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Everything posted by Seto Kaiba
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Valk controls and limitations/range of motion.
Seto Kaiba replied to Pontus's topic in Movies and TV Series
... ... ... Well, yeah... that much is obvious. I was talking more from an in-setting technical perspective. -
Neon Genesis EVANGELION General Thread
Seto Kaiba replied to no3Ljm's topic in Anime or Science Fiction
I've not found any official statement from Netflix that identifies their reason for redubbing Neon Genesis Evangelion. Most of the speculation, both from those in the industry and the general public, centers around the two most likely explanations: 1. Netflix was unable to secure the original ADV Films English dub audio tracks, either because... ... the successor companies who divided up and purchased A.D. Vision's assets when the company went under aren't certain which of them, or which combination of them, own the rights to those audio tracks. ... the actual physical media for the English dub audio tracks was misplaced during the division and sale of A.D. Vision's assets. OR 2. Netflix made a conscious decision not to use the ADV Films dub audio tracks, either because... ... Netflix believes they can independently produce a higher-quality, more accurate dub of Neon Genesis Evangelion. ... Netflix is unwilling to complicate its release plans for Neon Genesis Evangelion by having to enter into a separate set of licensing agreements and royalty obligations just for a dub audio track. As a businessman and lifelong cynic, my suspicion is 2b... that Netflix doesn't want the added cost and complexity of a separate license for the dub audio. I could also see a case for either version of explanation 1 though. Frankly, I never much cared for the English dub of Neon Genesis Evangelion so this is kind of a non-issue for me. Though in all fairness I defected to Team Subs early on, and tend to find most dubs painful to listen to these days.- 995 replies
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Neon Genesis EVANGELION General Thread
Seto Kaiba replied to no3Ljm's topic in Anime or Science Fiction
Wow... talk about "Never Trust a Trailer". Watching this, you'd expect Neon Genesis Evangelion to be a fast-paced mecha/action series... not the slow, depressing, character-focused deconstruction of standard mecha anime tropes filtered through the experiences of mecha anime's most pathetically passive protagonist: a young boy with more daddy issues than a football stadium full of porn stars. I'd expect most people watching it will already know full well what they're getting into, but anyone who doesn't is going to be feeling a little bit lied-to when they discover the series is much more about Shinji being depressed than giant robots fighting monsters.- 995 replies
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Valkyrie? More likely a Ghost, but still cool
Seto Kaiba replied to Aries Turner's topic in Anime or Science Fiction
It's even almost the same size as the later Ghost models. You're missing nothing... it's pretty meh. -
Well, that's Kawamori's current view... how applicable it is seems to vary from work to work and it's occasionally contradicted by other explanations that predate it. To a certain extent, the zeerust in Macross 7 and Macross Frontier is a justified trope in-universe. The designers of many emigrant ships apparently designed the habitat areas of the ships with a pre-First Space War aesthetic to invoke a sense of psychological security in the civilians who would be living there for years if not decades while searching for a new home planet. Macross Frontier, however, was the only one to explicitly make ALL of the zeerust intentional in-universe as a deliberate aesthetic choice on the part of the titular fleet. The population was apparently committed enough to the fleet's theme of retro Earth cultural preservation that they not only deliberately recreated iconic parts of several major prewar Earth cities on the Island-1, they deliberately engineered highly visible consumer tech like cars to appear period-appropriate even if the technology under the hood wasn't.
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Valk controls and limitations/range of motion.
Seto Kaiba replied to Pontus's topic in Movies and TV Series
The slightly amusing part is that, the way it's described, a Battroid maneuvers almost like a First Person Shooter video game. The pilot is setting direction, posture, speed, and so on but pretty much all the actual fussing over how to achieve that is done by the airframe control AI. Aiming is handled by optical pointing instead of mouselook, but it isn't all that different in principle. Exactly why the VF-171AS and VF-25G do that isn't clear... the SSL-9 Dragunov 55mm railgun has an independent sensor tied into the FCS in addition to the enhanced optical sensors mounted in the monitor turret. They shouldn't need to assume the same firing posture as a human marksman. -
Post Skywalker Saga Star Wars Movies and Projects
Seto Kaiba replied to jvmacross's topic in Anime or Science Fiction
Hm... it's an interesting prospect to say the least. Disney definitely got a sharp wake-up slap from Solo: a Star Wars Story bombing at the box office. Whether they've actually learned anything from the experience won't be known until Episode IX comes out this December. I don't think there's any real risk of it not performing at the box office giving that it's a main series Star Wars film, so Disney will likely chart a new course for Star Wars based on how much IX exceeds its budget by if they're really committed to the idea that Episode IX will be the last movie of the main Star Wars storyline. Rogue One: a Star Wars Story demonstrated beyond dispute that the Star Wars setting works quite well even after taking a few steps back from the Skywalker legacy and focusing on a new, original cast of characters. I'd call it a viable proof of concept for the idea of putting even more distance between future Star Wars stories and the three trilogies. As long as they go far enough out that they've got no overt connections to any canon characters from the trilogies they should have the freedom to do whatever they want without causing too much butthurt among the die-hard Star Wars fanbase. Benioff and Weiss absolutely know how to make a huge, intricate, highly stylized setting that actually FEELS huge and highly detailed, so they should have little difficulty knocking it out of the park if they're given a relatively free hand.- 292 replies
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Or console sales, when people start chucking the damned things in frustration. Still, I'm glad Cuphead is getting broader exposure with this Switch port. It's one of the better cases for Games-as-Art in recent years, being a beautifully-executed tribute to vintage western animation that doubles as a controller-snapping monument to the frustration of old-school "Nintendo Hard" games.
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"Continuity? We just wanted to sell robot toys FFS."
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It looks like most, if not all, of the issues have been remedied.
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Honestly? I forgot. Macross Plus: the Movie has so little to distinguish it from the OVA that the two tend to run together in my mind.
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change.org New work beyond Flash Back 2012 on 「change.org」! !
Seto Kaiba replied to Mari-ja's topic in Anime or Science Fiction
... oy, this sh*t again. Give it up, @Mari-ja... even if you weren't pissing up a rope hoping for Kawamori to do the one thing he's adamant he'll never do, it's taken you like three years to get 200 signatures out of your own goal of 500. Stop spamming this nonsense already. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Yeah, they're behind some kind of polarized cover like most sensor systems. SoftBank and GAGraphic run on moon logic, so I couldn't begin to guess. I mean, what kind of sadistic jerk announces a Full Metal Panic! Master File book that covers only a version of the mecha that appears in a five second blink-and-you'll-miss-it moment as cannon fodder in the main series, then puts the hero version on the obi to give it the illusion of being on the cover when it's not? Unfortunately the gunpod details are very sparse... apart from briefly contradicting the official setting spec that says the VF-11B and VF-11C versions are two variants of the same gunpod by claiming they're GU-15 and GU-16 respectively, though that also conflicts with the VF-19's official setting spec that makes ITS gunpod the GU-15. -
Valk controls and limitations/range of motion.
Seto Kaiba replied to Pontus's topic in Movies and TV Series
Well, yes and no. Hydraulics and pneumatics have had their lunch eaten by electromagnetic actuators, because when you're casually throwing around hundreds of megawatts of electrical power why the hell not? Power transmission kind of depends on how much juice you're trying to move. On the one hand, you'll end up with high-voltage wiring running everywhere unless an astonishing amount of juice is needed to do something in which case we've got plasma conduits. Data transmission by wire - fiber optic in this case - is kind of preferable given the incredible amount of EMF going on inside of a VF. Between the high-powered radar, communications antennae of various types, the active stealth system, the EMP generators that made the energy converting armor go, the actuators, and enough high voltage wiring to barbeque most of western Europe, the last thing you'd want to do is attempt wireless radio control over EMF hell. There's a thread for that, complete with a not-entirely-joking accusation that it was an AMA for me. A surprisingly infrequent occurrence... things tend to get blown off instead. It's all about fuel efficiency. By using the waste heat of a thermonuclear reaction to heat intake air in a turbine made out of super-tough materials, you can create astonishingly high pressure in the engine and thus incredible amounts of thrust with a surprisingly small amount of fuel. This is, in fact, Truth in Television according to NASA who estimate that powered a turbine engine using a fusion reactor can get you fuel efficiency in the vicinity of almost 90,000 kilometers on a single kilogram of fuel. The engine's propellant is the very atmosphere you're flying through. Rockets, on the other hand, are extremely inefficient but powerful means of getting around. You can't leverage outside propellant, so all the reaction mass you're flinging out of the back of the engine has to be kept aboard the vehicle, leading to a delicate balancing act regarding the mass of the craft and its fuel vs. the amount of fuel you need to get where you want to go. It's the delicate calculus of modern space flight. You have to lift not just the vehicle, but the enormous amount of fuel you're burning to get the vehicle aloft. So, where a VF in atmosphere can fly for almost a month between tank-ups by using the gravitational field of its reactor to repeatedly pinch the fuel and keep fusion going without needing to keep dumping fresh fuel into the reaction and thus achieve hilariously low fuel consumption on the order of 0.28mL/sec by using air as propellant, in space you've got to fling plasma from the reactor out the back of the engine as propellant like a Star Trek impulse engine, which is burning your fuel supply exponentially faster. -
Well, at least, the equipment available in the specific location the story focuses on as it appeared... the Block 6 "movie type" VF-1s were already in service elsewhere ("conveniently just offscreen"). Wasn't it more to the tone of "wasn't available as a mass production option until after the First Space War"? As I recall, the book presented a different designation for the production model (RO-2A) and suggested the one we're familiar with was a prototype. Got my copies of the VF-11 Master File today, and so far I'm pretty pleased with them. I haven't dug into the text more than at a superficial level, but it's already answered a couple nagging questions I had about the VF-11.
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
I swear, online package tracking should be classified as a form of psychological warfare. My and my team's copies of Variable Fighter Master File: VF-11 Thunderbolt rolled in bright and early this morning. We had the opportunity to sit down and review them over lunch, so here are our thoughts on the eleventh volume of the Variable Fighter Master File series (published in-universe in 2066 by the Eden branch of MBS Publishing Inc.): Someone at SoftBank or GAGraphic loves this fighter... and not platonically either. The art is up to the series' usual high standards, but there are several pieces that clearly stand out as exceptional even for Master File. The Max and Milia VF-11s c.2038 on the table of contents page are just gorgeous. That was someone's labor of love. Most of the art on the first few pages is just flat amazing. Oddly, the variant coverage isn't concentrated in one section of this book. The VF-11A, -B, and -C are covered right at the start before the Development section. There's nothing that really stands out as unexpected in the Development section until page 024, where we see a Kawamori Advanced Valkyrie design (VF-X-11) pop up seemingly out of the blue. There is some ink expended talking about the design competition between the YF-11 and YF-14 for the role of the 3rd Generation main fighter, though I'd have been disappointed if they had skipped that rather crucial step. They got the order slightly backwards but they didn't forget that there was a prototype that didn't have canards and a prototype that did. The actual Variations section only has four variants in it: the VF-11D, VT-11, VF-11MAXL, and VF-11MAXL Kai. No separate coverage for the VF-11D Kai "Jamming Birds". The Structure and Systems section is mostly unsurprising but detailed content. The blisters on the VF-11's nose are integrated passive optical sensors that combine the functions of conventional optical cameras and infrared/UV detectors. The odd inset panels just inboard of the wing glove that were labeled only as "sensor" on the VF-11 line art are identified as composite laser sensors and laser guide oscillators for handling laser-guided ordnance. They also didn't forget about the internal ordnance bays in the legs that were not a part of the original design but were included in Macross 7 for Operation Stargazer. Sadly, no engine cutaways, just exterior views of four different models of engine the VF-11 used. There's very little coverage of GERWALK and Battroid modes, and the Super Pack gets a single two-page spread that is mostly showing differences between the version with conventional rocket nozzles (Macross Plus type) and the more streamlined nozzles seen on the Macross 7 type. No real surprises in weapons except the misidentification of the gunpod as the GU-15 and mention of a GU-16, that the VF-11 is still apparently using the UUM-7 micro-missile pod from the VF-1, and that several other pieces of VF-1-specific ordnance are apparently used like the AMM-1. All of the squadrons covered in the back of the book are new ones except the SVF-41 Black Aces, which they copied from This is Animation Macross Plus. -
Production chronological order or in-series chronological order? Production Chronological Order Super Dimension Fortress Macross Macross: Do You Remember Love? Macross: Flash Back 2012 Macross II: Lovers Again Macross Plus Macross 7 Macross 7: the Galaxy is Calling Me! Macross Dynamite 7 Macross Zero Macross Frontier Macross Frontier: the False Songstress Macross Frontier: the Wings of Goodbye Macross Delta Macross Delta: Passionate Walkure Macross Delta: <title forthcoming> In-Universe Chronological Order (Main Timeline, movie versions concurrent with TV versions) Super Dimension Fortress Macross (prologue and Claudia flashback episodes) 1999-2007 Macross Zero (2008) Super Dimension Fortress Macross (2009-2012) Macross: Flash Back 2012 (2012) Macross: Do You Remember Love? (2031, as an in-universe movie) Macross Plus (2040) Macross 7 (2045-2046) Macross 7: the Galaxy is Calling Me! (2046, during the series) Macross Dynamite 7 (2047) Macross Frontier (2059) Macross Delta (2067) In-Universe Chronological Order (DYRLverse) Macross: Do You Remember Love? (2009-2010) Macross: Flash Back 2012 (2012) Macross II: Lovers Again (2091-2092)
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It partly depends on how willing the staff of any given Macross project are to pay heed to that particular view. Yup! Though that's not a new development by any means. It was first established in B-Club 79's VF History article for Macross II: Lovers Again and This is Animation Macross Plus doubled down on it a few years later. Macross II's explanation is that the VF-1D's reduced capabilities made it unsuitable for space use, and the Macross Plus and beyond version is that the VF-1D was an improvised trainer that was discontinued at Block 6 when the VT-1 was introduced to replace it. A common misconception... the official line tends to be that both versions exist, and usually that one or the other was just offscreen at the time. (This is applied to some of the later titles too, like Sayonara no Tsubasa.) For instance, the movie VF-1s are just supposed to be the Block 6+ VF-1 where the TV version is Blocks 1-5. Exsedol's TV appearance is what he looks like as a miclone, but his DYRL appearance is his correct giant form. The post-repair SDF-1 Macross from the TV series and DYRL version look identical. So on and so forth. (Macross the Ride does this to Sayonara no Tsubasa too, establishing as it does that the YF-29 was totally a thing in Frontier's TV timeline and that the VF-27 was completed based on its stolen development data.)
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Valk controls and limitations/range of motion.
Seto Kaiba replied to Pontus's topic in Movies and TV Series
Given the sheer amount of forethought and ink expended on figuring out how all the tech actually works, I think Bellisario's Maxim is probably not applicable here regardless. We don't know that they necessarily can't... the VF-1s in DYRL? seemed to have a rather owl-like range of motion in the neck themselves. -
Well, maybe if you didn't want to actually read the book... otherwise they just sort of scream "we ran out of material, so here's some fanart our intern did". I guess I have something to look forward to on Monday... figuring out why we have two different tandem cockpit variants now. Strikes me as a bit redundant, to be honest. The reason the VF-1 Valkyrie had the VF-1D and then the VT-1 was they needed a model conversion training variant yesterday so they hastily hacked one together while they waited for a proper one to be delivered. That problem really shouldn't have repeated itself for the VF-11, which had the benefit of Shinsei's experience and factory satellite manufacturing. They got the numbering wrong, but this looks to be that Macross M3 reference that was all but inevitable... the canard version was supposed to be the -2.
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What Current Anime Are You Watching Version v4.0
Seto Kaiba replied to wolfx's topic in Anime or Science Fiction
Playing catch-up with the week's offerings... Gyakuten Saiban continues to be an entertaining series to follow as it plows headlong into the home stretch of adapting Gyakuten Saiban 3. I doubt they'll be able to stretch the remaining part of the final trial for another five episodes, so I'm betting we'll wind up with either another flashback episode or another filler story. As fun as the ham-to-ham courtroom combat has been, I'm hoping to see a third season adapting Gyakuten Saiban 4 and 5. (Come to think of it, a second season finale setting a third season through showing Naruhodo getting disbarred for introducing forged evidence would be a good way to cap it instead of devoting an entire episode flashing back to it later.) Kaguya-sama: Love and War is still absolutely crushing it. Definitely the best show the season has to offer. There hasn't been a single dull episode so far, and this week's is no exception. The excessively dramatic narration only serves to make everything in the series even funnier. That Time I got Reincarnated as a Slime continued to be an exercise in boredom. I have no idea how a light novel that's every bit as entertaining as the help documentation for Microsoft Excel got approved for a twenty-six episode series. It's like listening to paint dry, and eighty percent of it is just random acquisition of skills and resources. It's like the series was penned by an EVE Online fan or someone with a fetish for certified public accountancy, and remains a shining example of how to do an isekai story badly. The Rising of the Shield Hero remains an occasionally entertaining series. Less focus on the MMORPG aspects of the world has definitely improved it overall vs. the light novel which, like That Time I Got Reincarnated as a Slime, was mostly an exercise in the protagonist's personal stat spreadsheet hell. It's definitely shaping up like they intend to end the series with the Queen returning and deposing the king after Naofumi kills the pope of the Church of the Three Heroes. That should make for a nice, tight ending regardless of whether it gets picked up for another season or not. I kind of hope they leave it there, because there's only the one arc after that which is actually enjoyable and one after that is frankly tedious in the extreme. The Price of Smiles, which showed so much promise at the beginning, has devolved into a dumpster fire. As of its eighth episode, the series has yet to really evolve any sense of purpose or meaning. Things just sort of happen with no sense that there's an end or reason behind it. There are no likeable characters on either side of the conflict, and many of them are complete monsters like Stella "I'd kill children with a smile on my face" Shining. With nobody to get invested in and no semblance of an actual plot, there really isn't anything to enjoy in the series. The mecha combat devolved from exciting low altitude, almost jousting-like combat to static formation firing and all that's really changed is the Kingdom of Soleil's Lawful Stupid chivalric orders now have someone in charge whose grasp of strategy goes beyond "charge" and "hold your ground". The Empire of Grandiga's troops are working more or less exclusively on Zerg Rush tactics, which makes for very boring viewing... especially since the Kingdom of Soleil still seems utterly unable to think of any way to cope with an enemy that outnumbers them. Any time it looks like Soleil will gain any ground, they're IMMEDIATELY surprised by the Grandigan forces again and lose. Episode eight goes so far as to accidentally lampshade that bad writing habit. If I have enough time, I'm going to get back to Lupin III Part V, The Morose Mononokean, Hajimete no Gyaru, and Conception. -
Hope your bookshelves are sturdy... that's not a light collection there.
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A renewed outcry is likely... I wonder if Disney will let themselves be so easily moved again, or if they'll push back this time and risk some public relations damage.
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Possibly inspired by the similar treatment given to the VFs in the This is Animation Macross Plus book. Frankly, I would vastly prefer these larger layouts be used for future books. If one wanted to be ruthlessly precise, Milia's didn't either. Milia's VF-11 was only seen in the home video extra feature Macross 7 Plus "TOP GAMRIN" (sic). Max was never shown in one as part of the Macross-7 fleet. The first time he got behind the stick there was in a VF-22S. IIRC the only time Max's VF-11 shows up is in Macross M3. VF-11 technical info is a bit thin on the ground, and I greatly prefer this method of pagecount-filling to the one employed in the VF-4, VF-22, and VF-31 books. There's a similar tendency towards an abundance of full-page art prints in other recent SoftBank Master File or Master Archive books, like Master File Arm Slave M9 Gernsback and Master Archive Mobile Suit MSV Pilot Log.
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Between what I've seen courtesy of @jvmacross and heard from @sketchley's brief review of the book, it sounds like it's going to be at least good. Perhaps not as great as VF-1 Vol.2, VF-19, or VF-25, but light years ahead of VF-4, VF-22, and VF-31. I'm feeling cautiously optimistic about this one, even if the book's obi is entertainingly enthusiastic about having done the VF-11 for the 11th book. It was nice to see that they covered the Kawamori-designed VF-X-11 from Advanced Valkyrie in there. Lots of Max and Milia love too.