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Everything posted by Skull Leader
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Has anyone considered making a fan made Macross Game?
Skull Leader replied to leading edge's topic in Games
Well, I already have Unity 3d (recommended to me by several others) so my plan was to use that... if Unit or Unreal can replicate the game easier, I'll gladly consider their use! -
macross: Skull Leader, Love Stories, and Remember Me
Skull Leader replied to Skull Leader's topic in Games
I went back and refined how I made my pilot portraits... not a great deal of progress (and likely won't be a lot until after the new year) but my methods will help me streamline the portraits... should make them go faster. I will be completely redoing Roy... I've learned a ton in just the 3 profiles I've done, so I want to go back and apply those to Roy. -
Has anyone considered making a fan made Macross Game?
Skull Leader replied to leading edge's topic in Games
It's a bit of both. The graphics will be upgraded reproductions of the originals, but so far I'm planning a direct port of the game play. Some of the info within the game will be changed (some of the random pilot names for example), and the valkyrie squadron names will be updated to represent squadrons found in the "Squadrons of the SDF-1 Macross" book Of course, this is all assuming I can figure it out Of course, this is all assuming I can figure it out -
Has anyone considered making a fan made Macross Game?
Skull Leader replied to leading edge's topic in Games
I'm working on a windows HD remake of the Macross: Skull Leader/Love Stories strategy game. I can't seem to find anyone who knows how to code that is interested, so I'm having to learn everything from the ground up myself. I'll probably start working on learning the basics of coding next month -
Still a nice alternative for those who don't want to shell out for the yellow submarine kit (or worse, the yamato)
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the variable fighter master file has an extensive view of the throttle quadrant settings, the grips themselves are nearly identical.
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That's what I'm hoping for
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Not sayin they don't exist, I've just never seen 'em... Gerwalk was always part of the appeal to me
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Banshee's First Impressions of Macross 7!
Skull Leader replied to VF-15 Banshee's topic in Movies and TV Series
For the most part I actually enjoyed Macross 7... but I had a few issues: 1. Canned combat footage (I really felt that by the time M7 came around, the animation community should've been beyond this) 2. Basara was a complete douche (right for the character or not, if I had known the guy in real life, I would've punched him in the throat) and WAY too John Lennon-ish 3. "anima spiritia". 'nuff said. 4. Totsugeki Love Heart, and Planet Dance... WAAAAAAAAAAAAAY overused 5. Your average UN Spacy pilot couldn't hit the broad side of a barn with a handful of corn, or dodge even the slowest of projectiles. Congratulations Battle Seven, your airwing is the Special Olympics of the entire UN Fleet. and while we're on the subject.... 6. For a New Macross-class battlefortress, Battle Seven went down like my ex-fiance' in a bar full of sailors after only a couple of shots against Gelpernitch. ... and while we're on THAT subject... 7. It's a MAN, baby! Yeah! (despite both looking and sounding like a woman.... probably the joke of the survey team before the protodevilin possessed him, and probably got beat up a lot as a kid) Some of my personal highlights: 1. Max is old, but can still cook a few fools 2. Macross IIs soundtrack getting used in Mac 7 3. Milia rocking the VF-1J, if only for a few episodes 4. Pretty much the entire Fire Bomber soundtrack, including the Dynamite stuff 5. Basara's belief that his song could move mountains... I actually found this touching somehow, despite how much I hated the character 6. Definitely a Rex guy... dem boobies... 7. Veffidas and her IDGAF attitude, always drumming away Still one of the two weakest entries in the series to me (next to Zero), but I'll watch the series every other year or so. -
People hate gerwalk mode? This is news to me. Gerwalk is badass.
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1/48 Yamato loose articulated hand wrists
Skull Leader replied to slick_bricks's topic in The Workshop!
Nail polish... less chance of accidentally gluing it in place and you can always reapply later if it wears down again -
macross: Skull Leader, Love Stories, and Remember Me
Skull Leader replied to Skull Leader's topic in Games
I know *nothing* about macs or mac programing, but if I can, or if someone who is mac savvy gets on board with this, I'd certainly like to see a port for everyone, Linux included -
Well, if you find more than one, shoot me a message!
- 14 replies
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- resin
- Yellow Submarine
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(and 2 more)
Tagged with:
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Now I REALLY wanna repair my storm attacker kit!
- 14 replies
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- resin
- Yellow Submarine
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(and 2 more)
Tagged with:
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those destroids.... gotta see up close!
- 156 replies
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Thanks guys!
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Thanks, Micky!
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Just finished up a commission build Tomcat. Kit is the 1/48 scale Academy F-14. Robbed the GE engines off of an old F-14B kit I built back in 2004 that got junked Decals are from the fightertown decals sheet. Used putty to create the GE engine fairings. I didn't modify the tops of the engine barrels (shouldn't be any panel lines on F-14B/D engine barrels), but I did fill in the ones on the bottom.
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modelglue: that's the revell kit, Aeromaster decals. Mechtech: I definitely want some valkyries and battlepods... any pics of the valkyries?
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No, it's a C model I just built for a customer
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I still don't see links for ordering... must have!
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Never heard of them... got a link?
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I have one of those 1/18 scale tomcats. It's nearly 4 feet long. Trust me, if you wanted any reasonable level of detail and sturdiness in a 1/18 valkyrie, the price would start clocking in at around $1000 once you consider shipping that behemoth from Japan. That would be a total waste of an intellectual property. Bandai's licensing should still extend to anything from SDF or DYRL... they rereleased 1/55s until not long ago, making a VF-1 of any variety should be well within their rights. Bandai is a hard bird to classify, and their business methods sometimes mystify me. Hard to say if they'd do it or not.
- 76 replies
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how about a price point that won't make us break the bank?
- 76 replies