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Seto Kaiba

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  1. What you're saying and what I'm saying are kind of distinction without difference... they fully own up to there not being an actual explanation for Max having a YF-29. It's just what they had laying around that they felt "fit". They could have given him a VF-31AX with a unique paintjob - and indeed the liner notes have a LOT to say about developing the distinct paintjobs with feedback from Tamashii - but they went with a YF-29 more or less arbitrarily. They could just as easily have given him an aircraft from their existing CG model library that he's flown before in prior official media: the VF-25. It would have been just as visually distinct, and admittedly would have invoked the same paintjob concerns regarding Max's Blue vs. Michel's Blue, so difficulty-wise it would've been a wash. It would've been a good deal easier to explain too, since the VF-25 isn't an impossibly-expensive machine only the military's super-elite special forces have and which Delta's material indicated that Xaos couldn't afford even if they wanted to. (As often as feedback from Bandai Tamashii is mentioned, it feels like they had a LOT of say in decisions regarding the mecha this time around.)
  2. Information about the VF-1D is surprisingly scarce. In part, this is because the VF-1D was a surprisingly short-lived variant that was improvised on short notice as a model conversion trainer. Some sources (incl. Master File) allege that the few VF-1D units produced were converted from VF-1A's rather than purpose-built. They were replaced by a purpose-built training model (VT-1 Ostrich) starting from Block 6. The origin of the two laser cannons is probably the original design having the two sections of the head pivot independently. There hasn't been, as far as I'm aware, anything like a cut-and-dry official in-universe explanation for the VF-1D having two laser cannons in its final form. There was, for a time, a school of thought that the A-type's single laser wasn't enough firepower. It's more likely that the D-type head was simply cobbled together out of "off the shelf" parts from other variants given its improvised origin. That was almost certainly the reason when the draft design allowed the two cameras to pivot independently (see @Shawn's post). The final design's explanation is a bit different. One camera is a normal Valkyrie sensor suite and the other is a wide-area unit used for recording training exercises for analysis.
  3. I'll admit my hopes were not high going into Andor. Being only a casual enjoyer of the Star Wars movies, I was a bit leery about Andor from the outset because the other three Disney+ series are so fanservice-heavy that I felt locked out of the loop. Andor has so far avoided that pitfall, which is a huge plus in my book. It's accessible enough to stand alone, but still fits into the bigger picture of Star Wars. Four episodes in, and once you get past the excess of dramatic silent walking there are some engaging characters. Once the story's either got a premise unusual enough to hook me or characters I can get invested in, I'm with it 'til the end. Andor has reached that point for me. I'm invested in it enough to wanna see where it ends up. (The weirdest things can hook me on a series too... I added Ya Boy Kongming! to my watchlist because the OP is just ridiculously stylish.) TBH, I think the writers probably own the lion's share of the blame for the first two-and-a-half episodes. Someone scripted a full hour of Cassian Andor walking purposefully to nowhere in particular, a space dog pissing on his droid, and the hundred other nonevents of the first three episodes. The editors can only work with what the writers write and the director shoots. At least the pace is picking up and the story's got a sense of direction to it now. (As for the Imperials fighting arseholes... yeah, this one's very much Evil vs. Evil. That was on the table going in, considering Cassian's speech in Rogue One about having done terrible things for the Rebellion. It's also probably the single biggest factor setting this apart from regular Star Wars. Nobody's a Chosen Hero of Ultimate Destiny occupying an unassailable position on the Moral High Ground against the Dark Lord and the Forces of Evil. This is a bunch of pissed-off wasters, losers, joe averages, and other randos vs. a pack of mid-level bureaucrats, functionaries, and gofers who are less Lords of Darkness than Assistant Chamberlains of that buzzing noise the office's flourescent lights make when they're going bad.)
  4. ... and that's where it's thematically incompatible. Macross is a fundamentally optimistic sci-fi (meta)series where love, peace, communication, and diplomacy triumph in the end.Macross could be described as a setting where there really are no "bad guys". It's not a Good vs. Evil story. There are no Emperor Palpatines, no Stefan Amarises, no irredeemable complete monster card-carrying Agent of Chaos villains waiting in the wings to make the galaxy a worse place Just Because. Macross's antagonists are people doing what they're convinced is right for them and theirs: BattleTech's Clans, on the other hand, are kind of just awful people 24/7. It's not even a shades of gray thing... it's more varying shades of black, morally. The closest they get to a non-awful motivation is wanting to reform the Star League and restore humanity's golden age, though with largely selfish motivations involving ruling it themselves. Once that's off the table, they're just kind of jerks engaged in a decades-long interstellar dick-measuring contest. The closest they get to non-awfulness is usually uniting against someone even worse than they are (e.g. the Blakists). It's very much on the same narrative model as Warhammer's various incarnations, where the setting is deliberately full of awfulness so that every faction can fight itself or any other faction.
  5. While I can be cantankerous at times, this is a topic suitable for those on a low-sodium diet. No added salts. "It is unknown how Max obtained the YF-29." That is a direct quotation from the liner notes. The only part of the entire paragraph that isn't about the color being blue, in fact. The paragraph this is from starts with mentioning the YF-29 being blue because it's Max's, then the commentary goes on to talk about how they were worried people might confuse it for Alto's (or Michel's) because it was a YF-29 colored blue and how they needed to make it a distinctive blue. Here's the other: That's a question asked to, and answered by, Kawamori in the liner notes. Max has a YF-29 not for any actual story-relevant reason, but because it's all they could think to give him.
  6. Looking at it more closely, the Macross Delta: Absolute Live!!!!!! blu-ray liner notes are surprisingly light on substance overall. It's pretty much all creator commentary... but it's mostly the kind that's long on words and terribly short on substance. They have a section about the story, a very large section for the various musical numbers, a brief section about the character designs, and a section about the mecha that seems to be mostly just acknowledging that the VF-31AX has a new set of paintjobs they collaborated with Bandai Tamashii on. It's even less detailed than some of the magazine coverage we've had, which is kind of impressive in a "If only you had put this much effort into doing the job right" kind of way. To give you a basic idea, Max's YF-29 is talked about more than any other individual character's mecha and almost all of the remarks are expressing their concern that it'd end up mistaken for Alto's because the only difference was the color and that there is no actual explanation for Max having a YF-29. They literally just say it's unknown how he got it and that they gave him a YF-29 because it was the only thing they could think to give him.
  7. Welp, I hope you weren't too keyed up for it, because the liner notes have ZERO technical info for the new mecha in the movie. What a frigging letdown.
  8. Just got mine. Very disappointed by the lack of info in the liner notes.
  9. Full disclosure, I'm actually not very familiar with the setting at all. Most of my exposure to that franchise outside of the legal situation is the 90's cartoon. I wanted to give the OP a response since I figured the topic wouldn't draw much attention and did a fair bit of reading for research purposes while I was preparing the post. Funny story... you more or less described the premise of Super Dimension Cavalry Southern Cross. The "alien" Zor in Southern Cross are the genetically-modified descendants of human space emigrees bound for Glorie whose ship(s) travelled into the past due to a botched warp (ala Yamato) jump. They colonized and terraformed Glorie in the distant past, ruined the planet in a nuclear war, and abandoned it to let the nuclear winter clear up. They returned to the Epsilon Eridani system to discover that their planet had been colonized by someone else (the second wave of settlers who'd left just after their ancestors did) and launched an invasion of the planet to reclaim resources vital to maintaining their civilization. The series was cancelled before it got as far as the big reveal that the Zor were human all along, but the fact is still stated in the Japanese liner notes and one artbook the series got. Two problems there: Fold faults are spacetime disruptions that only exist in fold space (AKA super dimension space), a higher-dimension sub-universe adjacent to conventional reality that ships use to teleport by folding higher-dimensional spacetime. The realspace equivalent phenomenon, produced artificially, is just an impassible wall of warped space. The Vajra and the Protoculture's Sigur Berrentzs use them as a (better) equivalent of humanity's barrier technology. Planets can be surrounded by fold faults, and it's implied that the ancient Protoculture did this to a few planets like Uroboros and Windermere IV on purpose, but the planet isn't inside the fold fault. It works like a fence, preventing or just slowing down travel into or out of the vicinity of the planet. Fold faults slow down the subjective passage of time for ships (or other objects) attempting to cross them via fold navigation. As seen in Macross Frontier, ships attempting to cross a fold fault will see a significant increase in the disparity between the passage of time inside and outside the ship during the jump, losing dozens or hundreds of hours of realspace time as a result.
  10. For the most part, it didn't. Very few VF-1J's were manufacturered overall, and most materials to discuss the topic suggest almost all of them ended up out in space with the Macross during the First Space War. The crew of the Macross's usage of the VF-1J as a machine for platoon leaders seems to have been either unique to the Macross or very limited in its application elsewhere due to the comparative scarcity of the VF-1J. Presumably the crew of the Macross (TV series) decided that giving the J type to platoon leaders would be the best use of what was advertised as an enhanced armaments type. Not as such. Shinnakasu Heavy Industry developed the VF-1J as a domestically-produced rival/competitor to Northrom's VF-1A, not as a dedicated machine for platoon leaders. Some sources like Master File assert their actual goal was to actually get the Earth Unification Forces to drop Northrom's A-type for the "better" J-type as the standard model. Unfortunately, their total production capacity was low and very few VF-1J's had been delivered when the First Space War broke out. Almost all of those units ended up out in space with the Macross, and the production facilities were destroyed in the orbital bombardment. In the movie version, even fewer J-types were aboard the Macross and those were mostly assigned to special duty like deploying the Armored Pack. (In some sources, this is said to be the result of a hardware/software compatibility issue, with the VF-1J being the only unit that had native support for the Armored Pack at the time.) Probably not. The VF-1 is physically quite strong, but it doesn't appear to be significantly stronger than a flesh-and-blood Zentradi giant.
  11. True, though most of Delta's fanbase seems to be there for the music and not a lot else... I was more referring to the fact that while there IS detailed information out there for Delta in a few places, none of us seem to really be in a hurry to translate it because of our own ambivalence towards the series.
  12. The liner notes have a fair amount of info, and so does Master File for what little that's worth, but even then I've noticed a lot of us seem pretty apathetic about the series compared to Frontier.
  13. Yeah, I'm a wordy so-and-so... 😅 Stream of consciousness rambling aside, I'm enjoying Andor enough to not only give it my full attention but to start getting invested in the fate of the characters and thinking about the setting and the bits of context I'm missing. If the goal was to get non-fans invested in the series, it's mission accomplished in my case. (Admittedly not always the characters we're supposed to be getting invested in... I'm shipping Blevin and Dedra even though it's totally the wrong genre for an ending like that.)
  14. Yeah, it stopped being a one-man show when it transitioned to being a Wiki.
  15. I would say sometime between one planck time from now and the heat death of the universe. I'm afraid I can't offer any more precision than that until I develop clarivoyant abilities. FedEx is holding my copy of Absolute Live!!!!!! for me now that it's cleared customs, so I'll be picking it up tomorrow morning. Unfortunately because I moved between the time I put in the preorder and the time it shipped, it's being held at a location nearly an hour's drive away. Ever since it went to a wiki, it's mainly been us updating it... which is why the Delta material is so sparse to begin with. The series just doesn't get us fired up enough to care. I fully expect the result to be a massive anticlimax. Goodness knows Delta has found a lot of ways to disappoint thus far, what's one more?
  16. All right, headed into Andor Ep4 "Aldhani"... All in all, a much better episode than the previous few. There is finally a sense of direction to the plot, and a feeling that things are beginning to move. I really hope that the next one offers more than a few minutes of actual action. This episode was mostly exposition.
  17. As alien as the Vajra are, it's probably pretty difficulty to determine what their exact feelings towards humanity as a whole are. They're obviously not an allied power the way the Zentradi, Zolans, etc. are. I guess you could call it something closer to "good fences make good neighbors"? The Vajra hive that the Frontier and Galaxy fleets were messing with cleared out and left humanity to its own devices, but other Vajra swarms in Macross 30 and other works seem content to at least live-and-let-live with humanity in the greater galaxy. (There are Vajra on Uroboros in 2060, and on Pipure in 2062.) Maybe they did... but probably not. The theory that Macross Delta presents for the origins of Var syndrome and fold receptors doesn't tally with any previous Macross works on the subject of biological fold waves or the properties of coexisting with the V-type bacterium. In Macross Frontier (all versions), being infected with the V-type bacterium is fatal unless the infection is confined to your entric nervous system. Sheryl was dying from having the V-type bacteria living in her brain in the series, and in her vocal cords in the movies. Macross Delta depicts the fold bacteria that live symbiotically with humans living in their brain tissue, which would be deadly if it were the same thing. Not to mention this alleged migration of fold bacteria into humans allegedly occurred in 2059, but humans with fold wave abilities existed for millennia before that (e.g. the priestesses in Zero). The ability just wasn't understood or codified until Dr. Gadget M. Chiba's Song Energy theory was proven in 2045, and was further refined by the work of other researchers like Zola's Dr. Lawrence and Dr. Elma Hoyly, and the researchers at Frontier's LAI branch.
  18. Closer to "villains who we share a mutual enemy with". He was such a little edgelord in Rogue One, having him be happy-go-lucky would just be weird.
  19. Still waiting on mine... I've never had a package labeled "Operational delay" with FedEx before, but it's finally at the sort facility.
  20. So, I see two reasons this won't work right off the bat. First and foremost, the Macross setting is a fundamentally optimistic one like pre-Abrams/Kurtzman Star Trek was. It's built on the fundamental premise that communication and mutual understanding can and will end or even prevent conflicts. Music is the franchise's chosen method for that because the series grew out of the 80's idol boom. It isn't, and it isn't meant to be, one of those western grimdark Forever War sci-fi settings like BattleTech, Warhammer 40,000, or Robotech. Secondly, the BattleTech setting was able to develop in the manner you describe for two main reasons that are not at all compatible with Macross's setting: In BattleTech, the "present day" for the story is somewhere in the mid-31st century with the furthest extent of the official timeline being somewhere in the 32nd. Humanity's been a FTL-capable spacefaring civilization for over 900 years at that point and that span of time. That's a lot of time for the limitations of the Kearny-Fuchida drive to give colonist cultures the opportunity to diverge from their roots and each other. Humanity in Macross has only been an interstellar civilization for 55 years by the "present day" of Macross Delta: Absolute Live!!!!!!. That's just not enough time for disparate and conflicting cultures like that to develop. In BattleTech, the various planets colonized by humanity were able to develop independently because the limitations of the Kearny-Fuchida drive make interstellar travel of more than 30 light years logistically difficult and prohibitively time consuming. Traveling more than 30 light years means a week's down time to recharge the drive before a second jump. Traveling just 100 light years involves 22 days of downtime in-transit to recharge the K-F drive. Crossing a distance of 800 light years? 191 days. Using K-F drives to go from Ragna to Windermere starting on January 1st would get you there on July 10th if all went well. That kind of travel limitation enables cultural distances to form from isolation, especially when faster-than-light communications are nearly as limited (not more than 50ly one-way). The space fold technology in Macross's setting hasn't got limitations like that. Humanity's emigrant fleets and planets are spread out across tens of thousands of light years and nevertheless are still linked by a faster-than-light internet called the Galaxy Network that allows for rapid communication and the sharing of information and cultural exports. Fold navigation technology c.2059 makes crossing distances of hundreds of light years in a civilian starliner no more onerous than a cross-country or transatlantic direct flight by jet airliner is today and the military's are implied to be even better. That 800 light year trip that would take a K-F drive over half a year? The work of a couple hours to a ship in Macross. Fold system performance isn't static either, it continues to improve as humanity gets better at synthesizing fold carbon at higher purities and is poised to improve by a factor of 10 via adoption of fold quartz in its place as on the Super Fold Booster LAI trialed. In short, the conditions that produced the Clans in BattleTech can't occur in the Macross setting as it's been presented thus far... both because there hasn't been enough time for humanity's emigrant fleets or planets to even begin to develop their own distinct cultures the way they do in BattleTech, and because faster-than-light technology is simply THAT much better in Macross that planets and fleets aren't likely to end up isolated enough to become clannish about it for any significant length of time. Mind you, the Human vs. Human thing has already been done TWICE. Macross VF-X2 depicted what later came to be called in-universe as the Second Unification War, where the logistical problems caused by the central government trying to exert more and more direct authority over worlds half a galaxy away led to a brief civil war. Then, of course, there was the prequel Macross Zero depicting the original Unification Wars on Earth. I guess it's more like four if you want to count Macross R and Macross 30... which respectively did plots involving a remnant of the forces that attempted to overthrow the government in 2051 attacking an emigrant fleet and a rogue New UN Spacy special forces unit teaming up with pirates to distract the military while they attempt to alter history using a temporal weapon the Protoculture left. Or five if you wanna throw Macross E on there since its plot involves a human corporation trying to weaponize Var syndrome to take over a planet. As noted above, not a problem present in Macross. Emigrant fleets take a long time between long-distance fold jumps of hundreds or thousands of light years so pilot fleets from their escort detail can explore nearby star systems for usable/valuable resources and potentially habitable worlds. Not because they have to. ... I hate to burst your bubble there, but Plus and 7 both introduced the idea of using music for more than just music. Frontier built on what was laid down in 7 and refined in Zero, and Delta only very slightly expanded upon what was set down in Frontier. There's no handwave going on, these are core mechanics the series spends a fair amount of time and exposition on.
  21. To be honest, I kind of suspect that the lack of likeable characters is intentional and maybe even part of the point. We know from Rogue One that Cassian Andor and Saw Gerrera both belong to rebel factions that are a lot more militant and extreme in their views. So much so in the case of Saw Gerrera that he's at loggerheads with the mainstream Rebel Alliance. These aren't the principled Original Trilogy freedom fighters firmly ensconced on the Light Side of Star Wars's rigid moral absolutes, embodying "The Revolution will not be Vilified". These are the amoral but well-intentioned terrorists whose consolation is that they (believe that they) are a Lighter Shade of the Dark Side compared to the evil Empire they're working to overthrow, embodying "The Revolution will not be Civilized". It'd be kind of weird to make these people really likeable when Cassian is basically an antihero bordering on villain protagonist territory.
  22. The Bad Luck Brothers, for sure. At least Gorman has the excuse that he was very carefully and deliberately set up to fail by the long and highly amoral arm of the Weyland-Yutani corporation. The chief instigator of Syril Karn's destruction was Syril Karn. His victory condition was do nothing and he still screwed it up. That's fair, though I wasn't arguing that it in any way diminished the events of Rogue One. I was just saying that, for the casual audience, it would probably have been more helpful to date it relative to the events of Rogue One since that's where we all know Cassian from anyway. I'm sure it wouldn't have been a huge dealbreaker for the die-hard fans to spell out "Five years before the Battle of Scarif" instead of "BBY5". (Is there no established in-universe calendar? I'd expect there to be something like "Imperial Year such-and-such" or "Year such-and-such of the Xth Republic".) SAAAAME. Especially with how... easily upset... the Star Wars fanbase seems to be from the outsider's perspective. (Of course, I know that's a bit skewed... bad news has a much better publicist than good news.) That's definitely a point where the flashbacks have not helped. Looking back at it, I didn't get the impression those two things were connected. Are we sure the Empire would see him as "safe"? IIRC the corporate cops mention he's got an Imperial prison record for sedition or something like that. It's not like the Imperials knew about his crime and decided to ignore it. The corporate cops discovered the crime and their own leadership decided not to report it to the Imperial authorities because, at the time, it was the soon-to-be-covered-up deaths of two corrupt cops who'd gotten killed doing several shady things at once. After Cassian and Luthen's... discreet... exit from Ferrix, I'd imagine the Imperials need no further incitement to take an active interest. Box or no box, they made enough noise on their way out of town that the corporate police won't be able to keep the Imperials from noticing.
  23. Shipping of preorders has begun at CDJapan. I received my notice that my copy of Absolute Live!!!!!! is in transmit at about 2am local time today.
  24. Nah, calling the deputy inspector - who Google tells me is named "Syril Karn" - a knucklehead implies he's stupid. He's clearly not stupid. He's something much worse... he's clearly one of those weak and insecure people who joined law enforcement because he wanted to have some concrete form of power over other people. His establishing character moment shows how much he fetishizes the authority his position gives him: he had his duty uniform tailored to make himself look more impressive (and, no doubt in his mind, more intimidating). As soon as his superior is out of the picture, he takes every opportunity to demonstrate his authority over his colleagues and the populace in general. The only one of his colleagues who is shown to actually like him is a similarly-minded junior officer who repeatedly expresses his contempt for the general populace and enthusiasm for violence. (The political critique being made via these characters is super obvious...) But not one Cassian is relevant to... this is his story, after all. His definining moment is the Battle of Scarif. Prior to that battle, Cassian Andor is just some terrorist. Understood, but for the plurality if not majority of the intended audience who do not partake of the Expanded Universe to any significant degree it's a meaningless string of letters and doesn't really connect to Cassian's story regardless. It's a good demonstration of the way having Star Wars fans making Star Wars material can lock new or casual viewers out of the loop. Unpoliced, it's a self-defeating spiral that can kill entire franchises as we're seeing with the slow-motion collapse of the American comics industry. Hence my question... Rogue One presents the state of the rebellion up to the Battle of Scarif as a loose collection of anti-government militant groups with differing ideologies that were largely unwilling to agree on anything. From A New Hope, there's the suggestion of capital emphasis on "Rebel Alliance", and they're presented as a unified force without any demonstrable infighting in the movies. My read of it, as a casual enjoyer of the films with almost no exposure to the EU, is that that was the moment that made the Alliance gel to become the unified fighting force in the original trilogy.
  25. Isn't Andor kind of before the rebellion proper? IIRC, the Battle of Scarif in Rogue One was presented as kind of the moment the rebellion became an organized thing instead of just a bunch of disparate militant dissident groups with their own separate agendas.
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