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David Hingtgen

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Everything posted by David Hingtgen

  1. Sigh, my YF-19 leg popped apart at the seam again. You know the place---just ahead of where the tailfin slides---there's a glued peg there that is guaranteed to break if you ever open up the leg. And that means its almost impossible to get it to close up nicely again. Superglue is too brittle, doesn't work at all. Large quantities of standard model cement/glue allowed to dry for a week----works for a little while (up until tonight). And standard model glue clearly doesn't affect YF-19 plastic much--it doesn't "melt" it at all. Is a YF-19 (tan parts) ABS? Will Plastruct glue work on it better? Is there a special ABS glue? (maybe for plumbers?) Perhaps epoxy? What the heck does Yamato use? I'm going to the hobby store tomorrow, so I'm open to suggestions---I want something that will REALLY hold the leg halves together. (part of the problem is the sliding fin--as it goes forward, it tries to split the halves apart---can't make it looser---then the fin won't hold in place--it's a fine balance between too loose and too tight---I tested it a dozen times while and after drying, but just tonight when I transformed it, I noticed it was open again) I'm going to use a pin this time to try to help replace the peg, but there's so much stress on that seam--I bet the pin will pull out, rather than hold the leg halves together.
  2. Target restock---they still have just the 4 Scarlett comic packs, but lots of new (and almost new) figs. BAT/Hawk wave, 2-4 of each fig. 2 or so of each from the previous 2 waves. VAMP. All the Hawks had very "curved" cards (not that I care much, but it makes it hard to store the file cards when they're not flat) Also, figs are $7.99 now, yeesh. I usually only buy about 2 per wave, but it still adds up. I see the DVD packs all over now, mainly at Wal-Marts.
  3. I just found Powerglide and a horde of wave 3 dlx's. Gah, I want Onslaught...
  4. Actually I don't like Pachy at all--I was just showing off my dino spelling with that one. My main faves are Allosaurus fragilis (yup, I'm species-specific with that one) and Stegosaurus. Also like Kentrosaurus, though how the spikes are arranged are still up for debate--I like the "original" way I grew up seeing in books of course. Stegosaurus is why I have Snarl (G2), and the Gordos zoid, and the new Lego stego. Thus, we need a new Stego dinobot!
  5. WTF? Next person to multi-quote images gets temp-banned. This page is like 40 screens long...
  6. I'd blame the player, not the CPU. I have a top-end (well, it was 4 months ago when it was new) CPU and GPU, and it can't play Frontier without jumping and stuttering all the time--with VLC. But media player classic---absolutely perfect. PS--as I've mentioned a lot before, a jet engine without air simply won't work. It's NOT related to combustion. Jets make thrust by moving AIR, not simply by burning fuel. It's often said that "letting go of a blown-up but untied balloon" is the simplest jet engine---and it is. Is there any combustion in a balloon? No. But there is a lot of air coming out the back. No air=no reaction=no thrust. When the balloon's out of air, it's out of thrust. Same for a jet engine. Nuclear jet engines have been built, that effectively need no fuel--but they still derive all their thrust from sucking in and expelling air. If you need an "air-free" engine, you need a rocket, as you simply can't have a fluid-free jet. (Doesn't have to be air--water works great too, thus the water-jet----but you've GOT to have something to push out the back end, and in very large amounts----so big that you're pretty much limited to using the sky or the ocean as your fluid source) (I'm guessing this will turn into one of MW's many "how valk engines work" threads soon)
  7. Or with so many--half a bone or a tooth. We need more dinobots---and more "classic" dinos. I've noticed a trend in Japan (both Zoids and TFs)---they LOVE to make things about "the big new dino" whenever possible. Seismosaurus, Giganotosaurus, Ultrasaurus, Charcarodontosaurus, etc. Magmatron is the best example for a TF. And then 2 years later they find out it's not "really" a new species half the time and the size estimate was 30% off. People should wait before making "all this stuff" about new dinos. Just stick with the basics until you've got at least half a skeleton to go on---the original Dinobots (and anything known prior to WWI) are still what people really know and want, species-wise. PS---yes, I typed out Charcarodontosaurus all by myself. I can also do Pachycephalosaurus, Parasauralophus, Deinonychus, and Therizinosaurus. I tend to like the more obscure stuff---I was a Velociraptor fan in the 80's, then a certain movie came out and EVERYONE jumped on the bandwagon... (so I switched back to Deinonychus) PPS--Magmatron is an AWESOME toy IMHO, one of my all-time faves. Well worth getting if you don't have one.
  8. VF-25's about 1/3 longer in fighter mode, compared to a VF-1. Go here for any and all Macross mecha stats: http://www.new-un-spacy.com/m3.html If it's not listed there, it's not listed anywhere.
  9. Currently, I have half Kei, a bit under half GG, and a few gattai/shinsen. I don't torrent so I'm mainly at the mercy of whatever's uploaded to the non-torrent sites. Which is usually "whoever's first". PS--VLC really does suck it seems. Media Player/CCCP does much better.
  10. That's the most ricey Mustang I've ever seen---and that's saying something.
  11. I haven't found anything either---either Bandai's not showing anything for Frontier beyond the big ad/poster for the 1/72 kit, or they're holding them for later.
  12. I think it's a "1 in 4" case variant.
  13. You'll find "Ultrasaurus" as basically a "giant Brachiosaurus" in most any good dino book from the late 80's and early 90's---thus the inspiration for the Ultrasaurus Zoid (best Zoid ever IMHO). I'm sad to learn now that it's not really a Brachiosaur, and is merely a mis-labeled Supersaurus. ::edit:: And now they say Supersaurus is really a Seismosaurus, which is itself "merely" a different species of Diplodocus. Sigh. Dinobots. On an unrelated note, Animated Blitzwing has a PERFECT Gerwalk: http://i117.photobucket.com/albums/o50/jas...piter/blitz.jpg
  14. Forget yet more -19's, let's hope they use the 1/100 for more obscure stuff that there's almost no chance we'll see in 1/72 or 1/60. Like a VF-11MAXL Kai. Valks with boobs!
  15. This is Swoosh's, and Graham's is the same: http://wilsonho.no-ip.info:8000/~henryfung.../DSCF4107_s.jpg It's not WAY crooked, but crooked enough to annoy me. You'd think Yamato would be able to mirror both sides the same by now.
  16. I'd pay extra to be ensured straight skulls on the tailfins...
  17. Hmmmn. GG subs are already out for 17, but I've grown used to Kei's---I'll wait a bit.
  18. Yeah, but what about heat/noise? (My specific 8800GT was chosen because it is far cooler/quieter than just about any other card on the market--I never ever hear it over the basic PSU hum and fans)
  19. Barely as in 2mm, or barely as in 0.3mm? Will "how level your table is" make a difference? (hey, I have some diecast planes that are so BARELY not tail-sitters, it does depend where on the shelf they sit)
  20. Yeah, the Normandy consistently suffers the worst--I think ONCE I saw it "right" on screen for the majority of the scene.
  21. Using TexMod, you can actually see what loads, and when. For the PC at least. But here's some interesting things: First it seems to load about 1400 "generic" textures---as in, at the title screen. Many of these seem to never be used, but are required simply as part of the UT3 engine startup. Then it loads "environment and minor NPC's". Including some not used---for instance, it seems to ALWAYS load Liara and Benezia---even when they're not even on that planet, and haven't been onscreen yet at that point in the game. And the very last thing? Shepard and your other 2 companions--their gun textures just before their armor textures. IMHO it's what I suspected from the start with the 360---it simply loads the party last, which makes the loading so blatantly obvious. If it did Shep first, you wouldn't notice if some random rock off in the corner was missing the texture for a sec or two.
  22. I think badboy00z is talking about the move at 1:08-1:10, while sushisystems and azrael are talking about 0:48 to 0:53. The move at 1:08-1:10 is basically a flat spin in the wrong axis. I'd saw it's more raw inertia from the climb, combined with a very vernier-assisted rudder. The VF-25 doesn't have yaw-vectoring. Very few planes (including valks) do. YF-21, Sv-51, and maybe VF-27. Either way, they yaw and roll too fast for any modern plane to even attempt those maneuvers--by the time they'd have done the first rotation, they'd be out of power/inertia/speed etc. A Super Flanker/F-22 etc could probably do about the first half of each initial roll--then have to break out of it. (and that's pretty close to 2 moves they do do)
  23. Darn it, Azrael beat me here...
  24. I don't even know what it is, but I want it: http://namutaku.net/livejournal4/mf41.jpg Right in the middle, with the VF-25's shoulder patch on it. Interesting that the VF-25's "symbol" seems to be very Phoenix-ish.
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