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Seto Kaiba

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Everything posted by Seto Kaiba

  1. Probably, yeah... he was way more confident, competent, and impressive than she was, which is why he very nearly took over as main character near the end. Turns out that if you make your low-rent Amuro a complete pillock, your audience will find your Char Clone way more compelling.
  2. That much was only to be expected. One of the main talking points of the YF-29 from its first introduction in Macross Frontier: Sayonara no Tsubasa was that it's basically impossible to mass produce. Between the cost of its ultra-high spec parts and the insane amount of ultra-high purity Vajra Queen-grade fold quartz needed to build the fold wave system, most governments wouldn't be able to build one never mind multiple. Basically, it's as close as Macross has ever come to having a Gundam-style super-prototype. Eh... the YF-24 still has about seven years on it, assuming you're willing to count the downtime in development while Shinsei waited for the ISC technology to mature. It's designated as a prototype, but IMO it's not really a prototype... it's just a Valkyrie that's so expensive nobody can afford to put it into actual production.
  3. Seems unlikely to me. Max is as close to being the Macross setting's Big Good as it gets, he doesn't need to jump to anyone's orders. As I've said many times before, it's profoundly unlikely that Lady M is any character from a previous Macross show. Lady M founded Xaos as an interstellar communication firm after the First Space War and has apparently been running it ever since while also pursuing her research into the military potential of songs. As the founder of a megacorporation, she'd have to be impossibly wealthy and well-connected. We know what became of most of the original Macross cast, and they're definitely not living THAT well. Misa and Minmay have been missing since 2016 so it can't be them, Milia was a career soldier until like 2043 and a politician afterwards, Kim remained a soldier, Shammy's a stay-at-home mom, Vanessa runs a cabaret club, Laplamitz is dead, etc. For the descriptions we've been given of Lady M to actually work it's gotta be some Remember the New Guy scenario like how Col. Johnson in Plus was a member of Skull squadron, or how Frontier's Richard Bilra and Ride's Naresuan were subordinates of Vrlitwhai's.
  4. Between the in-universe rumors about Lady M's involvement in developing an ultimate weapon based on the power of songs, the Macross Galaxy fleet's research into fold songs that was a part of their development of the implant network plan, Zelgaar Heavy Industries research into fold songs for military purposes and ownership of a VF-27, and this whole bloody apparent salvaged Battle Galaxy... I'm increasingly suspecting Lady M is the new main villain and that she was part of the Galaxy Fleet's implant network conspiracy all along.
  5. Y'know what... if they actually say that in the movie, I might actually overlook this second instance of just stealing the plot from Frontier.
  6. Overall, the VF-31's performance is broadly on par with the VF-25's. Mind you, there may be some disparity there because the stats we have are for the trial production VF-25 and VF-31 nearly a decade apart... the VF-25 has likely received upgrades in that time. There's only a 1.5% difference in engine power between the VF-25A and VF-31A, but the VF-31A's weight is given without an ordnance container which adds quite a bit to its overall weight even without a gunpod, so the VF-31 is going to accelerate somewhat slower. Ah, no... I thought there were some given in the VF-31 book but I was wrong.
  7. Like I said earlier, it doesn't make a difference because the Battle Galaxy was destroyed in both versions. In the TV series, Battle Galaxy was sunk when Battle Frontier charged in and literally broke her in half with a pinpoint barrier punch... you see the upper half start to drift away from the legs before the camera angle changes.
  8. Maybe, I dunno... the Galaxy fleet executives were supposedly the ringleaders, and they're all dead. 'cept maybe MANFRED, but he's technically dead twice. Nah, the Epsilon Foundation is a conglomerate-type megacorporation like Xaos is. They have some business connections to Macross Galaxy's parent corporation General Galaxy.
  9. In the Frontier movies, the Macross Galaxy fleet was destroyed offscreen when the Vajra attacked it with only ten ships carrying refugees surviving long enough to be rescued by SMS's reinforcements. The Galaxy fleet executives mention the fleet was destroyed in their little teleconference with Grace at the start of the second film. The whole reason they hijacked the Battle Frontier was because they'd lost the entire Macross Galaxy fleet. Macross Chronicle also confirms on multiple sheets that the Macross Galaxy fleet was wiped out in the movie version. Either someone went back and salvaged the one that was literally cut in half in the TV version of the story, or we're looking at the SS Plothole. What's more, the Galaxy fleet executives were also killed at the end of the movie version when Brera shot them in the collective face with a heavy quantum beam gunpod. I imagine one needs a LOT of lube and amazing flexibility to pull a Battle-class out of one's posterior.
  10. *a noise of the most abject revulsion* So... instead of come up with something actually new or interesting, Delta's writers are falling back on ripping off Frontier again? It'll be interesting to see how they try to excuse this mess, since the Battle Galaxy was destroyed in both versions of Frontier.
  11. That's a fansite... the site's author and webmaster have careers and such they have to attend to. I should know, I'm the webmaster... and I feel like I never properly get away from my day job these days. Mr March is the author.
  12. Or handing her a fashion magazine. Or just giving her a sheet that says "Your new orders are on the back of this page' on both sides. Or simply waiting for her to get bored and wander off as she inevitably does. Jeanne Francaix is not the most disciplined or focused soldier in the Southern Cross Army. Let's face if, if she were cast in a 22nd century Animal House remake she'd be Bluto... but only because Charles has a better claim on Otter after being demoted all the way from first lieutenant to buck private on a conduct unbecoming charge for fooling around with his superior's wife.
  13. Unlikely, IMO... for two reasons: In the Macross Frontier TV series, the Battle Galaxy was destroyed in orbit of the Vajra planet by her sister ship Battle Frontier in September 2059. In the Macross Frontier movies, the Battle Galaxy was destroyed alongside the vast majority of the 51st Large Scale Long Distance Emigrant Fleet by the Vajra. The loss of their fleet and flagship was what forced the Galaxy fleet executives to use their remaining soldiers hidden among the refugees to seize control over the Battle Frontier. That depends on which version of the Macross Frontier story the Macross Delta setting favors. The TV version of the story shows the Macross Galaxy fleet decimated but still out there, having lost a substantial portion of the Macross Galaxy Corporate Army and its flagship Battle Galaxy to the Vajra and the Macross Frontier fleet. Whether or not they're still under mind control is another question now that the person at the top of the command pyramid there is dead. The Movie version of the story sees the Macross Galaxy fleet all but completely wiped out when the Vajra attack it with overwhelming force during the events of the first movie. By the end of the second the Galaxy fleet executives are dead and the Macross Galaxy Corporate Army all but completely wiped out, with what's left of the population (if anyone is left apart from Brera) likely freed from mind control.
  14. SMG's lack of worldbuilding kind of just leaves the basic war story and whatever your local lazy GM can be arsed to come up with. They do the minimum necessary to get by and claim it's a game and not just a bad fanart collection doujin. That said, I'd imagine that'd be a singularly unfulfilling hunt... the prey (Jeanne/Dana) doesn't have a brain, so I'd question whether there's a skull under that mop or if it's just a greasy mass of fused hair like a sheep that hasn't been sheared in years.
  15. ... given that that ties directly into the war story, I don't think I would call that "outside of the narrow focus" of the war story. Outside the realm of plausibility tho, given humanity's vocal and vehement, literally militant, xenophobia in Robotech tho.
  16. ... they're playing the long game, then. I see. The game's afoot! 🔎
  17. ... we don't have any blondes on the cast. Who's going to be the little sister he's hung up on? A bright red Sv-262Hs... I gotta say, Windermere IV's Aerial Knights are getting increasingly liberal with the word "White" in the title "White Knight of Derwent". King Grammier and Lord Aldoria both went with white for their Sv-154 Svards, but Keith went with black (well, "black") for his Sv-262 and everyone else's and now Bogue is going for scarlet?
  18. Yeah, that bit they have marked "end of Main Street" is butting up against the actual thermonuclear reaction engine housings at the back of the leg. http://www.macross2.net/m3/macrossdyrl/macross-dyrl/macross-dyrl-citycrosssection.jpg
  19. Materials made for the Super Dimension Fortress Macross TV series indicated that the "general residential areas" where the city was reconstructed aboard the Macross were in both of the ship's "legs" and the lower levels of its "torso". Basically everywhere south of the actual main gun system. (Of course, those materials also show the sections of city in the "torso" stacked at least four layers deep in some places and it's not entirely clear how one would get around in there in something like a car since the roads are only shown at the lowest level in much of the art. Presumably there are ramps or elevators offscreen.
  20. I'll have to get back to you on some of them, since some of my books are up in my study. The VF-1 Valkyrie's Super Pack parts are numbered NP-BP-01 (boosters), NP-AR-01 (arms), and NP-FB-01 (legs). Master File asserts several variants of each, with the TV series version of the Super Pack being NP-BP-01A, NP-AR-01B, and NP-FB-01B and the movie version being NP-BP-01B, NP-FB-01B, and NP-AR-01C. The VF-11 Thunderbolt's booster packs are listed as NP-SP-09, and the conformal leg tanks as NP-SF-09. Master File lists the YF-19 and VF-19A-D's conformal packs as NP-AB-20b (legs) and NP-FB-FA07 for the upper arms, and the VF-19F/S type's as NP-BAP-21 (boosters) and NP-AR-24 (legs). Master File lists the VF-25's booster as NP-FAD-23 and declines to name any of the other components. The only component of the VF-25's Armored Pack to be given any kind of identification is a component omitted from the VF-25 configurations we've seen. An armor piece for the nose with the part identifier P-011.
  21. So... put simply, Strange Machine's presentation is markedly more modern and professional than Palladium's but you get less in terms of actual content. As often as I put Palladium Books on blast for its haphazard writing practices, their Robotech game tries to give players a better - and bigger - picture of the Robotech setting to use as a starting point for games. The writers put a lot of effort into trying to maximize the freedom players had to develop characters and storylines outside of a narrow focus of the military and the Robotech Wars. They sometimes had to take questionable liberties with the setting to do it, but it was for a good cause. Strange Machine's game books are definitely prettier, the view of the setting and story is much narrower and the information it provides is more sparse, less accurate, and generally less useful in that regard. There's less actual game in Strange Machine's game. Granted, Palladium's game design absolutely leans heavily simulationist and as a result its character skills can be excessively granular at times. Strange Machine's game design leans just as far in the opposite direction with characters skills written excessively broadly. It's easier by far to fix excessive granularity with house rules than to house rule limits onto over-broad "Swiss Army" skills. Simplicity is good, but oversimplification can quickly become immersion-breaking. Especially when a character's skills/attributes permit them to do things common sense says shouldn't be possible with their specific knowledge base. Someone whose character has the Sailor archetype, for instance, could claim their character has equal ability to pilot any sailing vessel from a bathtub to a battleship. A character with a Mechanic archetype can claim to be equally adept at fixing a dishwasher or a Destroid. It's not as much an issue in Robotech, but if someone were to adapt the game to Macross as is basically inevitable for the Robotech RPG you've got the potential for a Valkyrie Pilot archetype's holder to claim equal skill on every kind of transformable aircraft from fighters to attacks to bombers to reconnaissance planes. If your players are good, this can work well when its style suits them. If your parents are even the slightest bit argumentative, the GM is going to be living in Because I Say So Land for the duration of the game.
  22. Odds are you never will... that particular configuration was something that Variable Fighter Master File's writers came up with, and doesn't appear in Macross's official setting. It's difficult to tell, because the art really isn't easy to make out... but it looks like the attachment point is on the shoulders. This'd probably prevent the VF-19 from transforming since the packs would end up facing each other. Presumably they do... but individual pack model numbers are not usually given in favor of referring to the packs collectively by configuration. I believe the only other model besides the VF-1 Valkyrie to have individual FAST Pack model numbers cited in official Macross setting materials is the VF-11. Variable Fighter Master File offers unofficial designations for certain packs on other models of VF.
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