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Seto Kaiba

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Everything posted by Seto Kaiba

  1. Perhaps literally... as in, an Invid could smack a Zentradi in the nose with that blunt little claw and give them a bloody nose. Figuratively? No. The massive difference in the scale of conflict is kind of the elephant in the room for Robotech's later sagas. The later antagonists were much less capable than the Zentradi, as a result of the less ambitious scale of the original shows, so canon Robotech always kind of tried to avoid the whole subject. Titan's comics had a few piss-take moments referencing the problem. It's essentially a reversed Sorting Algorithm of Evil where the strongest enemy was fought first and both sides were progressively weaker each time. RTSC's story was the first real attempt to buck that trend, by establishing the Haydonites had wrecked the Invid with impunity in the distant past the same way the Masters had. In a word, "What battle?". The Haydonites and the Robotech Masters both canonically rolled up with a fleet, turned the Invid's planet into a parking lot, and left without facing much (if any) opposition. Basically, like episode 27 of Macross/the Macross Saga, but without the Grand Cannon or counterattacking fleet. Just a brief apocalypse and maybe some celebratory drinks after. To make the Invid a credible threat to... well... anyone, you'd have to completely rework them and then you're stuck explaining why they've seemingly regressed to Mostly Harmless by the time they attack a defenseless Tirol or almost-defenseless Earth.
  2. No, it's what you do when you know exactly what your fans want but can't give it to them because... ... your franchise is a long-dead industry joke that wouldn't have been able to afford it at any point in its history, never mind now. ... you'd get sued into oblivion for infringement of copyright. ... what your fanbase wants isn't marketable outside your fanbase, meaning it has zero chance of growing your brand. ... what the vocal minority in your fanbase wants isn't marketable, even to the rest of the fanbase. ... your fanbase are fractious arseholes who'll complain endlessly about it anyway for failing to live up to their rose-tinted or completely false memories from their youth. Prelude and Shadow Chronicles were a kick in the arse intended to get the franchise moving again and make a clean break with the stuff that doesn't sell (e.g. the New Generation and Masters Saga) and the stuff that can't be used (e.g. the Macross Saga). That, combined with some lingering copyright issues due to serial infringement by 90's licensees, are why ideas from old comics like an Invid v. Zentradi storyline were never to be revisited. Maybe if the Zentradi get indigestion after the biggest clam bake in galactic history... but otherwise, no. The Invid don't even pose a credible threat in the New Generation itself. Up against a foe that isn't holding the idiot ball 24/7, they have no chance. Then you have to explain away why they don't have this capability later on... when it would actually be useful.
  3. Oh, that's just Tuesday to the Robotech fandom. 😅 I'd say it's cursed, but there are cursed properties that don't have it that hard. Prelude was Harmony Gold's effort to clean house and gently usher everyone and everything that was either too expensive, legally problematic, or just wildly unpopular out of the franchise for good so they could focus on their MOSPEADA-based ripoff of the Battlestar Galactica reboot. So they removed all the non-MOSPEADA human mecha, banned using the Sentinels knockoff Macross designs, killed off all the remaining Zentradi in the setting, killed off the Invid Regent's forces so the Invid would be gone from the universe too at the start of the Shadow Chronicles proper, chucked the last couple Bioroids on the Zentradi's funeral pyre, put the remaining Macross Saga cast on a bus except for Admiral Plot Critical, and gave one last hurrah to the Sentinels original characters before dumping them for suspiciously similar replacements. They did everything they could to ensure there would be no reminiscing about previous sagas from that point forward... which would've been the rule for the entire franchise had the "movie" not bombed.
  4. There's a bit of a problem with the order of events there... Namely, the Evil-series bio-weapons that became the Protodeviln were powered by the prototype fold dimensional energy converters. That's why they ended up possessed by the extradimensional energy beings who became their respective consciousnesses. The Birdhuman is powered by a production version of that same technology, which suggests it'd have to have been built after the Protodeviln emerged. The Protoculture also weren't super-opposed to internal conflict until after their cold war went hot with the the Protodeviln attacking both sides. Given that the Fold Evil sealed on Uroboros is a more advanced, piloted Evil-series... it's likely the Birdhuman is a derivative of the Evil-series bioweapons to begin with... so it could only have been placed on Earth after the Protoculture were nearly wiped out. Quite the opposite... the murals in the Protoculture ruins on Lux contain a narrative that claims the Protoculture had been a divided people from an incredibly early point in their development. It literally asserts that by the time they made the switch from being hunter-gatherers to inventing agriculture and metal tools they were already divided, and that divide only got worse as they ventured into space and created the Zentradi to fight their wars for them. In the sense that the war... the war they'd created the Zentradi and Meltrandi for... was ongoing and they were forced to continually abandon their settlements and flee from it when the Zentradi and/or Meltrandi began to move into the region of space they'd tried to settle in. Not nanomachines... they predictably decided to build giant biotechnological murder machines, because that's basically their go-to solution for everything. The Protoculture who sealed and buried the Fold Evil on Uroboros constructed a self-replicating race of giant biotechnological insects to inhabit and guard what remained of their civilization on Uroboros, and to act as a very clear and very proactive Keep Out sign to anyone who might investigate the facilities maintaining the fold fault around the planet and the seal on the Fold Evil. It's not clear whether humanity came up with the name or they found it in the ruins, but they're called the Dyaus. The small ones are about the size of a Valkyrie or Battle Pod. The big ones are easily ten times the size of a Valkyrie. The really big ones, the ones humanity called Mother Dyaus, are easily larger than a stealth frigate and durable enough to repeatedly tank reaction weapon strikes. They're biotechnological, but they reproduce biologically... their nests are frequent fixtures in Protoculture ruins there. A lot of the Protoculture's problems could've been avoided if they'd just not built such stupidly dangerous things in the first place... though some of what they sealed was beyond their ability to destroy, like the Protodeviln.
  5. Let us not do or say anything that might give anyone the insane idea to revive the Robotech Swimsuit Spectacular. There is nobody sane on this Earth or any alternate Earth who wants to see that. Mind you, if you want to tell a story like this - about an army of interchangeable and expendable one-dimensional gung-ho stock characters fighting a pitched battle against a huge swarm of interchangeable and expendable utterly generlc giant space bugs - in the final analysis you're just doing an unauthorized remake of 1997's Starship Troopers without any of the social commentary and satire that justified the original's hamminess. It's basically a story for one very specific kind of fan... The last official position they had was that the 85 episode TV series, the non-AU post-reboot licensed comics, and the Shadow Chronicles "movie" were canon and everything else was non-canon except the Sentinels movie, which was broad strokes canon only. That said, they definitely gave up enforcing their official setting in licensed works after they finally admitted Shadow Rising had been cancelled all along and ragequit a Kickstarter for an animated side story. That's when the bottom fell out again and we started seeing the licensees just doing whatever again followed by Harmony Gold essentially farming all future licensed product development out to Funimation. Which is inevitably embarrassing for the authors and audience alike at best... and is all downhill from there. That would kind of require Robotech to... y'know... not have been a complete and utter trashfire for the last 36+ years? There was an attempt... but the fan group working on it only got as far as producing one very basic teaser trailer to promote their project before Harmony Gold slapped them with a cease-and-desist order and then filed DMCA notices against all of the group's DeviantArt pages. (Oddly, they even went after non-Robotech fan works on those DeviantArt pages... like the director's Star Trek fan art.) I ended up with a front row seat to that one because one very stupid Robotech fan tried to shift the blame for the cease-and-desist to me personally. He tried to convince them I'd forged the legal papers they received demanding a halt to the project, and when they didn't buy that, that I'd somehow influenced Harmony Gold to kill the project because I'm just such an evil guy, y'know? He even tried to persuade them to file a lawsuit against me. Ironically, I only learned about the project because of that... when the fan film group behind the project reached out to me to let me know what that particular crazy person had been saying and assure me they didn't believe a word of it. Swell guys, as it turned out, shame they fell afoul of Harmony Gold's attempts to create a fan film section on the old robotech.com site with the same draconian submission guidelines as the fan art and fan fiction sections. No, it was called Robotech: Genesis. It was supposed to be the Robotech origin story, with Zor discovering the Invid, the Masters attacking their homeworld, etc. etc. No Zentradi in sight, it was all Bioroids and Invid. The one shot I remember really clearly from their development portfolio was a massed regiment of Bioroids marching.
  6. I'm a cynic at heart, but I feel like that's probably way more noble than they actually were... Knowing engineers as I do (being one) and given that the Protoculture kept building irresponsibly dangerous things and only deciding to bury them after completing them... I'm kind of inclined to suspect the conversation went more like this: "You built what?" "You said you wouldn't get mad at me..." "You. Built. WHAT?" "... a time-traveling Fold Evil." *some Protoculture government official spends the next five minutes hyperventilating into a paper bag* "Here's what we're gonna do. We're gonna bury that thing somewhere nobody would ever look. We're gonna build a Keep Out sign that literally murders trespassers to make sure nobody who tries to look there comes back alive. Then we're gonna break spacetime around the entire planet to make sure nobody can go there to look. Only then will I be able to sleep without fear that you idiots will screw this galaxy up even worse than we already have." The conversation about the Delta Wave System was probably worse. Can you imagine putting in the effort to build an interplanetary fold network, massive fold wave resonators, and a colossal tower shrine with a docking spaceship in a bid to end conflict in the galaxy and then having to explain to the authorities that it can't ever be used because it might kill all of the intelligent life in the galaxy by lethally overclocking their brains instead? I get the distinct feeling their engineers could make even the most mundane home appliances distressingly lethal entirely by accident.
  7. 's why it makes so much more sense to have the Bioroids do it... not only because it fits with the series chronology, but also because they're already about the right size for the larger Invit/Invid forms. There was a fan film that tried to do that, but it got shut down on a copyright claim.
  8. That they not only didn't make the attempt but sealed and buried the time travel-capable Fold Evil they built and set an army of self-replicating technorganic monsters to keep all and sundry away from it shows that, at least at the end, the Protoculture were starting to learn from their mistakes.
  9. Eh... it's more like "scale of budget". The lower the budget for a given Robotech project, the less incentive the staff has to do a quality job and the more inconsistent the scaling becomes. Robotech's efforts to develop an original work have always operated on a hair-shirt budget, and the licensees who worked on the comics and novels cheaped out so badly that even the pittance spent on developing new animation looks like unprecedented largesse by comparison. Needless to say, consistency has consistently been more than they could afford. 😅 The novelization was... contentious... to say the least. It differed so heavily from the series that even its proponents advocated treating it as a wholly separate story, and Harmony Gold ultimately weighed in on the side of its critics twenty years ago by classifying it as "Robotech in name only". Titan's time loop plot seems to have been entirely to set up skipping the other two Robotech "sagas" in favor of doing their own original storyline.
  10. The main/ongoing Macross continuity generally takes the view that the ancient Protoculture are extinct. Their interstellar civilization was all but completely destroyed in the Supervision Army's initial rampage across the galaxy. What was left after the Protodeviln were defeated and sealed by the anima spiritia apparently wasn't enough to sustain itself, and their remaining isolated population centers slowly died out over the next 22,000 years. Macross Delta offered up a theory in-universe that the Brisingr globular cluster was the last enclave of the Protoculture where the species finally died out completely. Macross II's parallel world continuity offers a different take where the Mardook are strongly implied to be the descendants of a surviving group of Protoculture refugees like the ones who settled on Earth and created humanity in DYRL?'s backstory, though their entire original civilization was obliterated by the out-of-control Zentradi and Meltrandi forces.
  11. More or less, yeah. The ancient Protoculture screwed up pretty epically. Not only did their civil war spiral so far out of control that it resulted in the destruction of their civilization and their eventual extinction... they left the galaxy a Forever War between two inexhaustible armies of clone soldiers who can't even consider an end to the hostilities, let alone comprehend that the entire reason for the war faded into irrelevance hundreds of thousands of years ago.
  12. I'm not sure it could be said that the captured and brainwashed Varauta system New UN Forces developed any new weapons after being taken over by the Protodeviln. The ships and weapons they used in Macross 7 are just modifications of the equipment they were using when they were captured. The only thing they had that was constructed after the takeover of the system was a stretch version of their cruiser-scale carrier to serve as a dedicated aircraft carrier. Most of the Supervision Army would naturally have been Zentradi forces defending the Protoculture emigrant planets that the Protodeviln attacked. They lack the education and the mindset needed to modify existing weapons or create new ones. The Protoculture who were dragooned into service didn't have enough time to develop new weapons if they were so inclined... the Protodeviln's whole rampage across the galaxy only lasted a bit over a year before they were sealed away and the Supervision Army was left directionless to fight against the now uncontrolled Zentradi.
  13. On that score, your guess is as good as mine... there's nothing said about the Zentradi Heavy Attacker that would indicate it's in any way rare or obscure as a design. It doesn't actually have a name though, it's only ever referred to as "Heavy Attacker" (重攻撃機) in official materials. It's identified as Zentradi in official materials. That said, I'm not sure there is such a thing as a "Supervision Army" design. The Supervision Army was originally formed by the Protodeviln capturing and brainwashing Protoculture civilians and the Zentradi forces defending various Protoculture emigrant planets. Their military forces would surely have been primarily, if not exclusively, made up of whatever they seized from the people they captured and dragooned into service. Since the Protoculture were divided into two factions militarily opposed to each other at the time, there were very likely different designs used by the Zentradi forces of the two factions, but it's unlikely the Supervision Army came up with anything new on their own in the short time they were the dominant military power in the galaxy.
  14. That backstory was created for the Robotech novelization, which was never canon and these days is officially considered by HG to be "Robotech in name only".
  15. There is very little information available on it, but it is indicated to be a design from the Protoculture's civil war... though they remain vague about whether it's a standard issue design that is now rare or whether it was an isolated development by some Protoculture colony or other and is only used by a small number of Zentradi fleets as a result.
  16. The Robotech timeline is super vague thanks to the lack of any planning during the show's production. The Robotech Masters supposedly invaded, ransacked, and glassed the home world of the Invid in the ancient past (thousands of years ago, at one point IIRC they imply it was 500,000 years ago) and the Invid didn't get around to counterattacking until ~2022 with the Robotech II: the Sentinels OVA showing the start of their offensive. Robotech is never clear on why the Zentradi were created, when, or to fight whom... the post-reboot franchise always stayed away from the idea that the Zentradi were created to fight the Invid since the Masters sacked their homeworld before creating their interstellar empire and the whole idea's kind of silly on the face of it because of the massive difference in their scale. It doesn't really make a ton of sense to create an army of giants to fight an enemy who's smaller than your existing military hardware.
  17. Nope! In actual fact, the official/canonical Robotech stats are based on those from the MOSPEADA OSM... plus or minus a few rounding errors and typos. The official size for the Invit Iigaa in MOSPEADA is 2.5m. The official size for the Invid Scout in Robotech is 2.5m. The official Robotech stats actually make the Invit Grob/Invid Trooper SHORTER than its MOSPEADA counterpart... 4.4m instead of 5.1m. That's not how big they actually are in Robotech, though. As anyone familiar with Robotech knows, the pre-reboot (pre-2001) licensee-created materials were a study in half-assery by third- and fourth-rate authors and publishers who had inclination to put more than the most cursory effort into adapting the series. The only reason any of that material got approved for publication is that nobody at Harmony Gold was paying any kind of attention to what its licensees were doing, and we have Harmony Gold's own word for that. That was the reason they gave for disowning all that hilariously awful, wildly inconsistent licensed material when they were trying to relaunch their brand as a sci-fi/mecha anime franchise that they hoped could be taken seriously by the industry. If they were that big, they'd be towering over literally everything in the "New Generation". Even if they were as big as the Zentradi, they wouldn't be a threat because most of them don't have ranged weaponry... they'd just be easier targets. It just changes the format a little from "man stomping on insects" to "turkey shoot".
  18. That would be worth seeing... but not because it would make a thrilling story. It'd be worth seeing because it'd be a fountain of memes. Not just because Robotech media is pretty uniformly terrible and therefore meme-able, but because of the massive size difference involved is going to make it look completely idiotic. Essentially, it's gonna look like this: Your average Zentradi is between 9m (29.5ft) and 10m (32.75ft) naked and flat-footed. 10m is the number most often cited, so let's roll with that one because it makes the math a lot easier. The Invit Iigaa is 2.5m tall. If you shrunk that Zentradi down to a statistically-average 5 foot 10 man... the Invit Iigaa is about the size of a corgi or the coconut crabs the fellow in that charming illustration is fighting. Then consider that the Regult is 15.12m tall. The Glaug is 16.55m tall. The Nousjadeul-Ger is 16.4m tall. Scale those down to approximately statistically-average human size and that Invit Iigaa is smaller in scale than a standard Barbie doll. Now consider, if you will, that this isn't Gulliver's Travels and the Zentradi aren't likely to sit idly by while the Invit swarm them... they have laser machine guns, particle cannons, and missiles with extremely powerful high-explosive blast-fragmentation warheads. Any face-to-face fight is likely to be little more than the Zentradi massacreing an enemy that can't reasonably fight them in any capacity. Never mind that the Zentradi are likely to just roll up and flatten the planet from orbit. Even the Invit's largest mecha are not going to be any bigger to a mounted Zentradi than a toddler or a grade schooler, so it'd be like watching a grown boxer savagely beat a group of small children.
  19. Partly, though it was also to deter them from pursuing any "creative" or "productive" lines of thought and keep them tractable. Probably also to save resources, since the Protoculture seem to have considered the Zentradi extremely expendable and were shown to not be terribly concerned about the comfort or survivability of their hardware. The Regult is noted to be a human factors nightmare scenario that's uncomfortable and exhausting to use because its level of automation is low and the pilot has to control a lot of it manually. Even on the comparatively posh Queadluun series battle suits, they cheaped out on armoring the cockpit and putting redundancy into the control system. Nope.
  20. To be fair, that's basically how whole sectors of the entertainment industry work. Especially the anime industry. Run out a bunch of different concepts all at once and hope that one of them becomes a runaway hit that brings in enough profit to cover the losses incurred by the ones that flop, while the majority break even either immediately or in the long term. What's surprising is that Netflix is apparently so divorced from the sunk costs fallacy that they pulled the plug on Cowboy Bebop after just one season despite it being a reasonably well-established and respected brand. You'd normally expect a studio to be willing to run a property like that at a loss for a while in the hopes that it'd eventually catch on and that the profits from a delayed success would offset the initial losses... like what Paramount tried (and failed at when the backers pulled out early) with the J.J. Abrams Star Trek films. Cowboy Bebop could be salvaged if Netflix were willing to have the producers cut the campy BS... but I get the feeling that's $70M they're not willing to spend on second chances when they're already hurting a bit from the segmentation of the streaming market. (Ironically, it'd probably also be pretty good if they went all-in on the camp and just dropped its connection to Cowboy Bebop. The half-measures really ruin it.)
  21. It's interesting that we're seeing so many cancellations from the major streaming services lately... especally from Netflix. Netflix had a whopping THIRTEEN shows cancelled after a single season this past year. Most other streaming services only had about four, though they may be somewhat insulated from that because they aren't going quite so hard with original direct-to-streaming programming. Either way, it seems like Netflix has abandoned the Sunk Costs Fallacy that protected all but the weakest network TV shows in favor of giving underperforming properties the axe right away. I suspect that if the critics hadn't been just as brutal to Cowboy Bebop as general audiences were Netflix might've at least entertained the idea of trying to salvage it, but it seems pretty unlikely that they'll decide to give it a second chance after the drubbing it got.
  22. It's a safe bet that they do... the Supervision Army was made up of Protoculture and their Zentradi forces who fell under the sway of the Protodeviln, so the logistical arm of those Zentradi fleets would've fallen to them as well. We know from Macross the Ride that even after being sealed for 500,000 years the Protodeviln were able to use at least one of the factory satellites they'd obtained to support the captured New UN Forces troops in the Varauta system. (The so-called "Protodeviln Heritage" facility that Fasces was using c.2058.)
  23. I'd expect a fair few fleets are still using the VA-3 Invader... there really hasn't been a replacement mentioned, and as a 3rd Generation design like the VB-6 it isn't that old yet. (Though in the light novels, the Macross Galaxy Corporate Army has a bit of a thing for fielding modernized versions of obsolete General Galaxy designs.) True, though that setting's development was very different. Yeah, though a fair amount of that wasn't so much the need for performance improvement as an attempt to address the hilariously awful survivablity of Zentradi mecha in general, and to a lesser extent the atrocious ergonomics of their design.
  24. Y'know... now it's my turn to feel a bit silly. I'm so used to only seeing it used with Zentradi mecha (or written in Cyrillic) that I'd completely forgotten it's a real goddamn word. 😅 (It's especially terrible on my part because it's Latin, and I had four years of Latin in school... formal Imperial Latin rather than the watered down churchy stuff, but still.) Kind of ended up right for the wrong reason as its (predominantly Russian) usage in aviation is as I described... it denotes an improved/modified model that is listed again under the same designation as its original specification. It is functionally equivalent to 改. So, yes and no. The VB-6 Koenig Monster is not a Destroid, it's a Variable Bomber. For the most part, the New UN Forces stopped using Destroids somewhere in the 2020s or 2030s and most of the inventory that hadn't shipped out with one emigrant fleet or another ended up decommissioned, stripped of its weaponry, and either sold off to civilians for use as heavy industrial equipment (see Macross 7) or converted for use as a live fire test target (see Macross Plus). Development of Destroids basically dried up and died around that time. There were a few bizarre attempts to revive the concept that found their way into the hands of paramilitary organizations like Vindirance or Black Rainbow, but it'd be hard to call either a "destroid" and they're lumped under the generously vague term "mobile weapon". The Gjagravan Va was, in concept, analogous to a Destroid though instead of a bipedal humanoid form it was built like a water strider and got around on four legs. The Annabella Lasiodora was... well... more a small frigate with arms than anything. There basically hasn't been a new "true" Destroid design in about 50 years by the time of Macross Frontier, or almost 60 by the time of Macross Delta. Some emigrant fleets did revive the Destroid concept somewhat by purchasing a modernized version of the old ADR-03 Cheyenne series Destroid as a mobile AA gun for use inside of environment ships. Of all the strange things, the rollers in the feet seem to have been the major selling point because it meant the Destroid wouldn't rip up the pavement trying to get around. (No really, that's the actual reason given.) The Macross Galaxy fleet did some toying around with modernizing the Series 04 Destroids (the Tomahawk, Phalanx, and Spartan) c.2058 in the light novel Macross the Ride, as well as some of General Galaxy's older VF lines, with mixed results. Those designs don't seem to have caught on outside the Galaxy fleet though, while the so-called "Cheyenne II" seems to have had at least some acceptance elsewhere in the galaxy like the perpetually cash-strapped Brisingr Alliance. It's probably also worth noting that quite a few of the Cheyenne II units seen in Macross Frontier were not manned... the ones used aboard the SMS Macross Quarter were remotely operated, making them excessively expensive gun turrets. (Which was, ironically, the reason Destroids fell out of favor... the Zentradi don't do ground warfare if they can help it and conventional point-defense weapons are way cheaper.) You're probably thinking of the VB-6 here... the VA-3's Battroid mode has always been referred to as a Battroid mode, though the Koenig Monster's has been called Destroid mode officially.
  25. I guess that would depend on whether future works consider the Macross Frontier TV series or Movies to be the "correct" version. In the TV series, Battle Galaxy and a fair portion of the Macross Galaxy Corporate Army were destroyed but the Macross Galaxy fleet's Mainland and at least some of its forces weren't present and survived. Odds are in that case the New UN Gov't probably considers Macross Galaxy a rogue state or possibly an occupied one since the Macross Galaxy citizenry aren't exactly on board with the whole galactic domination plan willingly. In the movie version, the Vajra almost completely destroyed the Macross Galaxy fleet and only a dozen or so ships carrying refugees (and the Galaxy Executives) were able to flee the battle and take refuge in the Macross Frontier fleet... where they later seized control of Battle Frontier under mind control and were largely wiped out. In that case, Macross Galaxy is likely filed under "solved problems". It's more a matter of the fact that the grid proved almost totally ineffective against them... the YF-19 and YF-21 proved to be a little too good at what they were designed to do, and so the New UN Government got REAL anxious about the prospect of weapons like that ending up in the hands of anti-government (or "anti-government") forces.
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