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boinger

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Everything posted by boinger

  1. If you can get an external 5.25" floppy drive that works with your laptop, then it's a go! .
  2. I currently don't have a 5.25" floppy drive or a floppy cable or or floppy drive I/O adapter (such as the deviceside USB adapter was supposed to be) or a Windows 95 computer. I would be happy to send you the Macross 5.25" floppy game files, if we could figure out how a 5.25" floppy drive could connect to your laptop. I don't know how that works. So far, all I can think of to get these games is to get an older Windows desktop computer that has a floppy drive port on the motherboard. I'll do some google searches and some Macross game booklet scanning.
  3. I was reading the FAQ for the deviceside USB Floppy adapter and the adapter only works for Mac OS and Linux floppy diskettes. Adam did mention that PC98 DOS support would eventually be added to the USB Floppy adapter. To get these 5.25" floppy game files, I would need an old desktop Windows 95 / 98 pc that I can plug in a 5.25" floppy drive to copy the game contents onto the hard drive and then put the 3.25" floppy drive in this desktop to make copies I can transfer onto my Windows 7 desktop. Laptops don't usually come with 5.25" floppy drives. I threw out my old Windows 98 computers years ago. I could check out some pawn shops or Salvation Army for an old computer rather than ebay.
  4. Macross: Remember Me Disk 01 files copied over to Windows 8.1 somewhat successful. The same number of files are copied over, but the reported file size in Windows 8.1 is smaller than the files size on the MS-DOS floppy diskette. Maybe, Windows 8.1 is more efficient in storing MS-DOS files? MS-DOS floppy diskette: 217 files, 4 folders Size: 956 kb Size on Disk: 1.04 MB Windows 8.1 copies: 217 files, 4 folders Size: 956 kb Size on Disk: 968 kb I'll continue copying over the rest of the disks to my desktop. Disk2FDI software looks like it will work to convert the floppy diskettes to .FDI, but the software only works in DOS and not Windows 8.1. I might need some sort of amiga emulator or maybe I can run this software through the Windows command prompt. So, if Macross: Remember Me in NEC MS-DOS 3.1 files can be recognized by Windows 8.1, then I might be able to use that USB floppy adapter. I'll email Adam of Deviceside again. *************************** Disk 02: 268 files, 4 folders 886 kb 852 kb Disk 03 15 files, 1 folder 196 kb 228 kb Disk 04: 9 files, 0 folder 845 kb 852 kb Disk 3 and 4 might be corrupt. Disk 3 contents look like a small continuation of Disk 2. Disk 4 contents looks like a DOS boot disk.
  5. I just received an email from Deviceside. Adam, from Deviceside, was asking me to confirm the disk format because the USB floppy adapter does not currently recognize PC98 floppies. Apparently, Windows MS-DOS is different than NEC PC-98 MS-DOS and is not currently recognized by the deviceside USB floppy adapter. He also said that WinImage software would be unable to create .FDI image files of the game floppies, I emailed him back with the game diskette file format information found on the back of the PC98 games, I'll see what he suggests. 1. Macross: Skull Leader Complete Pack (Skull Leader & Love Stories with bonus levels) NEC PC-9801 / PC-98-21, NEC MS-DOS ver. 5.0 (7) 5.25" floppy diskettes 2. Macross: Remember Me NEC PC-98-01 VM2, NEC MS-DOS ver. 3.1, 3.3, A/B/C/D. 5.0 (4) 3.25" floppy diskettes An alternative for game back-up might be sending the game diskettes to Floppydisk.com, but I can't find a good review for that website. The last resort would be to acquire an Epson PC486 from ebay, Then I don't know how to get the floppy files to transfer over to my Windows 8.1 computer. I do have a USB 3.5" floppy disk drive, so I can test to see if Windows 8.1 can recognize the game format as it is on the 3.5" floppy games. I'll have to look around the internet to see how .FDI are made and with what software. For now, I can scan the game booklets and covers. I'll get the scans done next week for sharing. I hope your mouse clicking fingers have not worn out just yet with all those PNG game screen captures.
  6. I sent off an email to deviceside.com to see if I can purchase a USB / floppy drive adapter and I have a Teac 5.25" floppy drive bookmarked in my ebay watchlist. WinImage was recommended on the deviceside.com website for making floppy drive images, so I'm likely to buy that, too. Then we can see what those bonus levels for Macross: Skull Leader or Love Stories are like.
  7. Hi 1/1 LowViz Lurker: I see you raise many interesting and tangential points about why or how the Macross series has been developed and how it might continue. But, I disagree about some of your historical, fictional parallels and biblical interpretation of the plots or themes found in the Macross series. Any ideas or themes found within the Macross franchise are more likely to be based within the Japanese cultural context considering all of the Macross creators residing solely in Japan. For example, crucifixion as a form of Roman capital punishment has been around much longer than Christianity. Crucifixion does not necessarily mean the same thing to someone in Japan than it does for someone in Europe or North America. Then there's the fact that Myung is not Christ-like and did not get killed in this fashion or at all. Alternatively, Shinto and Buddhist themes might be in Macross, but not so much biblical interpretations. Shoji Kawamori has been clearly influenced by his past visit to India which resulted in the anime, Earth Girl Arjuna. I don't see how J.R.R. Tolkien's fictional works can be relevant to past Macross series, but there might be cool thematic ideas for future Macross works. Somebody could send Shoji Kawamori a copy of the Japanese version of Lord of the Rings and see if he likes it. From what I've briefly read on Wikipedia about Jack Parsons and a whole life time of studying pseudo-science. I think scientists are human beings who can have opinions that are wholly false outside of their professional specialty. (sentence re-written) Jack Parsons, the rocket scientist turned occultist, makes a claim about lost ancient technologies being re-discovered in current times. He spent most of his life in developing rockets without any archeological studies. He's right about rockets, but not so much about anything else. In terms of Macross and ancient technologies influencing human society, I suppose you could say that many of the Macross series plots are driven by the use or mis-use of the ancient Protoculture technology. Maybe, I don't quite get what you are saying? Political terrorism (freedom fighting?) and government corruption around the world have occurred both before and after the September 2011 terrorist activities that occurred in the USA. So, I disagree about the strong connection to what has happened in the USA as to what has happened within the Macross universe. But at the same time before 2011 in the PSX game : VF-X2, terrorism and government corruption have been issues within the Macross franchise. I see Macross as more science-fiction based than fantasy/magic based story telling without any clear black / white or good / evil morality issues. Then again, Any sufficiently advanced technology is indistinguishable from magic. Arthur C. Clarke, "Profiles of The Future", 1961 (Clarke's third law) It's good thing we're just talking about Macross and not Evangelion. PS Would you be able to write shorter sentences or re-write your ideas into bullet points? I find your writing to be very imaginative, but unfocused.
  8. Sometimes, I think the amount of episodes produced for each series has something to do with coincidental numbers. An exception for any coincidental episode number count for the SDF TV seres would have to be made though. The original episodes were 52 episodes as a Gundam parody and then changed to a new script of 26 + 1 clip show before the high TV ratings and then to the final count of 36 episodes. Macross 7 has 49 episodes because 7 x 7 = 49 Frontier has 25 episodes because it premiered on the 25th anniversary of the 1982 SDF TV series. So, perhaps Macross Delta will have an oddball episode count of 33 because it will start in 2015 on the 33rd anniversary of the SDF TV series. The number 3 brought to you by 3 sides of the triangle that makes up the delta symbol. Or not.
  9. For months, I've been looking for some kanji OCR or translation software or hardware to see if there is some easier way of translating scanned Japanese Macross articles. I thought I found a hand scanner that does Japanese Kanji to English translation, but I couldn't get an email confirmation about some of the auditory translation functions from the customer support. Apparently, this device was featured on the CSI TV show, but I can't be sure if it works. Maybe, an iPhone app like Japan Goggles could translate the game capture images?
  10. If you can rip the games as mp3 files with 192kb/s or higher then that would be very good! Any music from these games is pretty special considering how the music has not been heard outside of playing these games and the few music rips that Apollojoe recently did. Thanks! I posted on the macrosshare blog in the shoutbox to see if any one is interested or can help out with this project. I am curious if there are DRYL? story continuations in these games: Remember Me, Skull Leader & Love Stories. The Macross: Remember me game certainly has some cool and unique Macross mecha! Only Japanese-literate Macross game aficionados would know the full stories for sure. I hope we can find out as well.
  11. the white drew carey was working on a game playthrough with English translations of Macross: Remember Me with the assistance of Gubaba. I remember he lost a lot or all of his project work when one of his hard drives died. I can't find the MW forum post for the white drew carey's Macross: Remember Me project. Maybe, I'm remembering wrong? I'll see if I can drum up some support for this Macross game upgrade for you.
  12. I don't know much about Unity3D myself, so I couldn't say if it could do isometric style games and import the original Macross bitmap images. ****** Update: Unity3d can do isometric game play with add-on software and import bitmap images. Good choice! ****** In 2010, SeminNV was working on a Unity3D Macross Simulator game, but then the game looks to be abandoned. He was last on the MW forum in June. Maybe, you could pm him for Unity 3D advice when you run into problems? For additional game materials, I was able to buy the Macross: Skull Leader Pack, which has a some bonus levels. The Super Dimension Fortress Macross: Skull Leader Complete Pack NEC PC-9801 compatible Simulation game Includes 1 compact disc FamilySoft 1995 July 7 Y9800 But, I currently don't have a 5 1/4" floppy drive and USB adapter to convert the 7 floppy disks into a floppy drive image for these games. a. I need a TEAC 5.25" floppy drive b. a USB to floppy drive adapter c. software to copy over the 5.25" floppy disks to 3.25" diskettes or make into image files I was wondering if you would be able to rip the rest of the game music from the games like Apollojoe? And how were you able to get these games to work on Windows (7/8)?
  13. RPG video game makers with Isometric maps and a bitmap importer? Now I need to do some google searches. Here's a list of isometric video games on Wikipedia. I remember playing Zaxxon, badly. Here's a selection screenshots of very well done isometric games. I found a list of open source video game engines on Wikipedia. http://www.roencia.com/gameengines.html http://www.youtube.com/channel/UCBnl_8VIDdwhzOAoULYZ2Ww http://theodor.lauppert.ws/games/isomaker.htm http://www.inet2inet.com/InetSoftware/World-Creator/WCv2/NewFeatures_Form.asp I tried looking on youtube for some isometric game tutorials and I just don't know what to look for. My education background is more geared towards psychology and hospitals than computer programming. Who else on the MW forum has worked on making or re-creating RPG video games? The HomeWorld mod guys?
  14. Many good games from the past have been upgraded and ended up very profitable. How would a person go about upgrading a game that came from the era of pre-windows 95? http://en.wikipedia.org/wiki/NEC_PC-9801 http://www.assemblergames.com/forums/showthread.php?37914-PC-9821-PC-9801-Primer Would you start by using a more recent Windows-based video game engine that was originally used for a strategy game, but can then be modified into a Macross strategy game?
  15. That's looks like a great idea to me! I don't know who has done similar video game upgrades though. Would the Macoss pc-98 game upgrades be like how the remastered Ducktales video game was done? I sure would like to know more about these PC98 Macross games because of their status as DYRL? continuations! I have been searching for game playthoughs of these games just to see what they are like. On youtube, Apollojoe has ripped a few of the original Macross pc-98 game sound tracks.
  16. Wow! I still wish this destroid was 1/60, too.
  17. that's not good. I hope Sketchley has made back-ups of his translation work.
  18. Anybody accessing Bittorrent Sync related files from me should be able to reach my computer now. I figured out why my Windows 8 desktop computer kept resetting my power options to turn off my computer after 2 hours of non-use. My desktop computer asus z79 motherboard comes with its own software that can override the Windows / control panel / power options. The motherboard software is now fixed to not turn off my computer.
  19. The Cowboy Bebop pre-order on rightstuf does not list the BDs as the limited edition?
  20. I'm glad the theatrical GITS bluray will be available soon and the Cowboy Bebop TV bluray set! For the Cowboy Bebop TV series BD Set, Funimation is selling two different limited edition sets. The Amazon limited edition will be different from the Funimation website store limited edition. I'll pick up one BD set for sure, but not both.
  21. Here's a selection of Tanmen's models that he was selling at that time. http://www.macrossworld.com/macross/models/uncm/uncm_main.htm And here's the old Valkyrie Hangar website from the Internet Archive Wayback Machine. Back in the old days, when 1/55 Valkyries were $300+ US! I think Jung still does 1/55 customs. A lot has happened on Macross World since 1999.
  22. Yep, you are vouch-ed, Hikuro! *************** And Gubaba is also very knowledgeable about Macross! I think he's back in the USA from Japan, but I'm not sure if he would be attending the MW convention in October. You would have to ask him.
  23. I was hoping somebody would a project like this! You can also listen to the last three Macross Speaker Podcast episodes for the tale of Macross' tempestuous history in North America. All the Macross Speaker Podcasts are good to listen to if you're a Macross fan! Thanks to Shawn, admin. of the MW forum, the Macross World legacy forum is over here and you can look over the recently closed HG and Robotech debates in the Hall of the Super Topics thread here. You can also find some of the older MW convention reports on the old MW homepage over here. A lot of the convention reports have gone missing, so you would need to contact the MW members directly to get your information and share some MW stories. VF5SS has done two very informative Macross panels at the Boston comic convention. 2013 2014 Plus, he has done many historical overview podcasts of Macross as well! The Veef Show selection I think he's a good guy to talk to about the North American Macross perspective. Wishing you much success!
  24. That was another great podcast! I'm not sure what Germany has to do with Macross though? Would that be an in-joke on the lost Macross TV series: Air Cavalry Chronicles? That series appeared to be a re-telling of the first World War with valkyrie mecha. Is there any more information on that series? It's hard to say what the new Macross series will be like. You could have a look at the earlier abandoned Macross concepts that could have been turned into a series: Macross VF-X 2, Macross M3, Macross 3D, or Macross: Final Outpost Earth (DYRL live English version). There might be a pattern to what ideas were dropped and which ideas were turned into a series. I really liked to hear about the production history of Macross. Tom Bateman's perspective on how Macross came to North America and transformed into a hybrid anime showed how the anime market has changed quite a lot since the 1980's. I hope you can bring on some more guests for later podcasts, not that I don't enjoy hearing about your Macross news and adventures. I'm glad that Gubaba is still working on the Macross Perfect Memory translation, since that book is a Macross treasure trove. Thanks for that! Another podcast idea could be to focus on a specific Macross production guy/gal's career. Ishiguro or Mikimoto, etc. Or you could try a live streaming viewing of a Macross movie or TV series with a running commentary. And I look forward to your next podcast. Thanks guys!
  25. Hi Shawn: It looks like the MW Legacy forum is no longer available from the frontpage of MW? Has the old forum database now been incorporated into the current forum? http://www.macrossworld.com/macross/_main_menu.htm When I click on the the MW Legacy forum weblink, I get: "Ikonboard CGI Error Ikonboard has exited with the following error: Can't load '/usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/auto/DBD/mysql/mysql.so' for module DBD::mysql: libmysqlclient.so.16: cannot open shared object file: No such file or directory This error was reported at: /usr/lib64/perl5/5.8.8/x86_64-linux-thread-multi/XSLoader.pm line 70, line 64. Please note that your 'real' paths have been removed to protect your information." Thanks!
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