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Knight26

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Everything posted by Knight26

  1. Man that game looks so beautiful, too abd they won't release it to the PC.
  2. Small update and the return of the mirror plane, lol. Basically I just added the manuevering thrusters today, not much time for more. I will do the fins next, detail them and add control surfaces, as well as the wing control surfaces. I need to do this now becuase those fins fold of landing and I need to have their landing position established before I start on the landing gear, which will be wing mounted, the mains that is. C&C are always welcome.
  3. the Millia's Helmet looks very good from the one picture, but the flight suit, well I can tell how she made it from a suit much larger,a t least length wise then she needed. The crotch sits way too low and is a dead give away, obviously she got a jump suit, lycra maybe, one size too large and extra long, chopped and dyed it, or used two. I applaud the effort but the result is the low crotch. It would have also looked nicer if she had forgone the heels, sorry but they are stupid in a flight or combat suit, and actually modeled the belt buckle onto a real belt. She obviously has some talent though, so if she put some more time and effort into it I bet she could turn out a really good one. That VF-1J makes me giggle, obviously he put a lot of effort into it and has some skills but the execution leaves something to be desired. The hikaru, well he looks to have used a painters smock for the base and then he didn't build up the rest of the suit, if he had it might have looked better, but it would have taken a lot more work.
  4. Can't wait to see the pcitures. I like the Gaincorp line, their SU-27 is great don't get me wrong but that whole LERX issue on the Canarded flankers just bugs me to no end, kind of like all the early MiG-29 toy's models that got the front end all wrong.
  5. I'm not so sure about that DH, I mean the Su-33 still has the wrong LERX, what makes you think that they will now og back and retool to get the correct LERX?
  6. For now I am going with the single large missile, I have made basic models of the pallets and here they are mounted with the ordnance on them.
  7. Ok, decision time, before I proceed further I need to decide what missile I am going to mount as this beast's long range ordnance. I said before I am considering either a single large long range missile, ala the Phoenix, or a booster pack that carries three standard fire and forget rounds that it releases at range. This picture shows the two new missiles with a comparison of a standard SAM-273-A missile. I appreciate any comments on this. Likely this missile will be externally mounted on the wings, fuselage or missile pack using something similar to the Phoenix pallet. This will probably be the only fighter to carry this round.
  8. Nice, I'm assuming that the arms and legs can swing back to flight position?
  9. I like the Gaincorp line, but can't stand their super/sea flankers for two majors reasons: 1) except for the Su-34 the LERX are all wrong, they look like they just made a quick add on peice of the enlarged LERX and canard. As a result the LERX is too thin and just looks cheesy. 2) again except for the Su-34 the tail boom is wrong. This is not as evident on super flanker, but the Sea flanker is suppossed to have a truncated slightly upward angled tail boom. Other then that they are very nice, but if I am going to spend that kind of money on a model I want at least the major features to be much more accurate then that,
  10. It's endo-exo atmospheric, with and emphasis on the exo-atmospheric. You are probably asking that because of the missile tubes, they will eventually have end covers that pop off prior to missile firing limiting drag, and then after firing when in atmosphere the air will just flow through them out the exhaust vents, yet to be added. The design is also suppossed to be older then the other fighter by a couple decades or more so that might also explain the look of it, but i would liken it more to the SR-71 in appearance then the F-104.
  11. Update time: Not much this time just deleted the top intake and put sensor pods on the fins. Opus: I think one of the reason it looks slower is the angle of the picture, I changed that. That top intake also contriubuted to the slow appearance and possibly the smaller retro thrusters, not as SR-71 spiky now. Mechmaster: i ditched the top intake, think it looks much better, it really wasn't needed anymore anyway. It still needs something in my opinion, trying to figure out what is a pain though. The next step will be designing the long range missiles it will carry in addition to the standard missiles it already holds. I am debating between two concepts: 1) a booster missile with three regular missiles attached that seperate once the booster is expended, or 2) a single large long range missile, something akin to the Phoenix.
  12. So when does she get her plush, babies first valkyrie? lol
  13. Ok, changed the central intakes. I was feeling that high middle one at first, liked it, but it was too small, so I added the two side intakes, now the question is do I keep all three or just the side ones, as they are large enough on their own?
  14. I added the intakes, but I'm just not feeling those fuselage intakes so will likely redo them.
  15. I find the F-22s whole gun arrangement distateful, like most of its weapons deployment, way too complex with too much to wrong. They could have much more easily incorporated a single barrel 30mm cannon without the need for the complex door system and still retain the stealth characterics. Anyway back on topic, I've added on the overhead docking mounts and vertical fins, i will add sensor pods to them like on the Splicer 5000. The fins will fold in for landing on space carriers to limit the space required to keep it. Next up I will redo the intakes and retro thrusters and add intakes for the central engine, no retroes there though, so this beast will slow down slower then it accelerates. After that I will start in on the thruster packs, which will cover this beast.
  16. Ask and yee shall recieve, this is a picture of the F-22s gun mount, that door opens to allow it fire: I'll do some more work on the Cutter in a little bit, going to go for a bike ride first then after I get back and cleaned up I'll start back to work. Probably work on refining the main fuselage and putting in more missile mounts, something long range equivalent to the Phoenix.
  17. Good point guys, I moved the cannons into recessed positions under the wings instead of the F-22 style mid fuselage mount. Yes that is correct the F-22 has its cannon burried mid fuselage and has to open a door to fire out of so the cannon rounds pass a good 15 or 20 ft, need to check to be sure, over the fuselage, most fighters only cross maybe 5-10 feet at a maximum. I'll have to do a little more work to blend the aft end of the cannon into the wing, but what do you all think?
  18. I'm not wild about that claw, looks way too flimsy and really doesn't seem to serve any purpose and limits the missile loadout in the arms, lets face it the Monster is an artillery weapon, not a close in.
  19. Fins are still being contemplated at this point, will have to get back you on that. Anyway I've mounted the guns, I am debating adding a third set, the problem is where to put them at this point. I've also narrowed the tail end and modified the torpedo launcher. I am not sure if I should keep the narrow tail end or go with with the fatter original. It would give it mine dropping capablities with the fatter rear end, but I am not sure if I should go with it. I am also going to look into how hard it will be to put in an intake on the dorsal side, as well as a missle hardpoints for long range missile types. Any thoughts?
  20. Ok, redid the wing and engines adding the missile packs in the process. I may add additional hardpoints under the wing for long range ordnance, I will remodel the torpedo pack and start on the gun placement next. Again I look forward to any comments or critiques, come on 100 views and no comments I find that hard to believe.
  21. Ok first update, still a long way to go but it is a start. The only parts I have retained from the S-5000 are the cockpit and the torpedo launcher. The Torpedo Launcher may go though, and the cockpit is now so heavily encased that only the canopy is recognizable. This is still very early in the design and very rough so everything is up for change. I appreicate any comments but I think you can start to see the line I am going along for this one.
  22. Hmm, wonder if it will be as funny as the last episode of Venture Bros where they were totally ripping the FF to shreds.
  23. Hmm, interesting, but I always thought that the Human Torch and Invisible Girl were blonde and much more fair skinned. Also isn't MR Fantastic suppossed to be much older. Now the Thing looks good, much more like the classic Thing, though what is up with his wrist?
  24. Ok, now that the Splicer 5000 redesign is finished, except for the textures, which I plan to start on this weekend, I am ready to start on the next fighter in the line. This fighter actually predates the 5000, the Splicer 2000 "Cutter." Now these are all supposed be modular designs so I am considering using the cockpit as a common module, though changes will be made to the exterior depending on how it is mounted and what is mounted to it, etc... This one is an interceptor, designed for high speed in and out slashing attacks, run in drop missiles and light torpedoes, maybe make one to two strafing runs then beat feet out of there. It does have a gun armament but unlike the 5000 it is secondary to the missile. Like I said I am considering using the same cockpit (with modifications) and a cranked arrow planform with forward canards and three big engines. It may or may not get the advanced engine type as the 5000. I appreciate any thoughts you all have on the design because as of now I am not sure how to proceed beyond the points I have listed. To see what it looked like before here is the original design.
  25. The products of the last two redesigns together. I have no idea why the glass came out so frosted but I will work on that in the future.
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