Interesting. That would certainly counteract the "I don't wanna be the Axis" phenomenon that has cropped up in Call Of Duty. On the downside, that means that all the weapons are coded exactly the same for both sides. Of course, since no game has actual bullet ballistics (yet) the only real difference between an AK and an M16 would be the rate of fire. Not that it bothers me, but it for sticklers for accuracy it would be a point of contention.
Hmmm....maybe after I finish my delicious dinner, consisting of Doritos and Kokanee beer.