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Everything posted by David Hingtgen
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It's Bandai's fault IMHO--the cockpit tub is way too narrow, with large separate "sills" on the sides. They're just "filler" pieces to get rid of the resulting gap between the cockpit and the fuselage. It's almost like they made the cockpit too small, then "filled in" with extra plastic from other parts rather than re-tool the cockpit. When I actually build it I'll see if there's some reason it had to be done like that and isn't simply an error. But the cockpit is as narrow as a WWII fighter, smaller than any jet I've built. While the forward fuselage itself is wider than an F-18's. ::thought:: It may have to do with the large black "stripes" on the sides of the nose, as they are also the "extra-large sills", but that just seems to be a bad way too do it--surely there was some way to make the stripes a separate piece without making them mount on the SIDES of the cockpit. Those black parts are awfully thick.
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I never noticed that spot by the gear doors, thanks! (I did notice the mouth area a while ago and plan to do it correctly--the head will probably take as long to paint as Alto, there's a lot of details/colors and it's a "focal point" of the model) I'm almost done with Alto and the cockpit, just need to do the red stripes and the visor. (if it turns out at all decent I'll post pics, but he really is 1/100 scale)
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I *know* this has been seen and discussed before, I just can't remember which thread. (the mod in me wants to post a link to it then close this one)
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Official Bandai 1/60 Scale DX Toy Thread Ver.2
David Hingtgen replied to Graham's topic in Hall Of The Super Topics
Ironically, Yamato has the best "painted diecast vs plastic" color-matching I've ever seen on anything. -
The Macross Quarter. DX Chogokin
David Hingtgen replied to 505thAirborne's topic in Hall Of The Super Topics
OK, is there some art I haven't seen or something that shows Galaxy in ship mode? We've seen "the whole thing connected with the city" (with all the green pods), but not just Battle Galaxy in ship mode by itself IIRC---we haven't even 100% decided which chunk of the city-ship was Battle Galaxy. Unless now the green pods parts are supposed to be part of Battle Galaxy, and we haven't actually ever seen any of the city parts of the Galaxy fleet. -
Re-iterating the earlier question about "does clear-coating stickers work?" particularly foil ones. I haven't even put together mine yet, but the front big white sticker on the black crotch piece is already peeling bit--and I spent a lot of time and was very careful with applying it. I mean I really rubbed and pressed that sucker down, with thumbnail and toothpicks. I'll see if a hairdryer will help it stick better in the mean time.
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However, Oblivion taught me that for MMO-style RPG's, the PC version will eventually far surpass the console due to mods and tools from the fan base. I expect SWTOR to have even more fan-mods etc than Oblivion. (I don't have PC Oblivion, but I look with envy at all the stuff they can do now) I mean frankly---SW fans+computers+devotion=stuff as good as the original programmers. And with how much I've replayed KOTOR on the PC (after owning the XB version) due to mods etc, I plan to go for the PC version of SWTOR.
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Kinda what I was going to say--G1 Grimlock had one of the most "toy accurate" transformations. Hiding the tip of the tail (and the dino head) is about the only change needed. As opposed to Prime, which needs to have arms doubly thick, waist half as thick and lose the front wheels. And Megatron is self-explanatory.
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nightmareB4--since yours is just-purchased, is it one that came with or without FAST packs?
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It's scary over at the SWTOR forums. Everyone there seems to be "truly hard-core Galaxies fans". And they want a sequel to it, a long-term, hard-core MMO where only the guy with 3,000 hours invested can be a Jedi and a purple saber crystal would be the rarest thing possible... Sigh, I really want to post a "Dear Bioware, please don't listen to anyone at this forum especially if they're a bitter ex-Galaxies player, make the game how you want" thread there, but I figure it'd get a pretty negative reaction.
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Yeah, but that makes little sense (and sucks)---white transfers for a white Gundam, yet the zillion little red warning labels (which are awfully Zoid-esque) are stickers? That's practically a make-or-break factor for me. A Gundam that bland *needs* a bunch of warning markings---but having them all STICKERS? That just sucks, it'd ruin the look having them plastered all over--and no way they'd fit as-is, it'd be a 1000-slice session with the xacto to trim them all.
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Official Bandai 1/60 Scale DX Toy Thread Ver.2
David Hingtgen replied to Graham's topic in Hall Of The Super Topics
Except that half of them never get Full Armor. -
It's up at the SWTOR.com FAQ. Basically it follows what KOTOR 2 said: Revan left to find/prepare for the real threat, the "true" Sith Empire from beyond the outer rim. Well, it's been 300 years, and Revan never returned, but the Sith Empire did. Quote: "How does Star Wars: The Old Republic relate to Star Wars: Knights of the Old Republic? Star Wars: The Old Republic takes place approximately three hundred years after the events of Star Wars: Knights of the Old Republic (KOTOR). At the conclusion of the Jedi Civil War in KOTOR, Revan disappeared into unknown space in search of a great threat to the Republic, an expanding Sith Empire led by a mysterious Emperor who planned vengeance for his ancient Jedi enemies. Revan never returned from unknown space, but the Sith Empire did, kicking off a war with the Republic that lasted for decades. Now, despite the uneasy truce created by the Treaty of Coruscant, the tension among the divided star systems is threatening to once again tear the galaxy apart. Will I see any characters from Star Wars: Knights of the Old Republic? Given that it is approximately 300 years since the events of Star Wars: Knights of the Old Republic, many of the characters have passed away. However, their legacy does live on as many of their descendants will be part of Star Wars: The Old Republic. Some droids can last a long time as well." PS--one of the avatars available looks a lot like HK-47. If not him, than certainly an HK series.
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The Macross Quarter. DX Chogokin
David Hingtgen replied to 505thAirborne's topic in Hall Of The Super Topics
Quarter--no, don't really like the design. Frontier and Galaxy are much cooler. (and we don't even know how Galaxy looks in ship mode). -
Yes, but it is a SW MMO, so there are some "expectations" based on what came before (even if I have none) and you never know how much power Lucasarts will exert over Bioware.
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Yup---he was most interesting in the very first few eps, now he's back to that, more or less. Now, a general question about Mohinder----have we seen any other abilities that cause a notable "inhuman" physical change etc? So far I think (even in the graphic novels) all powers still are "purely powers" and everyone still looks completely human. But now we have a more X-Men-esque physical mutation. One-off due to being formula-induced, or part of the power itself, or what? We're one step away from blue skin characters. (the most common physical mutation I think in the X-verse at least)
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That's a question I had---does MG Unicorn have stickers, decals, or transfers for the warning labels?
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Seconded. I've never played an MMO, have no desire. But I must play "new Bioware RPG". Being KOTOR(ish) is just a bonus. I've already made an account at SWOTR.com (I'm a huge KOTOR fan, and really of all Bioware games) My only concern (based on a quick glance at the boards) is that it may be made to cater too much to the Galaxies players, and it seems that's what all the Galaxies players are expecting/wanting--"SWG 2"----they practically want to import their character, re-form the guilds and servers, and "pick up where they left off". But I expect(and hope) that it will be *KOTOR*, just played online, and that Bioware couldn't care less about what Galaxies was like.
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For those that are using transparent paint: Are you painting the underside or top side of the nose sensors? I ask because there's a "visible from above" pin directly underneath the forward sensor, and that'd kind of mess up the normal "paint the underside" rule for clear parts. (painting the cockpit tonight)
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I rarely play games "a little at a time". I'm the opposite of a DS user etc. I "plan ahead" to get all my evening errands done etc and will then spend the entire night playing, or the entire weekend. Then not play again for days. Heck, I haven't played anything in over a week, maybe 2. But when I was playing, I played every spare hour I had. So my systems tend to get intense use for a week or two, then nothing for a week or two. As for slavery---possible/likely, also possibly something like force hypnosis----"dominate mind" etc in KOTOR, and the "binding" in JE. I think someone at Bioware has a thing for mind control.
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Hmmn. I'll see if I can add some internal rods during assembly, to prevent breaking. (easiest way honestly is to drill a hole, then snap the bit off inside) ::edit:: Another question---has anyone cut out the printed-on vernier in the stripes? I don't plan on using decals for any of the verniers, but that one's part of the stripe decal itself, and there's NO gap between it and the surrounding stripe---very difficult to cut a perfect circle with no margin of error.
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Official Bandai 1/60 Scale DX Toy Thread Ver.2
David Hingtgen replied to Graham's topic in Hall Of The Super Topics
Alto's needs a second seat too, with Ranka fig.