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kajnrig

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Everything posted by kajnrig

  1. There were also rumors of manufacturing problems that plagued N31, ie 7900 XTX and XT, that resulted in an average miss of ~700MHz in core clock frequency. Coupled with similar rumors of low initial stock and AMD re-taping N31, but also the seen performances of GPUs hitting 2.5-3.0GHz, I'm going to take a guess that they had to discard a lot of the most faulty silicon and rely on the "binned" dies from the faulty lot for the launch batch of cards, which might be adding to bugs and glitches (the power spikes, inconsistent scaling, etc.). That's just speculation, of course. Here's hoping it is mainly driver issues and can be improved in due time.
  2. As long as you don't leak CLASSIFIED SCHEMATICS LIKE A PSYCHOTIC WAR THUNDER FAN we're good.
  3. Yeah, I hope AMD brings price-performance value back to the mid- and lower-range sections. Their price drops during the tail end of this year have been great, and in line with how prices "should" behave in a regular market, but all the same it would be nice to have cards not priced sky-high for a market red hot with crypto demand to begin with. Nvidia are currently still milking those crypto prices, which I really hope backfires on them so they can get back to some semblance of reason.
  4. Reviews for the RX 7900 XT and XTX are out. Generally, XTX performs slightly better than 4080, and XT performs slightly worse. In heavily raytraced games, XTX performs around 3090 Ti level. There seem to be some odd game-specific quirks. Some games have even the XT outperforming the RTX 4090 (that's nine-zero). Others have the XTX scaling negatively with resolution. Some graphs had it at or below 6900 XT performance. Not sure if it's just a driver optimization issue or what, but odd outliers aside, drivers do seem alright overall. AV1 codec seems good. Production capability still lags behind Nvidia, though seemingly less so than in the past. All in all, seems like a decent launch.
  5. You're not wrong, you're just not talking about the right planet. From the Steam page: ABOUT THIS GAME Dynamic, Fast-Paced Mech Action Based on the knowledge gained during joint development of their recent titles, Bandai Namco Entertainment and FromSoftware seek to deliver a new action game. By combining FromSoftware’s longstanding expertise in mech games and their signature robust gameplay, ARMORED CORE VI FIRES OF RUBICON will be a new action experience. In ARMORED CORE VI FIRES OF RUBICON, players will assemble and pilot their own mech with 3D maneuverability to move freely through three dimensional fast-paced missions. Take on difficult challenges and overwhelm your enemies with dynamic movements that make full use of ranged and melee combat. Players can enjoy a variety of actions that can only be truly realized with mechs. Story Overview A mysterious new substance was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity’s technological and communications capabilities. Instead, this substance caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System. Almost half a century later, the same substance resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themself in a struggle over the substance with the corporations and other factions. Development Team Hidetaka Miyazaki will be involved as the Initial Game Director. Based on the initial development, Masaru Yamamura has taken over as Director.
  6. Ask and ye shall receive. Behold, in all its yellow stripy glory: That tail sticker is already dangling by a thread after 5 days of sitting in the box. Yikes. Unfortunately, I think that's it for now from me. This was supposed to be just a quick test fit for now so I could get a sense of how the kit builds before getting back to another project that's consuming my time - the 1/72 "Rodams RAS-40" GP04 (major pain in the butt, highly NOT recommended, best to do your LED wiring if you absolutely must have it). After seeing it wouldn't hold together on its own, I made what I now realize is the mistake of deciding to sticker the kit as I go. Now I'm gonna have to carefully remove said stickers and basically start the build over, for real this time. Oh well. Lesson learned. Into the box it goes for now. I will say, with regards to the kit, I like the overall shapes of everything. I'm still a bit too used to the Hasegawa shape - a bit fuller overall - but the slimmer look isn't bad. I dare say, though, the tail fins are maybe too vertical and could stand to be canted a bit more. Anyway, that's enough rambling from me. Hope everyone else is having fun with this kit.
  7. Thanks very much for the advice. I didn't have any window cleaner on hand, but in looking more into it, I saw other people swearing by soapy water as well, which I did have on hand. And wouldn't you know it? It DOES work, pretty well too! But at that point, I'm basically working with waterslides again, to which I must throw my hands up once more and question why they didn't just go that route in the first place then. One thing I forgot to consider was panel lining; I was too busy thinking about a "straight build." I should've panel-lined first before applying the stickers. Some of the stickers take panel lines into account, but others don't. Bahgrumblegrumblegrumble. Oh well. It's my fault for not thinking things through thoroughly enough. It'll look fine. Definitely gonna take off those red stabilizer stickers, though. Ugh. Maybe just throw some red marker on that area; it certainly wouldn't look worse than they do. (Unless you have similarly remarkable advice on how to get stickers to fully wrap around complex surfaces...? A "decal solvent for stickers," perhaps? ) Yeah, I feel like a new 1/100 VF-1 done in the same spirit and style as their recently-announced YF-19 and YF-29 kits would be really nice. Their 1/72 kit is snapfit, sure, but also all I hear about it from people who got their hands on it back in the day is how much of a mess it is. A parts-forming 1/100 kit would save so much design work for them and save so much frustration for us. ...actually, now that I think about it, that basically describes exactly the Wave 1/100 kits, and now I'm kicking myself for never getting any of those when they were still being made... That must've been it. Damn you, promotional videos! How dare you not reflect reality!
  8. In other news, not sure if this was already mentioned or not, but the NTSB recently released an initial report on the Dallas airshow midair collision. I'll be honest, I didn't look too deeply into the initial incident, and seeing raw footage of it like you'll do here was a bit... jarring. Forewarned.
  9. Yeah, definitely would recommend the old standby, paint and decals. Don't do like I do and trick yourself into thinking, "Oh, let's just try following the manual to a tee. They did such a good job on the molding and details and everything. There's NO WAY they would do that and then not pay the same attention to detail to the stickers."
  10. The stickers suck. I'll leave you to guess how much time I've spent on a single step applying a grand total of four stickers. The 1/20 kits at least had sheer size to run on. But these strike a really weird balance between the traditional engineering/design methods of Hasegawa and the brainlessly easy methods of Bandai that's... not bad per se, just a bit confusing. But seriously, though, frakk those stickers. My advice: Avoid them if at all possible, otherwise cut them into component pieces that will be significantly easier to work with. They're thin and tear at the slightest provocation, the printing sucks and scrapes off at the slightest provocation, AND they're slightly magnetic and/or get a slight electric charge from peeling off the sticker sheet or SOMETHING because they'll bend toward the plastic once you get within an inch or so... Trying to lay them down neatly is the absolute worst.
  11. So I've started putting together the cockpit, and... this is supposed to be a snapfit kit, right? Because it really doesn't feel like it. So far, the seat, pilot, instrument panel, and cockpit fuselage (two parts apiece) don't so much snap fit as precisely but loosely align. Now, it's no problem for me to glue and cement things, but I was just under the impression that this is supposed to be snapfit. EDIT: Yeah, not sure where I got the impression it'd be snapfit, but I'm done with the nose cone now and it most definitely will require glue to hold things together. It was a hell of a time trying to hold it in my hand without it turning into a hand grenade. Masking tape, here we come.
  12. Since it's based on the 1/20, that is indeed the case. I'm too used to the Hasegawa battroid that this new one looks super awkward... Not that that's going to stop me from buying multiples. I wonder if it's a static pose kit, though... And I like the sculpt of the pilot figure. Hopefully the final product matches that prototype.
  13. You can't kill a pan, silly. So what's Peripheral about? I'm slightly of similar opinion about 1899, though I'm only half an hour into the first episode and kept getting distracted by family during that time, so my opinion might change on it.
  14. So with this announcement, that leaves A, J, L, N, P, Q, X, Y, Z still left to go. 9 packs, probably 4-5 releases left. Pretty impressive that they've remained so dedicated to this line, honestly. It'll surely make for one heck of a display piece to have all of these laid out together.
  15. What the christ, the Drones already went on sale? Any idea if the P-Bandai items will make it to their overseas domains? And have any of the other announcements gotten release dates yet?
  16. I wouldn't be so sure of that. After the YF-19 is the YF-29, and after that... honestly, my bet is on the VF-25. This line feels to me like it'll be EXTREMELY limited, so we'll probably only get the newest and/or most popular designs made before Bandai move onto other properties. I suspect (but hope against) a smattering of maybe 3-6 kits in the line before it peters out, at most. YF-19, YF-29, VF-25 (<--all three on the WWM logo), maybe VF-31, and maaaybe VF-1 and/or VF-27 (the latter depending on how easily they can adapt VF-25/29 tooling), and even moooore diiistantly maaaybe VF-171, VF-11, VF-4...
  17. Reference pic so people don't have to scroll up: Me, I think it's mostly the angle and the pose that make it seem like an inverted pyramid. The Metal Build flairs aside, it doesn't seem to deviate too much from the regular design. That being said, I noticed they've added the "buster shields as side skirts" bit from the... manga?... and gave it a new buster shield design entirely, neither of which I'm too keen on. The whites on the forearm guards also appear to be hinged claws now similar to the shields, at least if I'm reading the image correctly. (Look at the underside of the right forearm guard, the separation line at the front tip and the rounded ends of the white parts surrounding black pegs further back up the arm.) I can't say with 100% certainty that it has a double-ended scythe, but it certainly looks like it. And the head of the scythe is closer in shape to the TV design than the more stylized EW one. The wings seem to have taken some cues from the MG and added even more points of articulation/expansion on top of that. All in all, it honestly gives me the same vibes as a lot of third party kits/toys - trying a biiit too hard, being a biiit too edgy, but it's not bad. Hope it does it for those of you who were/are looking forward to it. IIRC the Aquarius Gundam was originally an SD Gundam design, right? I want to say it made its debut in one of the SD games, and the "non-chibi" design was extrapolated from there. Looks nice. Pulls off the peacock look in a way that doesn't bother me the way a lot of Gundam designs tend to do. Lol at the dober gun design. With every crack at the design they alter it more and more for articulation's sake, which... does it need it? I don't remember having too much trouble even with the old HG 1/100, and the main trouble points surely were dealt with by now...? The backpack thrusters are also interesting. It seems they've abandoned the older design that the 90s kits and earlier RD releases used where the thrusters were mounted onto the backs of the shoulder pads, and instead mounted them onto dedicated arms that plug into the back, similar to the MG and RG kits. And the side thigh skirts used to be connected only to the thighs, but they again seem to have mirrored the MG here and added a ball joint connection to the upper side skirt. Frankly, the MG design is stupid and doesn't add anything to the design, only makes it more complicated and cumbersome. At least here they smartly got rid of the connection to the thigh, so now it just functions as extra long, free-floating side skirts, which honestly doesn't look bad. Was there a MRD Tallgeese 1? I don't remember there being one. Starting at II is certainly an odd decision...
  18. @Shawn Back in stock now.
  19. Serendipitous timing; I just came to announce I got a shipping notice from them. Hopefully you've gotten one as well or will get one soon.
  20. I've been meaning to quote your last post @Seto Kaiba, the bit about why the school exists and what they study there, because... yeah, that low-key has been on my mind the entire run of this show. Everything about the school, from its physical location to its customs to its areas of specialty, makes zero sense from any perspective other than to promote Gunpla. Going back to the Utena comparison (since this show takes so much of its trappings from that show), the high school setting there serves thematic and metaphorical purposes same as the rest of the show, so the literality of its existence can be largely handwaved. Witch from Mercury doesn't have that same luxury; it's ostensibly more grounded in comparison (in that it is grounded at all), so this weird, isolated high school for the world's elite where they don't seem to study anything and the backbone of society is an absurd, highly-ritualized duel system strains credulity. I'm surprised no one has yet tried to take over the entire school by way of duels alone. (Or, for that matter, masquerading an assassination of a fellow classmate or teacher as an unfortunate byproduct of a duel. Has anyone noticed how cavalier everyone is about mobile suit safety? Just casually steer a duel in the direction of classmates and oh nooo, it seems I accidentally stepped on Mr. Jenkins, what a shame... OSHA would have a field day in this school.) It's also hard to place Suletta herself's level of knowledge of... basically anything. It seems obvious that the intent was for her to be a socially inept pilot savant, but the show has overshot its mark and instead the impression I get is that she's clueless about everything outside of the very specific niche that is interfacing with the Aerial. She has trouble with the undocking procedure of a transport shuttle in the very first episode. But the show just, as you say, grabs a firm hold on the idiot ball in order for the plot to continue progressing. Blah. Well, I'm happy for those who're having a good time. I gave it to episode 6, two more than usual, and that's where I tap out. Shame. A lot of fun ideas here. It was just a funky fashion choice. Boooooo. BOOOOOOO I SAY!
  21. I forget what the Extreme feature of this kit is again. I recall the majority of the advertised features being a variety of plate coatings as well as some runners molded in different formulations of "gold." Is there lighting and/or metal parts?
  22. In other words, it would be basically repeating what the 6900 XT did for its generation. I do find it slightly amusing that while AMD is basically just repeating the same strategy, the move wasn't met with much fanfare last gen but has gotten A LOT of positive press this gen. I guess the combination of Nvidia again increasing its prices and the 7900XT/X seeming to reach a minimum bar of acceptable raytracing performance is just hitting everyone in the right way. Given AMD's steady software maturation over the last few years, I imagine it won't be much longer before they satisfactorily address professional use cases as well. It's certainly looking more likely than it did during the dog years of GCN and Vega.
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