guyxxed
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This is awesome, thank you for putting this together and making it available!
- 7 replies
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- macross 30
- fanwork
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(and 2 more)
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So, I've mostly been playing with the Al Shahal map and have gotten it rebuilt back to "design intent" (Put the ground and river back at least to the extent it existed in the game), and am going to start filling it out with any details I can glean from the show. Why? I dunno, it's a cool setting and I have half a mind to use it in a Unity game thing I've been mucking with in my spare moments. Anyway, it's fun. What's really struck me as I've played with this, though, is the scale of it all. The map itself is around 15km from top to bottom. The port area looks super cool, but it never sank in to me before how massive it is. The central tower is 380m tall, not counting the arches that support it. That means it's as tall as the Empire State Building, and it's suspended about 100m above the lake on the arches! For fun, I dropped the Yamato (2199 version) into the scene, and it fits comfortably in the main channel. That's Ozma's VF-31 standing on the deck for reference. The Quarter (also ESB sized) and a Gaiderol (also from Yamato, and looking pretty at home in a Macross environment since the Gamilas were kind of proto-Zentradi anyway) are just to fill out the scene, althrough it looks like the Quarter is getting ready for a WMG showdown with the Yamato!
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PM me and I'll try to put together a guide for you. Fair warning, it's not hard but it is considerably more fiddly (and the tools a lot more crude) than what's available for Macross 30.
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Cool, thank you!
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Okay, you're shaming me into needing to learn rendering because that looks really good! The details really pop out nicely and I think the new colors look great. Did you make the two seater cockpit as well, or is that something you found? I've only come across single pilots in the models thus far, but also didn't dig much farther than my NUNS project required.
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The Cults3D resource cited above is great if all you need is a simple model. You'll have to texture map it, but there are some very good models there. If what you need is a complete model with all 3 modes articulated and someone else to have already done the mapping for you, then the Macross 30 archive located in the thread post linked here is a better source. It will also take a bit of work to get to, but the models you can import from it are good quality and pretty much ready to go.
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Nice! I mess around with models a lot, but I've never gotten very far into redering. My impatient brain has trouble taking the time to set up the lights properly. Glad you could get the models to work and looking forward to what else you put together!
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Second page, about four posts down. Sorry, I forgot it wasn't in the first post. The pan.baidu link and pass code will let you download an extract of Macross 30 game assets and a Blender import tool for converting the models to something you can work with. It's a Chinese file server, so you'll need an online service to download from it, but Google is your friend and there are several options.
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I'm with you. Good news/bad news, right? Distribution and more people being able to see it is great! But hopefully it doesn't get a second round of HG-ing in the process as the giant mouse comes to bear. Oh well, more Macross is good Macross, and in the meanwhile I've got my models. They're mostly from the Macross 30 archive I linked to on the previous page. Follow the link and use the extraction tools and they're all there (except the 31s).
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Add me as another old guy who just wants to be able to support the franchise he's loved forever in a legal fashion and am perfectly happy with an official subbed version. The Japanese actors have their share of big hams and corny deliveries, but in general they tend to sound better to me than the dubs ever have. Certainly good dubs exist, and being able to watch the action without diverting down to read the bottom of the screen constantly has its advantages, but overall I think subs are the best way to get as close to the intended experience of an anime as a non-Japanese speaker can.
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I think you might be on to something. Here's the last one in the corporate absurdity line, inspired by the fact that Macross is now showing on Disney+. I think we can all agree that this is the nightmare scenario on any battlefield (and also inevitable as they seek to acquire the entire universe into their empire).
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Found the Tachyon Express reference in Macross the Ride, but nothing about what their logo or colors might be. Wasn't clear if the plane they sponsored in that story was supposed to be in their livery or was just a random racer style. In the meanwhile, imitation is the sincerest form of flattery, and competition always copies the leader, so imagine this knocking on your door the next time you order a DX.
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I did not know that, was it an on screen thing or just in the supplemental materials? I'll have a search and see if there are any logos or color schemes established. It's interesting how we really haven't seen much at all of the civilian spacecraft in Macross. M7 probably gave us the most examples, but Frontier and Delta only gave us a few glimpses of shuttles and commercial liners. I'm just wondering now what might exist between the container ships from Delta and a "fast courier" like the silliness I posted above. I had started on a FedEx branded Macross Quarter just to take it to the absurd level, but then realized that an SMS branded Quarter is already exactly that. Considering how many Macross-class attack carriers both Chaos and SMS are able to deploy, it makes me wonder how out-gunned the NUNS feels at times? I can imagine that secessionist movements are sometimes allowed to just happen depending on what corporate sponsors they might have.
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In a way, it's kind of the way the Macross universe is already written, if you think about it. There are tons of private companies with full on military forces at thier disposal. SMS, General Galaxy, Chaos are all contractors with top of the line weapons that they can deploy at their whim. Why wouldn't Amazon or UPS be the same? Gotta defend yourself against rogue Zentradi or your random space wedgie Protoculture artefacts, right? It's almost inevitable that armed conflicts will break out between rival companies. That's basically what Frontier was, a dispute between SMS and GG that caught the Frontier NUNS in the middle. Yeah, a three way cargo war between Amazon, WalMart, and Target is the real reason we never see Earth forces in Macross shows, they're too busy containing the conflict. 😉
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Though, if ever there was a role for the 171, the UPS plane would be it. 😉
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I like that. And, in the interest of a healthy competitive environment here is one more to close out the week. 😁
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All of the above is great advice, well said Urashiman. The only thing I (as also an amateur, struggling, sometimes-writer) would add is to read forensically. Meaning, not just disect how you're writing, but also look at how a writer you really like writes as well. Read their work, but instead of taking in the story, look at how they put their sentences together, how did they describe things, how do their characters speak. I do something similar in the 3D model work I mess with as well: how did an expert do this and what can I learn from it? Writing is fun to do, but hard to get 'right', and it's difficult to get other people's attention for feedback. Congratulations on having a published novel, I have a handful of short stories floating around out there. Best advice I've seen on writing was Stephen King's guide: just keep writing. There's a lot of crap inside everyone's head, and you have to get that out before the good stuff shows up. Keep at it and the good stuff will show up (not that what you've shared isn't good stuff, just passing on the advice 😉 )
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That's very true (the insect thing), although my first thought when I saw the yellow version on the battroid was "Oops, I just made Bumblebee." 😁 Didn't think about the Durandal with the red one, but you're right, it does have a similar vibe. May work on it a bit to make it more it's own thing. Commercially owned Valkyries seems nuts, but since it's already established in universe may as well embrace it, right? 😉
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Out of boredom today, decided to lean into the comment before about the 31's looking more like racers than anything and made these. Nothing serious, just very fast paintovers of the Frontier maps. Pics that inspired the schemes below. Happy Friday!
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It's funny you say that, because one of the people that helped me understand how to pull the assets out of Delta Scramble is an active modder on Ace Combat. I haven't gone looking for Macross mods in that game, but it wouldn't surprise me if someone hasn't made some 31s over there already. I'll poke around if I get some time. Something else I haven't come across (but seems like it MUST exist somewhere) is a Yukikaze mod for AC7, that just seems like a natural fit. I've looked at the Mave many times as a modeling project, but got side tracked too often to get far. Macross (ironically) has much more reference material available and is a quicker on ramp for a project. Would love to have a full scale model of the Banshee, though. Definitely cool stuff!
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As a placeholder, while I think of the next project, I've been fishing for what else is available inside the games. Here are some of the other assets, including the Type 104 Regult, some alternate color 31A's (I like the blue one that looks like a 0D), a fairly well detailed Elysion, and (the nicest surprise for me) the Al Shahal port city. Something about the way the ground was modeled caused errors with the import tool, but everything else came through pretty well. It's apparently modeled as two separate 'zones' for the game (port and city), but I've started putting them together into a continuous map. It's remarkably accurate to what was shown in the anime and Thomas Romaine's concept drawings, from what I see. Just for fun, I dropped a Thuveral Salaan model in approximately where the military base was shown to be, and, yeah, if it really was there that beast would pretty much dominate the skyline! For scale, the square on the ground next to it is 1km to a side. Fun stuff.
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So say we all!