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Seto Kaiba

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  1. Seems that way. From the look of it, they haven't had any real difficulty securing budgets since Frontier unexpectedly set the world on fire.
  2. It's missing one or two others as well, like Macross-29 from Macross the Musiculture, Macross Valiant (AKA Macross-16), and Macross Challenger.
  3. Told you, nobody was going to defend the 2016 Ghostbusters movie. Ranka doesn't meet any of the four criteria to be a Creator's Pet though. Out of idle curiosity, I pulled my notes on Ranka and ran her through the Mary Sue litmus test. She scored a 16, which is a low probability of being a Mary Sue. She racked up most of her points in relationships, since her friends are all incredibly good looking and she ticked half the checkboxes for traumatic past and family trouble. Mikumo, for the sake of comparison, scored a 90. On a scale where 30 is considered a high probability of being a Mary Sue and anything over 50 is a terrible Mary Sue.
  4. The problem with Mobile Suit Gundam Thunderbolt is that its "promoted fanboy" writers had precisely zero clue how to write a bleak and dark story effectively. Moderation is the key to writing a successful bleak and dark story. If the story is unstintingly dark, bleak, and depressing then that just becomes the new baseline "normal" and loses all its impact and meaning VERY quickly. To use darkness effectively, it has to be broken up and interspersed with periods of lighter material that throw the darkness into sharp relief. The writers of Mobile Suit Zeta Gundam and Mobile Suit Victory Gundam understood this principle very well. Like so many bad fan fiction authors, Gundam Thunderbolt's writers assumed a dark story needed to be uniformly and unstintingly dark and thus jumped straight to MAXIMUM GRIMDARK for the duration. Consequently, the entire story quickly became ridiculous when every character was obliged to have a dark and tragic backstory and nobody was allowed to have redeeming character traits. You can't engage with a protagonist who's an utter and unrepentant psychopath, or sympathize with a crew of complete and utter irredeemable a-holes. Crap like that is why you keep fanboys far, FAR away from the writer's chair... and why I used it as an example of why having fans write Macross sequels is a terrible idea. (You don't even want to get into alternative problems like "Creator's Pet" characters... Wesley Crusher, anyone?)
  5. Started digging into my own backlog, starting with Masamune-kun's Revenge. The manga's initial premise was a bit unsettling at first, but the show is doing a much better job of drawing a line under what a creepy f*cking motive Masamune had at the outset. It feels a bit more comedy-heavy than the manga was at this stage, but that's all to the good IMO.
  6. Liking Unicorn and/or Thunderbolt and acknowledging that they both suffer from the most common problems associated with titles where fans of the franchise are now part of the production staff are not mutually exclusive propositions. Unicorn was pure continuity porn, so it was only fully accessible to hardcore fans who've seen the dozen or so prerequisite shows and movies even after being reformatted into the RE:0096 TV series. Thunderbolt was an edgelord Gundam series written by Buckets of Blood guy. So... redheads, huh? Definitely not. Freyja idolized Walkure as a whole because her dream was to become a member, but she never showed any particular deference to any of its members after she'd joined... let alone the level of borderline "les yay" hero worship Ranka reserved for Sheryl. It would've been a bit weird and out of place, IMO, given that almost all of her personal interactions with Mikumo were Mikumo bullying her in full "Queen Bitch" knockoff-Sheryl mode (and that they already had a designated source of lesbian fanservice). ... there's a joke I could make here, but it's so thoroughly crass that I can't bring myself to say it. It would've been an unnatural resolution, IMO... her sole defining character trait was her anxiety over being a failure. Between her depression over having failed as a solo idol, her depression over what she saw as the inevitable creeping usurpation of her role as Walkure's leader by Mikumo, and then the trauma and subsequent depression from the death of Messer Ihlefeld shortly after he confessed that he loved her had been obsessively stalking her since she unknowingly saved him on Alfheim, giving her a near term happy end isn't going to feel very natural. Poor gal's got a LOT of issues to work through. Good thing Macross is such a relentlessly upbeat franchise.
  7. Oh come on... isn't the writing punishment enough? As much as I love the VF-31's design, that Armored Pack is just a sinfully ugly and terribly lazy-looking piece of design work to my eyes. There's just no sense of intent to the design... like fitting/suiting the VF-31 or how the VF-31 would use it weren't even considered. It's like some intern just slapped together a bunch of different weapons systems from Macross Frontier art assets and knocked off for lunch.
  8. ... I have never seen anyone seriously attempt to defend the last Ghostbusters movie. I'd actually like to see someone try to keep a straight face attempting to. As in real life, unrealized potential counts for precisely f*ck-all... which left them as a one-dimensional Sheryl knockoff, a generic "broken bird", a generic "caged crook" fanservice lesbian, a generic "miss fanservice" ditz, and The One Actual Character respectively.
  9. The huge, glaring problem with that idea is that very few fans can write worth a damn... and only a fraction of those can write a story that appeals to someone besides them. Very rarely does having fans end up writing for the series they're fans of turn out well. Much more commonly, what you get is a terribly self-indulgent legitimized fanfic. There's an uncountably vast number of examples of why this is a terrible idea in the expanded universes of most any established franchise like Star Trek, Star Wars, etc.. Then there are the standalone examples like the nigh-unwatchable Dragon Ball GT and Robotech: the Shadow Chronicles, several Gundam titles like UC and Thunderbolt, Star Wars: the Last Jedi, Star Trek: Nemesis, or that last Ghostbusters movie. SonicTeam as a whole is basically the biggest example from video gaming. Matt Ward achieved memetic status in tabletop gaming for being a fan running the asylum who genuinely belonged in a straightjacket, and was near-universally reviled for his Mary Sue writing tendencies.
  10. While it might be a coincidence, ten years is the figure that Kawamori gave in his Otona Anime #9 interview about Macross Frontier when explaining why the New UN Government c.2059 is more decentralized than it was c.2045 in Macross 7. Namely, that the farthest-flung emigrant fleets and planets were ten years from Earth by space fold. That would be another problem, given that the "Minmay's Last Message" mail-in gift from one of the video games implied they'd found some manner of portal and may have entered it.
  11. Sure I do! You didn't see me say anything about Big West having an untapped market for Walkure-branded braces for fans suffering from waifu-induced "tennis elbow". (Until now, anyway... now that I've said it, it'll be a preorder bonus for movie 2 tickets.) That was my point, yes. Macross Delta's sh*tty handling of Walkure could be called a genuine affront to the real idol group, being promoted through an anime series where four-fifths of the group are characters so generic you can practically see the barcodes.
  12. Yup. One of the advantages of travelling interstellar distances by space fold is that you can cover enormous distances very quickly... but because it's pseudo-teleportation through folded higher-dimensional spacetime, it comes with the built-in downside of the folding ship being unable to see the space it's circumventing. It might be helpful to visualize emigrant fleet operations like stones skipping across a pond, where water is realspace and air is foldspace. A stone that makes a lot of little skips is going to cross the pond slower because it's contacting more water, but it has more chance of hitting something. A stone that makes only a few skips and get a lot of air between them will cross the pond fast but has little chance of striking anything in the water. Ships like Megaroad-01 and Megaroad-04 swiftly covered a lot of distance, but didn't examine much along the way. Others, like Macross 7 and Macross Frontier, didn't cover the distance as quickly but examined a much wider area on the way. Megaroad-04, the ship that discovered Windermere IV, crossed the entire Milky Way galaxy in approximately ten years. Many have, but space is BIG. Really, unreasonably big. Macross Frontier and Macross Galaxy were on the fringes of the galactic core c.2059, and various other fleets have gone through or are in that area as well. The problem is that aforementioned disadvantage from my second sentence. Folding ships are blind to anything and everything in the volume of space it's circumventing in the course of their fold jump, while the most powerful conventional shipboard sensor systems are only good out to distances of a couple light seconds and fold wave radar's only good out a couple hundred AU. You'd need an impossibly vast fleet to crawl across an impossibly vast volume of space for an impossibly long time to have any realistic chance of stumbling across the Megaroad-01 through something other than sheer dumb luck. (This became a plot point in Macross 7, vis a vis the theft of the City 7... the only practical way to track its course was to examine the debris teleported to its former location when its fold system swapped its location and destination points to see if there was anything uniquely identifiable that might tell them where the ship had been taken.) This difficulty is normally something that works in humanity's favor. There are thousands of Zentradi main fleets still out and about in the galaxy, but because the galaxy is colossal and has somewhere on the order of 100-400 billion stars and uncountably vast tracts of interstellar space the odds of them accidentally stumbling upon a human emigrant fleet or planet by accident are vanishingly small. It's like trying to hit a bullet in flight with another bullet while blindfolded. It can happen, but it requires stupid amounts of luck to do so. Things like detectable fold wave emissions make fleets and planets easier to locate, but not by that much. Even Vrlitwhai's branch fleet only found Earth by getting phenomenally lucky, having been in precisely the right place at precisely the right time to detect the residual gravity waves of a defold ten years ago and ten light years away. The Vajra were able to track the Macross Frontier thanks to its fold wave emissions, and particularly Ranka's since she was sending on their proprietary frequency and protocol thanks to her asymptomatic V-type infection.
  13. Bah, we've got enough engineers here... I'm sure one of us can build one from scratch. (And those of us in the Northeast and Northern Midwest have plenty of motivation to do so... it's already snowing.) Not half as sad as the thread for the new Macross Delta movie's going to be. With no reasonable expectation of a coherent plot, all we can look forward to there is fifty pages of Walkure fanboys gushing about the latest fanservice-y promotional art of "waifus" who got no character development.
  14. ... amusingly, also no. Considering Macross Delta basically sold itself entirely on Walkure, that's actually kind of surprising. Even Frontier seemingly couldn't resist giving some measurements for a few of its female cast.
  15. At this point, it seems safe to say that plans for a new Macross series have been preempted by plans for an all-original second Macross Delta movie... possibly titled Macross Delta II: the Search for More Money. Assuming Big West and Satelight were working to a similar release schedule to the last two Macross TV series, then the "cut-off date" has probably passed. Ordinarily we would have expected to see the first trailer for the series about two weeks ago, and an announcement that a new series was coming about a month before that. We've had nothing except more crossover live announcements and an announcement that they're doing a second Macross Delta movie. The whole thread was rather premature, given that it was posted in January 2017 and even under ideal conditions we weren't going to see anything of a new series until after Christmas 2018.
  16. That the Shadow Chronicles movie met with near-universal disgust from the fans kind of helped speed the blow... you could've fit all the people who had nice things to say about the movie into a single family sedan and probably have seats leftover. *sigh* Engage your brain for a bit, eh? This is not a complex issue by any stretch of the imagination. True, Harmony Gold can't stop Macross fans from buying Macross goods directly from Japan... but the online stores catering to export sales are a relatively recent market innovation and international shipping costs significantly increase the price of already-expensive collectibles. This might not be an insurmountable obstacle for the dedicated toy collector, but by preventing regional distributors from licensing and localizing Macross works they've effectively locked western fans out of 99% of Macross material. Without fan translators and their grey market efforts, only three Macross shows (SDF, II, Plus) and one manga (II) would be available to western fans under Harmony Gold's embargo. Even with fan translators hard at work, only the animation and a tiny fraction of the print materials have been made available in a language other than Japanese. THAT is why Macross fans have no time for Robotech or HG. HG is standing between us and getting proper localizations of all this Macross material, all in the name of protecting a creatively bankrupt brand that was never really successful to begin with. It's like if Star Wars movies could only be screened or sold in China because of threats of litigation from a cheap knockoff toy line called "Space Wars" that is sold exclusively in drug stores. It says a lot about that place that I can't narrow that down to more than two or three dozen people... ... if you mean MEMO, he's one of the mods responsible for the aforementioned mass bannings.
  17. They did reopen, but they're still very much the borderline ghost town they were before the old site went down. Yeah, back in '07-'08 there was a back to back pair of big dustups where the volunteer moderators went on banning sprees which ended up largely depopulated the site. What started it was the fandom's overwhelmingly negative response to the Robotech: the Shadow Chronicles "movie". The ensuing deluge of criticism prompted the volunteer mods there to assert that non-constructive criticism was tantamount to a personal attack on the movie's staff and start handing out bans, and since "constructive criticism" was more a code word for "effusive praise" the bans flowed like water. It got worse after fans started asking pointed questions about the Macross legal situation when HG announced that the proposed live action movie was going to be a reimagined "Macross Saga". The volunteer mods dispensed a huge amount of inaccurate and generally malicious misinformation and then banned anyone who corrected them, claiming the corrections had caused them "pain and suffering". The forum's rules were usually OK with legit Japanese non-HG-licensed merch being talked about, but grey market stuff like Cap's models would have been right out.
  18. While the MythBusters did conclusively demonstrate that it was, in fact, quite possible to literally polish a turd... I remain somewhat bewildered when people seem to think the result of a turd-polishing session will be something other than crap that is now slightly glossier than when they started. Fan edits can fix bad editing, but The Last Jedi was not a badly-edited film. The problem with The Last Jedi was that it had a mediocre, fanfic-ish screenplay directed by the relatively inexperienced fanboy who wrote it. Having seen a few of Johnson's other films I suspect he's one of those writer-director types like Gene Roddenberry or George Lucas who shone when he had someone holding his leash and filtering his ideas through a lense of common sense and turns out garbage when he's left unsupervised. Looper was well-received, so someone well-meaning idiot clearly thought he could be left to his own devices. Simple. It's precisely because they are fans who respect and adore the series that they f*ck it up.
  19. Yeah, the very first episode... they toss the whiny brat in the cockpit in his high school uniform and it works just fine. I know the whole schtick in Evangelion is it's a psychological puppet show about Shinji's adolescent anxieties and social dysfunction, but Rebuild turning the fanservice up to eleven by making the flightsuits transparent for no reason was not a welcome change. Macross, at least, did the more-or-less skintight spacesuit thing for predominantly practical reasons. The mechanical counterpressure suits are less bulky and allow greater freedom of natural movement, reduced need for cooling systems, and a greatly reduced need for large air tanks since the only parts of the suit that are pressurized with gas are the helmet, boots, and gloves. (Even though Macross has a fair number of female pilots, it didn't really get fanservice-y until Macross Frontier, with Cpt. Klan Klan's suit struggling to contain her "assets".) (Later designs more actively benefitted from the mechanical compression aspect of the suit design by varying the compression to prevent blood from pooling in the extremities in high g-force loading conditions.) That said, I still like the New UN Forces pilot suit (the model Master File called the TSV-51) way more than the SMS or Xaos pilot suits.
  20. Mirage-as-a-singer was probably never explored because 1. they already had the idol group composed the way they wanted and 2. they'd already done the reverse of that in Macross R with its main character Chelsea Scarlett, a Zentradi idol singer-turned-fighter pilot. That was always my understanding... that the hairpin-things on their heads were the neurological connection and the rest was all...?
  21. Over two months on from the release of the Macross Delta: Passionate Walkure movie on Blu-ray along with the specs for the movie-specific Armored Pack, and I'm perplexed that the specs haven't made their way into ANY Macross sites yet... None! Not even the Japanese ones!
  22. Well, it did turn out that they were using technology introduced in Macross Frontier... just not that specific piece of tech. It made a certain amount of sense once it became obvious that Delta was copying anything and everything it could from Frontier in the hopes that that'd be enough to make it popular. Macross was doing mechanical counterpressure suits a solid decade before Evangelion was even a thing... Come to that, I was never super clear on why they needed to wear form-fitting spacesuits in the entry plugs in the first place. They were being submerged in blood-warm LCL, so they didn't need insulation, radiation protection, pressurization, or an external oxygen supply. If she were a cyborg it'd be as easy as dropping a combat AI into her noggin and sending her on her way, just like Maris Stella in Macross R.
  23. I have three copies, and it does... for his work in Macross Zero (VF-0 and SV-51 cockpit design, Octos, Cheyenne) and Macross Frontier (EX-Gear, Vajra, VF cockpits, some ships). Don't forget the interiors for the titular ship in Outlaw Star (amd most of the weapons).
  24. Are we talking about in the military's TO&E or in civilian hands? Mind you, we should probably be calling them "aerospace craft" nowadays since overtechnology marches ever onwards and there seem to be relatively few things in the air that aren't also spaceworthy. Commercial aviation is still very much a thing in Macross, both in terms of passenger craft and cargo transportation, so there are probably far more non-variable aerospace craft out in the galaxy than variable ones. SMS's parent company, Bilra Transport, was an interstellar cargo service so profitable that Richard Bilra could finance an entire emigrant fleet... so likely he alone owns more cargo planes than most nations have VFs. Helicopters have been shown to be quite popular as a way to get around in cities, and particularly cities inside emigrant ships. We saw the UN Forces troops using the Sea Sergeant and Comanchero model helicopters in the original Super Dimension Fortress Macross series, Sharon Apple's production staff used a helicopter to get around Macross City in Macross Plus, helicopters appeared in Macross Zero, and replicas of those same helis appeared in Macross Frontier. Fixed-wing aircraft have appeared more infrequently, but are still very much present after Super Dimension Fortress Macross. Macross Plus had that "eight engine all wing anti-giants bomber" flying wing model that we saw deploying the orange target drones from the YF-21's first big scene. Macross 7 had a number of ducted fan type aircraft including one broadly analogous in role and structure to the Sikorsky S-64 Skycrane with four ducted fans that was used to haul Exsedol down to see the ruins on Lux, a twin-fan helicopter analogue used by the City 7 news crews, a large fixed-wing cargo plane, a smaller (roughly VF sized) recovery craft, and a twin ducted fan lifter that was designed to haul battroids around. Frontier gave us a more jet airliner-esque Galaxy Starliner than the cruise ship type we saw in Macross Plus, and the EX-Gear's flight configuration is arguably the last word when it comes to ultralights (though Guld's wasn't anything to sneeze at in Macross Plus). We obviously saw quite a few in Macross Zero given that it took place before the First Space War, including Shin's F-14A+, various MiG-29s, and a KS-3A Viking carrier-launched refueling craft, EDIT: I forgot one! In Macross 7 Trash, 1st Lt. Heuer owns a QF-3000E that'd been converted with a side-by-side cockpit for use as a leisure craft. Offhand, I can recall at least one instance of lighter-than-air aircraft being used in Macross... City-7's MBS had an honest-to-goodness blimp in at least one episode. I don't recall offhand if we ever saw anything similar in Island-1 in Macross Frontier. Civilian ownership of VFs isn't unheard-of, but outside of professional sport (Vanquish League racing) and at least one planet we've seen where the local topography is so actively unfriendly to ground transportation that VFs and gravity-control flying cargo ships are the only ways of getting around it doesn't appear to have been that common. Our view is likely skewed somewhat by the way stories in the Macross metaseries inevitably revolve around the affairs of soldiers in military or paramilitary organizations.
  25. Personally, I think it bears more of a resemblance to the YF-27-5 Shahar... ... there's a main timeline New UN Forces insignia on its left wing, it has a fold booster, and its pilot identified as an officer from the Macross Galaxy NUNS defense force, so that seems rather unlikely. Of the three mechanical designers who worked on Macross Frontier, none of them were associated with Macross II: Lovers Again and the only one who worked on Flash Back 2012 was Kawamori himself. Junya Ishigaki collaborated with Shoji Kawamori on VF designs, specifically doing the designs for the cockpits and EX-Gear (he had previously also done the designs for the Cheyenne and Octos destroids in Macross Zero) as well as the Vajra. Western fans would probably remember his work best from Outlaw Star, where he designed many of the grappler ships, but he was also involved in many Gundam titles including Wing, Unicorn, Victory, and all three Build series. Takeshi Takakura did some supplemental mechanical design for the series, but I'm not aware of anything specifically flagged as his. His past portfolio includes a personal favorite of mine (Terrestrial Defense Enterprise Dai-Guard), Engage Planet Kiss Dum, Rebuild of Evangelion, Aquarion's three shows, Martian Successor Nadesico, and Samurai Gun... but Macross Frontier is his only Macross design credit.
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