Did some small changes at my VF11 model, but it is still wrong...
The UV map was redone by automatic tools, so i ended giving the nose a small texture area, that's why i had to blur it. Fell free to do a better one with you want. Did some fast texture job, was just trying to see how it would come by painting it directly on 3d at photoshop cs4.
Not ready to be exported to HW2. file in obj.
http://rapidshare.com/files/180050773/VF-11_0.7.7z