Jump to content

M'Kyuun

Members
  • Posts

    5336
  • Joined

  • Last visited

Everything posted by M'Kyuun

  1. Oh, three Refraktors to make the camera is an absolute must. I've been waiting and hoping for an official CHUG version of those characters, as they're kinda essential to fill out a first season lineup of characters. Moreover, the three-in-one gimmick is fairly unique with these guys, and I can appreciate their giving Refraktor an individual transformation, half-hearted as it is. I still have my G1 Reflector displayed with the rest of my CHUG collection, so it's about time for a modern update. I'm hoping that Toy fair this weekend will disclose some Earth mode versions of Prime and Megs in the Siege line. I love the bot mode of the current Siege OP, but that Cybertronian truck mode looks nasty. I'm holding out for the Earth truck mode version- we all know it's coming. I'm patient. As for the rest of the Siege line, I have only seen the first wave of figures. I'm hoping to eventually get Ironhide, the mini-cassettes, and Prowl. The new Mirage just doesn't look as nice as my Classics version, so I may hold out for a potential Earth mode version. Of the big figures coming, I think they did a nice update of Omega Supreme, but I've never been a fan of his overall design, so pass. Skyfire, though, oh my, yes. That's a figure I never thought we'd get officially, especially with CW Jetfire being a decent homage in bot mode. Never happier to be wrong. I hope it turns out to be a solid figure, as it's probably the last time we'll see his G1 toon incarnation done so faithfully in the mainline, at least for another few decades. Concerning new MP Bee, I think it's a step in the wrong direction, engineering-wise. I think the original was done much better, hollow forearms notwithstanding. However, in terms of using the car parts efficiently for both modes, I think it a very successful toy that captures the look of G1 Bee, and for better or worse, gives us an accurate Beetle mode. Admittedly, I don't mind the Choro-Q chibi dimensions of MP-45's car mode, but I think that the bot mode could have been achieved much more efficiently while utilizing or hiding any extemporaneous panels. I look at my recently acquired Hellion from MMC, and feel that that's the better way to do it- a very clean bot mode with ample articulation, and a nicely realized chibi Porche mode with a usable interior. Love it or hate it, the engineering involved is impressive. I was recently, and quite pleasantly, surprised to learn that Alex Kubalsky, former designer at Takara-Tomy who gave us Classics Mirage, Hound, Bumblebee, Animated Bumblebee, Prowl, Blackarachnia, and Blitzwing, as well as the '07 Concept Camaro Bayverse Bumblebee and Longarm (and more), is the primary designer for MMC. Glad he's still designing Transformer figures that I can buy.
  2. Oooh, aaah! Pretty sweet take on Jetfire, and I think the Quinjet-ish alt mode was an inspired choice. Got a review in store for us, Kuma? Momentary bump- today I got my shipment containing MS' Strongman (legends Huffer), MMC's Hellion and PS-04 Azalea. Strongman is my first MS legends sized figure (I have Light of Freedom, as well) and he's an impressive figure for his size-even has ab crunch! Anyway, he's currently occupying the space on my CHUG shelves that IGear's Huffer used to command, although I'm still keeping him out for sentimental reasons. Hellion makes for a nice MP Cliffjumper, and although getting his doors to fit into his body and getting those little hinge bits to interlock on his shoulders proved to be a bit less than joyful, overall, I love that there's really nothing extemporaneous about the figure- everything has a place in both modes and his bot mode is virtually kibble-free, which is more than can be said about the new MP Bee. It's a pretty amazing transformation, too. Finally, Azalea- hearkening back to Mike's review, as well as any number of other video reviews I've seen thus far, she very much is like a super-poseable action figure that just so happens to transform into a tiny pink car. Transformation is pretty straightforward, if a bit ingenious, for fitting all that bot into a tiny car. The only sticky bit I encountered was getting the two back sections to move past each other so they could overlap. Once conquered, however, everything went together well, and she's pretty solid in bot mode, save for the panels on the backs of her thighs, which have no underlying reinforcement and can be easily pushed into the recess. It's easy enough to fix, but some may find it irritating. It's a tradeoff I can live with just fine. Also, the lower shins don't 'snap' into place; however, the joints on my copy are sufficiently tight enough by friction to keep them in place. I do think a snap would have been appropriate, though, as over time that joint may loosen. Something to be aware of. The overlapping fender sections comprising her iconic back pods can be a little fiddly, as there's no tab to give that really solid feeling connection. However, there is a 'sweet spot' where the fenders will mate and you can feel it when they do. It doesn't take much to jar them loose, though. Those being the only niggles I have thus far, they're pretty minimal, and really don't affect my enjoyment of the figure. I'm glad I waited to see the differences between Rouge and Azalea, as MMC's take is about as perfect as you can get in realizing a fun transformable Arcee figure. Not sure Takara could do better, although I wouldn't mind seeing them try. Then again, with all the overt panel-gami that's been endemic of their latest figures, I'm not sure I'd like the outcome. To that I say, Kudos MMC! and cheers for making me a very happy TF collector.
  3. Slag seems to be the toughest Dino to do without making him look like a potato in dino mode, or dealing with compromises to head articulation in either mode. For its size, Slagus mostly gets everything right, although I'm curious why they made the bot arms become the back legs. Anyway, so far as legends class Dinobots go, I imagine both Magic Square and New Age will eventually get around to them. Given their prowess for packing a lot of engineering into a small package, I'd be interested to see how Magic Square's Dinos would turn out. Abruptly changing topic, I believe it's Cyberverse that has an upcoming crummy looking Optimus with a small Autobot Ark riding along on its hitch area, and it makes me long for a transforming Ark/Omega Supreme from Animated. It'll be twelve years this year, and of all the most recent lines, it's the one that has received the least attention both officially and unofficially so far as new toys. I was really hoping for a tenth anniversary toy from Has/Tak, particularly the Ark, but we got nothing. So I'm still holding out hope that one of these third parties does a few of the unproduced figures from that show at some point (preferably while I'm still alive and kicking).
  4. It's easy to take the positive things for granted; Thanks Shawn, and thanks, Mike, for reminding us. And that Harrier mode does look amazing; actually, I'd have to say that's the most accurate Harrier mode I've ever seen in a transforming toy, so kudos to Zeta.
  5. Ooh, first I've seen this. Looks really nice, and I've always liked the look of the classic Mustang. That indent in the door is definitely made from slopes and not a sticker, and it does appear to have working steering, which we haven't seen in a Creator Expert model in some time. It's a good assumption that both bonnet and boot will open, and it'll likely come with a spare tire, as that seems to be a trend with these larger, more realistic sets. Anyway, appreciate your posting this. Yet another LEGO set to get excited for.
  6. Same boat- I'm not crazy about having 80% of his alt mode in fragmented bits hanging off his back. It's even more glaringly bad when one looks at something like MMC's Hellion, which maintains the chibi car and transforms into a very clean bot, and manages to pull off a partial interior to boot. While the engineering is intriguing and the articulation no doubt markedly improved, this new MP Bee looks pretty messy form any angle but straight on. For the asking price, I'll stick with the first version. As for Blackarachnia, that bot mode is spot on. It's a shame they didn't show the spider mode, as that's where the engineering is really going to impress. The original's claw-hand design didn't lend itself well to an accurate depiction of chelicerae and pedipalps (Animated and Beast Machines Blackarachnia were done very well in this regard), and if they follow the original's transformation system, then I hope they use just the tips of her thumbs for chelicerae, and the 'finger' portion as palps. I like attention to detail like that when arthropods are depicted in robot form, as, among all creatures on Earth, I think they lend themselves best to that medium. Anyway, they've got my interest piqued, and most certainly if she does well, Tarantulas isn't far behind.
  7. I was cautiously optimistic going into LM2 yesterday; the first film had a great balance of humor, in-jokes, and yet at the core, told a touching story. Lord and Miller continue that formula, albeit with a different family dynamic at the core of its story, which ties into, and influences, the LEGO world's story. I thought it was done well, and I may have had a bit of dust in my eye at one point or another. This movie definitely featured music more prominently than the first, but the songs were relevant, and often humorous, if ironically so. Like the first, there's a lot to grab the kids' attention, but subtle things that adults will appreciate as well. As sequels go, this was a solid and fitting followup to the first, and while borrowing from the same formula, did enough things differently to keep it fresh. Everything is still awesome! Not sure where they can go from here, though, if they want to do a third. Unless there was a scene at the very end of the credits (we didn't stay for it if there was), there was no setup for a sequel to the sequel, as it were. A movie about Bennie might be cool, if only for all the spacy tie-in sets we'd likely get, but I'm not sure Benny's an interesting enough character to build a movie around, unless they made him learn to care about something other than spaceships. Still, they've established a neat dynamic between Emmett and Lucy, and I wouldn't be opposed to seeing more of their adventures.
  8. No excuses necessary- fortunately, societal views have changed a great deal about adults who buy or like 'kid' stuff. Twenty years ago, I was furtive about my LEGO purchases, as I have never had kids. Nowadays, I buy whatever I want without shame. It's not unusual to see me walking around Wally with an armload of LEGO, and maybe a Transformer or two. I think the first LEGO Movie set a good precedent that appealed to all ages, and hopefully this second follows that formula. I plan to see it tomorrow with the wife. Looking forward to it.
  9. Still, it sucks to be rolled, and I hope you get your money back, and they ban the seller. Glad you're able to find some humor in the situation, though. Good on ya. I'm not sure my response would have been equitable. Anyway, best of luck on your next attempt.
  10. Great review, Mike. I agree that Rouge takes the prize in overall aesthetics, but that's about all she's got. In all other aspects, especially the toy aspect, Azalea is the superior figure. I think they did an outstanding job of maintaining her toon look and proportions without resorting to the shellforming of Generations Arcee- no easy feat. It's a good transformation system, and all that articulation is icing on the proverbial cake. Messy cockpit aside, I love the look of her car mode, too. Can't wait to get my copy. I'm also considering Ocular Max's Springer (Saltus). It strikes a good balance between the three modes, and while they took liberties with the car mode, the looks of which I vastly prefer over canon, and the chopper mode suffers a bit in the tail section, overall, it does the job. I'm just waiting for an early review to see how the engineering pans out. If it turns out to be a floppy mess like Rouge throughout transformation, I'll likely pass. However, I doubt that'll be the case. It appeals to me already from the pics, and if it's a solid transforming toy to boot, they can take my money.
  11. Glad to hear you like and recommend this kit, Mike. I've been considering it for some time, and went ahead and ordered it earlier this week, so it'll be coming next week with MMC's Hellion, PS-04 Azalea, and Magic Square's Strongman. I do have MP Ratchet as well, but I figured I'd just get Ironhide's kit for now to see how it works out. I kinda like keeping Ratchet as-is, as it gives a little distinction to them, but I may just go ahead and get his kit, too. Anyway, I couldn't agree more that Takara should've implemented this change before releasing the figures. Cheers for the review.
  12. I'd given up hope of ever getting a cartoon accurate Skyfire from Has/Tak; I figured CW Jetfire was probably the closest we'd ever get. Glad to be wrong on both counts. Really pleased to see that, contrary to their usual lazy 'arms at the sides' design, they actually have the arms tuck away. It's a thing of beauty, and a must. One niggle: I wish they'd given him proper FAST Packs, for lack of a better term, for his arms and legs instead of that sh!tty chest piece. It's frustrating when they come so close, and then take license with a part of the character that would have made him the definitive official version. Grrr Had my first opportunity to see Siege Prime and Megs at a nearby Target yesterday. I'd be lying if I said I wasn't monstrously tempted to get that Prime- looks so amazing in bot mode, but I just can't abide the truck mode. I put him back on the shelf, as I'm holding out high hope that we'll get an Earth version as the WFC line continues. I figure it'll be the same mold, albeit tweaked for his Earth truck mode. It'll be nice to finally have such an accurate G1 Prime on the CHUG shelf. Long overdue, for sure. While I kinda like the Siege Mirage, the feet are a bit off-putting. I think Classics Mirage is better, or at least the better toy. That thing has like 19 points of articulation, so in my mind, it's the toy to beat. Definitely still one of my all time favorite TF figures. Fortunately for my wallet, G1 Omega Supreme never really appealed to me. I think the update looks great, but it's still basically the same thing, so I'll be happy to skip him and Impactor, with whom I have no familiarity at all. I'm totally down for Refracktor, which I was under the impression was going to sold as three distinctive toys. Alas, if I have to buy three of the same to make the camera, that's what I'll do. Still have my G1 Reflector, which cost me around $15 and several robot points back in '85 or so. He's my CHUG placeholder along with G1 Soundwave and some of his cassettes. I bought an unopened G1 card of Ravage and Rumble (red cassette dude, although in my mind, Rumble will always be the bluish purple guy to me as he was depicted in the toon) years ago on ebay for a lot of money, so it's a kick in the junk to see it being rereleased at retail. However, I hope to pick up both cassette rereleases to actually open and display. I hope all the other G1 cassettes get rereleases, as they've always been some of my favorite TF toys. Kind of a shame that cassettes are no longer relevant, as the chest storage gimmick for Soundwave was fantastic, and there really exists no modern analogy. Kids today just don't know what they're missing. That said, I hope we get a cassette player Soundwave for the WFC line, although it's a bit of a bummer that they shrunk the cassettes.
  13. Concerning MP Bee 2.0, I'd rather they proceed with producing the characters that haven't been done yet, especially since third parties have already released chibi versions of BB keeping with the toy and toon looks. I like the first version of MP Bee, even with its minor flaws. That said, I'm curious, if the rumor proves true (and I imagine it is given Bee's popularity and Takara's penchant for remaking characters ever more toon-worthy) what the new version will look like. I just got MMC's Hellion, so for consistency's sake, it'd be nice to have all the Minibot cars look their G1 selves. I just wish there were more official versions of them. I think, and wish, that Takara should be wheeling and dealing with Porche to let them do Jazz and Cliffjumper. These are two big omissions from the current MP line, and it'd be fantastic to have official versions of both, rather than rehashing characters that have already been done (Prime, Bee, and the umpteen recolors of MP Megs). I've always had a soft spot for Hound, both as a character and for his design, so the MP announcement was bittersweet; I was initially excited until pics of the grayscale were shown. The face just looks wrong to me, not to mention the weird swingbar to which his head apparently attaches. Anyway, feeling rather disappointed, I turned to Maketoys to fill that particular gap in my collection, with no regrets- really nice figure.
  14. I thought the same initially, but after comparing pics of Rosa to Alita, I realized the whole face was CG. Turns out, more than just her face, so yeah, the entirety of the character is a construct. I guess I can understand it, although that means they could have hired any decent actress to play the role. A little disappointed that they made it PG-13, but I get it from the POV of getting butts in seats; anime and manga translations haven't done well historically, GiTS being the most recent example, so I can understand making it accessible to younger viewers. I think this is going to be one of those films, however, where no prior knowledge of the manga or the anime helps it. I've seen the anime, but never read the manga, so my background is meager, which I think will only enhance my enjoyment. I hope it turns out to be a decent film.
  15. I always liked the Batmobile-esque quality of Classics Hot Rod, too, although bot mode was quite weak in the articulation dept. Even back in '07, I think I would have preferred that Classics be more faithful to a toon/toy mix, more in keeping with the earlier MP line. However, I also came around to appreciating the 'close but not slavish design' approach. Classics Hound and Mirage are still two of my all-time favorite figures from any line, and are certainly standouts among the rather large and growing CHUG pantheon. Classics Hound is still the superior figure between Classics and Siege, IMHO. (Alex Kubalsky is a really talented designer, and I continue to bemoan his leaving Takara.) I totally agree with your comment concerning Classics Megatron- interesting approach to keep his gun mode, but execution just went south. I think he'd have been a far better figure if they could've found a way to lose the wings and just use his body parts like the G1 toy. Alas, it's TF history now.
  16. Pretty impressive little city layout. Trypticon oddly fits in like he's a bit of modern architecture with an artistic flare, something like the Museum of Pop Culture in Seattle.
  17. I feel just the opposite, well other than the somewhat fiddly bit. I think it's a brilliant little set of figures, and I'm glad they gave both individual bot modes as well as the combined mode. I wish they'd done the same for Skytread, as he feels incomplete to me after Battletrap.
  18. Scored one from AMZ-JP as well. I'm not a Prime member, so it was 26941yen shipped. Still cheaper than ebay for a toy I've been wanting for some time. Happy I checked the forums when I did.
  19. Thanks for the advice. I only had the issue on his left side; the right tabbed right in. I was more concerned with making sure the forearm tabs that slot into the indents were lining up before tabbing the bicep, but on that side I may have to try bicep first. I was able to finally get it, but not without a struggle, so I'll try your approach next time. Instructions-pffft- like the vast majority of my TF collection, I never even opened them. Mechanically, it's a fairly easy transformation, and I've watched numerous vids of it to pretty much have it down even before he arrived. It's usually things like really stiff joints, issues where a tab doesn't seem to reach a détente (usually on one side but not the other) on a panel or other moving surface, or a tab is too thick to go into its détente without excessive force, etc. And sometimes the design is so smooth that it's difficult to ascertain where a moving part hinges and in what direction it's intended to move, which is certainly not a flaw, but it does complicate transformation, esp on the first try. I've encountered these obstacles and more on both official and unofficial TFs over the years and just accept that it's part of the experience with transforming toys. Even with all my experience with hundreds, if not thousands, of transforming toys, going all the way back to the '80s, I still struggle with it sometimes, and it can be personally frustrating to watch some of these video reviewers smoothly, calmly, and flawlessly or nearly flawlessly, transform some of these figures when I seldom enjoy the same experience with this figure or that. Eligos comes to mind- I never have an easy time with it- all that stuff in the legs, the close tolerances, the really tight tabs in the shell parts that close around the head, etc- always an excruciating process to transform him, even if it's straightforward in my head, the physical reality is always contrary, and I envy those folks to whom it comes easy. Fortunately, because I am drawn inherently and unceasingly to transforming toys, my general experience is positive for the majority. Alas, as is my wont, I've digressed a bit and I beg pardon. On topic, I'll likely try my hand at transforming MS-01 again today with, hopefully, a more agreeable result. Again, thanks for the advice, Mike.
  20. MS-01 has the Touch! What a nice figure. I'm enjoying the articulation this thing brings to the table; I was posing it along with my MP-10, and with just subtle use of the various joints along with very mild rotation and tilt of the upper torso on that ab joint, it can achieve a level of expression that's beyond MP-10. I still wish they'd painted those leg vents silver instead of the slightly off-hue blue, but the paint apps on mine look clean and well applied. If anything, I'd say the orangish-yellow used for his upper cab lights and the arrow patterns on his forearms could have used a second coat, or perhaps a slightly yellower paint to make them contrast a bit more against all that red. The yellow color on my Hasbro MP-10 is about perfect. The only real negative I have with it thus far (I've transformed it once to truck and back to bot, b/c let's face it, bot mode is where this thing shines) is with the side mirrors, which are held on with the merest hint of friction and a whole lot of prayers by a single small peg, the hole for which is quite shallow and perhaps just a little too big, as the mirrors move with the slightest provocation on mine. There's enough room on the truck door panel to have allowed a second peg from the top of the mirror, which would have helped keep it on, but for some reason Magic Square didn't go that route. They do help the look of the truck, so I may end up gluing them into place. Looking at MS-01 next to MP-10, I find myself wishing they'd painted the front window frames silver like MP-10's. It's a subjective thing, much like the too-minimal blue area on his groin, which is more prominent and looks better in the art that accompanies the toy. The visible Matrix being a niggle, I tried to rotate the bumper around, much like MP-10, but I couldn't get the windows to close, so unfortunately, it's not a viable option. My first transformation was mostly smooth (I had some difficulty on one side getting all the arm stuff to peg in completely), but the process itself is very similar to MP-10 in the torso, and the legs went pretty well. The tabs can be a bit sticky, but overall, it's a practical transformation that takes a cue from the Combiner Wars leg trapeze system, which I find preferable to sliders. I like how compact and integrated the various parts of the feet become in truck mode, and they feature painted brake and signal lights- they look much better than MP-10's clodhoppers dangling in the breeze. There's a lot to love, and the pluses far outweigh the negatives for my tastes and needs. If MP-10 is nigh perfect to you and you're looking for a nice upgrade to that mold, then this is probably the figure for you. Recommended.
  21. Seemed like it was going to be more serious than RWBY until the girl and the professor started talking- same vibe, different dressing. I'd kinda like it to be more serious, but I really enjoy RWBY, so I'll give it a chance. Mechanical design is fair- no new ground being broken thus far, but it's still mecha, so I'm interested.
  22. Another nice review, Mike. Neat little figure. I PO'd New Age's Prowl, as it invokes the G1 toy marvelously . Fortunately, from the pics I've seen, it looks like it'll be a step up from Flipper, who's a pretty good representation at this scale. If MS get around to doing Bee, I hope they stick to a similar G1 toy aesthetic. At this point, I doubt we'll ever get another legends sized VW Beetle Bumblebee from Has/Tak, so I'm willing to wait for a decent 3P figure. I thought about getting Flipper, but the articulation is pretty limited and the molded wheels just kinda turned me off to him. However, I'm kinda digging their take on Cosmos over MS's- just has a more squat toon look- yeah, it has a butt flap, which MS managed to turn into a backpack, but overall, it just captures the character to me. I have the old IGear version, and like the Generations Cosmos, liberties were taken with the design making it a cool toy, but not very toon accurate. This one hits the mark for me, and the MS version is runner up. I hope either these guys or MS make a decent Cliffjumper- that's one fig I'm missing from my CHUG shelf b/c I don't want repaints of Bee- I want a fig that looks like G1 CJ, with his own car mode, and we've yet to get that officially. Although I'm leaning towards the NA takes for Prowl and Cosmos, I do think MS is doing a great job with their legends figs- very evocative of the G1 likenesses, with some cool engineering brought to bear, nice paintwork, very little to no ball joints employed, and really good sculpt work for the scale. I'm considering their Strongman (Huffer) as an update to my old IGear Huffer, who's still a fun little fig, albeit a bit dated. I like the engineering MS employed in the legs- I'm a little iffy on the arms, and from the pics I've seen, the front end sits lower than the backend, giving it a bit of a hot rod look that makes it look like there may be clearance issues. I'll have to check a few more reviews before committing. If was collecting legends full time, that MS Prime would be so bought- just an incredible looking figure. So my MS-01 should be arriving tomorrow, and I'm looking forward to it, although, by now I've watched so many vids and read several reviews that all the mystery is pretty much gone. Deciphering the transformation is part and parcel to these toys, and I've kinda spoiled it for myself. Ah well, first world problem.
  23. Concerning MP-44's voluminous backpack, it's mostly comprised, based on the transformation pics, of the panels forming the lower front half of the cab face. There's also potential for it to encapsulate the electronics module, featuring the Japanese voice actor saying various phrases from the show. Other than some gaps in the torso and some messiness in the hitch section, it's really the glaring flaw of MP-44. Well, that and the price. I agree with Mike. MP-10 still stands as a good representation, albeit with proportional and aesthetic differences that made it not quite the screen accurate version many wanted. I think Magic Square got that, and so produced what is essentially an MP-10 update, 'fixing' those elements that weren't quite right. Essentially, MS-01 is the Prime toy I wish we'd gotten from Takara instead. However, for a design dating back to 2012, MP-10 has been a very successful toy, probably the most successful Optimus Prime toy ever made, given all its iterations and rereleases. Not a bad basis for an upgrade. Watched Bobby Skulface's review on MS-01, and his major nitpick was the lack of paint, but paint is a bit of a requisite to Skullface, so take that for what you will. It's not important to me, especially on a figure with multiple moving parts that may rub. As long as the plastic used gets close in hue, is uniform, and durable, I'm good with it. To me, fit and function are the biggies when dealing with a transformable figure- strong joints, preferably multi-detented ratchets, and effective tabs and locks make or break them, as well as a high range of articulation throughout. Judging from the reviews I've watched and read, Magic Square checked the boxes. But getting back to paint, I think all the necessities are there, minus the leg vents, which I vehemently wish were silver, but I get what they were going for. Presumably, Toyhax to the rescue. I wanted to remark on the use of blue paint that differs somewhat from the base plastic on the legs, which Bobby thought 'Bizarre'. It's something I noticed early on, and appreciate, for subtly breaking up what would otherwise be big mono-blue slabs. I also like the little bit of mechanical detail molded and painted on the insides of the legs- it's a nice touch, unnecessary, but I'm glad they did it. I also like the little hydraulic cylinder detail in the knees; it hearkens back to MP-01, which I loved for all its mechanical detail, even if the truck mode suffered for it. Overall, it strikes me thus far as a pretty good update for venerable old MP-10. While it's not without flaws (no Matrix cover, visible mushroom pegs in the hands, no hitching ability for MP-10's trailer, large hitch deck and prominent waist in truck mode, potentially problematic windshield wipers), what it gets right trumps the flaws, most of which I imagine will see fixes from one source or another over time. I'm hoping my anticipation will be rewarded; if this turns out to be a good figure over the long run, I'm curious to see what the future holds for Magic Square in the MP realm. Hopefully not govt C&D.
  24. Won't be the same without Harold Ramis, in front or behind the camera. While I like Jeff Goldblum, I'm not sure I'd care for him as a fill in. It'd be better, I think, if Egon died and they payed some fitting tribute to him in the movie. What's sad is that Bill Murray, who I assume is going to reprise his role as Peter Venkman, likely wouldn't have agreed to do the movie if Mr. Ramis was still with us and was going to be in it, as apparently he had a falling out with Ramis, and holds a grudge. Anyway, I'm cautiously optimistic, especially if Dan Aykroyd is part of the writing team. Just this trailer evokes the original films, so if they can keep that going...
  25. Great review, Mike. I'm surprised to find out that MP-10's trailer doesn't actually hitch up, as I thought that was the point of those rotating shin vents as well. Alas, beyond completing Optimus' look in truck mode, I never really felt it to be very relevant, beyond containing Roller. My MP-10 trailer has spent the duration in the box, and at this point is buried under the boxes of all the other TFs I've bought since, so I appreciate the mention of it in the review. If MS are planning to make their own trailer, I think I'll be skipping it. It does, however, beg the question why they didn't just make a separate fifth wheel attachment like TE; it's a cheap and easy way to achieve compatibility without compromising the sculpt. Anyway, looking forward to getting my copy this weekend.
×
×
  • Create New...