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Everything posted by jenius
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The Macross Quarter. DX Chogokin
jenius replied to 505thAirborne's topic in Hall Of The Super Topics
See my review now at anymoon.com be there or be SQUARE! -
The Macross Quarter. DX Chogokin
jenius replied to 505thAirborne's topic in Hall Of The Super Topics
I'm working on a huge review of this guy... hoping to have it up tonight. -
OOh, i forgot one in my previous post: Gaiares. Loved that shooter.
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HA, I stopped playing 90% of games a long time ago so my choices are OLD school (with a couple exceptions). This is really just a list of games I've played too much more than a list of "best" 1) Civilization IV... the one modern game I still play occasionally 2) Phantasy Star II... Rolf, Nei, and a fist full of ZAN! 3) Streets of Rage III... I could never make out what the bad guys were saying 4) Zelda, the original 5) Super Mario III 6) Sonic the Hedgehog, the original 7) Gran Turismo, the original 9) EA's NHL Hockey (any Genesis version)... "wanna see me make Gretzky's head bleed?" 10) Shining in the Darkness 11) Battlefield 1942
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I was really trying to get my Macross Quarter review done today but it's just not going to happen (had to pull my Takatoku SDF-1 out for some comparisons in size). So, instead I posted my drone Legioss review... only like nine months after everyone else did! Okay, not the most exciting, but check it out at anymoon.com
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The Gakken there is just a sweet custom, not an upcoming product.
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I think one was done a few pages back... and failing that I'll probably have one on my site... but probably not for like another month.
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The Amazing Spider-Man, on Blu-Ray/DVD Nov. 9, 2012
jenius replied to areaseven's topic in Anime or Science Fiction
I'm delving OT here but for a Robotech live action film it would make sense to want it to be frank with the violence without using the related rating as an excuse to add sexuality that wasn't overt in the original story. It's a war story with love themes, not a sex story with war themes. -
you = screwed Website exclusive.
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Strike A Pose! V.4 - The Macross Mech Pose Thread
jenius replied to JCSaves's topic in Hall Of The Super Topics
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Due for lock... there's already a 1/60V2 "suggestions" thread.
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Definitely, the poor mecha fights are definitely one of Mospeada's big weaknesses. I think it was done under the guise of a more realistic mecha than Macross strived for. Where the VF-1 apparently can do all the same things as a ballerina the Legioss seems to be pretty limited. The concept wasn't really explored though and it's one more aspect where Macross has a bit more "cool factor" than Mospeada.
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I would agree that Macross has a lot over Mospeada... it's got more episode count and it's got the human culture aspect to it which helps to defeat an otherwise invincible foe. It also has the full scale division of the enemy fleet into a civil war of sorts. There's a lot of very compelling stuff there. Even the enemy baddies have a lot more personality than Batra, Sorji, and the Refless. C'mon, Quamzin > Batra any day. Mospeada does avoid the "clone" argument beyond the transforming mecha thing pretty easily in my mind. The Zentraedi were big humans, the Inbit are WAY more interesting conceptionally. The Refless is a representative of their consciousness, not a physical being, so they live by some sort of perfect democracy via a Hive Mind. The Inbit are evolving and there would have been many more types of their mecha if things had gone as planned. Mospeada is more of a Western with a posse of cowboys and their exploits. It seems kind of wrong to say "Macross is so much better because it feels so much more epic!" when it's being compared to a Western... the kind of shows that very frequently end with one man riding off into the sunset.
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No, you were saying that the VF-1 is a sufficiently advanced enough where it wouldn't require something like mind control... as if it were so sufficiently advanced it were BEYOND mind control. I think that's an odd statement because it would seem to me that a direct mind link up to a machine would be pretty ideal and is only made more plausible by how advanced the VF-1 is. Yes, Macross has its own structure around why piloting a battroid is so easy and sure, it works. I was really just curious as to why the backlash for Robotech's version as I really don't find that whole "thinking cap" idea so terrible with the one HUGE exception being it doesn't work with the animation. I never hear people saying "ExoSquad was soooo terrible because the pilots had to connect to their Eframes!"
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That's the argument against the thinking caps? Because these things are so advance they shouldn't need something as BASIC as an interface linked directly to a pilot's mind? I mean, I'll give you that these vehicles should be capable of being piloted in some form without thinking caps... but the running into a somersault followed by a spinning and firing in all directions... that'd be some ferocious jerking of levers and pedals.
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Besides the fact the thinking caps don't work at all with what's in the animation, I don't get what's so bad about them. On Mars Base Rick pulls off some maneuvers that only a gymnast could do. I find the notion that he did those maneuvers using a couple joysticks and maybe a couple pedals REALLY far fetched. If his mech is hooked up to his mind that's a bit less far-fetched to me.
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I agree that the concept of Protoculture in the Robotech universe as a biological fuel source could be fine. There are hurdles though. The name "Protoculture" doesn't really seem fitting for a biological fuel source. The idea that this fuel source doesn't just create energy but assists in mechanical creations behaving more life-like was too much of a stretch. Then the fact that Protoculture, as it's applied in RT, doesn't seem to have consistent attributes kinda throws the whole thing into disarray. The only way "Protoculture" as we know it in Robotech can work for Robotech's Macross Saga is to make the Zentraedi truly ignorant. You have to imagine the Robotech Masters telling Dolza "Go retrieve Zor's spaceship and the precious Protoculture." Then you have to imagine Dolza not having ever heard of Protoculture before and telling all his soldiers that there's something called "Protoculture" that is so important and powerful that all the Zentraedi have to go hunt it down. The Zentraedi have no idea what Protoculture is so every time they're confused they wonder if this is the result of Protoculture.
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There were 800 CMs Drones made. Thanks for the review Ray... I'm sure that's really going to help me sell off any extra sets I still haven't even had a chance to open mine because I've been working crazy hours. Man I can't wait until April when my life gets back to normal. In the meantime I'm hoping to open my first set on Sunday.
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I did what I think is a really good review of the drone for my site... I don't want to get people too sick of Mospeada though so I probably won't publish that review until after I get a Macross post or two up. I agree with what you're saying.
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looks like the tailfin is supposed to split in two when the backpack folds up but it might not do that on the toy.
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I think I'm going to have one or two sets for sale soon... I bought one set and then a full order I thought wasn't going to happen was sent to me.
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I've got 4 sets now but I've only handled 3 of them. While the joints are fine on them, any moderate handling will disturb the already disturbed look of the fighter. If gravity or a twisting motion doesn't disturb the arms, chances are you're going to inadvertently touch them and end up with an ugly duckling. Heck, even my photoshoots were kind of annoying because of all the inadvertent bumps to the arms. The arms not locking into the legs and the Tread not locking into the Legioss were both huge design oversights and something any future buyer should be prepared for. As to modding the shoulders, I have no experience modding toys other than the VF-17 which was ultra straight forward. I'm sure someone could come up with a good solution but it might be better just to shave a bit off the top of the fin rather than digging into the shoulder.
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I hear the toy industry was a very tough place to be last year and some toy companies, even some of the ones we may be familiar with on this site (not talking about Yamato) may not be in business by the end of next year. Don't expect anything too bold from toy companies this year. Lots of repaints with minimal investment. If we see anything more from the destroids it might be like Robotech's old civvie color themes.
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I bought mine from the guy on eBay for $178. A word of warning though, if you're a stickler for perfect boxes he's probably not the person to buy from. He puts everything in a box with a bit of packing material but both my items came with pretty big dings to the boxes (I also got my drone from him). Another note on the link up, the upgrade parts do lock the tread in place and do allow you to get the Legioss in a place where it won't fiddle around too much either. This allows you to finally be able to pick up the combined toy and have it remain looking like a combined toy. It's still not combined in such a way that you'd probably go wooshing around with it. If we're just talking fighter mode on the Legioss, the Toynami one is probably a bit better (provided it's not broken and it actually collapses together okay). The Toynami locks together in fighter mode allowing you to woosh it around all you want. The CMs has arms and legs that don't lock into anything so after one good woosh it will look like a sloppy mess.
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Very tough decision. CMs is leaps and bounds ahead of the Toynami (Legioss/Alpha) in terms of playability. Toynami is leaps and bounds ahead of CMs in terms of aesthetics.