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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
They do see a bit of use, but ultimately they're very very limited by the constraints of operating aboard a space warship instead of on the ground like they were intended. Your memory is playing you false there, I'm afraid. In the original Super Dimension Fortress Macross TV series, Hikaru and Minmay are found when an enemy missile with a dud warhead is mishandled and breaks through the deck above into the space they were trapped in. In the movie version, the emergency bulkhead just opens up. It was, yes... but it doesn't seem to have achieved any kind of widespread adoption as it is only used by the Macross Galaxy Corporate Army and only on a trial basis. In multiple versions of the Frontier storyline, the Macross Galaxy fleet has a penchant for keeping older designs (or even competitor designs) in service past their use-by date as a weird sort of flex in favor of their parent company's products. In Macross the Ride they've tried to modernize the Defender and have a local spec of the VF-19C specifically to flex on Shinsei Industry by building a better VF-19. In the Macross Frontier TV novelization, they're using modernized VF-9s and VF-17s in their forces. Both cases, well... a basic beam CIWS system seems to have eaten their lunch thanks to lower cost and no ammo limitation. Same deal as the above, for most ships the same job can be done with a fixed launcher system. We've actually seen two dedicated police mecha in Macross 7. One is an armored car sort of machine that turns into something vaguely akin to a Zaku Tank armed with a bazooka, and the other is a twin ducted fan aircraft with arms and a deployable tricycle undercarriage for a body that can wield a gunpod. Ironically, the reason for their existence is given as the number of surplus Valkyries and Destroids which were making their way into civilian hands. Past 2030, though, giant Zentradi communities are quite rare. They're banned on Earth, and most emigrant fleets don't permit Zentradi to live as giants for resource reasons. The Frontier fleet is quite rare for allowing that. One could call it a very substantial and very blatant display of the fleet's immense wealth. It stopped being a Destroid, though... it became a glass cannon variable bomber due to its structural issues. The Cheyenne II already has a pair of large particle beam cannons slung under its rotary cannons. As of Frontier, they seem to end up in the New UN Spacy Marine Corps which has dedicated Zentradi units and seems to pull a lot of garrison duty to give them the structure they need in life. Eh... I'd call this half right? The Earth UN Government and Earth UN Forces were pursuing development of weapons based on alien overtechnology to construct a planetary defense against a hypothetical alien invasion. We know the requirements involved in development of the Battroid and Destroid were constructed around that premise rather than any possibility of use against other humans. The UN Forces reluctantly pressed developmental and prototype weapons into service towards the end of the Unification Wars as a response to Anti-Unification forces obtaining and employing OTM-based weapons themselves, some of which were developed not just for fighting aliens but also with an eye towards practical use against humans. After all, the UN Forces had a massive advantage in manpower and resources. Most of the Unification Wars was little peacekeeping actions to suppress minor regional disputes along ethnic, sectarian, or regional lines and even when those groups started forming their own Alliance they were massively, massively outgunned most of the time. The general public was already aware that aliens existed even before the Unification Wars started, so no such excuses would have been necessary. The United Nations made the formal announcement that the existence of alien life had been confirmed in June 2000. That announcement was quickly followed by the announcement that the nations of Earth had agreed to band together to form a world government. The Unification Wars started the next month. That the aliens used giant robotic weapons themselves was also not all that secret, since several combat pods were recovered from the wreck and extensively studied to reverse-engineer their technologies. The main point that was secret was that those aliens were expected to be 10m tall. They would probably have learned all they could, then chucked the ship back into space and sent it on a blind fold jump somewhere - anywhere - else in the hopes that the Zentradi would pass them by. -
Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
Exactly. If your enemy is in the middle of making a series of unforced errors, by all means let them finish. We know that the Principality of Zeon's economy is swimming in wartime debt to the point that they were laying off career soldiers like Black Tri-Stars and selling off "war surplus" mobile suits to the Sides. Now we've learned that... Kycilia has done a lot of the Federation's work for them. Her hostile stance towards her brother Gihren over suspicions that he assassinated their father kept Zeon's military divided along factional lines and working against itself for five years and helped push the fledgling nation's economy to the brink. Now she has... Kycilia (and Nyan) may have inflicted more damage on Zeon in the space of a single afternoon than the Federation did in the entire One Year War. That's quite the achievement... bettered only by the sheer horror of what the Yomagn'tho is.- 4010 replies
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Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
The Federation didn't give up completely, no. They essentially voluntarily withdrew from space to rebuild their forces after successfully ousting Zeon's forces from Earth and then fighting Zeon to a stalemate in space without the technological superiority they had in the prime timeline. They successfully defeated Dozle Zabi at Solomon and tried to wipe out Zeon's headquarters and logistical support center at Granada by dropping Solomon on it, but the zeknova foiled that plan and so they put the war on hold. The Federation Forces withdrew to Earth, and have been focusing on rebuilding. We know from earlier episodes that they've been covertly developing their own newtype corps at the Murasume Lab in Japan and field testing them in Clan Battles via the Twelve Olympians team and a shell company run by the Murasume Lab. They've developed at least one working psycommu weapon (the Psycho Gundam), and they've also created this timeline's version of the Titans seemingly for a future offensive against Zeon. Of course, the Federation may also be taking a "wait and see" approach to Zeon. With the remaining Zabis fighting amongst themselves in the wake of Sovereign Degwin's death and Zeon's economy collapsing under the weight of its war debt, the Federation may have just been biding its time until Zeon implodes on its own.- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Even in the original Macross series, the Destroids weren't able to do the jobs they were designed for because they ended up in space aboard the Macross instead of planetside on Earth waiting for an invasion that wasn't coming. Macross Plus, Macross 7, and later titles simply did the logical thing and replaced 'em with more compact and efficient point defense guns and launchers. Destroids may be cheaper than a Valkyrie, but they're also far more limited. They're either groundbound or stuck in specially designed bunkers on the outside of a handful of rare ship classes that actually support them like the Macross Quarter-class or the Macross Elysion-type. With most of Macross Delta's combat taking place either in space away from ships or in the air over population centers and Protoculture ruins, working them into the story would be difficult. And it would take a certain je ne sais quoi out of the story if their antagonists were shot to bits by a ground-based anti-aircraft machinegun during their flashy maneuvers. Yup, that's the one. -
Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
I had no real use for it. The animation is high quality, but the barely-there main story is not helped in the least by making every single character a maximally unlikeable total bastard. It feels impossible to get invested in any of the cast or their fates when everything about who they are and what they do seems calculated to make them as easy to hate as possible. It's all edge and no point, like a pizza cutter.- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Thus far, only two attempts to modernize existing Destroid lines have been mentioned across not quite 60 years of in-story time. Only one of which was successful (the Cheyenne II). No mentions of any new model development for the New UN Forces or PMCs in all that time either and we know the military's decommissioning and selling off the First Space War machines to civilian users for conversion into heavy construction equipment. WRT Ceres Base, I'd assume there are old, possibly formerly mothballed, Destroids stationed there because the base is incomplete and it's one of the few spacecraft large enough to have Destroids maneuver inside of it safely. Presumably once the base comes online, they'd replace the Destroids with static point defense guns and missile launchers like all of the other New UN Forces ships and rely on Valkyries for local area defense. Given what we know about tactics in Macross, there's not a lot of value in basing defenses on a planet's surface. The thousands of remaining Zentradi main fleets are the main threat at large in the galaxy. Their usual MO is to blast their way to orbital supremacy and then simply flatten enemy surface targets from orbit like they did to Earth in the First Space War or to Spica III in Variable Fighter Master File. That's why the New UN Spacy's defenses are organized around avoidance first and foremost using active and passive stealth technology, and then around keeping enemy forces away from orbital space with various defensive fleets and orbital defense stations. Destroids on the ground aren't much use against an enemy that's never going to come down there to fight. That's almost certainly why the Al Shahal NUNS is only able to muster token resistance to the Var-affected NUNS Marines on the surface. Their defenses are mainly up in orbit, so what they had on hand while the space defenses were occupied by the Aerial Knights was the Valkyrie units that'd been rotated to surface postings and the handful of air defense destroids that'd probably been configured for remote operation in static emplacements until things went south. Maybe that's why they struggle to hit anything in the episode... hasty switchover from unmanned to manned operation and/or out-of-practice pilots. We see a fair bit of that in Macross 7's 15th episode, "A Girl's Jealousy". In that episode, the citizens of City 7 bring out their privately owned Valkyries and Destroids for a carnival that's a low-key recruitment drive for an ad hoc defense force. There are a number of privately owned VF-1s in the crowd, but also several Destroids that have been disarmed and modified as various kinds of construction equipment. There's a Spartan that has both hands replaced by drills, a Defender with a vertical drilling rig fitted, a Tomahawk with what appears to be a massive pair of dozer blades, a Phalanx with a massive cement mixing drum and trowel, etc. Of course, some of the Destroids ended up being used as literal target practice as seen in Macross Plus. -
Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
As much as I love Gundam, I've found the writing in the last few installments of Gundam to be pretty darn underwhelming. I'm not one of those fans who enjoys those all flash and no substance titles like Thunderbolt or SEED Freedom. I'd rather they take a few years between titles to come up with a really compelling story to tell instead of churning out a new series every year. Telling amazing stories is something they're eminently capable of. They've just been green-lighting a lot of mediocre nonsense lately.- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Whether the ISO survived through the surviving engineers who formed all of the post-war companies or simply was reformed after the war ... I'm just going to leave this here because it's true either way. https://xkcd.com/927/ Sincerely, A guy who sits on like five standards committees at the SAE. (AKA "Part of the problem") -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Just the liner notes and series glossary. No hard specs or anything of that nature, just a few sentences of description about how it's a scaled-down work use Destroid that's popular among civilian operators and about basic design features like its roller-equipped feet, extendible arms, and more construction machinery-esque cabin. Official coverage of the "Destroid Works" (or Work) from Macross Frontier describe it as an unarmed version of the military's Cheyenne II. It's the same basic machine, the Works version simply omits the weaponry and weapons-related systems like the large radar in favor of high-precision manipulators, high-viz paint, and warning lights since it's meant to be used as general purpose heavy machinery. Indeed. We can be confident the Cheyenne II and Destroid Works are the same size because we're told they're the same machine plus/minus combat systems, but all we know about the Workroid is that it's "smaller". -
A shame... I know the goal was always to go for 5 seasons, but it's still disappointing to see this one end. If any recent Star Trek series deserved seven seasons it was this one.
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Post Skywalker Saga Star Wars Movies
Seto Kaiba replied to jvmacross's topic in Anime or Science Fiction
I'd rank it even higher than that, personally... but that's mostly a reflection of my own disinterest in the Jedi as a concept. (I'll always find The Chosen Hero of Destiny far less interesting than The Guy Angry Enough To Do Something About It in the hero department, there's so much more agency in the latter character.) One thing I did not appreciate when I first saw Rogue One, but came to understand after friends coerced me into watching The Clone Wars and Rebels... Not liking Saw Gerrera is 100% the correct and intended reaction.- 455 replies
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Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
Eh... whether it is or not is beyond me, and I'm not going to judge you for it regardless. I've personally never cared for The Multiverse as a creative concept. Too often, it's an excuse for lazy storytelling. Creators can use The Multiverse to raise the stakes mindlessly without a care for the consequences and avoid having to properly develop new characters because they can just plug existing characters into these alternate reality stories. I'd agree that GQuuuuuuX has not really made effective use of its Alternate Reality premise. It feels like there wouldn't really be much to prevent this exact plot, minus the Rose of Sharon, from being ported to the main UC timeline as a post-Victory series after renaming some characters.- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Not s'much. Destroids were practically abandoned as a concept after the First Space War. The only "new" models we've seen are modernizations and retrofits of pre-war 03 or 04 Series units like the Cheyenne II or Super Defender. The only commonplace one seems to be the Cheyenne II, partially (possibly mainly) via the unarmed Destroid Work model and the scaled-down Workroid. Yeah, it's a smaller derivative of the Destroid Work that's not meant for hazardous conditions. It's said to be quite popular as a piece of heavy industrial/construction machinery, though. Given that Hayate starts the Macross Delta series as a dockworker handling freight at the Shahal City spaceport and he finds Freyja inside a shipping container that had just been offloaded by a ship coming from Windermere IV, that that those containers are meant to be the same containers Hayate is handling day in and day out seems certain. -
Post Skywalker Saga Star Wars Movies
Seto Kaiba replied to jvmacross's topic in Anime or Science Fiction
I wouldn't call Rogue One a bad movie by any stretch of the imagination. I'd call it probably the single best movie outside of the original trilogy.- 455 replies
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Post Skywalker Saga Star Wars Movies
Seto Kaiba replied to jvmacross's topic in Anime or Science Fiction
Rogue One. With the right people at the helm, LucasFilm is more than capable of making worthy additions to the Star Wars's storyline. Their track record when it comes to picking the right people is more miss than hit, though.- 455 replies
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Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
YMMV, but for me the most frustrating part of GQuuuuuuX has to be that the main trio really only just got involved in the plot. We are ten episodes into what appears to be a one cour Gundam series and only now are the protagonists actually becoming relevant to what's actually going on in the story. The rest is just faffing about. Nearly as bad is all the subplots that the series wasted screen time teasing - the slow collapse of the Principality of Zeon after the war, the power struggle between Gihren and his sister Kycilia, everything to do with the Titans, and now Challia Bull's great revelation at Jupiter - are either being left hanging or hastily wrapped up in barely enough time to boil an egg. That most of these subplots are a lot more interesting than the main story does not help. We could've spent time on those instead of watching Machu and Shuji stomp on a string of jobbers in Clan Battles. Seems a safe bet that...- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Depends on the model, I guess... not so much of an issue for something like the VF-1 or Regult. I've got nothing for a Glue Valkyrie... but when it comes to welding, we've got you covered: https://www.macross2.net/m3/macross7/vt-1-battroidwork.htm -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
I was thinking more of the crew spaces themselves, where most of the onboard shots take place. The Elysion's bridge appears no bigger than the Macross Quarter's, for instance. The briefing room where they hold several of their discussions with Berger and others is barely large enough to accommodate the main cast. To an extent, I suspect this is because of reused interior design from the Quarter. There are some shots in the TV series where the hangar appears to be a split-level affair to permit embarkation of VFs without ladders. As to the size of the Macross Cannon and whether it's present on both ships or just one... that's not officially confirmed AFAIK. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Model kits and toy companies are gonna do stuff like that as much as they can to keep costs down even if it's not necessarily screen-accurate. A lot of 'em are probably very happy that Macross is so friendly to parts-reuse with many variants of the same model that share most of their parts in common. Her hull's modular, they likely replaced or tore down and rebuilt entire modules where necessary. With factories in orbit producing more Macross-class parts, it probably wasn't particularly difficult... except for doing it under gravity. (Or maybe they just hauled the whole ship up.) -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The best case is to admit that the reality of animation is that it's never going to be perfect. The official sizes of the ships are set by the designers who created them, as guidance for the animators. The animators get "close enough" the vast majority of the time, and that's all they really need to do in order for the show to look right and look good. 100% fidelity is not, and never will be, a realistic expectation. The animators aren't given that much time or anywhere near enough resources to deliver perfection. What we're looking at here is mostly those odd cases where the animators didn't get "close enough". Most folks would write those moments off as animation errors and think no more about them. Some devoted fans want to examine everything in minute detail. I'd just change the proportions of the rear gate and leave it at that, TBH. That way it fits neatly with the handling of the Gefion both in-game and in the novel. 40 fighters is way too much for the Gefion in either version of the story. Considering how rare Konig Monsters are and how they almost invariably operate from larger main force carriers like the Mother Raven-type or a Battle-class, I'm not sure that's necessarily a useful advantage. The Gefion having no place to launch space-type Ghosts is a bit of a non-issue as it doesn't carry any, IIRC. It wasn't designed as a carrier, it was converted into an ad hoc one, so missing or having less-than-optimal carrier functions is not only not a dealbreaker... it's expected. There's several cases in Macross 7 where VF-11s can be seen launching from the front bay of Guantanamo-class ships. The disparity between the interior and exterior shots is quite something too. The interior shots, for the most part, make the Elysion look on the small side. Particularly given that there are only ~15 fighters in its carriers. The exterior, yeah, is out of all proportion to the point that you have to question is the animation team understands how big 800m is. It's an OP, random jump cuts are pretty standard. But yeah, if we were assuming that racetrack is on the ship I would wholeheartedly agree something is clearly off. IIRC, they essentially clarified that the 80,000 is the population of the fleet not merely the one ship. Of course, there's also some material about how the living conditions in a Megaroad-class ship were actually pretty awful to the point that riots were apparently a not-altogether-infrequent occurrance. Enough so that, by 2040, the New UN Gov't had commissioned the Macross Concern to work on ways to help keep populations calmer... resulting in the Sharon Apple system in 2040. Bro... did you... forget... that Earth totally rebuilding the ship to the point that its external appearance was radically different from its original form was literally how this all started? That sh*t is not only not beyond them, they've literally already done that once before. Presumably easier the second time around, since they were mass-producing Macross-class ships in orbit and could just ship parts down to replace destroyed sections en masse. -
Gundam Show Thread - MSG thru GQuuuuuuX
Seto Kaiba replied to Black Valkyrie's topic in Anime or Science Fiction
GQuuuuuuX's tenth episode is probably the best episode to date, and certainly does the most to actually move the needle on the show's story. It finally gets the main characters involved in the actual plot, brings the Zeon civil war arc into the foreground, and features the first actual battle of any consequential length in the series thus far. That said, even with all that it's still not very good. The writers are clearly, clearly rushing to tie up as many plot threads as they can as fast as they can. It definitely seems like this series is ending in the next two or so episodes. There is so much happening here, and none of it is really delivered as well as it could and indeed should have been. They could've done this justice with another 13-26 episodes. As it is, what's left on the table in terms of unexplored character arcs and subplots is vastly more interesting than a lot of what's going on in the main story. Particularly Challia Bull's trip to Jupiter, which he implies broke him, sent him to the depths of utter despair, and then made him the man he is. There's like, three or four episodes worth of stuff going on here all packed as densely as possible. As a result, none of it feels as impactful or meaningful as it should.- 4010 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
My read of your earlier images is that the Gefion's actually about the right size. The game itself, of course, plays fast and loose with scale on all large objects for the same of gameplay and visual appeal as noted previously, but even corrected for scale you showed that the Gefion's scale in-game is not THAT far off. A VF-25 can still get through the gate. It doesn't need to be big enough to hold 40 fighters either, it's meant to be an extremely small ship that can only hold a couple fighters, so IMO it's pretty darn close as it is. Making it big and capacious enough to rival a Guantanamo for capacity with even more firepower both defeats its purpose in the story and the purpose of the Guantanamo. Consider that Macross Frontier is not the only series to show the Guantanamo-class launching fighters. It's much easier to assume that the texture used on the low-detail model for distance shots is simply inaccurate, or that the larger hangar gates have been closed with an armored door similar to what we briefly see in Macross Delta. Eh... it does and it doesn't. Macross Chronicle doesn't give an exact number, but multiple sources including Chronicle say it's roughly the same size as the Northampton-class stealth frigate, and/or that it's a derivative of the Northampton-class stealth frigate. The Macross Elysion-type is probably the one ship in Macross where I am not happy with the official size. It feels like it was made to be MUCH smaller than it allegedly is. Especially since its fighter complement, in total, is only like 20 planes despite having two carriers attached to it. It feels like it was made to be the same size as the Macross Quarter officially is, not double that. Looking back at it, I don't think they ever really present the Acshio district as being far away from everything. It's abandoned because it's rundown as all get-out, but anytime Mylene has to get there she gets there within just a few minutes and it's basically walking distance from the parks that Basara's constantly performing in. Half the time, people don't even bother to drive and just walk there which makes sense given that at one point IIRC we see Mylene has to drive her car down a staircase to get there. It's basically just the Jeniuses who seem to take cars into that area. I don't think that racetrack is actually meant to be inside a Megaroad-class ship. Look at the sky in the OP, the Megaroad-class didn't have a seamless holographic skybox like the New Macross-class does and there's no sign of the structural members that you should be able to see from the ground. I think that's just meant to be a jump cut to elsewhere (and elsewhen?). That's incorrect on several levels. Officially, Macross runs on broad strokes continuity and there is no "canon". No one version of any given story is "true". The creators play Multiple Choice Past whenever they do a new series leading to some interesting mixing and matching, most blatantly in Macross Delta which devoted the better part of an episode to a history lesson that freely mixed bits from the TV and movie versions of previous titles. The official setting treats both versions as equally valid, and generally regards the DYRL? designs as postwar improvements to the TV series designs. The DYRL? VF-1 being a later production block of VF-1, the DYRL? Macross being a post-war repair/remodel of the ship and the design of the later mass production type using parts diverted from shipyards, etc. If you look in Ernest Johnson's office in Macross Delta, he's a got a TV Macross model for decoration, so it clearly does exist. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Actually, the full context included the Gefion from Macross 30 if you go back the bit I quoted... The Gefion is home to far, far fewer VFs than the animation error Stargazer from Macross 7. Around ten when all is said and done, based on the game and novel, which I'm sure you'll agree is a vastly more plausible figure for a ship of its official size that has undergone extensive modification to serve as a light aircraft carrier. Nothing about the Gefion's official complement of VFs requires it to be vastly larger than 250m. (She is not, in story terms, actually carrying the huge array of unlockable VFs the game offers.) That's not necessarily applicable to all of the examples I went for... several are listed purely with the hangar capacity. Of course, the Northampton-class can (and per the Macross 30 novelization, does) cheat a bit by using multiple decks worth of converted cargo bays for VF storage. It may not be one contiguous hangar deck, but its available space is not limited purely by the ship's length in a single run. We all agree that Macross 7's showrunners dropped the ball with Ep44 and the Stargazer. I don't think there's anything wrong with the Gefion's design, though. There's physically enough room to fit the Gefion's much smaller required number of VFs inside the ship without issue, and there are gates large enough to get them onto the catapult deck (though some may need to do so with their wings folded). Likewise, I don't think there's any particular issue with the Northampton-class's launch mechanism from Macross 7 PLUS either... the main sticking point is the exact physical location of the ramp, but there's a fair amount of real estate down there. It's an animation error... what more can we say? They dun goofed. I disagree with that conclusion, though. Even if we didn't say that the fact that those handful of scenes in Macross 7's 44th episode being clearly off-model weren't enough to toss it as evidence, the preponderance of evidence WRT the Northampton's size skews very heavily towards the official number. After all, this is a ship that appears in many dozens of shots throughout multiple series. Now, I'm sure you will not disagree that in those many dozens of fleet shots the Northampton-class is clearly drawn a good deal smaller than the Guantanamo-class. You've also said previously that the detail shots of the Guantanamo-class closely match the ship's official size of approximately 352m, even if the smaller CG model used for distance shots is not quite accurate in terms of surface detail. If we take your conclusion as accurate and enlarge the Northampton-class to three to four times its official size as you argue, then we either have to posit that LITERALLY EVERY fleet shot in multiple Macross titles is completely and utterly incorrect or we have to scale the other ships seen with the Northampton-class up by the same factor to match. We immediately start to run into problems there. The Guantanamo-class, for instance, is seen in close formation with Northampton-class frigates many times. If we scale that up to match, then we either have to treat the oft-reused launch scenes in Macross 7 and Macross Frontier as animation errors as well... or we have to scale up the Valkyries that they're shown launching by the same amount. If the VF-11 and VF-171 are also three times to four times larger than their official sizes to make the animation correct again, that means we've changed everything's sizes but fixed nothing because we're right back where we started with VFs too bit to fit into or out of the ship in Macross 7 Ep44. And that's not counting all the knock-on implications of arbitrarily enlarging those designs 3-4x. Like, for instance, the pilots having to also be enlarged by the same amount so scenes showing pilots getting into or out of their VFs work, or Alto's complaints about Island-1 no longer making sense because a 4x enlarged Island-1 would have a "ceiling" of 8,000m not 2,000m, meaning instead of kvetching about the sky being "too low" he'd be struggling to breathe or passing out (hypoxia starts setting in at about 5-6km, and the "death zone" is around 8). My preference, of course, is for the simplest answer that requires the fewest assumptions. That being, Macross 7 Ep44's Stargazer is just an animation error and the ship really is meant to be just 250m. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
It didn't consider only length... but the point there was to illustrate how silly the idea that the Northampton-class can't function as a carrier being "only" 250m is. There are several modern light or escort carriers that are very close in size to the Northampton-class, even if we're only considering the columnar center of the ship's design that's about 250m x 30m. It's never going to be as capacious as a ship that's essentially just a gigantic box built for nothing but holding aircraft... but there's nothing conceptually wrong with the Gefion at its 252.5m size as a light carrier holding a platoon or two. -
Post Skywalker Saga Star Wars Movies
Seto Kaiba replied to jvmacross's topic in Anime or Science Fiction
The old saying refers to "horseshoes" the game, not the process of shoeing horses. Oh, it still does... the humor is in gallows humor and in being comically serious most of the time. Star Wars, of course, has no such limitations and can (and should) have quite a bit more levity at times. I do hope they continue to avoid "minstrel" characters like Jar-Jar Binks in the future, though. There's comic relief and then there's that.- 455 replies
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