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TheLoneWolf

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Everything posted by TheLoneWolf

  1. This post is dedicated to Mechamaniac.
  2. And here's a collection that'll make the Macross Defenders' blood boil.
  3. Yuuichi Meguro provided the voice for Kamjin, not Greg Snegoff.
  4. Here are some of mine. And yes, I'm still running XP.
  5. Yup, YJA. They weren't too expensive either, between ¥500 and ¥1000.
  6. Here's part of my LD collection. I'll get around to posting the rest of them sometime later, but for now, here are some of the more uncommon LD's that I have. Top row, L-R: Macross Vol. 1: Macross Special, Macross Vol. 2: Lynn Minmay Special, Macross Flashback 2012 (signed by Mari Iijima) Middle row, L-R: Macross SF Challenge Game, Macross II: Act I (bootleg HK LD)*, Macross Plus International Version Vol. 4** Bottomw row, L-R: Macross II Box Set, Super Space Fortress Macross (HK Engrish dub)***, Macross: Do You Remember Love*** * Normally, I don't support bootlegs. But bootleg Laserdiscs are extrememly rare due to their high manufacturing costs. That said, bootleg Macross LD's are even rarer! So I had to pick it up This disc contains Macross II episodes 1-3. Surprisingly, the picture quality is even better than the official Macross II LD Box Set. ** When I picked up Macross Plus International Version Vol. 4 it didn't come with a jacket, which is why it's missing. Nevertheless, I hadnt seen this disc before, so I grabbed it. Just for the sake of confirmation, I posted a close-up of the label. *** Surprise! These aren't LD's, they're actually VHD's. But since there's no thread for VHD's, I decided to chuck them here.
  7. Actually, there is straight forward line art of the VF-1 in battroid mode. http://www.animelab.com/anime.manga/pics/Macross/220/20/macross.battloid.jpg Caveat, this line art was not drawn by Shoji Kawamori. However, it is officially recognized by Big West and was drawn by a fellow member of Studio Nue, Kiyomi Tanaka. Whoever scanned it in mistakenly credited it to "Seibi" Tanaka. Though it's a honest mistake since 精美 can be translated as Kiyomi or Seibi.
  8. Bandai/Tamashii had to withdraw from the deal. No official explanation was given. I haven't heard anything, though according to Piranha Games' webpage, the game is still going to be released. My guess is that the offending mecha (the Warhammer) will be removed from the game, thus clearing the path for the game's eventual release.
  9. Let's not forget that Robotech is trademarked name and according to Facebook's TOS, they will enforce trademarks when it comes to Pages. So whoever the moron is behind the Robotech Astro Plan Facebook Page, they just might receive a letter from Facebook that reads:
  10. It's very cute, but not something I would buy.
  11. I also noticed that my PS3 was a dust magnet, so I got an anti-static dust cover for it. I rarely buy dust covers for anything, but considering I paid $400 for my 60gb PS3, a $10 dust cover seemed like a wise investment. Before I put the dust cover on for the first time, I used the hose from my vacuum cleaner to suck all the dust out of the vents. Worked like a charm and it didn't damage the system. Just as a caveat, depending on the strength of your vacuum, YMMV. I also make sure the PS3 is completely turned off and not just in standby when using the dust cover. I'd imagine the PS3 generates a small amount of heat during standby, so I don't want to risk trapping that heat with the dust cover.
  12. I'm saddened to learn of Macek's passing. I owe my anime experience to Macek as Robotech was the first anime that I'd seen that encouraged me to learn more about anime and Japanese culture in general. While Macross probably would've aired in other countries through Harmony Gold, it probably wouldn't have aired at all in the USA if it weren't for Macek's insistence. Thanks Carl.
  13. IIRC, John Moscato once wrote that building a 1/55 or 1/48 transformable Beta that included a permanent and telescoping boom that could support the weight of an Alpha was practically impossible. Even if one could find a clever way to stow away the Beta's boom when not in use, the biggest problem would be making the telescoping boom sturdy enough not to bend or break once the Alpha's been attached. I'm no toy sculptor, but given John's track record, I'm willing to give him the benefit of the doubt.
  14. I don't think so. According to Tatsunoko's original contract with Harmony Gold, Tatsunoko presented itself as the owner of all the rights to Macross. See In Harmony Gold et al v. FASA Corporation. Second, why would a Japanese company blindly take legal advice concerning Japanese copyright law from an American? At best, Harmony Gold was an unbiased spectator. At worst, Harmony Gold was a heavily biased spectator. But at no point could Harmony Gold have masterminded those court cases, if that's what you're implying. That's not how a licensor/licensee relationship works. Licensors (Tatsunoko) prescribe the terms of the business relationship to the licensee (Harmony Gold), not the other way around.
  15. That's a good question. Personally, I don't think a business opportunity ever presented itself to the two. From my understanding, Tatsunoko was well known for television anime, but they didn't have much experience with OAV's. That would explain why Tatsunoko didn't work on Flashback 2012 and Macross II. As for Macross Plus, Kawamori said that he was looking for an elite studio to handle the animation, which was why Big West went with Triangle Staff. And for Macross 7, Kawamori said that there were only a few studios in Japan at that time that could handle such a huge workload under tight deadlines, hence their decision to go with Ashi Productions. By the time Macross Zero began production, Harmony Gold and Tatsunoko had already blocked the US releases of Macross VFX-2 and the Macross Plus toys, so I don't think Big West was looking favorably upon Tatsunoko. Then came the Japanese lawsuits, officially eliminating the chance for any future projects between Tatsunoko and Big West. Actually, Big West brought Tatsunoko aboard because Artland didn't have enough resources to meet SDF Macross' deadlines. The budget problem didn't manifest itself until a couple of months later.
  16. Definitely getting this one. Especially since the Shadow Alpha is my only Alpha that I feel comfortable handling.
  17. Actually, Lynn Minmay's Final Message came with a limited amount of PS1 versions, not the Saturn versions. From the pictures I've seen, it looks like it came packaged seperately in a white envelope, so you'll definitely know if it's included with your purchase. Someone here on MW has it and said that there's no mention of a black hole anywhere on it. The "black hole" story is just a dumb Internet rumor that refuses to die.
  18. That's the most original custom I've ever seen, great work NB4M!
  19. Wow, oh wow, I didn't know about that. Talk about pissing in the well that you plan on drinking from, this is a textbook example of how not to run a fan project. UEG Productions got what was coming to them.
  20. That's very unfortunate. Even though I doubt it would've been a quality project, UEG Productions must be feeling extemely disheartened after getting so close to their completion date. And for that, they have my sympathy. In today's wired world, I'd suggest to anybody who's planning on creating a fan project based on an existing IP to first ask permission from the appropriate trademark/copyright holder(s). If you do get the ok, it'll be terrific to know that you can use the material without any fear of legal ramifications. If you never hear back from the trademark/copyright holder(s), then you might be able to use laches as a defense. And if the trademark/copyright holder(s) say no, at least you'll be able to save yourself the time and effort spent on the project. It's a sad state of affairs where fans have to worry about legalities before starting up a non-profit project, but that's the world we now live in. I know some will point to Lucasfilm and Hasbro as examples of companies that are friendly to fan projects, but sadly, those companies are part of a dwindling minority.
  21. So did this project ever generate anything more than a few unimpressive mock-up shots? Or are we making mountains out of molehills again?
  22. I don't see this product ever being made. Like you guys said, touch-screen controls are inadequate for most console games. Second, they would need to pay Microsoft a licensing fee in order for it to work on the 360. This, combined with the touch-screen technology, would push the controller beyond astronomical costs. Poor Controls + High Pricetag = Bust I think the controller would be Windows compatible, so it could work with the emulators for all those classic systems. I highly doubt it would come with physical adapters for all those systems. The amount on necessary cables would be enough to fill a shoebox.
  23. Yup, try playing the game on a home theater system you'll hear that it's actually monoraul. I once ripped the individual audio and movie files off the disc to my computer and can confirm that they are genuine stereo files, but for some reason the game's code forces them to be output in mono during gameplay.
  24. Personally, I prefer the Saturn version. The Saturn version has stereo sound. The PS1 version only has monoraul sound, with no option for stereo. The Saturn FMV's are more crisp and colorful than the PS1 FMV's. This one surprised me most since the PS1 usually beats the Saturn when it comes to FMV's. The only thing I preferred about the PS1 version was that the disc swap system was less cumbersome than the Saturn's.
  25. It's not going anywhere, Mr. March mentioned that pirates torrented his work long ago. Just look in the usual places. Though I don't know if they grabbed the images and text.
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