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MKT

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Everything posted by MKT

  1. So far the nitpicks I have: 1. The double hinged elbow design, they are visually very prominent, and I much prefer the more elegant, semi-hidden 2nd joint solution employed by Yamcadia / DX. 2. The gun looks to be extremely glossy, and in several higher gloss levels than the whites of the valk. It especially sticks out in comparison to the all-metal feet thrusters lol. 3. The panel lining at the wings look weird. Something looks quite off there. I think there's not enough lining detail at the wings, and whatever that's there sticks out too much. But these are just minor nitpicks. On other hand, some stuff I like: 1. The finishing of the valk. The effect of the coating (assuming what a previous reviewer in video said is true) used reminds me very much of KC's recent releases of the Vermillion Squadron. KC's Rick 1J has this subtle sheen to it that sort of makes it look more like painted metal instead of gloss plastic, and I'm kinda seeing the same effect here on Threezero's. Although, the panel lining looks better done on KC's item mainly due to colour of the wash. 2. As mentioned before, any coating at all should be advantageous to stave off yellowing from oxidation. 3. The cockpit canopy has excellent clarity, with just the right amount of grey tint? Not unlike the DX. Preproduction samples weren't so, they showed semi-frosted items, and I'm glad they turned out as they are now. Everyone has an area of OCD for their toys, and this is one for me lol. It was also why I was slightly disappointed with Sentinel's Legioss in that area - there's some blurriness to their cockpit canopy that's not dissimilar to the old Yamato 1/48 VF-1. I didn't finish watching Korean review, just fast forwarded to bits of it. I guess the review was a recorded, unedited live-stream hence the length. Reviewer was amusing to watch at first, because he looks like a caricature character - I'm thinking of a comedic yakuza lol. But he does mis-transform it quite a bit as well, and in Fighter mode he makes exactly the same mistake of not pushing the arms in towards the head, leaving that huge gap in-between. All the while he was making all kinds of satisfied squawks, humming some tune (maybe from Space Gandam V, since he made a lot of references to that show lol). Every now and then he would exclaim that he overlooked something in the transformation, proceeded to fix those, but never got to that head-arm gap! Grrrr...
  2. I'm interested in both Witcher & Snake..
  3. I made my first order with Nin-Nin with the VF-0A, but didn't realise their private warehouse system is pretty much inflexible compared to many others we are used to. There's no way to control when and what to ship - all items are automatically consolidated into a package providing they are already released, at end of 1-month period from the earliest released item date. I'm usually hesitant to pre-agree on shipping rates (if we select no private warehouse option for Nin-nin) whilst putting in orders for PO items, because almost always the shipping charged are higher than actual rates due to margin of error that the vendor have to build in without having the item in hand yet. Private warehouse option usually alleviates this for some, but not all vendors, yet to have your items arbitrarily locked away for up to a month is another matter though lol. So Nin-Nin just invoiced me for shipping, and now I'm waiting for my 0A to be sent out.
  4. Well this review’s better than the previous ones. He still gets couple of stuff wrong though, but for most part, everything is shown straightforward & clear. This is really mini-DX, and then some. The only complaint he has, and it’s a minor one, is near the start of video when he says the moving nacelles at the nose are somewhat loose and a bit ill-fitting. He also shows a new backpack brace locking mechanism for Battroid. i was a bit concerned that the legs are not able to bend forward enough for a deep Gerwalk pose (something KC’s & to some extend the HMR struggle with), but thankfully in the next few seconds he proceeded to show just how far forward the legs can really bend. There’s also another new Korean review, this one’s more than 2 hours long lol. I’m only partway through it..
  5. Guld looks really nice. Sculpt is pretty sharp. Perhaps just needs to be taller, but I suppose that can be easily fixed at file level before print?
  6. Hmm that ‘trailer’ is actually even older that that. It’s been sitting at 11 months on YouTube: https://youtu.be/XCY729URAB0?si=lCGXEI1ZUg95TxDS Still, excited for Andor S2. S1 has the most uninteresting premise of any SW TV, but really hit it out of the park when actually watching it. Proof that good writing & directing makes all the difference.
  7. UDON is releasing a compilation of Sonoda’s BGC artwork: https://store.udonentertainment.com/blogs/news/bubblegum-crisis-complete-archive-artbook-debut-at-sdcc-2024
  8. Last couple pics for the Low-Vis. Took some time to try give it a slight burnished surface look, compared to most other Low-Vis pics from past couple of weeks. After handling the v2 quite a bit, I now feel the shortcomings of the mold in Battroid. Mainly, the hips could do with more range of motion - perhaps pull out hips like the HMR, or more twisting range where the joint meets the hip. The DX really advanced articulation by introducing the sideway drawer joints & giving more clearance space behind the hips. Threezero then picks up from there and gave much needed larger ankle rocking range with the new ankle flaps. But handling the Yamcadia v2 is still a tactile pleasure - the ratchets, the tightness & precision. Oh and these pics are dedicated to @macfan23
  9. Box art for Hasegawa 1/72 YF-19 Battroid.
  10. FB chatter saying the single Battle Pod’s release month is now July, with the pair to follow in August.
  11. It’s now up at Amazon. $330. https://www.amazon.com/dp/B0D6Q7GJBF
  12. This is cool on so many levels. When I regularly got on flights last time, I would always choose seats near the wing, peek out the window & watch the flaps working during various stages of flight. Next model kits really need to incorporate these flaps, perhaps starting with an updated Max Factoy 1/20 VF-1.
  13. Thanks @26662 & @mcfly50 for your replies.
  14. I believe, arms looks flush with legs here because the arms are not where they are supposed to be. Once slid further forward to butt against the head, I believe the forearms will then droop because of the bump caused by the waist rotation T-bar sticking up into the forearms' space. The arms currently do not droop in the above couple of pics because the shape of the shoulders allow clearance for the T-bar. From the older video couple pages back, this is how the arms are supposed to be, but unfortunately from this angle we can't really tell if the forearms are lower than the legs.
  15. Many of the stuffs in the various videos so far have mis-transformations to varying degrees. So far, the only major curiosity I have left are whether or not the arms truly hang down lower than the legs in Fighter. Pics provided by Threezero confirms it, but with no Fighter rear view pic provided, we do not know if they have also mis-transformed it. Can @mcfly50 or @26662 confirm this?
  16. Thanks @Shawn!
  17. Tried to upload pics into posts today, but for some reason they fail. I'll see an upload progress bar but right at the end the return message was 'Sorry, an unknown server error occurred when uploading this file'.
  18. As I go through the video again, I also notice the arms no longer hang down lower than the legs in Fighter. Were the ones in stock pictures (image below) mis-transformed? But it just looks like the reviewer just hasn't slid the arms all the way forward, which is why we see the huge gap between the head and arms underside. Once the arms are in proper position though, the arms should be in a lower position than they are shown.
  19. Good catch. That's a strange flap, and I can only think it's something to be pulled out to help swing the landing gear out of its bay although it seems unnecessary. Also, for the rear bay door, the one further back towards the feet appear to have the slot for your finger nail / tool to pry the door open at the wrong side. The slot should be at the side opposite the hinge, not the same side as the hinge lol. We can see it at the 23 sec mark.
  20. Thanks for posting. Couple of things stood out for me in this video: 1. The weight is at 325g. I just weighted the Yamcadia v2 in front of me and it is just shy of 200g. Threezero's is heavy! Coincidentally, the Arcadia 1/24 Garland in Slave mode is about the same height as TZ's in Battroid but weights exactly the same at 325g, so I now have a very good sense of its weight in hand. 2. The reviewer says there's a coating on the surface, so not sure if he meant it is painted or if it's just a kind of clear coat. Either way, this should boost its yellowing resistance and frankly, this was exactly what I was hoping for. Something else I'm also noticing, is that the entire backplate sits further back in Battroid, which is why the side-covers look so conspicuous because they are proportionately thicker than all other VF-1 toys before it. The upside is it looks like the hips can now rotate completely forwards without the top of it / intakes hitting the wings, so leg-forward poses can be done without engaging the Garrwalk joint like the many toys before it. We can see this when the reviewer put it through its articulation phase, though the caveat is that it is possible the reviewer did not fold the backplate down completely forwards much further before needing to engage the Gerwalk joint. There is definitely more space there than other transforming VF-1 toys. Tried to upload a screenshot too, but looks like I'm getting the same error.
  21. Update on Unix Square’s VF-1J fixed pose figure, showing some of where the diecast areas are.
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