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Everything posted by mikeszekely
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Except that it still doesn't. I might be generalizing here, but PC FPS players tend to play their games A LOT. I know guys who still play Tribes religiously, and that game is how old now? On the flip side, I imagine that a lot of the DC Quake guys were like me and my two buddies... sure, we'd go online and play every now and then... but we spent a lot more time playing Sonic Adventure, Daytona USA, Samba de Amigo, Seaman, Soul Calibur, DoA 2, etc. The online thing was pretty much a novelty for the DC. Well, someone who golfs five or six times a week is going to be alot better than the guy who goes maybe five or six times a year. Same deal here. And, unlike the Xbox, there was definately an official mouse and keyboard for the DC. My best friend had one.
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But where does opinion end and fact begin? You could be of the opinion that Matt Groening is a better at drawing than Leonardo DaVinci. You could be of the opinion that SDF Macross is better animation than DYRL?. I would argue that the facts of the matter are quite the opposite. Except that, aside from you, Sundown, and Max, no one has strongly argued that the mouse and keyboard is definatively better than a gamepad. And I haven't even been arguing that the gamepad is better... just that PC gamers seem unwilling to accpet that their choice is an opinion based on a matter of personal preference, and continue to work with the assumption that they are in fact working with the best equipment. When does opinion become fact? It can never actually become fact... anyone who says that he thinks Groening is a better artist than DaVinci is actually entitled to that belief. The closest thing an opinion can become to fact is when it is excepted by an overwhelming majority... which goes back to the point that I was trying to make earlier that Sundown seemed to miss when I said that the Xbox version of Doom 3 will outsell the PC version. It is true that my point said nothing about controller effectivness... I'm not trying to claim one is better than the other, nor was I claiming that sales figures decide that one is better than the other. My point about sales figures is that PC gamers have become the vast minority. Most gamers out there will buy Doom for the Xbox, because that's what they use for their games. Most gamers out there will use the gamepad, because that's what they're used to (and no, there is NOT a mouse for the Xbox- at least, not one sold outside of internet stores like Lik Sang). The majority of gamers, given a mouse and keyboard setup, wouldn't even know what to do with it. Sundown is right to say that says nothing about which is truly the better setup, but what I'm saying is that mouse and keyboard PC gamers are the minority, and yet they're convinced that the majority is wrong, and that their mouse and keyboard preference should be taken as factual evidence of the gamepad's inferiority. Hence, the stereotype (I'll admit that it's a stereotype, since most of the PC gamers I know don't fit the bill) that PC gamers are elitists. And hence, why people like Druna are leaving the thread. Any argument against the mouse and keyboard as factually superior is taken as a personal insult, and automatic siding with the gamepad, and a comment of profound stupidity by a few people who are normally very rational, intelligent people in other threads that just can't get over the fact that their opinion is nothing more than their personal preference, and the preferences of the minority. (Truthfully, gamers who prefer the gamepad are a minority as well... the majority actually wouldn't have a preference, having possibly recognized that there are people who play games on PCs, but have never actually considered playing with one themselves.)
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I think it also says something when mouse users don't need to point to a specific group of gamers who have become uncannily good with one in order to prove that the control device is viable. The mouse is simply that good and that easy to use for FPSs, as long as a modicum of hand-eye coordination is possessed. -Al You're right, I haven't proven any of those things... but you haven't disproven them either. For all we know, the best gamepad user might destroy the best mouse user. Fact is, we don't know. Mouse users didn't need to point to a specific group to validate their belief that their control device is viable... but joypad users don't either. Sales for games like Halo, and the fact that I can pretty much promise that the Xbox version of Doom 3 will outsell the PC version. All mentioning it does say is that, for some odd reason, PC gamers don't get that there are a lot of people who prefer to play their FPS on consoles and with joypads. And Max, it's not a challenge to to get someone to refute your arguments when you're using the PA forums as your source of support, because it's really not an accurate sampling of the real world. Most forum goers are more PC inclined. That's just a fact of life. Asking the people at PA whether they prefer FPS on PC or console is like going to the Democratic National Convention and asking whether they prefer Kerry or Bush. And that's actually where the whole elitist thing comes into play. The only reason why I feel like arguing is because, while I play both PC and console, I do prefer my FPS on Xbox. This is a matter of my personal preference. I recognize that I that it's my personal preference, and that I'm actually most likely in the majority. It's a fact that console sales are the bulk of the market, after all. PC gamers DO NOT prefer a mouse and keyboard because a mouse and keyboard is definatively a better choice... it's just their personal preference. But whereas an average console gamer really doesn't have a problem with the idea that people play games on PCs, PC gamers seem to think that console gamers are nuts, and that the only "hardcore" gamers are PC gamers, and that a mouse and keyboard has been factually proven to be superior to a gamepad.
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Okay, this is actually the most elitist PC argument ever. "You just CAN'T play a FPS without a mouse!" Hey, look, my four year old niece plays Dora the Explorer point-and-click games... and with a mouse, let's be honest, you're just pointing and clicking. And believe it or not, there's a whole group of gamers who learned to play FPS with Goldeneye. They're got ridiculous talent for aiming their crosshairs as well as any PC gamer, only they do it with a pair of analog sticks. I wish I was as good as them, but I'm with them on one thing... I feel more comfortable with an Xbox controller in my hand than a mouse and a keyboard.
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The DUTCH factor.. Importance of PREDATOR
mikeszekely replied to Agent ONE's topic in Anime or Science Fiction
There IS a middle option. The thread is more about the first two options though, meaning I am looking to see if people feel like I do, that Predator is important to a genre, or not. No, Agent, you definately needed one more choice. I didn't vote, but basically, I'll say this- Predator did NOT define the sci-fi genre for me. Don't get me wrong, I'm not really a huge Star Wars fan, but I think that Star Wars has made more of an impact than Predator. However, it definately did make a mark on the sci-fi industry. How many other shows have you seen, from South Park to Simpsons to fan-made movies galore, that have a character in one of the Predator's stealth invisible things? Or the heat-vision with strange alien characters? Besides, it was a kick-ass movie to boot. -
For that to work, you have to make sure the enemies stay in the skies. If the aliens make it to ground, and you haven't got an adequate ground defence, you're pooched. See, that's where these walking behemoths called "Destroids" come into play and promptly stop all advancing Zennie forces into itty bitty alien bits The Destroids have always gotten the shaft and never really been given their due, always being passed over for the more marketable transforming mecha. Heck, the only Destroid to get any love had to be reengineered into a transforming mecha before it got its time in the limelight. The Destroids would probably get their due if they made a show/movie/ova about the UN Army. But we've basically just seen the Spacy (maybe the Navy in M0)... as in Space Forces. The Destroids are fine for ground combat, but, they don't really work for space combat.
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Eh. At least you don't have to go out and buy a new video card that costs more than an Xbox in the first place. It's all irrelevant anyway. The only FPS I want between now and the end of the year is Halo 2. Oh there they go. There they go, every time I start talkin 'bout gaming, a console man got to pull Halo out their ass. That's their one, that's their one. Halo. Halo. Let me tell you something once and for all. Halo was good, but compared to Half Life, Halo ain't poo. Nah, I'm a gamer... I'll play games on both console and pc. Both have their strengths and weaknesses, but its an undeniable truth that pcs are better for intense processing/graphics. And while you can say graphics aren't everything, they're a part. Actually, Half Life 2 is one of the FPS that I'm looking forward to on Xbox, once they get around to setting a release date... of course, HL2 will have to go gold for PC first... and my grandkids could be having grandkids before that happens. Other that that, I'm really looking forward to Star Wars: Republic Commando and Perfect Dark Zero (although PD0 is looking like an Xbox next launch game, at this rate). I only mentioned Halo 2 because I'm not really interested in Doom, Medal of Honor, or Rainbow Six... Halo's the only FPS I want this year (SW:RC was pushed back to Feb). The reason console gamers keep bring up Halo (opr Goldeneye) is because PC elitists seem to have this notion that the only way to enjoy a FPS is on a PC, preferably one that costs a ridiculous ammount of money, even though they're only going to turn around and spend another fortune to upgrade it when the next big PC FPS comes out. And yet, console gamers have found plenty of enjoyment out of the FPS made for Xbox or PS2 (although it'd be kinda weird on PS2... I mean, the Xbox, like the N64, has triggers... for your triggers...). Halo, Goldeneye, and Perfect Dark were all highly acclaimed, Nightfire, Unreal Championship, and Medal of Honor were respectable, and some people even enjoyed stuff like Timesplitters and Red Faction. And, aside from the hardcore PC gamers, most people don't feel like spending fortunes on their PCs. They don't feel like downloading patches because their sound card wasn't supported. A lot of people, from casual gamers to hardcore console gamers (personally, I like to think of myself as a casual PC gamer, hardcore console gamer) prefer the ease of dropping the game in their console and playing... especially on the high def 54'' widescreen TV with the Dolby Digital 5.1 surround (it's a shame more games don't support more high def resolutions). And it's nice to have a buddy over and just ask him to bring an extra controller, rather than having him drag his whole PC out for a LAN. (Mind you, Xbox LIVE is leveling the online playing field between consoles and PC.) Fact of the matter is, for 99.99% of the games out there, I'd rather play it on console. It might look prettier on PC, but that doesn't mean that I'll have more fun with it there (of course, I speak for myself... I know I have friends who are insanely good players on PC, but suck on console). When I do play games on my PC, I tend to go for stuff like Morrowind or Neverwinter Nights. Oh, and by the way, some other company handled the porting of Halo to PC, not Bungie themselves, and they've got a reputation for butchering it. So just remember, if you thought Halo was fun on PC, you should know that the PC version sucked compared to the Xbox version.
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Eh. At least you don't have to go out and buy a new video card that costs more than an Xbox in the first place. It's all irrelevant anyway. The only FPS I want between now and the end of the year is Halo 2.
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One word for you, guys. Xbox.
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Wait, wait... I got it. Let's make a Macross sequel where, after a time, the UN Spacy forces have grown complacent. In the meantime, a colony declares its independence from the UN, and is later take over by a facist family. The facist colony then begins cranking out new VF after new VF, and declares war on the UN. The UN gets their butts served to them on a plate for awhile, but a young ansty genius pilot turns the tide with an incredible new prototype VF. Oh, yeah, he has a mysterious arch-rival (you know he's mysterious because he wears a mask) who, even as he fights for the facists, has his own hidden agenda... ...no? Well, it was just a suggestion.
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Still, not cool for those of us who prefered to by from Animeniacs instead of rolling the dice on eBay.
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Graham, I kinda see your point... to a degree. I mean, I see your points about parody (G Gundam) and rehashing (X, Wing, and SEED). But the rehashes are mostly to attract a newer, younger audience. But the core of Gundam's fandom is in the original Gundam series, much like the core of the Macross fandom here on these boards are for the original. I'm not going to disagree with you that Macross had better music and mecha designs. I won't even argue that Macross had better characters, although Gundam had its share of notable characters. But Gundam had several other things going for it that made it stand out in its time. For starters, Gundam was the birth of the "real" robot shows. Sure, they're been mecha shows before it... but they were all what we'd later come to think of as the "super" robot shows. And sure, Gundam had its star hero robot, but Gundam was really the first to run with the idea of humans fighting humans with mass-produced robots in the hands of militaries. When Macross came onto the scene, it had great characters and mecha, but it wasn't breaking the same ground that Gundam did. Another big thing was that a lot of the technology and social issues being dealt with in Gundam were very much on the minds of people in the 70's. The design of the colonies, the notion of putting them at the Lagrange points were all figured out by scientists rather than the shows creators, as overpopulation was becoming an issue then and the idea of building space colonies was considered to be a very real solution. In fact, much of the science in Gundam is based more in actual science than the convenient blanket of "Overtechnology" reverse engineered from an advanced alien race. For more on that, do take a look at the very excellent site Mobile Suit Gundam: High Frontier.
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Gave away my Robotech DVD part two
mikeszekely replied to Jin_Kune_Do's topic in Anime or Science Fiction
Bust the kid in the lip. Bustin' lips is the fastest, most effective way to discipline a kid. Actually, I'm kinda thinkin' of the 'treatment' for A.D.D. in South Park... -
Well, not really bitch slap him. You bust him in the lip. He asks to have something, you reply by busting him in the lip. He poos in your bathroom, you bust him in the lip. He starts to cry, you bust him in the lip again. Then, just to remind him who's in charge, you bust him in the lip later out of the blue for no good reason. I call for any kind of maintainance/repairs, and if anyone shows up with a kid, they're fired. They're not even gettin' in the front door.
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Summer 84 -> Summer 04. Will Big West let it pass?
mikeszekely replied to UN Spacy's topic in Movies and TV Series
Why should they? 20 years since the beginning of the series is one thing, but why would anyone celebrate 20 since DYRL? What's next, 20 since Macross Plus? 20 Since Macross Plus Movie Edition? Don't get me wrong, guys, I love Macross as much as the next. And 20 years of Macross was great. I hope they do something nice for Macross' 25th. But celebrating the anniversaries of Macross sequels? -
Curious: What do you guys think of Castlevania
mikeszekely replied to wakobi's topic in Anime or Science Fiction
Okay... the most important thing to remember about Lament is that, even though the Symphony crew worked on it, it's really NOTHING like Symphony. As was previously noted, it's more akin to Devil May Cry, although Lament has the block button that DMC was so sorely lacking. If that sounds appealing to you, then by all means pick it up... I think it's $30 tops at Gamestop (we might have even lowered it to $20). Okay... now that I've got that out of the way... yes, Symphony is also my favorite of the Castlevania games. But yes, it's far to easy... especially if you use the Shield Rod with the Alucard Shield on the last boss... but that doesn't mean it's the only good Castlevania, one_klump. If you have a GBA (or preferable an SP), the three GBA Castlevanias are all very excellent. Aria of Sorrow was especially close in flavor to Symphony, although Aria is kinda short. JB0, Rondo of Blood was a great game, too. Come to think of it, aside from the N64 Castlevania's and the original Gameboy Castlevania's, all the Castlevania games are good. Problem is, though, that the good ones fall into three very different catagories, which makes them hard to compare. Rondo of Blood falls in with Super Castlevania IV, Bloodlines (the suprisingly good Genesis one), and the original NES trio, in terms of gameplay (although many consider it to be the best of that batch, and certainly better than the SNES version). Symphony was the first of a new breed of Castlevania that includes the three GBA titles, while Lament makes up the third catagory on it's own. -
Mega Man Anniversary Collection Released!
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Well, I have a sort of love-hate relationship with MAME anyways. It's the only thing that emus a lot of the stuff I want, but other things have been left broken for ages, even after fixes were found. And the hypocrisy of the MAME team annoys me. "It's all about preservation and documentation, not playing games. We won't add a hack for optical encoder steering wheels, even though it would make them work more like the arcade machine does, because that would be UNFAITHFUL EMULATION! Now watch as we slap in 3 diffrent hacks for potentiometer emulation, including our utterly nonsensical "pedals are digital" hack, and a hack to make Defender work like it uses a standard joystick to make it more playable for people that get confused easily!" Oh and... "We don't emulate games that are still actually making money. Huh? why are Ms. PacMan and Galaga in there? And why did we just expend the effort to make Blitz 2K work right? Ummm... STOP ASKING QUESTIONS!" Ah, see, I never follow what's going on with the developers and new releases and what not. I just used to use Kawaks and another emulator to play the Megaman games, and then I had an older version of MAME to play Robocop. But once I realized that a newer version of MAME would play Robocop, X-Men, the Simpsons, Teenage Mutant Ninja Turtles, the two Megaman games, plus the Macross games... well, you get the idea. -
It could be argued that those choosing the tv series are choosing quantity over quality. Except that we're arguing a general lack of quality in DYRL in everything except the visuals. You have a general lack of character development in DYRL (although that seems to work in Minmei's favor), and a plot that's as bastardized from SDF Macross as Robotech is. Yes, the Valkyries do look pretty in DYRL, but Macross was always supposed to be more than flashy space battle scenes.
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Here here! Although I gotta say, I'm hoping that if Sega AM2 releases another Macross game, I hope they just set it in the 2050's and have the VF-1, VF-4, VF-3000, VF-5000, VF-9, VF-11, VF-14, VA-3, VF-17, VF-19, VF-22, and VB-6 all as playable, with at least one new VF thrown in. Then, after you beat the game, have the VF-0, SV-51, SW-XA 1, SW-XA II, Fz-109, Az-130, and FBz-99 as unlockables in the free mission mode.
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Mega Man Anniversary Collection Released!
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
I don't understand. Do these games suffer because the cheat mode to make the game easier is gone, or because they no longer stay true to the original release? Well, kinda both. See, ever since I was a young lad, I've played the Megaman games. And back in the day, for young lad, those games really were HARD. But with those cool little tricks, I and many others managed to beat the games. Today, it's true that we don't NEED those little tricks. I've finished Megaman 1-3 on both the Genesis collection and the new PS2 collection, sans tricks. But those tricks were a part of our childhood (and they sure made things more convenient). It would have been nice if they'd kept them in, if not in the Navi modes then at least in the normal modes. Oh, and JB0, sure, there's other arcade emulators than MAME. Just like there's other SNES emulators than ZSnes. Sure, I've tinkered with some of them myself. But in the end, I went with MAME, because it was the one that worked the best for all my arcade roms, just like I went with ZSnes because it worked the best. -
We know you're not being serious, Agent. Because Arnold wasn't in that version.
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And I've played/owned them all save M3. And I STRONGLY prefer VF-X2. The fighter stages had some weird flight physics sometimes, but the gameplay was still pretty solid... not mention that the story kicked mucho ass-o.
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I've just gotta say "Congratulations!" to you, 'cause I know that was the way I felt when I first got my PS2 modded. But if for nothing else, just like Mike and myself, this should stand as a notice to all of you PS2 gamers out there: GET YOUR PS2 MODDED! Its worth the price, in my opinion, if only to play Macross! And SNES-Station. And PGEN. The old NES emulator for PSX works too.
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Mega Man Anniversary Collection Released!
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
What if I KAWAKSed them? Didn't KAKWAKS only play one of them? Well, in any case, I suppose KAWAKSing them is pretty much the same as MAMEing them. Different GUI's, same result. -
Well, we've got the Megaman Anniversary Collection to play for now. But I do wish it could come out in July or early August, because we're in for a dry spell. Instead, they gotta go and release it when Dead or Alive Ultimate comes out.