So I've decided that I want to TV-ify my DYRL cannon-fodder valk as much as possible, which involves (in order of easiest-to-hardest)
modifying the missile pods to be TV-style with IR domes and red tails (drill out front and rear, and repaint) apply a select number of decals (the ibuyxyz versions; I mainly need the gunpod warning decals, and I want to cut-up a pilot name; something "lucky" to explain why this particular pilot is Going to Make it Through to the End of the Show ) repainting the intake/exhaust to be "Brown" (I'm going to take artistic license and do a burnt-metal treatment on them--even if the intakes shouldn't "burn"; maybe I'll skip those) as well as the battloid "obliques" vents) add TV-style HUDs (ideally also add TV-style display) Convert gunpod to "vented" barrel (I recall the TV barrel being vented, not gatling; I need to go back and source this--I'm probably just going to model and print the whole gunpod statically for "Fighter" mode source a TV-style pilot figure (either borrow and cast a Roy from someone [hint hint], or sculpy my own TV figure) (optionally) add a hinged rear strut to the front landing gear (I'm thinking a 3d-modeled clip-on affair in case folding it flat won't stow) (optionally) add a non-canon red stripe to the legs. It bugs me that there's no frag warning stripe: there's a warning LABEL which usually explains the stripe. Evidently one of the games has a VF-1R colorway with the 3-gun head and the stripe [a sort of 'brown Max/Milia scheme] but I'm otherwising going TV-style.
Back to my question: I've started on #1, but since putting in the IR sensor is going to show through the missile body (since the ABS is slightly translucent) I'm going to have to paint the missiles. I'm hoping there's a single color I can use, but if not I'm up for hints of other colors / ratios for mixing.