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Everything posted by Knight26
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A simple recolor, will work on a few more color schemes, will eventually go with a darker scheme, possibly with red stripes.
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Sorry for the confusion but here is some more pumage, finished the interior panels of the weapons arms. So here is a close up, with the crew at their stations, to boot.
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Well since as far as I know AUTOCAD has no resident animation capability, I may try and brute force a few simple animations, basically render each frame and assembled them into an .avi or animated .gif, of course that will require me figuring out how to do that. Will see what happens.
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Argh, forgot the pic.
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Last one, comments welcome.
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Under the Nose
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rear starboard quarter
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Ok here is the new version, biggest changes are to the cockpit and forward guns. I redesigned them, think they look a lot better. Plus I completely replaced the textures and altered the design to match them. All I have left to do is the inner panels of the weapons packs, and the rear panel of the main fuselage. Oh yeah and those funky lights are from the Ion Disruptor Cannons, should have turned those off, oops. I also will retexture the guns, they kind of need it.
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Well since I redid the GF Solaar Line I decided to rework the Merlin Fighter as well. This is a later model fighter, probably the best of the war. The Modern equivalent would be a Su-37 (two seater). Well here is the original design so you can see the difference. Comments are as always appreciated.
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I hope it will be good, but looking at the guy producing it he primarily seems to work on kid movies. Though they are kid movies that adults can enjoy. I therefore fear that it will be more akin to the ubercrappy cartoons, and less like the much better written comics, particularly the early Larry Hama storylines. If I hear news that Larry Hama or his early staff is working on it I will be much more hopeful. Until then however I will not be looking forward to it, infact I will likely avoid it.
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Nice work man, good thing you specified it was Millia though, only that and the FAST PACKS really showed that without any color. Still great picture.
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Normally I am not one to feed the trolls, but where are you getting your "facts?"
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Nice, looks like a Hank Caruso Aerocature, I love those.
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HOLY CRAP!!! Super Real Bruce Lee Figure
Knight26 replied to kidkorrupt's topic in Anime or Science Fiction
Damn, except for this arm joints it looks damn near real. -
Close up of the three cockpits.
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Ok, unless specific questions come up this will be my final post in this thread. Here are the three Solaar Variants together, the Tharsher Cannons on the MK-3 have been redesigned, they kind of look like shotguns now, cool IMHO. I recolored the MK-2 to give it a more distinct appearance, as well as colored the glass of the canopies the same as the squadron markings. That may or may not change, but it actually looks ok from inside the cockpits. After rendering I realized I should have altered which fighter has which color scheme, but decided to stay with the ones here. I guess you could say these are Skull Squadron Solaars, but then Mk2 and Mk3 should have their colors flipped, or the Mk2 should have a green scheme. Hmm, maybe when I do the Merlin I will put it in skull leader colors and the Mk-2 in green or brown Kakazaki. Anyway here are the pics.
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Yeah I was the first to notice the flapping wings back in episode 1, we had a long discussion abouyt it on the old boards. You can probably find it in the archived forums.
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Graham, in reference to your comments, well I think Egan may have hosed this one. When referring russian aircraft fixed armament, i.e. guns, the first two letters are the caliber. So the GsH-231 should be a 23mm and the GsH-371 should be a 37mm. The 23 is a common russian aircraft cannon size, the 37 as well, though they have not used it for a long time. Currently all modern russian birds use either a 23 or 30 mm cannon, though a few still use 27mm, but they are older planes. The number of guns it probably suspect too then, and if the lineart says two weapons that is waht I would put my money on. Hope that answered your question. BTW I love the Sv-51s design, so cool and unique.
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OH Bugger, I just realized I forgot to add an AMMO hatch for the Thrashers, ok, will work that into the redesign then.
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Damn man that thing is a work of absolute beauty, wish I had that kind of talent. And looking at that thing the actual plane would be freakiing huge, both of them. Great work man, really, makes me wish that model kits of my design existed so that I could see you work your magic on them. Man that thing almost looks real.
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Next shot, here you can kind of see the ventral missile packs, only missile armament, no rocket packs this time. Remember htis one is a pure fighter, not an anti-bomber intereceptor. Still getting that buggering sticking problem on the leading and trailing edges though, dang.
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Time for the major upgrade. The Solaar Mk-3 more of a fighter killer this time, I am still hedging whether or not I should replace the textures on the Thrasher Cannons (the two flanking the cockpit) and the engines. Anyway here a couple pics of her. Bonus points to whoever can ID the markings, as I actually put a squadron sigil on this one.
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Wait for the Mark-3, six PLASER cannons on flex mounts, eight missile tubes, for long range or clusters, and dual thrasher cannons, basically a giant shotgun. Plus four engines spaced away from centerline for increased manueverabilty. I won't even go into details on the merlin yet, but she's even more viscous.
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Bugger forgot th picture. That's all for the MK1/2 except for squadron sigils to be added and more color schemes. Next up the Mark3 which is a major redesign retaining only the cockpit and fuselage, everything else is new, wings, engines, weapons, etc...
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A lightened close up of the galtings under the wing.