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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Yeah, Dyaus nests are all over the world maps for the three regions in the game and their eggs are a collectible item. Some of the early City-class ships were a bit weird. Macross 1's City section, for instance, had no shell. The alternative is that it's maybe something like one of the supplementary habitat modules that were sometimes docked to the city ships. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The Windermereans in Macross Delta are actually a much better example of that... right down to the Protoculture connections, song priestesses, and using songs to boost the combat performance of their troops. There were/are more virtuoids like Sharon Apple in the galaxy at one point... one of the characters in the stage musical Macross the Musiculture was one. The technology to make them truly alive/sentient/self-aware was illegal though, because it had a tendency to result in developing self-preservation behaviors and a case of crazy robots. The Dyaus are bio-technological, and are shown in the story to have the ability to reproduce biologically. How intelligent they truly are is anyone's guess, but they definitely react to intrusions into the Protoculture ruins in a coordinated way that suggests they're fairly intelligent. Yes, both Ragna and Voldor are New UN Government member planets and members of the Brisingr Alliance. Windermere IV was too, before the Kingdom of the Wind withdrew from the New UN Government in 2060. The Brisingr Alliance is a mutual defense pact and trade agreement uniting the New UN Government member planets in the Brisingr globular cluster. The cluster is so remote that it would be problematic to get reinforcements from outside the cluster should a world in it come under attack, and its remoteness also hindered the development of its economy. The practical solution to these problems was to form a united front where the various planets in the cluster would reinforce each other if one should be attacked and would support each other's trade to bolster their economies. The VF-31 Kairos is the Brisingr Alliance's economic brainchild, a locally-developed 5th Generation main Variable Fighter that they could sell as an export instead of having to spend money to import fighters or licenses to locally build fighters from outside the cluster. Nope. It's a reuse of the Island Cluster-class CG model from Macross Frontier but it's clearly MUCH smaller and landed on Ragna about 30 years ago (2037?). I have, in the past, speculated that it was meant to be an early 3rd Generation emigrant ship - one of the first City-class emigrant ships - possibly being the City-class component of the Macross 2. We know that the City-class had gained the "Shell" portion of its design by the time Macross 5 was built, and we know the fates of Macross 3 and Macross 4, which is enough to narrow it down to just the Macross 1 or Macross 2, and it doesn't match the pictured configuration of the Macross 1. This is, however, just speculation. Its identity hasn't been confirmed. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Hard to say... mostly for the lack of quantifiable data on the energy consumption of those weapons. Presumably the amount of energy that the heavy quantum beam gunpod can accept as input power is significantly less than the combined generator output of the VF's engines. There is the existing tradeoff between using reaction heat for thrust production vs. energy generation that caps the total available system energy in any given mode, but defensive systems on VFs are extraordinarily energy-intensive as well. A VF's energy conversion armor used to be the #1 draw on its generator output, consuming as much as 90% (on the VF-0) of its energy output in Battroid mode. The pinpoint barrier systems introduced on 4th Generation VFs displaced energy conversion armor as the new top dog, drawing 60% (on the YF-19/VF-19) of the VF's available generator output. Active stealth would be another big energy consumer given its complex processing requirements and the need for high-powered EM transmission to fool enemy radars, but it's not usually explicitly mentioned as a top consumer of energy. Once you subtract all that stuff out, as well as the power needs of the joint drive actuators and so on, that's what's left for something like a heavy quantum beam gunpod. The Compact Thermonuclear Reactors at the heart of thermonuclear reaction turbine engines produce astonishing amounts of power, so even a seemingly small percentage like 10% could still be a gargantuan amount of energy by today's standards. The VF-1 Valkyrie's two FF-2001A engines were rated for 650MW/ea (with a max of 1,700MW/ea in older material). 10% of that is 130 (or 390) megawatts. The only other VF to have explicit statements about its generator output - the VF-2SS Valkyrie II - had three times the VF-1's generator output (1,950-5,100MW/ea). 10% of that is still a freaking gigawatt, and in performance terms (given the relationship between generator output and thrust production) the VF-2SS is only on about the VF-11's level performance-wise. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Well, there's a few more... before Macross Delta rolled in and added the Ragnans, Voldorans, and Windermereans, Macross 30: Voices Across the Galaxy introduced two more. One is the biotechnological insectoid species called the Dyaus that that ancient Protoculture created to keep people from messing with the protective measures they built to seal away the Fold Evil they built that had the power to alter time, and the other being the possibility of a sentient bio-android that we later saw realized in Macross Delta in the form of Walkure's Mikumo Guynemer. I'm not sure I'd count the Protodeviln as a race or species, given that what we know as the Protodeviln are the seven Evil-series bioweapon prototypes that were manufactured during the Protoculture's civil war and were accidentally possessed by extra-dimensional energy lifeforms due to a buggy biotechnological fold dimensional energy conversion system they'd created to power their amazing combat abilities. It's not clear if they have the ability to reproduce, and by the time the dust settled over the second war against them there were only three left: Gepernich, Sivil, and Gavilgula. It's not clear if they're capable of reproducing, before or after becoming a species with the ability to sustain themselves by generating their own spiritia. I'm not sure those first three count as distinct variations of Zentradi, since the DYRL? versions of Zentradi tech have largely replaced the TV series versions from Macross II onwards... and the titles that followed don't treat them as distinctly different from each other. Are Galactic Whales sentient in the conventional sense? As to AIs, the technology to create a self-aware/sentient AI was illegal even before it was used in Sharon Apple... and IIRC didn't that ban get even stricter after Sharon Apple went berserk? -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
On a more serious note, I've often wondered what kind of native lifeform the ancient Protoculture genetically modified to create the Windermereans. If you line Macross's timeline up with the understanding of the fossil record at the time it was made, the ancient Protoculture's intervention modified one of the early hominid species like Homo heidelbergensis into anatomically modern humanity. The Zolans seem to have originated with some kind of pseudo-marsupial mammalian lifeform. The Voldorans seem to have almost certainly been some species of large cat-like creature. The Ragnans are an interesting anatomical puzzle since the modern sub-Protoculture Ragnans have both mammal and piscine traits, which makes one wonder if they were all-fish before the Protoculture's intervention or if they were some kind of marine mammal with gills. The Windermereans are the ones that defy categorization. Their planet's signature animal is a gigantic bird the size of a small passenger aircraft, but they have weird anglerfish-like prehensile tentacles which act as light-up sensory organs. Were they an avian species, primate-like, or something else entirely? Did the ancient Protoculture create their runes entirely, or did they just adapt an existing organ? It's a fascinating and bottomless rabbit hole to head down if you're bored. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
I meant with respect to the Block IIIF only. (TL;DR: I misremembered something.) The VF-171EX has the metaphorical "complete package", with the upgrade to VF-19 engines (type FF-2550F), a redesigned canopy and forward fuselage, EX-Gear, and the MDE weapons package. The VF-171-IIIF in the movie only got some of the upgrades of its TV counterpart. It didn't get the redesigned fuselage and canopy, and it did get the MDE weapons package. What I misremembered was whether it got the engine update and EX-Gear. I got them switched around in my head, and foolishly didn't grab my copy of Chronicle to check before posting. Mea culpa. Mea maxima culpa. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Sorry, I got my upgrades backwards... the IIIF had the VF-19 engines but not the EX-Gear. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Yes, all of the Windermerean VF pilots are Aerial Knights. The Aerial Knights are the planet Windermere IV's aerospace force, and the "knights" part isn't fanciful... they're an actual order of royal knights in service to the King of the Kingdom of the Wind. Organizationally, they're a continuance of the pre-contact knights who fought siege battles from the backs of giant birds. They've just traded the birds for something a bit more modern thanks to the introduction of human overtechnology following Megaroad-04 landing on their planet in 2027. They graduated from airborne cavalry to an aerospace force. As seen in Macross Delta Gaiden: the White Knight of the Black WIng, the introduction of modern technology hasn't changed their traditions or chivalric mindset much. Their ranks seem to contain a lot of highborn folk, the sons of nobles, religious officials, and wealthy merchants. Qasim's the only one of Keith's squadron who is lowborn, the son of an apple farmer who joined up as an adult instead of joining as a child. Their top ace still bears the title White Knight of Darwent, with two of the last three encumbents being members of the royal family. Keith's squadron seems to be the most elite squadron in the Aerial Knights. Yeah, we've seen three distinct versions of the VF-171 (four if you count Master File's take on certain Frontier content). The VF-171 Block II that is the standard model we see for most of Frontier and Delta, the Block III from the movies that was updated with VF-19 engines and MDE weapons but not much else, and the more extreme VF-171EX that got new engines, airframe design changes, and other major upgrades like EX-Gear. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
I know the Vajra Worldguide sheet (24A) mention the ancient Protoculture eventually mastered the manufacture of synthetic fold quartz. I recall reading at one point that the New UN Government was researching the creation of synthetic fold quartz, but there wasn't any indication in the text that they'd succeeded in producing fold crystals pure enough to cross the line separating the fold carbon they were already synthesizing for fold reactors and so on from true fold quartz. The size and purity of fold crystals is the make or break point for their usability, with granular fold quartz being usable for MDE weapons and larger, purer crystals being usable in things like ISCs or fold wave systems. Given Macross Delta's backstory, I'm inclined to suspect that nobody has succeeded in producing synthetic fold quartz by 2067. If a synthetic substitute were readily available, Windermere IV's plan to pin its economic growth on mining fold quartz wouldn't make sense. Fold quartz is presumably what they were paying Berger Stone's Epsilon Foundation with in 2067. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Well, it's not beyond the realm of possibility that one or more of the undisclosed technological advancements in the YF-24 Evolution was something along those lines... but we can't say that the VF-24's superior performance isn't simply due to more advanced conventional technologies and a better-designed ISC. Even I occasionally get details mixed up if I don't have my notes on hand. That's one of the reasons I'm taking advantage of this work-from-home situation to get back to work on my website project. It's an opportunity to organize and systemize my notes and get 'em up for the world to view at their leisure. The YF-24 program was kicked off shortly after the New UN Government's first contact with the Vajra in 2040. Whatever the incident entailed, it was enough of a shock for the New UN Government to conclude that even its latest main VFs were probably not up to the task of combating the Vajra and launch development of the next generation of variable fighters with a goal of being able to successfully oppose the Vajra if there should be a hostile confrontation. The Brisingr Alliance's next-generation main fighter program started with Uroboros's YF-30 Chronos, which was a derivative of the YF-24 Evolution and YF-29. They economized the hell out of it, to the point that it's down to around the VF-25's level and could reasonably be mass produced. Yeah, they're not using fold boosters when they attack Al Shahal in Macross Delta's first episode. The fold effect we see them emerge from is the distinctive one that's used for the ancient Protoculture ship Sigur Berrentzs, so presumably that ship is creating the space fold they're using to get around... possibly an extension of its ability to connect to and regulate the fold network in the ruins throughout the Brisingr cluster. Yeah, the Aerial Knights standard model used by Hermann, Bogue, Qasim, and the twins is the Sv-262Ba while Keith, as leader, has the Sv-262Hs. This arrangement is likely something they inherited from the New UN Forces in the ~33 years they were a New UN Government member world. One of those trends that comes and goes in VF design is whether or not to have a specific "command variant" with enhanced communication capabilities for squadron leaders or platoon leaders. The members of a unit other than the commander wouldn't need the extra capabilities, so it wouldn't make sense to have an entire unit made up of just command variants if it meant depriving other units of the additional communications/coordination ability. On the Sv-262, the actual difference in performance between the regular and command variant isn't very large. There's a 5% better output from the fold reheat and some additional weaponry in the form of a pair of lasers, but other than that they're largely identical aircraft. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Oh, it's absolutely possible to use fold quartz to boost a thermonuclear reaction turbine engine's performance. The first instance of this that was depicted was the YF-29's Fold Wave System in Macross Frontier: the Wings of Goodbye, which enabled the fighter to draw energy out of fold space to supplement its reactor output. The YF-30 Chronos has an improved version of this technology called the Fold Dimensional Resonance System. The VF-31 custom Siegfrieds inherited the YF-29's Fold Wave System, albeit apparently with reduced application of fold quartz and seemingly a less extreme performance boost. These two systems improve more than just the engine output though, they also provide additional power to run things like energy conversion armor and pinpoint barriers in fighter mode. The Sv-262 Draken III is, as far as we know, the first production aircraft to include a fold wave performance-enhancement. Its Fold Reheat is a different, more focused application that exclusively improves engine output... but provides up to twice the percentage improvement in engine performance provided by the Xaos custom VF-31's Fold Wave System (25-30% instead of 15%). The Fold Reheat is present on both variants of the Draken III, though the Sv-262Hs command specification offers 5% more improvement in output vs. the version on the standard Ba model. Actually, it's one of the longest development cycles in Macross... it took something like 15 years to mature and miniaturize the technology from the start of the YF-24 program in 2040 to the rollout of the Evolution prototype in 2055. It's a pretty impressive jump, all told. From 2G for 5 seconds to 27.5G for 120 seconds. Thus far, there hasn't been any mention of a YF-23. There is a mention of a possible YF-28 in Macross the Ride in connection with the YF-29 development data Macross Galaxy illicitly obtained from the Macross Frontier fleet via LAI... though ultimately the data was used in the completion of the VF-27. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Not just at the tip... in episode 17 when Brera is explaining the Vajra's adaptive abilities, his VF-27's gunpod has what appears to be two rows of fold quartz inserts on either side of its split barrel. The scene in question is about 17:30 in the episode. I'm writing on my tablet, so I can't take a screencap right now (because I can't figure out how to screencap on this thing). Given what we know about the (military) applications of fold quartz, that's presumably to generate the heavy quantum or produce the fold waves are used to excite/manipulate the heavy quantum. If it's the former, with such a long barrel then its beam grenade ought to be much larger and more powerful than that of smaller beam gunpods. As far as we know, that doesn't appear to be the case. Earth, as the economic and political center of the universe, simply has the most resources and therefore the best toys. They likely have an Inertia Store Converter that's much more advanced and powerful than the ones emigrant fleets can produce, and the cash and manufacturing power to go all-in on redonkulously powerful Stage II thermonuclear reaction turbine engines of the type which gave the YF-30 a thrust-to-weight ratio in excess of 50:1. With their more advanced technology, there's no telling what other highly advanced bells and whistles the VF-24 might have compared to the redacted YF-24 Evolution spec that was shared with emigrant governments. Kinda? The period of unrest in the late 2030s and 2040s between the central New Unification Government and the various member worlds and fleets, combined with Isamu and Guld's little stunt in 2040, led to arms export restrictions aimed at ensuring the central NUNS would remain The Biggest Stick. That's part of why the VF-19 and VF-22 never achieved widespread adoption and instead a third design (the VF-171) became the next (manned) main VF of the NUNS. The Earth/Central New UN Forces shared an incomplete version of the YF-24 Evolution spec with the emigrant fleets and planetary governments under the New UN Government's technology-sharing mandates... the parts they left out are the parts which made the YF-24 Evolution and VF-24 so incredibly powerful. The emigrant governments have the general picture, but had to fill in the various blanks with their own versions of certain technologies... which is how we got the VF-25, YF-26, VF-27, YF-29, YF-30, and VF-31. Not leaked... deliberately shared, albeit in an incomplete form. All 5th Generation VFs are derived in one way or another from the YF-24 Evolution spec, including the VF-25, YF-26, VF-27, YF-29, YF-30, VF-31, etc. You may be thinking of the VF-27, which was based on the YF-24 Evolution but completed using development data leaked from the Macross Frontier fleet's YF-29 program by LAI. Bleh... after much grumbling and arguing with my webhost, I've got the new domain(s) for my new project set up and secured. They dragged that out for WAY longer than was necessary or sane. Now I can finally start uploading test versions of the pages. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Very... but we don't have the necessary information to put an actual number to it. The heavy quantum beam gunpods used in Macross Frontier and Macross Delta are quite shockingly destructive, with the charged "beam grenade" shot being able to inflict significant damage on small warships (or defenseless medium-sized ones). Without quantitative measurements of the various beam gunpod outputs, we can't really say how they compare with certainty... IIRC, it's never really properly established why the VF-27's beam gunpod is so large. It's practically all barrel too, the actual body of the gun doesn't seem to be much larger than those of the other beam gunpods. If I had to guess, I'd assume it's probably meant to facilitate higher-powered discharges more than anything, though the regular shots don't seem to have any more stopping power than those of the more compact models that followed it. The VF-31's beam gunpod seems to lack a beam grenade mode though. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Usually, if something makes its debut in a movie version it's usually established to also be a thing in-setting... though its context may end up being slightly different. For instance, the obvious visual differences between the TV and Film versions of the VF-1 Valkyrie and the Film version becoming the standard going forward was reconciled as the TV version being representative of the VF-1's earliest production blocks (1-5) and the Film version being the production standard for most VF-1's produced starting late in the war and beyond (in Blocks 6 and later). The SDF-1 Macross's design changes between the TV and Film versions were likewise reconciled as being (respectively) the ship's appearance at the outset of the war and what it looked like after it was repaired after the war ended. Exsedol got similar treatment, with his TV appearance being what he looks like in his miclone form and his Film appearance being what he normally looks like as a giant. By all accounts, the YF-29 Durandal absolutely does exist outside of the Macross Frontier movies. Its context may be different, but it definitely exists. Macross the Ride, a prequel to the Macross Frontier series, mentions the YF-29 and we know the Macross Galaxy fleet illicitly obtained YF-29 development data and used it to complete the VF-27. Likewise, SMS's YF-30 Chronos technology demonstrator was based on the YF-24 Evolution and YF-29 Durandal, with its Fold Dimensional Resonance system being a derivative of the YF-29's Fold Wave system, and the YF-30 was the starting point for the development of the VF-31 as well. At least one issue of Great Mechanics G (Autumn 2016) promoting Macross Delta also explicitly places the YF-29 in the VF-31's family tree. No he doesn't... the TW-1 Tornado Pack only exists in the Macross Frontier movies. Alto's final fight in the Macross Frontier TV series has him flying his VF-25F with an APS-25A/MF25 Armored Pack. Kawamori's stance aside, there's also a valid in-setting answer to the question that bears stating. -
Well, it probably helps that everyone from space in Genesis Climber MOSPEADA seems to wear a leotard. Genesis Climber MOSPEADA suffered from some executive meddling, but not to the extent that I'd call it a "troubled production". I suspect you might be thinking of Super Dimension Cavalry Southern Cross... Tatsunoko Production's other attempt to make the Macross lightning strike twice, which did so poorly that the series was earmarked for cancellation after just 16 episodes and ended prematurely 23 episodes into a 39 episode run.
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The impression I always had was that they wore the Riding Suit over their normal clothes.
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There are only two base insignia seen in the official materials... Mars Base's triangle-M logo: and the much less commonly-seen Jupiter Base's heart-J logo that is only seen on the art for the VR-038 and AFC-01Z:
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Apart from the mechanical refinements to the transformation system mentioned previously, a big part of it would have to be simply to accommodate the shapes of the airframes of the various models of variable fighter. The various defense contractors developing new models of variable fighter are constantly experimenting with different airframe designs to see what will best meet the military's needs in quantifiable areas of performance like speed, maneuverability, climb rate, stealthiness, payload capacity, and so on. That has led to some radically different airframe designs over the years to meet the military's latest set of demands for platforms that cover a variety of different roles. So it's partly a "how do we get from here to a giant robot?" question for the design teams as well. The more unconventional the fighter mode, the more unconventional the resulting battroid mode will likely be to accommodate it. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Well, we can't speak for the Zentradi's long-extinct creators... but humanity's rationale for constructing such large examples of super dimension energy weaponry seems to be based on the understanding that they will always and forever be fighting the Zentradi at a significant numerical disadvantage. Your typical emigrant fleet/planet government's defense force has anywhere from a few dozen to a few hundred warships at its disposal, and anywhere from a couple hundred to a couple thousand variable fighters, attackers, bombers, and what have you. Even the very largest emigrant fleet described thus far (Macross Valiant) is only about 3/4 the size of a Zentradi branch fleet in terms of the simple number of ships. The superior firepower offered by thermonuclear reaction weaponry and those large-scale anti-fleet super dimension energy cannons like the Battle-class's Macross Cannon level the playing field a bit. Macross II: Lovers Again's Macross Cannon-class gunships and Macross 7's Varauta fleet flagship space carrier are perhaps the most excessive examples of this. The former is basically a massive flying gun battery made up of four Nupetiet Vergnitzs-class fleet command battleships and their heavy converging beam cannons massively uprated to a level where they can wipe out hundreds of ships with a single shot. The latter is simply an exercise in excess, with eight Macross Cannons and eight anti-fleet multi-warhead reaction missiles that are each outfitted with 24 10-gigaton reaction warheads. The Minmay Attack will usually only disorient and confuse a rogue Zentradi fleet, but if you wipe out their command ships while they're dazed and confused they'll retreat and if you wipe them all out your problem is solved at the outset. Having the firepower to do that to branch fleet-sized forces is a good way to ensure your civilian population survives as that's the size of force you're most likely to encounter. Basically, yeah... the remaining Zentradi fleets in the galaxy are still fighting the same war they were fighting while the Protoculture's civilization was collapsing around their ears, and thus far they seem to attack on sight. They and their enemies have been the only show in town for so long that presumably it doesn't often occur to them that there might be other groups that aren't aligned with them or their enemies. Thanks to mass production on an unfathomably huge scale, the Zentradi are still very much occupied fighting the same foes they've been fighting for half a million years. Vrlitwhai's branch fleet stumbled across Earth on a search and destroy mission chasing a fleeing Supervision Army (or Meltrandi) warship. Others simply stumbled across emigrant fleets due to sheer bad luck. In Macross II's timeline, two more main fleets met their end in the Sol system thanks to Zentradi who'd survived the First Space War but not made peace with humans trying to finish what they'd started with progressively less luck as humanity got better and better at dealing with Zentradi forces. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Yeah, it's only the larger warships like the Zentradi and Meltrandi mobile fortresses, Macross II's Macross Cannon-class gunships, and the main Macross continuity's New Macross-class gunships and Varauta fleet mothership that have heavy super dimension energy cannons of fleet-busting proportions. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Presumably no more or less so than their Zentradi counterparts. Heavy converging beam cannons don't have quite that level of firepower on ships of that scale... like the Macross's main gun, they can wipe out one ship with a direct hit or near miss, maybe two or three if they're flying in close formation, but not dozens in one go. The long charge-up and cool-down times between shots make them rather less of an overwhelming advantage than you're thinking, and the space that would otherwise have gone to mecha, guided beam cannon turrets, and missile launchers is taken up by the cannon so the ship is probably somewhat more vulnerable than the average ship of the line. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Remodeled, more like... the line art for either version of the design still has the bridge tower, but in the case of the Meltrandi it's not the only class of ship to have one. Presumably the original bridge was laid out more along the lines of what we see of Milia 639's ship. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Well, their original interest in it - the reason they pursued it to the Sol system - was that it was a ship belonging to their enemy. It was a Supervision Army gunship in the original Super Dimension Fortress Macross series and a Meltrandi gunship in Macross: Do You Remember Love?. After discovering what'd become of it, their interest shifted from pursuit of an enemy to wondering what the hell they'd just found when they noticed the ship had been rebuilt and the locals started shooting at them with weapons based on lost technology. That got them perplexed enough to decide they needed to capture the ship instead of destroy it. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Well, in Macross: Do You Remember Love? the alien warship that became the SDF-1 Macross belonged to the Meltrandi... but as to its age, it's highly unlikely it's anywhere near that old. The war between the Zentradi and Meltrandi that destroyed the ancient Protoculture civilization had been raging for 500,000+ years at the time Alien Starship One crashed in the South Pacific. Both sides had automated factory satellites constantly providing them with replacement ships, mecha, and troops to offset combat losses. Even the Zentradi Boddole Zer Main Fleet's mobile fortress - a core fleet strategic asset - wasn't that old. Boddole Zer's mobile fortress had only been active for ~120,000 years. A regular ship of the line like the one that became the Macross would not have lasted anywhere near that long because it'd be getting shot at on a regular basis. Odds are it was somewhere between a few years and a couple decades old. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
That'd certainly explain a lot. I think that's my favorite interpretation of this so far... one of those largely fictive "based on a true story" type productions with a budget so low they have to raid the studio's props warehouse for anything that looked remotely right. (In the context of that last part, like how G-Saviour raided the props warehouse for SF props and came away with a lot of stuff from Starship Troopers.)