Jump to content

guyxxed

Members
  • Posts

    273
  • Joined

  • Last visited

Everything posted by guyxxed

  1. Done and done. This is the 31A straight out of Delta Scramble with the official textures, I haven't touched anything up on it. It's a bit lighter than the Navy colors, which makes the panel lines stand out and hides the decals a bit. Also interesting is that the shadow on the backside of the tail fin is textured on, not cast by the lights in the model space.
  2. Here we go, a 'best and final' for this particular iteration. Put in the NUNS marks, added a plane number to the cockpit area (per normal Navy markings), and tweaked a few other things here and there. Happy for other suggestions, but otherwise think this one can go on the shelf now and I'll move on to the next distraction...er, PROJECT! Yes, project, that's what I meant! 😉
  3. Hey, all. Finally back from my travels and just posting a quick drive by here of an updated markings version to make it more like a Navy plane. Also changed the sensors/crystals because the bright pink just wasn't working for me. 😉 A work in progress, but didn't want it to sit quiet for too long. I used the number fonts from the VF-0 as they are the most "real world" of the ones I've seen, and went old school on the Spacy logo, though the NUNS in grey could work better.
  4. Good thoughts, I think I agree about the outline on the tail fins, though it might work if I add a grey fleet or squad marker there, but you're right about the blank back side, good call there. When I get some time, I'll put some squad and plane markings on it in the appropriate greys. Top of the head does need some lightening, too, agree on that. Hope to get some time next week, but it might be until the week after before I can mess with it again. Thanks for the feedback!
  5. One last one before I disappear for a few weeks (traveling for work and access --and time-- will be limited for a bit). This is just a very fast repaint using current US navy aircraft colors to try to come up with something "real". Took away all the highlights and flash, with the exception of the two dark stripes on the back to break up all that plain grey. I need to make new decals in the proper dark grey (the white numbers look wrong on this scheme). I would like to do a very light camo pattern on it (the large grey-on-grey blotches the navy uses on some planes) to give it some character and differentiation. This has a nice clean, realistic look, but it's a bit drab at the moment (kind of the point, but still...) It's really just bringing it around to the 31A colors, but with a bit less flair to it, so not sure I've added anything so far. Any thoughts?
  6. Color choice may have something to do with it, the orange and blue are kind of sports like. I probably expended them too far across the chest as well, so they end up more like stripes. It might not look like a shark, but I still kind of like the effect. I'll play with it some more when I get some time. I have a few other ideas to try as well.
  7. To get things back on topic, here are a couple of very quick attempts to "realify" the scheme. Got rid of the red (though I still kept some orange, just for flair 😉), thinned out the wing stripes, added the back "sword", and colored the ankle guards. Then did a slight tweak with some orange gills and an added stripe on the back. Nothing spectacular, but something to move it in a realistic direction. Have to admit, after going to the museum, I'm tempted to try a silver and red scheme like that T6 Texan in the middle of the group shot, but we'll see how much time I get over the next few days.
  8. Fully agree, Kawamori's creativity and variety has kept me here for...well, more years than I care to think about. 😉 Your reasoning makes good sense, though I'm not sure the designs actually reflect their intended use so much as whatever cool idea they had at the moment. For all my nit picking, I won't argue that they're all very cool. Tangent: went to the aviation museum today to see an actual Corsair (along with a bunch of other very cool ladies). My color picks weren't too far off, though as PBS might note, no giant red highlights! 😁 (One very cool note, this is a working museum. All of these planes are operational and flown regularly, even the DeHaviland. They just obtained a C-46 and have just started restoring it, very neat to see).
  9. I get what you mean, and given my love for the 25, it obviously hasn't been a huge obstacle for me, either, just that I appreciate the design effort that went into the earlier valks and have to grin a bit at the later ones that give a bit of the "well, screw it" vibe with the battroid wing placements. Still look darn cool anyway.😁
  10. Nice work! I like the two on the right side of that page, thank you for sharing! And I agree, the flappy stuff all over the backs of the 25 and 31 in battroid have always felt lazy to me. One if the things I always appreciated about the VF-1 was how neatly everything stowed away (even if a bit of anime magic was required) so that each mode looked like what it was instead of the transformer esthetic of a robot stapled to a plane. The Type01-03 thread that ImChris has been sharing his design gets about as close to what we're discussing here as anything, I think.
  11. The 171 kinda, sorta comes close to that if you squint real hard. 😉 I get what you mean, though. A fixed wing version of the VF-1, or maybe a slimmed down VF-24 would fit the bill.
  12. BTW, I currently happen to be in Virginia Beach, sitting on the sand about 10 miles from Norfolk and watching the navy ships and F-18s come and go, so a bit of realism is in my head right now. Speaking of which, one thing Macross dials down considerably is just how LOUD these things are. A gerwalk landing or taking off should send everyone scrambling for shelter! 😁
  13. All fair, mixed messages from me, but I was just trying for something that leaned into the 31's flashy side without melting your eyes. 😉 I get what you mean about the sword shape in the back and emphasizing the dangerous parts of the plane (or, maybe a better way to say it, emphasize that the plane can be dangerous. I'll mess with it and see what I can come up with. Expect a few more racer schemes, though, because they might not be realistic, but they are fun to make. 😉
  14. You're not wrong about the gaudy canards, but I was still going for something like a racer scheme, so some bling made sense. For an actual military livery, I'm 100% with you that everything should get toned down considerably. I like your ideas, and agree that a sharper rake to the gills would be more effective. Wrapping them over the chest plate makes me think about maybe even something like a tiger stripe pattern. Something to try when I get some time. Have you seen the 31 Master File? Some of the squad markings they show there sound a bit like what you're talking about with the sword on the back. The one at the bottom right (below) kinda fits that concept. The sea camo one bottom left also gives a nice flow to the shape. I think your suggestions are good and will play with a few things when I get back in front of a computer. I like playing with the flashy race schemes, but maybe I'll try making it look like an actual fighter with the next go. 😁
  15. Minor update. Wasn't super happy with the heavy stripes, so moved them out to the wings and used the suggestion of making "gills" to add some color and longitudinal emphasis to the body along with some more balancing to the leg colors. It's definitely a very...patriotic...scheme, and I'm still debating whether it needs more stripes or color on the back, but I kind of like it as it is. Suggestions/comments welcome.
  16. These models are the same ones linked to before. See the thread linked here. I just checked and all links are still valid. https://www.macrossworld.com/mwf/topic/51863-macross-models/
  17. Here's something a little easier on the eyes with cleaned up stripes. Going for a WW2 pacific Corsair feel (kinda).
  18. Interesting point. We talked about the "always black" engine/legs before, but I hadn't really thought about the stripes always highlighting the leading edges. I guess that's kind of normal for every plane, but with the 31 and how broad the wing/top area is, it ends up leaving a lot of empty space. As a very quick experiment, I tried throwing some front-to-back stripes on one of the planes and changing the engines to a color match shade. It's not pretty, but it does give a different feel. I may play with some cooler color schemes and see what I can come up with.
  19. Just because it was bugging me, here are some corrected versions of the group with the decals fixed. 😉 Also, forgot to say earlier, that kind of pursuing what we had talked about way upthread, that these schemes really highlight the difference between the VF-31 and other planes. The 31 is a super cool plane, but it really doesn't look like a fighter, whereas something like the 25 or even the 171 does. There's an aggressiveness to the 25 that the 31 doesn't have. The 31 looks more like a racer, so these VFG schemes end up suiting it better than a more "realistic" color set does, which is what made me want to make these in the first place. The color schemes themselves might not be the greatest, but this bright, flashy approach suits the lines of the plane much better than a typical grey or white does (in my opinion).
  20. Not at all, feedback always helps me to get better, so all comments are welcome. I'm just happy someone's looking at them! 😉
  21. Yeah, I noticed the issues with the decals. Part of the process I'm using involves exporting the models to fbx format and that seems to bork the materials. It's easy to fix, but I posted before I saw it in this case. I don't disagree with you on the color saturation, I think it's partly due to taking screenshots from the model space of Blender, because when making the textures, I actually sampled directly from images of the models. I should probably break down and learn how to do proper renders one of these days instead of taking the lazy route. 😉 Appreciate the feedback!
  22. Here is the "official" Kaname in battroid, along with Reina and, just to try something, I color corrected Kaname down into the orange range. I think that starts to suit her better.
  23. I agree with that and was kind of disappointed in Kaname's colors here (though they look pretty good on the battroid mode), yellow is bold but it ends up being plain somehow. I saw another model for her that used the green and black from her signature outfit that looked a bit better, but still ended up not living up to her kick ass persona. But then, Delta kind of excelled at short selling it's best characters (nothing against Freyja, who I do actually like, but Kaname and Mirage should have wiped the floor with all comers).
  24. Wow, hadn't realized how long it's been since I posted anything here, apologies for that. Have still been working on things, but not a lot that's photogenic, unfortunately. Stumbled on the VFG models a bit ago and recently took a break from Unity and animation learning to chuck out some quick versions of these schemes. I only really like the Reina version, but once I had that made, the others were very quick repaints. Anyway, a couple of shots here to keep the thread alive, carry on! 😉
×
×
  • Create New...