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About mikeszekely
- Birthday 02/03/1980
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mikeszekely
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Ace Combat 8 - Wings of Theve coming 2026
mikeszekely replied to davidwhangchoi's topic in Anime or Science Fiction
Noice. I mean, I think I'd prefer an HD remaster collection (for PC) of the original PS2 games, since they were the highlight of the series for me, but 7 was still a lot better than 6 and Joint Assault. As long as it's at least as it's set in Strangereal and at least as good as 7, I'm in. -
All Things Videogame Related: EXTREME VS!!
mikeszekely replied to Keith's topic in Anime or Science Fiction
But there's a 12 right there on the floor before the door to Rock's room opens! Well, I can tell two things from the trailer: it looks like the same style as Mega Man 11, and I'm not going to be playing it any time soon.😔 Might be my most-anticipated announcement of the night. Too bad I'll probably be playing Mega Man sooner than this. Also, no offense at all to you guys posting trailers, but I find it interesting when you guys have trailers for stuff I couldn't care less about, like Resident Evil Requiem and yet another Tomb Raider reboot, then I go and see what all was announced and can't believe you guys aren't posting trailers for the sequel to Control. Also, hey, Larian's working on a new Divinity game and someone else is working on a D&D game that's a 3P action game instead of, y'know, D&D. So, the Original Sin games were good, so I'm not mad a Larian for doing a new Divinity. And Warlock is my favorite D&D class (I hope Kaatri takes frequent breaks for the authentic Warlock experience), so I'm mildly curious to see what that's all about. But I still wish that Larian's new project and the new D&D game were actually the same thing, and it was Baldur's Gate 4.- 7066 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Last one (apparently for the year), and sorry, it's not Blast Off. It's Age of the Primes Deluxe-class Quickstrike. Seems like Hasbro is really committed to getting at least all the Beast Wars characters that actually appeared in the cartoon out. Correct me if I'm wrong, but I think we're down to Depth Charge, Rampage, and Dinobot II, then maybe the Transmetal versions of Cheetor, Rattrap, Tarantulas, Blackarachnia, Megatron, and Primal. Anywho, Quickstrike. Beast Wars are from an era where the CGI was modeled after the toys a bit more closely than G1 was, and near as I can tell Quickstrike's original toy was already pretty dang close to the cartoon. Improved accuracy comes largely from replacing the original toy's greens and translucent golds with more cartoony teals and solid golds. The flip side of making a toy that's accurate to a cartoon that was accurate to an older toy is that the worst traits (subjectively, in my opinion) get carried over. I mean, one arm is a cobra (ok, that's kind of badass), but the other is a clamp made of his alt mode legs. And, yeah, that's accurate to the cartoon, and yeah, now BW fans wouldn't have it any other way... but it doesn't change the fact that I kind of hated designs like this the first time, back in the '90s. And then there's his accessories... or total lack thereof. Again, this is accurate to the original toy. And, if I remember right, to the cartoon, because how are you supposed to hold a weapon with a cobra for one hand and bug legs for the other? Quickstrike's head is on a ball joint, but aside from swiveling and having some upward tilt the shape doesn't lend itself to much articulation. Both of his shoulders swivel and can move over 90 degrees laterally. His right arm has a series of five ball joints, each of which provides a swivel and a 90 degree bend, plus his cobra mouth can open. His left arm has a bicep swivel above his elbow, which bends 90 degrees forward or backward. Below the elbow is a sort of wrist swivel, then hinges where his "fingers" connect allow him to open and close his hand. His waist swivels, just mind the alt mode head on his back. His hips can go forward, backward, and laterally 90 degrees. His thighs swivel, and his knees bend 90 degrees. The fronts of his feet and his heels can fold down, but not up, and he's got about 75 degrees of ankle pivot. Although he doesn't come with accessories, there's one of those little pegs in the cobra's mouth that's compatible with Siege effect parts. Centered in between his bug legs is a 5mm port you can perhaps find a use for. There are additional 5mm ports under his feet and one on his back. I didn't have the original toy, but I imagine the transformation is probably similar. His shoulder pads kind of open up, and a panel on his chest opens for clearance. Then, the front of his torso opens about halfway, his his head folds down into the chest, and the panel closes. His right arm swings out so that the shoulder joint lines up with the waist cutout, then the front of the torso along with the arm swing the rest of the way up, tabbing into the panel that was behind his head. The shoulder pads lock into the sides of the torso you just swung up. His left arm shifts at the shoulder so that his bicep will tab in along the inside of his back, with his elbow landing right at his waist. If you have it right, the longest bug legs will be pointing toward the tail, and hooks on the "front" hips will grab into a slot on his waist. It's pretty much just cleanup after that... use the double hinge on the alt mode head to swing it forward and tab it into his butt, spread his hips, swivel his thighs, and fold down his feet and heels to make his legs into claws, and arrange the ball joints of his cobra arm into something like a scorpion tail. I think Fuzors was one of the weirder gimmicks in the Beast Wars line, and I'd say I'm not generally a fan. I mean, wouldn't Buzzclaw have been cool enough to be just a praying mantis? Do we have to throw lizard in there? What's the orca in Torca bringing to the table? But I have to admit, the Fuzor thing does kind of work for Quickstrike. He's kind of like if Scorpnok were a cowboy and swapped his boring ol' stingy tail for a freaking cobra. I respect that. Once again, we have no accessories, but we do have a very articulated cobra tail with an opening mouth that has a port for blast effects. His scorpion arms benefit from all the articulation of his robot hands and feet. He's still got a 5mm port on his back if you want to jam a Micromaster or a chunk of Brunt on him or something, plus the 5mm ports under his feet are now inside his claws. I'll be honest, if I'm feeling a little apathetic about Quickstrike it's probably because of who he his... a C-list character from a cartoon I didn't watch until I was an adult made to sell a toy line I didn't collect who's design was constrained by the limitations of the era. But caring about Beast Wars less than G1 and preferring designs that don't use their alt mode kibble for hands are the sorts of subjective criteria that might make you not care about a figure no matter how good or bad it is. Objectively, I think Hasbro did a good job with this figure. The lack of accessories, no matter how appropriate, is a bit of a bummer, but the toy still has lots of articulation and plenty of show accuracy in both modes. If you grew up a bit later than I did and Beast Wars is your jam, then Quickstrike's actually a good figure that's sure to please.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
😆 I'm far from a pro, but I do what I can with a decent smartphone camera, some cheap Walmart LED lamps, and MS Paint.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
At time of writing we're down to the last three weeks of 2025, but don't tell Hasbro. Yesterday's Studio Series Barricade is supposed to be in the first wave of 2026 Studio Series releases. As for the rest of the wave... who knows? It looks like just Barricade for now. But Studio Series isn't the only line with an early release. I've also got two of the Deluxes in the first 2026 wave of Age of the Primes... but probably not the two you wanted. First up, we have Quintus Prime. In my mind, the Thirteen could be divided into two groups. The first group is comprised of characters that appeared in fiction first (or at least before the mythology was fully fleshed out), then Hasbro ID'ed them as part of the Thirteen. These tend to be the more recognizable ones, like Alpha Trion and Vector Prime. Once Hasbro compiled that list and came up short of 13, the rest were created to pad the number. They're the less well-known (and perhaps more forgettable) members. Quintus is part of that second group, but due to his role in Transformers Earthspark, perhaps a bit more well-known than, say, Amalgamous Prime. AOTP Quintus doesn't borrow much from the Earthspark design, though. In fact, with his four eyes, elaborate head crest, and mass of tentacles and ribbons from the waist down, he's almost entirely the Quintus seen in The Covenant of Primus. That said, there are some differences that I'll charitably call Earthspark-based instead of budget-cutting. The most obvious is that he's got just two arms instead of six. As a sort of compromise he's got two gray tentacles coming out of his sides. The other thing that might be Earthspark-inspired is that he's got actual legs. See, rather than many independent tentacles he's got five groups of soft plastic that are, more or less, hip skirts. There's a big one in the back, one on each side, and two in the front. Under the tentacle skirt, though, he's got a pair of translucent green legs that end in four-toed feet (two in the front, two in the back, not four in a line like "normal"). Quintus comes with his legendary artifact, the Emberstone. The Emberstone is yellow-green here instead of blue, but it does appear to have the same shape as the Emberstone's appearance in Earthspark. This is the only accessory that Quintus gets. Quitnus' head is on a ball joint with plenty of up/down/sideways tilt, but his collar limits his swivel. His shoulders swivel and move laterally 90 degrees inside the shoulder pads, plus the shoulder pads have hinges for transformation that get you a little more than 45 degrees of extra lateral range. His biceps swivel, his elbows bend 90 degrees, and his wrists swivel. His dark tentacles can swivel where they're attached, with hinges that have 180 degrees of range, but no additional articulation along their length. His waist swivels. The tentacle skirts hinge outward a little over 90 degrees, giving his hips the freedom to move forward, backward, or laterally 90 degrees. His thighs swivel, and his knees bend 90 degrees. His feet don't really tilt up, but they do tilt down quite a bit and his ankles can pivot over 90 degrees. Quintus' hands are the usual 5mm ports, and the Emberstone has a 5mm peg on the bottom. The gray tentacles also have curls at the ends that make 5mm ports equally-capable of holding 5mm accessories. There's an additional 5mm port on his back, and under each of his feet. The Emberstone also has storage. Open the door on his back and you'll find a 5mm hole that goes right through his chest. Plug the Emberstone in, close him up, and the peg's rounded end becomes an orb in his chest. I expect that once you put it there, you're likely to leave it there. Quintus' transformation looks about as basic as it gets. The kibble on the backs of his forearms covers his hands, and his arms fold up over his head. But there's actually a bit more to it! His waist swivels, and flaps on his calves fold over the backs of his thighs, giving his tentacles a place to lock in. Then his shins kind of combiner wars up partially over the front of his thighs, again giving his tentacles a place to lock into. It's still super basic, but given that Amalgamous was the only one of the Thirteen that was meant to have an alt mode turning the tentacled Covenant design and turning it into a squid-like spaceship is the best we could hope for, I guess. Note that the leg transformation can be done for robot mode as well; it makes his toes look like the ends of more tentacles, creating the illusion that he doesn't actually have legs. I don't have a ton to say about the the spaceship mode. The skirts on his sides are the same part, not mirrored, so they kind of don't line up the same. The configuration pictured uses tiny pegs on the "elbows" of the gray tentacles to plug into spots on his chest, propping the front of the spaceship up like landing gear. The instructions do show that you can fold the tentacles back to lie among the translucent green ones. This would presumably be more of an in-flight look, but the tentacles do not lock into that position, they just lie there. Aside from moving the tentacles the spaceship doesn't do much. The door on his back opens like a cockpit now, and you can leave the Emberstone installed inside. That said, there is a 5mm port on top of the cockpit door, so if you want the Emberstone to ride on top that's an option. I'm not going to beat around the bush... Quintus is definitely the weakest of the Thirteen released so far. In fairness to Hasbro, the robot's design doesn't doesn't lend itself well to transforming into an alt mode, so maybe I can forgive the simplistic transformation and half-hearted spaceship mode. The lack of accessories, too, as even in the Covenant he's not know for any weapons or anything. I do wish instead of largely static tentacles they'd given him his actual extra four arms, though. As a one-off, standalone sort of figure I don't think Quintus is bad, but nor is he very compelling. If, like me, you're collecting the Thirteen then he fills a slot with a mostly Covenant-accurate design, and I'm not sure what more you could want or need there.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Despite collecting the Studio Series figures since the line's inception, I'm actually not a huge fan of the films. I mean, the first one was pretty good, but they went downhill fast as each the writers seemed to treat continuity, their audience, and even basic science with increasing contempt with each sequel. A particular sore spot was the character designs, as it often seemed like they were pulling Transformers names out of a hat and slapping them on random robots that looked and acted less like their namesakes and more like someone ran a car through a shredder, arranged the output into something vaguely humanoid, and made the resulting mess angry. All that said, I have gone on record as saying that the Bayverse gave use two good things; Blackout and Barricade, two characters who today are arguably more definitive than their original G1 Mircromasters. And while Studio Series gave us the '07 versions pretty quickly, I wasn't going to be satisfied until we also got a version from The Last Knight. And guess what we finally got? A Studio Series Deluxe-class The Last Knight Barricade! Well... my big want for a new SS version over the original TLK toy was for it to be more movie accurate. But with the ever-constrained budget allowances that go into Deluxe-class figures, it's kind of a mixed bag. The new head is definitely more screen accurate (as the original was based on concept art, not the final CGI model), with blue outer eyes, more silver on his face, and the light on his right temple. He's missing some silver on top of his head, though. More effort was spent in transforming the chest, so the push bar folds away this time and you can see his Decepticon emblem on his badge... but there's no side of the chain that holds the badge around his neck. There's a hint of molded handcuffs on his crotch, but his pelvis is otherwise an indistinct lump. The molded details are more accurate on his forearms than the original, but the lack of a darker gunmetal in that mechanical detail hurts. It's a bit worse for his biceps; at least his hands are forearms are simply missing an accent color. His biceps should also be blue with gunmetal accents. His legs are a mixed bag. The colors are sort of correct, with blue hips and silver/gray mechanical bits, but some of his thighs and knees should be white. His feet, while correctly blue (but again missing some silver and gold details), look like he's standing on blocks of kibble. Which he essentially is! The original toy had feet shaped more like the CGI model's. I'll cut SS Barricade a little slack on his back. Like the majority of designs from this movie, the CGI had a very detailed back that fully handwaved the transformation and gave no thought to how it was supposed to work on a $20 (now $30) toy. So, no, having the bulk of the roof isn't accurate, but the new toy does compact it down a bit better, and the angled light bar is kind of accurate. Also worth pointing out that rear of the car, specifically the taillights and exhausts, turning into his calves is also CGI accurate. Some details missing from the original toy, like the white panels with "POLICE" on his biceps, are still missing. Disappointingly, the new toy is missing the knuckle dusters molded into the original toy's fists. Barricade might not have enough paint, but they certainly didn't skimp on accessories. He comes with a black part, two pieces that make up his arm cannon, and a pair of pistols. I'll confess that I'm a tad disappointed that he didn't come with a nightstick like the original toy, but to be fair the nightstick was from Barricade's original concept art, and was never seen in the film. Barricade's head is on a ball joint that can tilt up a little, not much down, and has a slight sideways tilt in addition to swiveling. His shoulders are ball joints that swivel and move laterally about 90 degrees. His elbows are also ball joints, giving him 90 degrees of bend and pulling double-duty for bicep swivels. No wrist swivels, but he does have waist swivel. His hips are ball joints that can go 90 degrees forward/backward and about 60 degrees laterally. His thighs swivel where the gray plastic meets the silver-painted blue. He has multiple knee joints; it seems like they were trying to give him a digitigrade stance like the '07-DOTM Barricade, even though he wasn't really digitigrade in TLK. The uppermost joint bends about 45 degrees either way. The lower joint bends a click forward, but not at all in the "normal" knee direction. At the top of the lower gray part is his ankle, which bends upward and can pivot 90 degrees, plus he's got an ankle swivel at the bottom. Barricade can hold his pistols in either hand. The pistols also have tabs on the side that allow you to plug them into his hips for storage. Meanwhile, the black part (which is missing some color) plugs into a slot that's only on his right arm. That bit is definitely on his right arm on the CGI model; I can't tell if it's supposed to be on his left arm as well or not, because his left arm always has the cannon in the film. The cannon installs by taking one part and plugging it into a tab that only exists under his left arm. The other half wraps over the top of his forearm and plugs into the bottom half. Now, there's two things bugging me here... one, the cannons block his left fist, so he can't hold a pistol in that hand unless you put the cannons somewhere else. But there's no alternate storage for them that I can see. Then, two, there's a little tab at the base of just that one pistol. I thought maybe it's so you could plug it in somewhere else, like maybe make it a shoulder-mounted weapon or something, but nope. The tab seems to serve no purpose at all. Transformation is similar to, but a bit more complex, than the original toy. The chest still has to come up over his head, but there's additional steps involved in folding the push bar out and shifting the corners of the bumper up. His legs still scrunch up to make the rear of the car, but his waist swivels and the scrunching is a bit more convoluted as it's now the whole rear, including the rear spoiler and window. His arms still kind of tuck in, but you don't have to flip them around first. Then front windshield and a strip across the hood are separate from the backpack and go into place first, then the doors unfold and the backpack slides down to lock everything together. As a bit of a car nut, the licensed alt mode on the new SS figure is a major step up from the "legally distinct" TLK toy. I'm honesty a bit impressed with how accurate some of the details are. White paint on the sides doesn't come all the way down to the trim? Accurate. Looks like the corners of the front bumper are missing? Accurate. Strakes on the spoiler? Accurate. Gaps cut into the rear under the taillights? Accurate. Again, the big letdown seems to be that they ran out of paint. On the nose there's some silver in the headlights and four squares on the push bar, but the silver fog lights are left black, and the red and blue lights on the push bar are on painted. The marker lights behind the rear tires are unpainted. And on the rear there's red on the taillights and some black around them, but none on the rear diffuser. Other little details are missing. We've got the white on the doors and roof, and we've got the big "867" on the roof and "POLICE" on the doors, sure. But there's no "867" on the front corners or the bottoms of the doors. There's no "911" on the sides under the spotlights, or "14" on the spoiler. There's no "To punish and enslave" over the left rear wheel, and no "Keep calm and Hail Megatron" over the right rear wheel. As far as accessory storage goes, first we take the black arm part and plug it into the rear window. The halves of the arm cannon can then plug into it, one using a slot to fit onto a tab on the black part, the other using a tab to fit into a slot on the black part. The pistols use the same tabs they used for plugging into his hips, they just plug into cutouts above and slightly behind the rear wheels. Barricade is very much a mixed bag. I mean, yes, he's got a number of elements that make him the more accurate figure, especially in alt mode, than the original TLK toy. I'd go so far as to say he's got better articulation than that toy, too. But, compared to SS86/WfC/Legacy/AotP his articulation is still a bit limited, and the lack of paint is doing him no favors. This is still not the Barricade I'd hoped for... maybe I need someone like Unique Toys to work their black magic on an MP-style toy? I mean, ball joints, more limited articulation, and a lack of paint is pretty par for the course for Bayverse designs in Studio Series. I'd say get him if you're a fan of the character, or you're trying to complete the film's cast. Otherwise you can probably skip him.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Yeah... I can't comment on it (and didn't review it), but that's because I was so disinterested that I never bothered with it. I do have the TFOne Prime/Megatron kit on order at TCP, but they've been getting their DNA stuff in WAY later than everyone else for some reason. I can't be too bothered by it, though, because I usually have to wait for a few of them to pile up to get free shipping anyway. I could order from ShowZ or something (like I do for most of my stuff), but (at least in the pre-tariff days) that was unusually the more expensive way to get DNA stuff. But yeah, in addition to the TFone kit, I have the kits for Godzilla Megatron, Prima, Vector Prime, and Bonecrusher/Scrapper on order. I *might* order the kit for Long Haul/Hook, since it gives Long Haul a waist swivel, but I'm not interested in moving around the back kibble in combined mode. Likewise, I'm thinking about getting the Devastator kit for the forearm filler, Hook gap filler, articulated hands, etc, but I'm not really sure I want the shoulder bits.- 17895 replies
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The computer and electronics super geek thread
mikeszekely replied to azrael's topic in Anime or Science Fiction
Never heard of Power Spec, but that's like $200 less than I spent for half the hard drive and half the RAM on a Asus G7 earlier this year.🤔 -
The Transformers Thread (licensed) Next
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Or Swindle and Brawl need to be entirely shin and Bruticus needs some proper feet under them.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
I got 'em there. Can only find Sideways on Amazon, though. Edit: found 'em.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Confirming pre-orders for 1:00pm EST/10:00am PST.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
The Hasbro panel was for all their brands, so the Transformers part was real short. They showed off the leaked Sideways and Onslaught. Nate said someone about making sure Bruticus has black hands- until I hear differently I assume he actually means Onslaught, since gray is already correct for Bruticus, but I pointed out yesterday that green is wrong for Onslaught. Yes, pre-orders for those two open tomorrow, still confirming the time. The only other thing they mentioned is a brief glimpse at Swindle. Sorry for the poor quality. Bot looks fine, not loving the black winch. Jeep is a little long. The trailer is a reference to an episode; I'm hoping the guns mount without it. The arm cannon and trailer will combine to form Bruticus' gun. I don't think preorders for Swindle will be tomorrow, as he's scheduled for the third wave right now.- 17895 replies
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The computer and electronics super geek thread
mikeszekely replied to azrael's topic in Anime or Science Fiction
I mean, if the bubble bursts the companies that invested the most heavily will lose out big time. And I'd say that's exactly what keeps Nvidia from killing GeForce... yeah, it's peanuts compared to their datacenter business, but last quarter those peanuts were still around $5 billion. That's about half of AMD's ENTIRE revenue from the same quarter. Sure, it's not going to make Jensen Huang a trillionaire, but it's not bad for a fall back. Or, for that matter, money you'd want to leave on the table for your rivals even if the AI bubble doesn't burst. Because, yeah, the numbers say gaming is a small part of Nvidia's business now, but it's also relative to how gargantuan Nvidia has become overall, but consumer GPUs still seem like a pretty big market. So why, then, is Micron ditching consumer products? I'd say they simply don't have the resources that Nvidia does in the first place, and those resources are going to be even tighter with the NAND shortage. For the immediate future, data center customers simply can and will pay more than they could get selling RAM to consumers. Data center demand has Micron's revenue up almost 50% of the same quarter last year. It's a bet that, at least in the short run, the AI bubble isn't going to burst. I guess the question, then, is whether or not AI is really a bubble. In a lot of ways it does sort of feel like companies are shoving AI onto a market that really doesn't want it. Anecdotally, I know plenty of people who are just annoyed whenever Microsoft/Google/etc tries to shove some new AI feature nobody asked for into Windows/Android/web apps/etc, nobody seems to like those AI summaries that appear ahead of your search results, and end users seem mad as heck when companies try to use AI-generated content in place of human-created work in anime and videogames. But, honestly, no, I think things will level off eventually but this bubble's not going anywhere. Websites and social media are already churning out AI-generated crap because it costs them next to nothing to create and it brings in the clicks. Nexon says we should assume every game developer is using AI, and Tim Sweeny says Valve is dumb for making creators label their games if they us AI content. Companies are going to continue to force AI on us, because the promise of computers that will do stuff faster and cheaper than humans is just too alluring to them. Yes, but realistically cloud-based setups are all like 70% of the population needs anymore. My wife barely uses her laptop anymore, and then only because she finds it easier to work with spreadsheets, but everything else she does in Safari on her iPhone. My dad would be fine with a Chromebook were it not for the fact that he has a huge locally-stored music library that he still manages with iTunes for Windows for some reason. It's mostly creatives, enthusiasts, and gamers who are going to suffer from rising costs and limited supply. As someone who falls into two of those categories, believe me, I sympathize. -
The Transformers Thread (licensed) Next
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Not sure, but CCXP25 starts tomorrow. The Transformers team is there and will have a panel at 3:00pm EST. I expect we'll hear more about Onslaught (and a few other recent leaks) then, and if there are going to be preorders this week we'll get tipped off then. EDIT: BTW, I'll have more to say in the near future. Probably not before the holidays, though.- 17895 replies
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mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
I was thinking Leprechaun, but that works too. Just replace "They're always after me Lucky Charms" with "Diggy Diggy Hole".- 17895 replies
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