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Stamen0083

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Everything posted by Stamen0083

  1. I like that Dias SpecD much better than the plain vanilla Rick Dias in Zeta. It's so... boring. Jolly Rogers: You're an odd one, Eddie. Very odd indeed :-P Rotary Magic: Good enough for me :-D
  2. Get started already, then. What the heck are you waiting for!? :-P
  3. I can see a MG Astray, but I doubt we'll see any of the SEED kits in PG form within the next year. Engineering a PG kit is tough. I hope that the MG Astray kit will be better than the 1/100 HG. They did well with the 1/144 HG, only to have a badly shaped 1/100.
  4. You really think that Bandai would release a kit of something this impressive when simpler kits still haven't seen the light of day in injection plastic form? fart, man, I want my GM Sniper II. PS: That picture I posted was, as far as I know, a fan work, done in the style of Mamoru Nagano. It's not actually his design, though it's not too far off. People familiar with FSS know.
  5. Indeed, I've always done very, very poorly with probability and statistics. You're, of course, talking about shooting one hundred shots simultaneously? I think I'd be right if the ships didn't maneuver, and each shot was taken one after another. However, if the ships do maneuver, then after each of the hundred shots, the battlefield essentially resets, with each of the ships probably in a different position, so the hit rate drops again; And we're not talking about just when the ships started to maneuver, so that acceleration times come into play. There are many things I must take into account. My example is greatly over simplified, but the point remains.
  6. Those thin pieces... Are those photoetched metal pieces? I wonder who would be interested in making an aftermarket resin and photoetched metal flaps kit for the Hasegawa VF-1's? Who can make photoetched stuff? There are plenty who can resin cast. Who can scratch build stuff?
  7. Yes. I bought a poster on eBay recently. I can't wait to get it. I will most likely see every movie Keira Knightley makes.
  8. Let's say you're on this side, and your teammate is on the other side. You're both closing in on your target in the middle. Would you blindly shoot at your target, hoping that you'll hit it, when you know that your teammate on the other side is just as likely to get hit? Apaches fly low and slow. Saturate an area in space is simply unrealistic, because it's too big. Assuming two fleets park right outside the effective range of its MS, then they would be some six kilometers apart. When Apaches are flying six kilometers up and Iraqis are still harassing them with small arms fire, then it would be comparable. Otherwise, it is not. The size of an MS or an MS team compared to the size of the battlefield is negligible. The size of a ship, even, is negligible. Assume that the battle area is a sphere six kilometers in diameter, and a fleet of ten Magellan class ships are facing a fleet of ten Gwazine class ships. Using a generous approximation that each ship is a rectangular prism, where each Magellan measures 327 X 102 X 96 meters, and each Gwazine measures 440 X 320 X 103. Logically, of course, the ships would face each other head on to minimize target area, so each Magellan's effective target size is .0098 square kilometers, and each Gwazine's effective target size is .0330 square kilometers. Assuming that each fleet is evenly distributed in a circle two kilometers across (that's a very small circle, compared to the sizes of the ship), the Federation has a 2.623 percent chance of hitting one of the Gwazines, and the Zeon has a .7792 percent chance of hitting one of the Magellans. Do those odds look good to you? In Gundam 0079, they do launch a shitload of missiles and rockets into the opposing fleet, using Public assault ships. They rarely ever hit anything, and they are usually destroyed before they get close enough to launch their missiles. Radar == Radio detection and ranging. The word "Radio" there should have given you a clue that ECM would disrupt radar, since it works with radio waves. Why would ECM selectively leave out radio waves from radar? The only way for a radar to defeat ECM is to use enough power to burn through the noisy signal. The same concept applies with Minovsky particles, except the radars they have there aren't nearly powerful enough to do so. Where did you get that Minovsky particles block radar by enveloping the object? As best as we can tell from screen, they emit EM signals that scrambles radar, just like ECM. What's to stop the MS from destroying the satellites? Your proposal maybe effective for area defense, where they're trying to stop an MS from infiltrating, but by the time Minovsky particles have been broadcast, then they would know something is out there, and the satellite network becomes useless. Correct. But in a Minovsky particle field, you're not trying to be completely invisible. You're trying to hide yourself behind a huge bubble. The other guys know that you are in there, but they don't know where. No. I said ships rarely ever send out less than enough. More often than not, they send out as much as they can. Like I said, they do send out a shitload of explosives, but they almost always miss, or the delivery platforms are destroyed by MS fire before they get close enough to damage a ship.
  9. Where did you get that idea? The Earth Federation waste more than enough of Balls and missile ships and GM's that it must put a dent in their pocket. Simply wasting blind shots at maneuvering targets seems unwise. The final destination of physical munitions do matter, especially in scenarios where you're protecting your own space colony, or the other half of your fleet has surrounded his fleet. The only thing encouraging area saturation is beam weapons, which is plenty in Gundam, but even then, it takes a finite amount of time in between shots, and space is a very big area. By the time the shots get to where the MS used to be, the MS is no longer there. Saturate a big area in a small amount of time is very difficult, regardless of how big your fleet currently is, especially when taking the sizes of the ships/MS in the fleet and the battlefield. Its ultimate purpose is to disrupt radar. The Minovsky particles achieve the same effect. Since the end result is similar, the means are irrelevant. How can you measure the particle density of something that you can't even sense directly in the first place? Like Sundown correctly pointed out, the particles themselves are undetectable. Only their effect, which is a blind radar. Indeed, but during a battle, ships rarely ever send out less than enough particles to nullify radar. At such densities, variations of the field strength would be so low that the effect would be negligible.
  10. The same reason you don't use area saturation fire whenever you detect ECM being used. You know something is out there, but you don't know where.
  11. I don't want Nagano to design my Gundams. Zeta mechs are ugly, and that includes all Nagano designs. Simple Nagano doesn't work. His designs have to be super detailed and complex. Take that away and you're left with boring, ugly crap. I don't want Fujita either. It's Katoki or BUST! PS: Unless we're talking about this kind of Nagano:
  12. They never gave a formal explanation. I don't really want to rationalize it either. I just chalk it up as one of those things wrong with the Gundam universe that I would fix if I had the money to reanimate MSG.
  13. Minovksy particles only blocks a small range of the IR spectrum. It's most effective against radar. There's still a fair bit of IR that it can't cover. Correct. Image recognition systems in MS Gundam are very sophisticated. The camera looks at an MS, and looks through a database and identifies the MS it sees. 08th MS Team uses sonar detector. Gundam is stupid this way. I agree. What else you got?
  14. You know, the Destiny Gundam's successor has an N-Jammer-Canceller-Canceller-Jammer. NJCCJ for short. Rumor has it that by the year 2006, SEED Gundams will carry NJCCJCCJCCJJJCC.
  15. Admittedly, that is the ONE thing that really irks me about Gundam. Which is why some people build them in alternate color schemes. Katoki had a great start with a gunship gray ZetaPlus C1. But what do red and blue Valkyries say, though? Certainly not "Shoot me, I'm obviously the group leader." You think Hobby Japan is bad? Dengeki Hobby is practically owned by Bandai. Not that I'm complaining :-P
  16. UC Gundam has never been SUPER GUNDAM. The first Gundam was blown to bits in the end. It managed to stay alive for so long because the pilot is a NewType. The Gundam Mk-II sortied with one arm once. There's a whole poo load of V Gundams, and a few are shot down and destroyed more than once in the first few episodes alone. The Gundam Alex was decapitated by a heat hawk. You don't see lots of Gundam gets blown to bits because Gundams are the stars of the show. Destroying a Gundam is like having your beloved Roy or Hikaru getting his ass blown up in a Valkyrie.
  17. Maybe Katoki doesn't want anything to do with this series. Even the MG SEED kits were designed by Bee-Craft and not Katoki.
  18. Which Simpsons episode? Homer vs. New York city?
  19. Nice shiny cockpit, but it doesn't have much else going for it. No one can ever seem to fix the damn gunpod tip, and the ejection seat handles on those seats are pretty half assed. Not to mention unbevelled trailing lip. Blah. William, show this guy up already, will ya?
  20. That, or you sent him down the evil path of Robotech. You know warnings only make kids want to do stupid things.
  21. Meanwhile, the Valks and the SEED chicks look on without trying to help the poor bastard being beaten within an inch of his life.
  22. Observation and thought. Not feeling and thought. It doesn't matter either way. I'm tired of trying to explain myself to someone who's unable to comprehend. Whatever.
  23. Either way, we need some flat clear blue on top of silver or aluminum, right? This is interesting. This is the first time I see this effect on a fighter plane.
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