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Everything posted by M'Kyuun
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I can relate to backwoods redneck PA...I'm from Ridgway, in Elk County. It's a cultural black hole if ever there was one. Now I live in Spokane, Wa, which is damned near the same...we don't get stuff here until weeks or months after everyone has already been there, bought that. It's pretty hick here, too, despite being the second largest city in Washington. Anyway, although there's nothing too noteable about TFA Jazz's transforming sequence, I think HasTak nailed it for looks...he's stylin in both modes, and quite articulated, which is a big deal to me as well. It'd be great if Classics Mirage was the new standard for articulation, but I guess you can't have everything. I just hope Alex Kubalsky has a lot of involvement in designing the Animated and Universe lines. Universe Prowl is prob one of my favorite T-formers this year, if not all time. He is unmistakably a G1 homage to that character, very poseable, although I wish he had double jointed elbows to match his knees and a ball jointed head. I also wish the windows on his legs were translucent with mechanical detail showing through like the original. But these are my only gripes. Prowl was the first TF I owned as a kid, and I'm pretty happy with his upgrade. I was diappointed with the Prowl in the BT line, as his transformation scheme was completely different. The Mazda RX-8 mold would have suited the character beautifully.
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Read that...guess mom and sis must be his biggest critics. seriously, if it's true, I hope he gets a little justice, as Hollywood types always seem to slide right out of these situations without any repercussions. I hope it doesn't hurt the film, as it was excellent. I didn't really care for any of the 80's and 90's Batman movies, esp Schumacher's neon, campy tragedies. Unlike most, i didn't care for Nicholson..while he played the "crazy" ok in some parts ( you are a vicious bastard, Anton, and I'm glad you're dead ), ultimately his performance felt like a performance to me. Furthermore, Jack's chubby and the prosthetics used to make his smile just looked terrible. Batman Returns' script was, to me, inappropriately ribald and inappropriate for a PG movie. Some of the lines, esp Penguin's, just made me cringe. I liked Pfeifer's take on Catwoman and her interaction with Keaton, but again, I think the script was the weakest part of what could have been a far better movie. However, I'm glad Tim Burton renewed the franchise with a darker take on the franchise, as all most kids my age knew of Batman was the ridiculously camp 60's series and the Superfriends, where he lost his utility belt in nearly every episode rendering him useless. I hated Carrey's riddler...i don't even think they gave him a script, but gave him free reign to say or do whatever he felt like doing. Jones did a terrible Two-Face, seeming, to me, only to compete with Carrey for laughs. If not for the campy script and neon, I think Arnold could have played a better Freeze. I'm glad the Nolans are helming the new darker, more realistic take on Batman. These are good movies, not just good superhero movies.
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Well,it is a Japanese take on Batman, and the bishi-type character is popular in anime now. I need only point to Princess Alto.
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Absolutely would buy. Love the look in all forms. If they make it, I hope the shoulders rotate at the wings like TFA Lugnut. One of Kawamori's coolest designs, IMHO.
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I voted YF-19 b/c , to me, it looks better between all three modes, while the 21 looks great in fighter, but it's battroid and gerwalk just don't look as good. Plus, i like how the cockpit section is integrated and hidden in battroid on the 19, instead of out front where it can take all the direct hits. The cockpit-out-front-of-the-bot look has become a transforming jet cliche of sorts, so designs like the YF-19, SV-51, VF-25, VF-4, VF-5000, and VF-25 are appealing b/c the cockpit has a more functional use in the transformation as well as being protected by parts of the battroid. If the 19 and 21 were non-transforming jets, however, I'd have to go with the 21..it's gorgeous, and very reminiscent of its YF-23 inspiration.
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LIVE ACTION ROBOTECH (WB gets the rights)
M'Kyuun replied to UN Spacy's topic in Anime or Science Fiction
I have mixed feelings about using the YF-23 as inspiration: I love the plane; IMHO, it was the rightful winner of the competition and should be the symbol of the Air Force, should be the plane featured in Hollywood's blockbusters, and most certainly wins the beauty contest between itself and the 22, which is a fugly pregnant, diamond-shaped F-15 ripoff. In short, I've never been partial to the F-22, and was mollified when it won against the YF-23, which was, by nearly all accounts I've read, the superior performer. So, on one hand, I'd be pleased to see it in the limelight; on the other, I'm concerned by the bastardization that would undoubtedly be visited upon it by Hollywood's special effects people, and even moreso by the thought of Toynami's subpar toys driving it even further into obscurity and shame. The YF-23 was an achievment in engineering; it was revolutionary and unconventional, and our AF officials didn't like that so they sided with the more conventional, less stealthy, ugly F-22, despite the fact that stealth and speed were the dominant pre-requisites in the competition. By most accounts, the 23 was faster, had greater range, and was stealthy in both IR and radar. The YF-22 was radar stealthy, but not IR due to its vectored thrust. As the conflicts over the last 15 years have demonstrated, stealth is a much greater strategic factor in modern warfare than the ability to do a "serpent manuever", which is so much fighter jockey, airshow fodder with little relevance to actual modern combat. Dogfighting is a combat rarity today because we destroy the enemy's ability to generate airpower before they can get a plane in the air, and if the enemy succeeds in such an endeavour, our fighters, due to the technologies employed, enjoy first look- first kill capability. Ok, rant over. Hope the Robotech production folks leave the YF-23 alone and just design their own Veritech creation. YF-23, RIP! You are <snif,snif> remembered. -
Does size really matter? Actually, T-formers have never been very accurate to scale, so a size-down on the new Alternity line doesn't bother me; in fact, a smaller toy with similar engineering and die-cast means slightly lower prices and more win for the dollar. As for size differences, the Animated line is a prime (no pun intended) example: Lockdown is about an inch taller than Grimlock, all the deluxes are taller than Voyager Lugnut, who should at least rival Bulkhead in size, and on and on. The sizes of the toys don't match the sizes depicted in the toon. Still think they're nifty toys, though... personality pours out of these things. I'm with Eriku, however, when it comes to automorph...less is better, none is better still, but I don't see an end to it any time soon, or ever. Laziness is progress, I suppose; I'd rather manhandle them from one form to another, as figuring out and admiring the ingenuity of the transformation scheme is a huge part of the hobby for me. Automorph takes some of that away, and makes it, I imagine, more difficult for the designers, as they have to figure out gear ratios and such. It bugs me when I accidentally 'grind' the gears and then have to realign everything; I'm just waiting for little plastic gear teeth to fall out someday, leaving a nice floppy-former.
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Official 1/60 YF-21 News & Picture Thread (ver.2)
M'Kyuun replied to Graham's topic in Hall Of The Super Topics
I spent about 30-40 minutes putting the infernal things on (mind, I don't open the instruction packets on my Yammies, so I look at box pics and employ my wits to finger it out). As big a pain as putting them on was, I thought for sure I was going to snap off a stab when removing the pods, and the belly armor took some work to get off,too. -
No prob. I'd say the majority of people think of lumbering construction equipment and low riders when hydraulics is mentioned. The sophistication of modern hydraulic systems and materials is pretty impressive, and all the rapid movements and acrobatics of modern fighters is accomplished by computer controlled hydraulic systems. Slow fliers, like the C-17, also employ state of the art hydraulic systems for exceptional stability and handling, as do commercial aircraft. Manufacturing robots also employ the same technologies used in aircraft, albeit programmed for a vast array of motions and speeds, forces, etc. Now, there are electrically operated actuators, valves, etc, that can generate a decent amount of force, but they are usually employed for secondary functions, at least on aircraft, i.e. trim tabs and such. "Chemical muscles", while cool in theory, to my knowledge, have no factual basis. I know that there are artificial materials that react to electrical stimulus, but the degree to which these are functional, and indeed employable, I am not educated enough to say. I'll concede that materials like this will most likely find limited use in the future, but I doubt that hydraulic systems will fall out of use within the next hundred years. And, those chromed cylinders just look so damned cool on a mech...sorry, i had to say it.
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Don't sell hydraulics short..it's my specialty. Computer controlled servo-actuators have amazing response times and aren't herky-jerky like a piece of construction equipment. There are all sorts of snubbers and regulators built in, as well as computer controlled metering valves that control the speed and range of motion precisely. And, some servos are designed to move very fast, esp those attached to stability surfaces, such as the SMCS vanes on the B-1 bomber's nose...they move so fast they're just a blur. Any near future large machane is relegated to the use of hydraulics because, to date, there's nothing else more efficient, economical, or physically feasible to produce the forces required to move a large mass with fluidity and precision. Trust me, I'll be happy when a cleaner alternative comes along...I've been soaked in f**king hydro more times than I'd care to remember..it's nasty, smells bad, and it's a known carcinogen.
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I wish her hands were in sheaths, much like Prowl's, that rotated 180 deg to form the spider leg and hid the hand in spider mode. The rest of her was well designed, and then they just got lazy with her arms.
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The Transformers 2 Thread--A Michael Bay thread
M'Kyuun replied to areaseven's topic in Anime or Science Fiction
Moreover, due to the amount of fragmentation of the vehicle's panels and such, no toy will ever match the CG images, so I give Takara a nod for what they were able to accomplish, although there's always room for improvement. Now that the designs for the characters from the first movie are complete, I'm sure the toy offerings for those characters will be superior to the old, and the new charactes' designs will suffer the lack of complete designs and time constraints, but still give us a few decent toys. I hope Blackout gets a better toy..I was pretty disappointed with the Voyager version. And for those who like the Raptor(I don't), I hope Starscream receives a better more accurate sculpt without massive undercarriage, skinny nose syndrome. Other than the possible toys, I'm pretty meh about the second movie. The first had a few cool scenes, but the cheesy humor, focus on Sam, and sparsity of the bots made it groanworthy for me. I'd almost rather see it done FF:SW style with much much more focus on the title characters, but still preserving a sense of realism. -
The Transformers 2 Thread--A Michael Bay thread
M'Kyuun replied to areaseven's topic in Anime or Science Fiction
QFT! The Binal-Tech/Alternators, with some small tweeks to increase poseability, was what I hoped would be the look for the movie. G-1ish enough to please the fans, but still transforming into licensed vehicles with features(steering, opening doors, hoods, etc). Just on its own, the Alternator line cranked out some pretty nifty toys...many of them more complex than Yamato's Valks, IMHO. Grimlock's infernal arms come to mind. -
The Transformers 2 Thread--A Michael Bay thread
M'Kyuun replied to areaseven's topic in Anime or Science Fiction
The first movie wasn't what I'd hoped it'd be, but I think it could have been much worse had it been handed to a different director. Bay loves cars, explosions, and frat humor, and that's what we got. From reading the previous posts, I gather TF2 is taking the same road, using Allspark fragments to animate new minions. As an aircraft mechanic, it's fine in a cartoon, but just uses a little too much Pure F 'n Magic for me in a live action movie. I wasn't crazy about the whole scanning business in the first movie, either, as it borders more on magic (yeah, I know, nano-technology..but it's a sci-fi shortcut that's easily overused and abused). That said, I'm ok with he bots possessing the tech to scan something and reformat, but to place a magic crystal on a pre-existing machine and its becoming something alive and capable of shifting its atomic structure so radically just seems a stretch to me in a live-action movie. It's a writer's shortcut, and a way to introduce new characters, but I don't care for the approach personally. For those who like Bay's take on the franchise, great for you, and I hope you get as much enjoyment from the second. I'll see it expecting more adventures of Shia and S7 with a few more cameo appearances of the Barely Recognizeable Transformers. Having seen a few of his movies and interviews, I get the feeling Bay was one of those 'too cool' guys in school who made fun of the kids who bought and played with Transformers, and now he has to turn a 180 and make a movie about something with which he has no personal connection or familiarity, and probably not just a little loathing. So, cover it with glorious car shots, immature antics and dialog, explosions! Lots of em!, and, best of all, glamour shots of Megan, and maybe, with all that distracting everyone, nobody will notice how he dodges any prolonged scenes or character development of those yucky robots. I noticed, but more Megan isn't a bad thing, either. We need a spring break shot of her at the beach; Shia can stay home and play with his robo-buddies. -
Official 1/60 YF-21 News & Picture Thread (ver.2)
M'Kyuun replied to Graham's topic in Hall Of The Super Topics
Due to the way it slides, I don't think it goes completely flush. Mine was like that out of the box, and after I transformed it. It's so thin and close to being flush, though, that it's not really to noticeable. Overall, this thing is amazing in fighter mode. i had some trouble hiding the hands as well, but a little fiddling with the fingers made it fit better and allow the covers to mostly cover them. It's a very small issue, and one I won't cry about. I do wish the feet were a tiny bit bigger to give it more support in battroid, but I'm cool with it as-is, b/c clown feet would look pretty odd jutting out the tail. -
Official 1/60 YF-21 News & Picture Thread (ver.2)
M'Kyuun replied to Graham's topic in Hall Of The Super Topics
Quirk with the toy, I think. The belly plates could have benefitted from a small lock at the anterior position, as that's where mine splits the most. There was more gap in mine straight out of the box than after I'd transformed it to battroid and back. If there was was a little clip and indent type lock, mine would hold perfectly; as it is, there's not much gap now. My biggest beef is with the hip joints; they're just a little too loose to support anything more than a standing pose on mine. Hope everyone else's are stronger. I'd almost rather they make the hips ratchet, although poseability would be a bit more limited. -
Official 1/60 YF-21 News & Picture Thread (ver.2)
M'Kyuun replied to Graham's topic in Hall Of The Super Topics
Got mine today. Mine's pretty tight; the hip ball joints could stand to be a tad tighter. Transformation was pretty straightforward and not too complicated...the 21, IMHO, has the least complicated transformation scheme of Kawamori's valks. Like all my Yammies, I never cracked the instruction packet, and still transformed it from fighter to battroid in about 25 minutes first try. Everything lined up well and snapped into place on mine. The gunpods are well designed and fit so well in the new, beefier hands..I damn near giggled. The head's pretty limited in it's rotation, but it's just cool that it does. I rotated the seat manually going to battroid, and it rotated back automatically when I returned it to fighter. I still haven't looked at the fast packs...will check them out this weekend, along with the stand. Lessons learned going back to fighter: make sure the arm swing bars are all the way rotated; mine are not quite all the way in, but I still managed to make everything fit. Also, make sure the little fore and aft side panels which cover the the arms are deployed; I had everything positioned and snapped tight, then realized the side panels were still folded in their battroid positions. Doh! Fortunately, nothing broke and I was able to position them correctly and finish the transformation. She now sits proudly next to my other Yammies. I wanted to display it in battroid, but it topples a bit too easily, so until I dig out the stand, she'll grace my living room in fighter mode. -
Don't feel bad, I live in Spokane,WA and nobody has them here, either. Where in western PA? I'm originally from Ridgway in Elk County.
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Official 1/60 YF-21 News & Picture Thread (ver.2)
M'Kyuun replied to Graham's topic in Hall Of The Super Topics
I'm not as well read on aircraft as David, but I've spent some time around aircraft. To my knowledge, most aircraft do not have variable intake covers, nor permanently mounted covers at all, with the F-117 being the only exception that I'm aware of. the F-117 has a permanently mounted permeable mesh cover over the intakes to reflect radar and hide the fan, but the downside is that they restrict airflow making it a subsonic plane. I've seen the B-2 up fairly close, and did not notice whether there were intake covers or not, but I don't believe so due to the "s" ducting to prevent the fan face from giving a radar return. There are some aircraft, most notably the F-15, whose intakes, or ramps, are variable, but not covered. Actual intake covers are separate from the aircraft and must be removed before flight(hence the red tags), then reinstalled after to prevent foreign objects from entering. Kawamori's intake covers are a fictional, yet realistic detail, since his valks are intended for space flight(no air means no need for an intake) and transform( the covers protect the intakes from foreign objects as well as lend a nifty aesthetic to the battroid). I doubt we will ever see intake covers permanently attached, as the possibility of failure would potentially choke the engine at best, or break off and become ingested, endangering the aircraft and pilot. Hope this helps. -
QFT. Heck, the Classics seeker design seems arthritic and blocky next to Classics Mirage. Wish they were all made like him, with double jointed knees, elbows, and ball jointed toes/feet to allow better stability in all sorts of stances. Of course, the YF-21 is a different class of toy altogether, and from the pics, it looks gorgeous; very sleek, very accurate to Kawamori's designs, skinny legs notwithstanding. There had to be a tradeoff, and, though I'm a battroid guy, I can definitely see the need to keep everyting slim in order to prevent the chunkiness of the 1/72. In Macross, they're variable fighters, so the fighter should be the primary focus. Just my $.02 It's amazing, and depressing, that the shipping and import taxes on overseas products costs much, much more than the products themselves. I keep hoping Bandai will bring its considerable resources to bear and establish its legal ability to produce and sell the Macross Frontier products in the US at much lower cost. It's a dream, just a dream.
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Well, his wouldn't be the first "cheat" in a toy's transformation. Animated BB's roof(chest) in bot mode is deco since the roof of his car mode actually becomes his calves. Sentinel Prime's chest is also a stylized deco to resemble the front of his truck mode, which actually becomes his back, and his legs actually become the bed of the pickup and look quite different from the way they're drawn. This show, probably more than any other TF series, takes alot of liberty in proportions and transformations, although Beast Wars took alot of artistic license, too. The toys are pretty damned impressive though, the majority of them looking extremely close to the artistic renderings. Anybody know which came first, the art or the toy designs for Animated?
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Yes, but they continue to sell these things at outrageous prices b/c they know somebody out there has alot of disposable income, no sense, or both. Ha! I say this on the heels of forking out $259 for a YF-21 (from HLJ). Guess my hypocrisy knows no bounds.
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The Walmart in Spokane did carry MP SS; I got him at the Wally on Wellesley Ave. I never saw him at the Wally in the Valley. Transformers have never not been the toys for me! Ha Ha And LEGO, but that's an addiction more gripping and powerful than the purest coke made from the finest, hardiest coca plants in Columbia. Anyway, I'm sorry you weren't able to score MP SS. but, you're a lucky dog for finding the TFA toys so early...my envy overrunneth.
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TFA Jazz went straight to the top of my must-buy list from the first moment I saw the pics surfacing. My mind hasn't changed. I'm really digging the entire TFA line, as these things all have style and character, accurate sculpts to the animation, high degrees of poseability, interesting transformations, and the majority have very little kibble. Helicopter Megatron has the least inspired transformation so far, IMHO, nearly as lazy as Classics' Jetfire arms just hanging there. Megs' arms are bent, but still just kinda hang there. His legs have a cool transformation. I wish they'd carried it the rest of the way and integrated the cockpit better into the robot mode instead of the old backpack routine. However, i love his bot mode, and I still like the look of his chopper mode, so my addiction will win this time too. i wonder if releasing the TFA and Classics (Universe) lines so late in 2008 will hurt sales of the Movie Pt 2 toys, as most of the toys will most likely be repaints of the already established figs with maybe a few new characters thrown in. Designing a better concept Camaro BB will be difficult. TFA is almost through it's second season with still no toys on the domestic shelves. Personally, I find the TFA figs, characters, and story far far, far better than the Movie's ...the movie aesthetic, while ...interesting...just isn't very reminiscent of the Transformers I've known and loved since 1984. TFA and Classics is for people like me...this generation of kids can have Bay's and ILM's CGI delights( yes, I do have a number of the Movie toys, which, in all fairness, I think were done pretty well considering the transformations were all pure f@cking CGI magic and different in every scene depending on angle of shot). What the movie toys did for us collectors, however, was really make the designers think outside the box and create some cool, different, if sometimes frustrating transformation schemes, which have been carried over to the other lines, so Yay! for that.
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AND the Starman I also agree with Bandai maing a spec figure; if they can do it for Eva... The thing I like best about Iron Man, besides the cool armor, is the fact that he's Marvel's answer to Batman, i.e. a genius who trains himself to use mind, body, and technology to fight crime, except Stark has no qualms about using various projectile weapons to kill, and he can fly. Beyond that, their public personas parallel quite well.