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Seto Kaiba

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Everything posted by Seto Kaiba

  1. Probably, esp. since they store the VF-1 with the wings all the way swept.
  2. As inconsistent as this series has been about the motives of its characters, the consequences of their actions, and the rules of its own setting thus far... it gives off a vibe very similar to a panicking GM whose players completely dodged the story they planned in the very first encounter and are six sessions deep into some desperately spitballed BS they're making up as they go along. We are literally on Prospera Mercury's fourth stated set of motivations. She gives TWO MORE sets in this episode alone! Either she has a multiple personality disorder or she's the most indecisive psychopath ever born. So many of the characters have exactly ONE character trait that it's hard to say who's Boblin the Goblin in this scenario. The one thing I CAN say is that the most interesting character in the series is NOT a main character at all. It's Guel "Call me 'Bob'" Jeturk, the only one who's had any actual character development in *checks* sixteen ****-mothering episodes?! It's actually kind of shocking how threadbare the protagonist, Suletta Mercury, is as a character. Even emotionally-dead human messes Heero Yuy, Setsuna F. Seiei, and Mikazuki Augus had more far personality and agency in their own stories than Suletta Mercury does.
  3. While I don't recall a specific reason ever being given for why certain weapons are placed on certain pylons other than clearance issues for specific options not included in the scope of this question... I feel like the answer is right there in the question itself. The RMS-1 is a long-range, thermonuclear reaction warhead-equipped, anti-warship and anti-formation missile. In normal operation as seen in DYRL?, the Valkyrie's going to fire the RMS-1's first to either "thin the herd" of approaching battle pods with the large blast radius of the thermonuclear reaction warhead or strike approaching enemy warships before they close to a range where they can engage with the HMM-01 micro-missiles in the FAST Packs and UUM-7 missile pods or their guns. Doing so clears the outer wing, leaving the yet-to-be-used UUM-7 missile pods on the pylons closest to the centerline. Sources over the years have been reasonably consistent in describing the RMS-1 as one of the longest-ranged, if not THE longest-ranged, missiles the Valkyrie has. A decision that's somewhat understandable given what older sources have said about the warhead. Sky Angels gives the most detailed description, suggesting the initial warhead designed for use in the RMS-1 casing was a 0.5kt thermonuclear warhead, later improved to 1.5kt, and that in practice the casing was compatible with many different warhead designs which had MUCH higher blast yields ("tens of kilotons to hundreds of kilotons" is mentioned). That's reason enough to want it to go off far away from you, even if it's a "clean" thermonuclear weapon that releases all of its energy as heat and produces no/negligible amounts of (other types of) harmful radiation. Sky Angels also mentions some of the other warheads that the RMS-1 could take include ones intended to produce gamma ray bursts and straight-up neutron bombs. (Yes, I had to read that several times to believe what I was seeing too...) EDIT: While I was re-reading that section in Sky Angels I noticed the mention tacked on at the end that the UN Forces were working on a miniaturized high-yield thermonuclear reaction warhead intended for use on the VF-4's regular missiles! The only times we ever actually see the (alleged) three-pylon configuration is in the original Super Dimension Fortress Macross episode #27 "Love Drifts Away" and, I think, #30 "Viva Maria". The animators working on the original series drew the three equidistant RMS-1's on the VF-1s at the time, presumably without really thinking how those missiles would be attached. Some toys and kits for the TV series, I know, have gone with the three-pylon approach... which is where Master File got the idea, since they have borrowed a few things from the Hasegawa kits here and there.
  4. When all's said and done, this is basically just an admission that the Neo Constitution-class Titan-A was a mistake. They could have saved themselves a lot of time, effort, and earned a substantial number of brownie points with the fans by just using Will Riker's Luna-class USS Titan like they did in the Lower Decks series. If they had, they wouldn't have had to come up with that complicated rationalization for why the divisive Titan-A design was and wasn't Will Riker's Titan, do the Enterprise-F dirty by having her appear and then immediately get destroyed offscreen, or do the Titan dirty by having her renamed Enterprise despite her achievements in-series and the name's legacy. They literally could have just used the existing and beloved USS Titan design fans were cheering for in Lower Decks and introduced a new Enterprise - either using the existing Enterprise-F design or the Neo Constitution-one - at the end as Seven's new command and nobody would've had any reason to complain at all. (Hell, that way Seven would have been commanding the seventh Enterprise instead of the eighth... which I'm sure would make a pleasing bit of symmetry for fans.)
  5. All in all, it kind of depends on how much There Are No Therapists is in play in this now-marginally-less gritty and grimdark take on Star Trek's 24th and 25th centuries. The younger Starfleet officers who were subjected to this new and nonsensical form of Borg assimilation didn't have to undergo the monumental physical trauma of conventional Borg assimilation techniques (and being compelled to assist with inflicting same on others). The only emotional trauma they're going to have to process is having been compelled to attack their colleagues who were unaffected. Jean-Luc Picard's assimilation was so traumatic for him because his memories and knowledge were key to the Borg's curbstomp victory at Wolf 359 and because he underwent the full physical process. None of these kids were instrumental to the Borg's plan in that manner, and they missed out on the body horror entirely, so that likely shielded them from a lot of the trauma. Given that the one who had it worst - Jack Crusher, who was not only conventionally assimilated but also the instrument of the Borg's victory like Jean-Luc was - not only becomes a Starfleet officer but is shown to be in good spirits barely a year later suggests that this was probably considerably less traumatic than the usual for Borg assimilation. Assuming Starfleet has the ubiquitous councilors that were/are depicted as being one or more to a starship from TNG's first season clear through to the present day... there might be an initial major influx of patients but I think a lot of the young officers would bounce back fairly readily as Jack himself did. How many people actually held Picard in contempt for having been assimilated and used against Starfleet in the first place? Thus far, we've seen exactly two: Benjamin Sisko and Liam Shaw, both of whom were survivors of the Wolf 359 massacre who apparently never worked through their issues with one of Starfleet's therapists. Ben Sisko's beef with Picard over it doesn't even last the entire DS9 series pilot. The number of Wolf 359 veterans was never huge, and a lot of them have likely retired by the time of Picard. The younger generations of officers never had to deal with it, and Borg assimilation was a lot better understood at the time they went to the Academy, so they'd be a lot less likely to hold anything against him regardless.
  6. It's just marked up as "missile pod" or "compound missile container". In practice, it's a bunch of separate missile systems held together in a common framework. Master File asserts that all seven micro-missile launcher systems are Bifors CIMM-5A/A type but there are two different container types: AMC-12 (three forward-facing, two rear-facing) and AMC-14 (two forward-facing). It also contains two containers for RMS-7A reaction missiles.
  7. I am not sure why you need to prove the obvious, but whatever. So you'll follow a demonstrably incorrect methodology and when you don't get the answer you want you blame the official information instead? Are you referring to the missile launchers built into the boosters, or the modules with the red doors?
  8. ... the models for the ships aren't even accurately scaled in the games themselves, and the reused/shared features between ships in the animation were never scaled the same from the start. I thought everyone knew this, TBH. Macross Delta in particular certainly wasn't subtle about it. Guantanamo-class Advanced ARMD or Guantanamo-class space stealth carrier. Also, it's "Maizuru" not "Maiduru". In Macross 7, there was some theme naming going on with ships. The few named Guantanamo-class ships are named for port cities with either naval bases or shipyards. ARMD-362 Maizuru's named for Maizuru in Kyoto, which was home to the Maizuru Naval Arsenal that built ships for Imperial Japan and now is home to civilian shipbuilding concerns. Or that the parts were never intended to be the exact same part, and simply followed the same basic design. It has its own elevator in the middle of the deck.
  9. So... this week's episode of G-Witch is actually good. Like, there is some actual substance to this one. Not just the usual meaningless antics as the children of the idle rich faff about the campus of Space Hogwarts. Suletta isn't even in this one, and Miorine's barely in it. I feel like it's possibly not entirely coincidental that their absence coincides with a noticeable and even sharp increase in the quality of the storytelling. At the time that post was written, over six years had passed since the broadcast of the final episode of Iron-Blooded Orphans. The forum rules call for spoiler tags on new broadcast content for 48 hours after release. We were over 52,800 hours outside that period at the time of my last post.
  10. Yeah, she's got dirt stains on the underside too.
  11. The closest we have to an official statement is that she was a new build for the transwarp program that was cancelled and subsequently foisted on Kirk. An engine test article the yards threw together to test a transwarp engine, then subsequently gutted and fitted with a conventional warp drive system to "reward" Kirk for being such a pain in the fundiment. That the USS Titan-A got renamed Enterprise is probably one of the things about the finale I like the least. The Titan was instrumental in saving the day, renaming her feels pretty disrespectful to her legacy (esp. considering she was named in honor of another very influential ship).
  12. From what I've seen, the main tell is that ChatGPT tends to produce arguments that are superficially convincing-looking but shot through with gibberish and incorrectly-used terms. The more obscure the topic, the more evident the gibberish becomes. That if we get the transient facts, then we'll feel the info high.
  13. All in all, I think the thing I'm enjoying most from the finale is all the people dragging it on Facebook, Reddit, Discord, etc. for being so very Star Wars between the... Picard may be a mediocre series that will probably be quickly forgotten, but hot damn if season three hasn't become a fountain of memes. She did get a pardon... but Star Trek does have a tendency to give various characters multi-rank promotions without a clear justification: James. T. Kirk received a two-rank promotion from Captain to Rear Admiral after concluding his five-year mission aboard the Enterprise. Jean-Luc Picard received a four-rank promotion from Captain directly to full Admiral after assuming command of the Romulan relief effort. Kelvin timeline James T. Kirk received a SIX rank promotion from Cadet directly to Captain after Star Trek (2009), though he was demoted shortly thereafter. Beckett Mariner would qualify for that list too, if you consider there was no merited justification for her promotion to Lieutenant... that it was a purely malicious move on the part of her captain to torture her into transferring. (The promotions granted to the ex-Maquis on Voyager don't count, since there WAS a clear rationale for those.)
  14. If you're looking for a deeper reason than "crappy writing" you are looking in vain. ... that is quite astonishingly sexist. Shame on you. Well she has spent the last twenty years living rough on a beat-up, secondhand, junker of a starship she got under the table from Starfleet Medical on the edges of Federation space and occasionally having to content with Federation and non-Federation law enforcement trying to arrest her criminal son. It's not surprising she'd have become quite practiced with starship-based and man-portable weapons. (It does raise some awkward questions about her adherence to the Hippocratic Oath though... something something do no harm.) (And last we saw our boy Miles O'Brien he was headed to take up a teaching job at Starfleet Academy in San Francisco... odds are he's the one she called to straighten out Starfleet's transporter mess. It'd certainly explain why he's celebrated as the greatest Starfleet hero of all time in the far future.)
  15. That one was already a posthumous ship before it ever appeared though. Only if it comes out on Tuesdays.
  16. Yorktown was the first/original name proposed for what eventually became TOS's USS Enterprise. Mr. Scott's Guide to the Enterprise lists the Enterprise-A's original name as USS Ti-Ho (NCC-1798), a newly-built Constitution-class ship constructed for the transwarp program that didn't pan out and renamed before ever formally being launched. The FASA RPG lists it as USS Atlantis (NCC-1786). I did a bit of research, and found that AMT/Ertl's model kit did claim the Enterprise-A was the USS Yorktown (NCC-1717), but that wouldn't tally with it being a new-built ship since the Yorktown was one of the original twelve. Kind of a dick move to introduce a new Enterprise and then
  17. In all fairness, that's never stopped them before. The USS Defiant we saw in the fleet museum was originally the USS Sao Paulo. Several different explanations of the Enterprise-A's origin indicate she was also a recently built but rechristened ship and cite her original name as USS Ti-Ho or USS Atlantis. There have been a few mentions of the various Enterprises being slated to take other names before the previous one bit the dust and being formally commissioned under a different name than intended.
  18. Well, Picard has drunkenly stumbled to its long-overdue and largely undignified conclusion. I know I won't miss it. It's not the complete dumpster fire I was expecting from Picard... but it's still an ugly mess full of weak and occasionally nonsensical writing that relies entirely too much on blatant fanservice. It reminds me of nothing so much as The Rise of Skywalker, with that uncomfortable, stilted, written-by-committee screenplay penned to accommodate bringing back a legacy antagonist because the writers couldn't think of another way to tie off the bloody stump of their story. All in all, the Borg's brief Villain Renaissance ended so quickly you'd question whether it ever truly began. They've received their most humiliating defeat yet and everything that's happened except the deaths has been conveniently undone in the space of less than a year. Even the stakes of the final confrontation turn out to be BS, with the writers forgetting that Earth is just the Federation capital, not the entire Federation the same way they forgot the Romulan Empire is more than just Romulus and the Klingon Empire's more than just Qo'nos. For a series finale, "The Last Generation" feels both rushed and oddly insubstantial. There's really not a lot here. There's a form letter confrontation with the Borg that repeats a lot of the same plot beats from last season, and then it's just over and the status quo ante is immediately restored. It's better than the previous two season finales, but that's damned by faint praise at best. If I were to sum it up in one word, it'd be "bland". It's not offensively bad, like seasons one and two... it's just... not laudably good either. It is a thing which exists. That doesn't track with what's in the previous seasons of this very show... if such convenient drones existed, Starfleet would not be staffing its shipyards with massive numbers of Soong-type androids from Maddox's lab.
  19. Ah, yes... I made those same points in a couple earlier posts. TNG "The Wounded" and DSC "Terra Firma" confirm that prefix codes are very much still a thing on Starfleet ships even into the late 32nd century, so the possibility definitely exists for the Borg to simply run the Enterprise-D's prefix codes and tap into her systems remotely. It's been discussed a few times in connection with Wrath of Khan that the prefix code's override can itself be overridden, but Khan's lack of familiarity with the Reliant prevented him from doing so (because he wasn't even looking at the right console). Whether the writers even remember that this is a thing that can happen or not... well... it's going to be one elephant among many in the room for "The Last Generation". At the very least, it seems likely the Enterprise-D won't suffer the same kind of failures the original Enterprise did in Star Trek III because it's actually DESIGNED to be automated so heavily. As with the auto plant example, the case here is rather overstated. Yes, robots are used in specific roles to assist in manufacturing and the amount of work they do (in terms of person-hour equivalence) is substantial... but they're only actually used in a couple of narrow roles. The exact same ones as in auto plants, coincidentally... structural welding, priming, and painting. The structural members to be welded are placed and aligned by humans, and all of the actual fittings and equipment that make the ship function are put in by humans. ... you're missing a rather more obvious explanation. Starfleet may have lost 39 ships at the Battle of Wolf 359, but they lost zero shipyards and training facilities. Based on the content of various dedication plaques throughout the years, Starfleet in the 23rd/24th century has at least nineteen shipyards and a bunch of different campuses for Starfleet Academy. Ships lost at Wolf 359 were replaced by ships that were already under construction and new ships that were developed afterwards based on lessons learned, while the 11,000 officers and enlisted who perished in the battle were replaced by promoting existing officers and graduating recruits from the academy. I'm warming to a theme here, but there is (again) a simpler explanation right out of the tech manual you're referencing: Transporter and replicator spam. All Geordi would really have to work on directly would be the frame, the outer hull, and key systems. The bits that aren't (and can't be) replicated like the warp drive. Internal spaces like the bridge, the crew quarters etc. are modular by design and can be removed and exchanged for replacements, upgrades, or mission specific options by transporter and they're built using industrial replicators. Even the wrecked bridge is just a module that could be popped off and replaced... which is how the franchise has explained changes in set design between seasons since the 90's. After repairing the spaceframe and patching the hull, most of what Geordi would have to do is just beaming wrecked modules out and beaming in new or salvaged replacements then connecting them up to the EPS and ODN networks. There are some systems and materials that can't be replicated, but a lot of those are a part of essential systems like the warp drive that were noted to be salvage parts. Oh, I hope not. Leah Brahms was a really creepy moment for Geordi... developing a crush on a hologram of a married woman and then having her find it and confront him about it. They got together in the novelverse, but it felt really creepy and unnatural there too.
  20. I'd watch that... as long as it was prime!Georgiou and not Emperor Georgiou. I've got no interest in The Continuing Adventures of Girl Space Hitler: Secret Agent. Prime!Georgiou was the only character in Discovery's first season who acted like she belonged to the Starfleet and Star Trek we know and love.
  21. Which, come to think of it, is really out of place in the last episode. Starfleet's become Borg drones, the Federation's at the brink of doom, and they're cracking jokes about the carpet and missing their old chairs? (It's especially weird seeing Geordi banter with Not!Data, considering his daughters JUST got assimilated.) Someone who cared about their career would not want that job. Someone who's just running out the clock before retiring, however... Of course, given what he went through at Utopia Planetia, a posting to the arse end of nowhere managing a little-visited museum would probably be some blessed peace of mind. Especally if it came with little-to-no actual responsibility. That's a huge and unfounded leap though. The Exo-Comps were so capable and multifunctional because they were prototypes built so smart they became sentient. That's NOT comparable to a service robot, and we saw that Starfleet's kind of cooled on the idea of AI helpers after the Soong-type androids went berserk and burned Mars. Even then, they apparently needed something as complex as a Soong-type android to be practical assisting living workers at the shipyards. It's also a point... people overestimate how much automation influences things like manufacturing. You're assuming that robots do a lot of the heavy lifting... but there's no evidence that's ever been the case. The Discovery had some robots capable of doing minor work like hull painting, but we're never shown a robot capable of assisting in actual starship construction. They were using Soong-type androids for that prior to them going berserk, but even then the staff we see is predominantly flesh and blood. Every shipyard scene we've seen in previous shows also had the work being done principally if not exclusively by living engineers. Considering these are some of Starfleet's greatest living heroes and some of the most principled officers to ever don the uniform... something a bit more helpful to the galaxy and quite a lot less depressing than what we got. If not for the writers obsession with misery, you'd expect these characters to have gone on to be very important people in Federation society as many of them did in "All Good Things". Picard has presented the late 24th and early 25th century Federation as a pretty dark and miserable place and given how pivotal they've been in protecting the Federation's founding principles in the past it's not hard to get the feeling it probably wouldn't be that way (or at least not that bad) if they hadn't just given up the way they did. That's the single most out-of-character thing in the entire show... Jean-Luc Picard gave up and let his principled stand fall to bureaucratic indifference. But really, having all your childhood heroes be depressed senior citizens who've given up is kinda depressing in and of itself. (It's especially bad for Worf, who no matter what seems to always get a Happy Ending Override in every Trek universe. Whatever happened to him being Ambassador to Qo'nos and leading a happy life with his son as part of the House of Martok? I suppose we should probably count our lucky stars that Raffi hasn't started dating Worf, since Worf's girlfriends die violently with alarming frequency in the novelverse they've started cribbing from.) If you're gonna build your TNG reunion on DS9, might as well go all-in. Which doesn't really make sense, given that there are MANY ships in the museum that shouldn't be equipped with the Fleet Formation system due to their age... but the Enterprise-D is the only one he mentions because that's the only thing the showrunners could think of. (They do imply the Enterprise-E could be used, had something not happened to it that Worf denies responsibility for.)
  22. To be fair, I have the same feeling sometimes when you start talking about how cheerful they are... 😅 I'm not saying there's a problem with it, per se... but his assignment IS a dead-end posting which is generally not a sign of good times. ... my good chum, have you ever been inside a modern auto plant? I've spent an awful lot of time in them, and I have to say you're assuming something that's untrue. Even today, almost none of the assembly work is actually done by robots. Using Ford DTP as an example, there are only really three jobs done by robots: spot welding body panels together after humans fit and align them, spray painting the undercoated body, and installation of the windshield. Everything else is done by humans... who are very much NOT drones, and will likely take exception to being referred to as such. (If you're ever in the Detroit area, DTP is actually open to the public via the Henry Ford Museum... just be sure to visit the tour on a weekday so you can see the plant in actual operation.) The Exocomps were a new and untried technology when they were introduced, and seem to have never come into common use after they were determined to be prone to develop sentience. Geordi's probe was a custom job. The Discovery repair drones are an anachronism, but even then we only get a good look at the 32nd century versions while the 23rd century ones are only shown repainting the hull. Warships would naturally be inclined to have more weaponry not just better weaponry. Weapons technology and related defensive technologies are naturally going to improve and be upgraded to keep pace with the current standard. Or possibly because, unlike the others, he had an outlet to work through his personal demons called the Enterprise-D... where everyone else has either been dead, on the run, or just hiding out somewhere feeling sorry for themselves. When? The Enterprise-D first faced a Borg cube that wasn't even trying and was massively outclassed in "Q Who". They only survived because Picard threw in the towel and told Q what Q wanted to hear about being in over his head. Then in "The Best of Both Worlds" they were still outclassed and unable to deal meaningful damage to Locutus's cube (which led to the Wolf 359 massacre) and only managed to survive through the use of Confusion-Fu to abduct Locutus and exploit a weakness in the Borg hive mind's software that, by accident, resulted in the cube self-destructing. It was actually the most heavily armed and most defensible starship Starfleet had at the time, and to the Borg it didn't even rate as a threat... which was its saving grace. And that was to the Borg three decades ago. Why would they trust their lives to a ship that's slapped together out of salvage over one that was never crashed into a planet and needs a lot less resources to run? There's familiarity and then there's practicality. The Enterprise-D is the familiar choice, the Defiant is the practical one. You missed an important detail. The Defiant did fight the recently-modernized Lakota to a standstill, but the Defiant was explicitly holding back and the Lakota was explicitly not. The Lakota's captain and crew had been told by Admiral Leyton that the Defiant had been commandeered by changelings and that they should destroy it at all costs. The Defiant's crew knew the Lakota's crew had been lied to, and were actively trying to minimize the damage to a friendly ship that'd been deceived into attacking them.
  23. We have literally three seasons of rock-bottom rated Discovery episodes to show why this is a bad idea... but Kurtzman's ilk do not learn from their mistakes.
  24. Not a clue... there's virtually no information about any of Macross Delta's mechanical designs outside of the VF-31 and Sv-262.
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