in armo fighter when doing a barrel roll. Overall, great sculpt(as to be expected by what its based on), great details, questionable design decisions(biceps, diecast in the wrong areas, no shoulder ratchet, weak plastic in areas that need strong plastic, lack of diecast in areas/parts that actually need it), and terrible quality control(easily stressed plastic, shoulder pin not pushed in all the way), and a good jump off point for a great toy, but ultimately as is, not the best it can be.
  8. Call me old school, but I want an amber canopy, with the new coating too.
  9. I doubt that man, look at the prototypes, the 1/100 was much, much closer to completion than the Spirit.
  10. From what I have read(I am very anxious to get this so I have been reading up on ways to avoid breakage), its more like you can pose the arms, just try to hold the shoulder hinge while doing so, to ease up the tension on it. What a douche. I do agree, but we need to take into account that some of our members here may not know english that well. Over the years we have had members join that give us news or talk about toy releases overseas, and have limited english. Numbers are universal so a poll is easier for them to vote in as opposed to post in.
  11. What are you talking about man? The Tamashii Spirit VF-25 was nowhere near completion, and was in a very rough stage, a far cry from the 1/100 that was shown last month. I think its the other way around, I think the Tamashii Spirit version is taking the back burner while Bandai focuses their efforts on making the DX and 1/100 first.
  12. Yes, they are locked in by the chestplate. I can see why Yamato designed the new shoulder to enable more outward articulation, but its dissapointing that the hinge is not supported.
  13. I meant transformation influenced by the 1/55, for the 1/100 toy. Yes
  14. That and we do have some members in Japan that may not know much english, but post here from time to time and vote in the polls. I think everyone with a broken or flawed toy should post, sure it sucks to know that there are breakages despite the improved qc, but no one fixes problems unless they the problems are even stated.
  15. They did tinker with the idea, there was a 1/100 VF-0S planned and shown in magazines, but it never made it to production, parts swapping was extensive. I am hoping for at least a 1/55 derived transformation method...with no parts removal. If there is parts swapping I hope that its minimal, and that the pieces can be stored on or in the toy somehow.
  16. I think so, they finally showed a prototype last month I believe, at a show.
  17. Thats what I am going to do to, with mine. Thanks for the tips guys! Avoid movement such as, moving the hinge upwards while in gerwalk? I'm trying to find all the ways to prevent breakages.
  18. I hope they aren't FIX though, I don't like PVC that much, and FIX are predominantly PVC. What I truly hope for, is for the 1/100 line to be perfect transformation. It would be nice to have a perfect transformation line for a good price. The DX has a good price as is, just imagine how affordable the 1/100 line would be. If the 1/100 line is perfect transformation and has wider releases, I would buy my favorites in the DX line, and build a bigger 1/100 collection. For example I don't like Michel or Luca that much, so I wouldn't buy DX versions of their valkyries, but I would buy their's in 1/100.
  19. Significantly larger than voyagers and complex, not just taller. Powerglide's transformation is much more complex than Jetfire's very simple transformation. Much more complex than Leader Megatron from animated too. Agreed except I think Beast Wars is the best TF cartoon. Prime from the battle begins 2 pack has the accurate axe.
  20. For me its his shoulder articulation combined with dual elbows and the ability to hold his axe with 2 hands. His posture and sculpt is accurate to his appearance in the pilot episode, and his tracks can be seen as a war within homage. Solid figure overall the shoulder joints on mine are very tight, which is a bonus to me. Better articulation than voyager Prime, voyager Prime cannot replicate the poses that deluxe Prime can do. In vehicle mode he is in scale to the other autobots, but with the Leader one...well in robot mode, he is just as tall as voyager prime...Honestly I like voyager and leader bulkheads about even. Leader has size going for him, voyager's got better gimmicks, and he can stand on one hand. Oh leader has a ton of ratchets too, ratchets rule. He is a voyager actually, and in scale with voyager Bulkhead, I like it too, one of the rare jet transformers with a sleek underside, and nothing completely giving away the fact that it transforms in jet mode. Hasbro is seeing if demand is high enough for it. It probably is amongst us older fans but would kids want it? Who knows. I'm all for it if its significantly better than the voyager. $20
  21. No Grimlock is a voyager, the other 2 are deluxe Activators Bulkhead, all the bumber battlers, the 12" nontransforming Bumblebee, Roll out and Command Optimus Prime(the huge one), and a few more. Must haves are voyager bulkhead, voyager Starscream, deluxe Cybertronian prime, activators bumblebee, grimlock, Jazz, leader megatron, Lugnut, and Ratchet.
  22. It might end up on the gijoe.com main site. Its said that it might be shown on toonami late night. A 1 hour DVD is planned after the episodes are aired on the web. Toys are coming in spring.
  23. Marketing/advertising was nowhere near as good/broad as it should have been. Sure we got ads for the comic packs later on in Toyfare and whatnot, but gvc was a big push at retail, with very little media push. It didn't help that no cartoon was even made til Sigma 6, and the Spystroops/VVV movies were forgettable. Next year we get a movie, comics, cartoon, and toys for basically everything, Next year will make the joe relaunch in 2002 look bare minimum.
  24. Hell yea if its based on Miller's Born Again storyline this movie might be awesome. God damn that story was great.
  25. Oh man, look at how well the entire visor can be hidden in fighter mode! EXCELLENT!~
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