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Seto Kaiba

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  1. Eh, I dunno... I had lunch with a friend of mine who's a corporate lawyer for the company currently retaining my services as a tech specialist, and he seemed to think the backers had about a 50-50 chance of finding someone willing to take the case pro bono at least as a class action. He suggested they try looking for a lawyer who's looking to run for a judicial position, since they'd jump at the chance for an easy one in the wins column on what's technically white collar crime. I've known a few who've done pro bono work for pubicity's sake, but they're mostly notorious ambulance chasers who are friends of my grandmother's. As most of the backers are out of state, yeah... the GoFundMe is probably their safer option, though he bet me that he AG gets to them first since there's now proof that Palladium lied in their responses to previous complaints filed with the AG. The ABA and the state bar associations have different criteria for recommended pro bono work, but AFAIK there's no hard and fast rules on tha front here in MI. You can get 'em on deceit/fraudulent misrepresentation pretty easily what with them having admitted their last three years of status updates (incl. responses to inquiries about the project funds) were all blatant lies.
  2. As we've established on a few previous occasions, you're rather atypical as Macross fans go. For most, the ancient Protoculture's role as a race of vanished precursors who shaped the sentient races of the galaxy in their own image is reason enough. The facts of their lives are less important to the story than the impact of their legacy. Putting aside for a moment that the Halo novels are some of the worst-written science fiction ever committed to print, prominently featuring the Protoculture in a series dedicated to them would suck all the mystery and allure out of them. Like the various races of vanished precursors in other sci-fi properties, much of their allure is that what little is known about them comes from painstaking study of what they left behind. Once they're featured prominently as living people they're no longer mysterious... and in a lot of stories, they end up being thoroughly unlikeable, like the Forerunners in the Halo "Forerunner Saga". The pods are where the more flexible suit would do the most good. You HAVE seen how tightly they have to pretzel themselves into the cockpits of those Regults, right? Having a smart cloth counterpressure suit is gonna be a LOT more comfortable than hardshell body armor under those circumstances. The far roomier cockpits of the Nousjadeul-Gers would be better suited to the hardshell armor. He's always been Mr. Exposition, that's his entire schtick in every depiction except 7... where he briefly pulls double duty as the deadpan snarker and the dirty old man. (In an amusing bit of irony, he's literally a "talking head" for most of the series.) That's a thing we gotta make sure they don't do in the next show... those infuriating episode-long exposition dumps. Whatever happened to "Show, don't tell"? Macross the First author and longtime Macross character designer Haruhiko Mikimoto has always been very fond of the designs he did for Macross II... and has snuck them into a lot of his work for main continuity Macross. He basically reused the II variant of the DYRL? Zentradi body armor for that shot. The other staffers seem to be equally fond of the DYRL? designs, hence their having supplanted the TV designs in almost every instance... and the handful of exceptions being cases like the VF-1 or Exsedol, where BOTH versions are "true".
  3. Granted, the concept of anime and some of its fundamental tropes and stereotypical habits is something that has gained more commonplace recognition... but Joe and Jane Average off the street likely won't be able to name more than a handful of titles, almost certainly being ones I identified above that they would've seen as kids when they were kids shows. It has a long, LONG way to go before it achieves the kind of acceptance that'd make it a mainstream art form in the US. That's why the industry runs on razor thin margins with semi-regular spates of bankruptcy and reorganization. It's gained a lot of ground thanks to the 90's kids who grew up on shows like Dragonball being in their late 20's and early 30's now, enough to sustain dedicated streaming services, but those cater mostly to the hardcore hobbyist. That's why Macross's creators don't really have an incentive to aggressively pursue conflict over the limits of their distribution capabilities... they've cornered the best market already, the rest is chump change.
  4. Socks now? Now, more than ever, I'm convinced they only discuss merchandising while drunk. It's not nearly as obscure as it used to be, but it's still pretty niche... the general public's only really aware of the old school stuff that they only found out was anime decades after the fact1, the stuff the 90's kids grew up watching2, the kids shows with blatant merchandising tie-ins3, and the weeb stereotype fodder4. The dubbing and distribution industry here still runs on pretty thin margins. 1. Localizations like Speed Racer, Star Blazers, Battle of the Planets, Voltron, Gigantor, etc. 2. Dragonball, Dragonball Z, Sailor Moon, Knights of the Zodiac (AKA Saint Seiya) 3. Pokemon, Digimon, Yu-Gi-Oh!, etc. 4. Almost exclusively Naruto.
  5. No, that's just them trying to get their money's worth out of the idol group they manufactured for the series. They're makin' a mint on Macross in Japan, and tie-ins and cross-promotion of other Macross titles is everywhere. Macross Delta: Passionate Walkure's movie booklet from the theaters devotes its very first page after the introduction to a production timeline of previous Macross features. The last few pages are advertising a variety of goods, including from the original SDF Macross series, the DYRL? movie, Flash Back 2012, and Frontier. The novelization of Macross Delta makes explicit references to both Macross the Ride and Macross VF-X2. The gaiden manga Macross E has characters and mecha from Macross 7 and Dynamite 7 as well as an original generation Macross-class ship in it. If anything, they're upping the level of interconnection between Macross titles as time goes on. They'd still have problems with other terms and so on that HG trademarked like "UN Spacy".
  6. Macross II fans have been waiting ages to finally get our due... unfortunately, the VF-2SS Valkyrie II's design is such that we'll never get a toy that's faithful to the proportions of the fighter in the animation AND have a removable Super Armed Pack. With the Macross II Blu-ray apparently having gotten Evolution Toy's attention, and then Bandai's, hopefully we'll have at least a modest number of toys in the future. I'd like to see at least the big three (VF-2SS, VF-2JA, VA-1SS) and Feff's custom Gigamesh. You'd be hard-pressed to find a fan who didn't think Macross Delta was an unbalanced series to its own detriment. There was something of a recurring joke coined a while back that the show was pretty open about its intentions... "Welcome to Walkure World", all Macross content strictly incidental. Macross Frontier is pretty much the new gold standard for Macross. No previous series was quite as successful as Frontier, and most fans would agree that the balance in that series was damn near perfect with maybe some problematic pacing in the last few episodes. It created a whole new, more diverse generation of Macross fans. The next series really does need to be something with the same kind of "Something for everyone"1 appeal that Frontier had. You can't have a series where 80% of the cast are flat stock characters2 or focus on one aspect of the iconic formula to the exclusion of everything else without sacrificing a big chunk of the franchise's appeal. Walkure's music is great and all, but Freyja's the only one of the lot who got enough character development to have a bio that wouldn't fit neatly on the back of her business card. Half the main cast had less characterization than some of the background characters. You gotta develop these characters as people if you want the audience to give a toss, y'know? 1. A comedy tonight! 2. Unless you're working for Sunrise on a new Universal Century-era Gundam series.
  7. Yep, I know... it's been about fifteen years for me via their Macross II game and my insane quest to fix it, long enough to know full well that the only people who play a Palladium game rules-as-written are the ones who've never played using their system before. The more experience you have as a GM, the more (or more far reaching) your house rules to streamline things are. Helped immensely by the fact that Palladium conveniently, if inaccurately, statted a bunch of Macross mecha already. That's why so many use their books as a starting point, and why almost every online reference stats in Palladium's system. It's become the common denominator for Macross RPGs. It's a long way from great, but it's the only one with Macross content baked in. (Unless you count the Mekton stats that occasionally showed up for Macross mecha in periodicals like Mangazine.) A lot of them that I know and have spoken to at considerable length on Palladium's forums and elsewhere went into it knowing full bloody well what Palladium is like when it comes to deadlines and Kevin's bad habit of promising way more than he can deliver. In many cases, they were resigned to it being late because Kevin always delivers late... but he usually does deliver in the end, barring a few noteworthy occasions where projects ended up shelved indefinitely or a finished manuscript was left unusable after a falling out with the writer (as in the case of Jason Marker's departure). For the most part, the people who backed this were the Palladium faithful. The folks who, despite everything, still supported Kevin and the company. To some of them, that Kevin lied to them for years about the state of the project while they were investing their time and energy into trying to build the promotional infrastructure to help the game take off was almost a personal betrayal. I've got a few friends among that number, and most of them are not so much angry as disgusted. Others, who were harassed by the volunteer mods on Palladium's website are indulging in a bit of... what's that long german word... Schadenfreude(?) watching the fans who'd been White Knight-ing for Kevin seethe in barely suppressed outrage.
  8. Not marketing, their very crude breakdown of spending flags the expense as "advertising" costs. They didn't do any advertising for the game that anyone's seen. RIFTS is still a fairly well-regarded game in the industry despite Palladium's system being outdated and a bit clunky. Pinnacle Entertainment's got their project of converting RIFTS to their own more streamlined Savage Worlds system. Robotech fans hold - or at least, used to hold - Palladium Books in high regard both for Robotech's licensed RPG being the closest the franchise has ever come to an official guidebook with tech spec and character bio information, and for their brief role in Robotech home video distribution. Also noteworthy is the fact that most fanmade Macross RPG resources use Palladium's Megaversal system, using their Robotech or Macross II RPGs as a starting point. sketchley's RPG stats stuff from Macross RPG Galaxies is all Palladium-based, for instance. I actually got my start translating Japanese Macross publications in an effort to fix the sh*t-awful job Palladium did with the setting material and stats in the Macross II RPG. The people who backed this Kickstarter back in 2013 were people who didn't think Palladium was a worthless company, and some would probably have debated the "awful reputation" part too. These were people who, by in large, supported Palladium and actually wanted the game to take off and become a success. Overnight, the project's status changed from "ready to start manufacturing Wave 2, getting quotes for production costs" to "lol jk we haven't done sh*t in three years and the money's gone". It's understandable they'd want to see Palladium punished for a dick move of that magnitude. I have a sneaking suspicion a fair amount of that is less a belief that delivery was guaranteed from the outset and more that the last few official status reports before Kevin dropped this bombshell in the Kickstarter Updates page all said that they were in the final phases of preparation and getting the Wave 2 casting work quoted by prospective manufacturers. It was a pretty swift reversal from "it's practically a done deal" to "never happening and never was". I can't speak to what the average Kickstarter backer is like, since I've never backed one that failed.
  9. Unlikely, given that Palladium Books hasn't exactly been acting in good faith for most of the project lifespan. They'd still be under fire even if they'd come clean about the program budget being depleted three years ago when it first happened, because a big part of why it happened was that Kevin took a fair sized chunk of the development budget and spent it on inventory meant for retail sale. They'd be flaying him for that until the cows came home, but three years of lying about it on an official basis and having promised cash refunds only to renege on the promise only made them madder and it'll make it easier to nail Palladium to the wall in court. EDIT: There's also the awkward and still-unanswered question of how a game project that didn't have any advertising spent $31,700 on advertising.
  10. Kind of a poor fit, IMO... considering the ancient Protoculture were somewhere in the vicinity of the "Crystal spires and togas" category of advanced alien culture, and they considered their Zentradi to be little more than disposable military equipment. These days, the Protoculture have progressed all the way to full-blown "sufficiently advanced aliens". The DYRL? armor looks more like it's meant for an actual mecha pilot, which is what 99% of them are. I can only imagine how uncomfortable it'd be to be scrunched up in a Regult wearing a huge suit of inflexible plate. The movie version has far fewer hard segments, which would make it a lot more comfortable to wear long-term, and it's more organically contoured, which fits better with all the Zentradi organic design aesthetic that was present in their ships and mecha even in the series. The broccoli joke's been done by a few fan artists over the years... Still, DYRL? Exsedol looks a lot more like what he's supposed to be: a designer organism created to be a living data bank and walking, talking encyclopedia to assist a fleet commander. He's not made for hand-to-hand combat or operating mecha, he's made for storing vast amounts of data... so he's built with high-precision manipulators instead of big beefy arms, a robe instead of body armor, and the organic computer that is his mind is a disproportionately huge, periodically glowing brain that's almost exploding out of his head. The SDFM TV design just looks like a runty little guy with a bad haircut and a cape who likes purple too much. It works better if character traits aren't just "informed ability". It's only a DYRL? remake if they're telling the DYRL? version of the story. If they're telling the SDFM TV version of the story, then it's a remake of SDFM even if they're using the designs from DYRL?, as in the case of Macross the First. Can't honestly think of a reason to have those weird, squared off fake pecs on the breastplate. It makes more sense to have the uncontoured one, which would be structurally simpler to cast/press (however those are made in-universe) and it'd also make it easier to make the armor unisex, since the First Order seems to recruit women for combat roles too. (Maybe Joel Schumacher is an emigree from the Galaxy Far Far Away?) None taken... I was more bemused than anything. Bandai already did a HiMetal R VF-2SS... maybe we'll get there eventually There are a lot of fans hoping the next series will be a more balanced one than the Macross Delta series was. One of the biggest criticisms of it was the lack of attention on the mecha.
  11. People suspected they'd blown through the entire development budget... nobody could prove that the money was gone until Palladium finally admitted it the other day. The reason people are very, VERY angry about this has less to do with the Kickstarter campaign failing than the fact that Kevin Siembieda and his staff lied to them about it for three solid years. (There's also the question of whether Kickstarter funds were used to hire Scott Gibbons to do the lying once Kevin's credibility deteriorated completely.) You never know. The subject of crowdfunding, and e-commerce in general, is one where you have a LOT of lawyers looking to make a name for themselves by establishing precedents. I wouldn't be surprised if they found a lawyer willing to work pro bono on the case for the exposure a ruling on a controversial topic like crowdfunding would bring. That said, there is also a GoFundMe to finance a lawsuit against Palladium being run by a Facebook group for disgruntled backers which is getting a LOT of attention now that they've suddenly been proven right-all-along. For most of the angry backers I've spoken to or sat in on conversations with, pursuing legal action against Palladium Books is less about getting their pound of flesh and more about punishing Kevin Siembieda and his staff for three years of fraudulent misrepresentation. Many of them are furious with Kevin's conduct to the point that they're quite willing to launch litigation against him even if it ultimately nets them little or no reward, simply to watch Palladium burn. That probably isn't something the backers are thinking of, but that's the kind of thing that'd motivate lawyers to take the case pro bono in hopes of achieving prestige setting important precedent, or the Michigan attorney general's office (for similar reasons). Since a number of backers have copies of letters Kevin sent to the Michigan AG's office that contain things now proven to be lies, I suspect punitive action from the AG will occur... if only halfheartedly. Yep... and the backers know it. I've seen no evidence of anyone wanting to sue Kickstarter for the misconduct of Palladium. They know, like Kevin himself assured the Michigan AG's office, that PB isn't a fly-by-night startup operating out of a PO box... they're an established company with a well-known brick-and-mortar location in Westland. They can, and intend to, go right to the source and sue Palladium. They're well-acquainted with the risks of backing a Kickstarter. Like I've said, what's got them up in arms isn't so much that it failed... but that, between Kevin and Scott, there's 3+ years of fraudulent misrepresentation about the Kickstarter finances and project's progress, that Palladium reneged on its promise of refunds if the project should fail, and that Kevin had the gall to insist people willing to take Wave 1 overstock (made with misappropriated funds) in compensation for unproduced Wave 2 goods pay for shipping and handling on goods they'd already paid those on once already.
  12. Good thing MacrossWorld has gotten less hotheaded with time... those would've been fightin' words back when I first joined. Ingues is mercifully not up to much, having been reduced to nothing heavier than a cough by the combined fire of his entire fleet and two Macross Cannon-class anti-fleet gunboats. Dragonball Super already beat us to the punch by bringing its purple Space Napo-Hitler back to life.
  13. It'd be down to their discretion if they wanted to do it themselves... the more likely outcome is that some distributor will seek to establish a working relationship with Big West and test the waters with one show, then gradually release the others to streaming and home video. Macross is, at the very least, prevalent enough despite No Export For You status that it wouldn't be flying under the radar once the obstacles to licensing were removed.
  14. Anywhere from fifteen to twenty-four aircraft, all told. They were organized into platoons of three, so five to eight platoons. (In conjunction with the below, fifteen would appear to be the most typical size c.2009 February.) Canonically? No data is available on that score. Variable Fighter Master File: SDF-1 Macross VF-1 Squadrons indicates that the SDF-1 Macross was carrying fourteen UN Spacy fighter squadrons representing three distinct Carrier Air Wings: seven squadrons from CVW-9, five squadrons from CVW-1, and two squadrons from CVW-14. That was the 212 VF-1 Valkyries the ship had prior to her first return to Earth. (After resupply, she left the Earth carrying over 300 VF-1 Super Valkyries, so either she added additional squadrons later or a number of the squadrons aboard ship absorbed a lot of new personnel.) This would neatly divide down into fourteen squadrons of fifteen VF-1s apiece, with two aircraft going to spare. The ARMD-class and ARMD II-class carriers had similarly huge capacities of nearly 300 fighters. Only later, when the NUNS adopted carriers meant for long-haul travel across the galaxy did the number of fighters carried drop to a reasonable number. The Guantanamo-class's stated capacity would give it room enough for three squadrons and change, the Uraga-class topping out at five. The Battle-class would have room for fifty... Unknown. It's highly probable that the twelve VF-1D Valkyries that were part of the ship's original complement were used sparingly, if at all, given that they're noted as having compromised the life support/escape equipment in the cockpit block in order to make room for the student seat and all the extra control and display hardware. (They may have been converted into VF-1As by changing the cockpit block and monitor turret. Or possibly just the cockpit block, resulting in the DA type referenced in Master File on occasion.)
  15. That's the problem... they couldn't have acted sooner, because for the entire time Palladium Books was lying through its teeth about the state of the Kickstarter to the backers, the Michigan AG's office, and the BBB, they were also denying any and all requests for refunds from backers upset with the delays. The Kickstarter Terms of Use only enable them to go demand the refunds Palladium had promised them would be available in the event Wave 2 became undeliverable after the project is officially declared a failure. EDIT: Under the Kickstarter TOS, they would've needed to have some kind of proof that Palladium Books was not acting in good faith... something which did not materialize until this recent admission by Palladium that the project ran out of money three years ago and that every status update since had been a lie.
  16. Granted, on more than one occasion I've compared Harmony Gold's treatment of Robotech fans to an abusive relationship... but in this unusual case, Harmony Gold isn't to blame as they had no involvement in the day-to-day business of the failed Kickstarter campaign. I'd argue this is actually a far bigger betrayal than anything the Robotech fandom has had to cope with in the past because it's coming from the one Robotech licensee that, deadline-scheduling problems aside, had consistently, genuinely tried to bring a quality product to the fans. This is the kind of terrible, excessively melodramatic, over-the-top betrayal you'd expect to come from the pen of George Lucas c.2005. The only thing missing from Harmony Gold's decision to pull the license and put an end to Palladium Books's sham operation was a declaration that they had the high ground, and a crippled Palladium clawing at the ground and shrieking "I HATE YOU!". Even more unusually, Harmony Gold is almost cast in the role of the good guy putting a stop to the abusive, deceptive practices of a wayward licensee. You can almost hear the HG staff over-dramatically telling Kevin Siembieda "It's over Kevin, I have the high ground!". One has to wonder where they'll go from here, since a number of backers have kept copies of e-mails and other correspondence in which Palladium Books either promised the backers cash refunds in the event Wave 2 turned out to be a no-go or cases where Kevin told the same lies he'd been telling to backers for ~3 years to the Michigan attorney general's office...
  17. Speaking as someone who's been dragged into a crapload of Facebook discussions about legal action against Palladium... I can attest that 90, maybe 95% of them are kick-the-corpse-ers. There are some who genuinely want a full refund from Palladium and are willing to go to court to get it, precisely because Palladium actually promised (in writing) cash refunds if they were unable to give backers their Wave 2 rewards. What's that old saying about doing the same thing over and over again and expecting a different result being the definition of insanity?
  18. Most of the Zentradi designs from the TV series are pretty heavily dated... the high uniform collars, the pastel colors, Vrlitwhai's weird brown smock-thing, the helmets that look more than a bit like a bellend or like a visored version of a WW2 German helmet, the chunky body armor, etc. IMO, the DYRL? designs fit much better with the notion that the Protoculture were obsessed with organic technology and organic design aesthetics. The movie version's partially organic Zentradi technology, and the techno-organic aesthetic of their leadership, meshes extremely well with the notion that the Protoculture were masters of genetic engineering and considered their Zentradi a form of [living/biological] weapon rather than people and with the later depictions of the ancient Protoculture as pursuing bio-technology extensively (later established to be due to their idolizing Vajra evolution). They look less generic, and more overtly alien... which adds impact to the reveal that they're still basically human. Let's be honest, Boddole Zer looked goofy as hell as a bald man in a robe that looked like a hand-me-down from Ming the Merciless. They look almost exactly the same... which, I gather, was the entire point when they designed the First Order equipment. It hearkens back a bit to the more streamlined Clone Trooper helmets too, back when the clones were the heroes of the Republic, which might also be what the First Order's going for aesthetically. The First Order version just looks more like it was designed for someone to actually wear halfway comfortably, where all that extra mass hanging low on the classic helmet looks like something to cause extra neck strain in the poor schmucks wearing them all day. ... are you seriously trying to argue that mechanical design is inconsequential to the guy who's best known on this and a dozen other sites for being "mecha question guy"? SERIOUSLY? My quibbles are more aesthetic, but I do like the redesigned UIs in the Zentradi DYRL? designs. The impression I got was that they were basically platform shoes.
  19. The game designer who attempted suicide was not actually attached to the project... he was a Palladium Books licensee and close friend of some Palladium Books staffers who was trying to launch a startup using a Kickstarter campaign for a RIFTS board game. He unwisely made a number of remarks about how he could save the RRT Kickstarter, but only if his project got funded. The RRT backers, who were already livid about RRT's state of affairs and many of whom suspected his startup was a shell company which Palladium was using to shake its fans down for more money, were extraordinarily put out by what they saw as him trying to extort backer pledges from them. They were so offended that there was a concerted effort to ensure that his Kickstarter would fail, and that any potential backers would be warned about Palladium's suspected (now confirmed) dubious behavior and his ties to them. For all practical intents and purposes, they succeeded. He canceled his Kickstarter campaign and attempted suicide soon after. It was a very messy situation, made worse by Kevin Siembieda's hamhanded attempt to blame Kickstarter backers for the way he accidentally tapped the storm of ill will that had previously directed at Palladium itself. (He essentially tried to hijack a tragic and upsetting news item to argue that the backers were bad people for being mad at him.) It's a safe bet. Harmony Gold had to be privy to the fact that Palladium Books spent three years lying to its Kickstarter backers about the state of the project's finances and that they would not be able to complete the project due to misappropriating funds from development to build up retail sale stock (that didn't sell). Nothing thus far, AFAIK... but there is at least one Facebook group devoted to the possibility of pursuing a class action lawsuit against Palladium Books over the Kickstarter's handling, and a number of individuals have stated that they're exploring their options for legal action on an individual basis.
  20. Honestly, the best part is that Gepernich never does get around to getting that damned thing removed. It's still stuck there, screwing up the main bridge monitor, clear thru to the end of Macross 7. EDIT: Actually, the best part might be that he does the same thing to Chlore's command ship, and she has a much more appropriate reaction to someone Kool-Aid Man-ing through her bulkhead to blast rock music at her. It's actually a lot better than it's cracked up to be... you just have to take the first half in small-ish doses because there's very little musical variety in it and the plot doesn't really get going 'till about episode 22. Once it finally gets moving, it's everything Delta wasn't... an interesting story with well-developed characters.
  21. The first one was a damn fun movie. I'm cautiously optimistic for the sequel.
  22. Most, including Macross's creators, would be inclined to argue the opposite... the DYRL? designs are commonly regarded as being far superior to the SDF:M TV ones, which is why they've almost totally supplanted the TV ones in new works. ... apart from a slight redesign of the helmets and occasionally showing signs of self-preservation instinct, what's the difference? Swap "photon torpedo" for "speaker pod" and you're there. Remember what he did to Gepernich's command center? Parked a speaker pod the size of a double-decker bus right through his wall.
  23. There's plenty of Michigan lawyers ready and willing to try and set some court precedents on crowdfunding... shouldn't be too hard to find one willing to take a class action. Likely if anything is filed it'll all go down in the Michigan 18th District Court. Not surprised that this happened, I'm just surprised that they actually got something out before the project spun in.
  24. Pretty sure Hayate's still the main character in the story. This ain't just a music video, y'know? A big part of the story is his romance plot with Freyja and him fighting in the war with Windermere.
  25. Oh, it is. For a guy whose magnum opus franchise is best known for radically reinventing itself with each new installment, he's pretty damned consistent about not bringing the original cast back. Mari Iijima remarked at Super Dimension Con that she'd be open to reprising her role as Minmay but she knows Kawamori's against bringing the character back, and the idea that Lady M was someone who was affiliated with Megaroad-01 was torpedoed mere months after the series ended.1 Berger Stone was apparently just spinning a yarn. HG doesn't own the old anime, and it wouldn't get rid of the legal problems... Considering Macross the First uses the DYRL? Zentradi designs almost exclusively2, and the only TV series design that is consistently reused is the standard trooper body armor... most of them would likely be green or that chalk-white that many of the grunts were in DYRL?. There'd probably still be at least some signs of the rest of the Amazing Technicolor Population spectrum, like Quamzin being lavender. 1. In the Nov 2016 issue of Newtype. Macross Delta's creators apparently never bothered to come up with a real identity for Lady M, as she's just an Omniscient Council of Vagueness-type exposition device. 2. Quamzin was, IIRC, the only one in Macross the First to retain his TV series appearance, though he wore the movie body armor. Laplamiz got an all-new design reminiscent of Mikimoto's design for Jinna Fiaro from Macross: Eternal Love Song for the manga, and we've yet to see Milia.
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