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David Hingtgen

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Everything posted by David Hingtgen

  1. There's a lot of different versions of the "walking buildings". Big ones are literally 10x harder than the others. There's "big" "really big" and "truly huge". Might even be a 4th one inbetween "really big" and "huge" but I haven't really tried fighting the very largest ones.
  2. We still really need to know the colors of the add-on parts, to know how/if they'll match other versions of the mold. (since many people like me bought Energon Bruticus, not the later ROTF re-paint) I think more of a "dark bronze" blade would work better for Blastoff, seeing as how he's classic G1 brown. A silver blade means a silver tailfin in vehicle mode, which'll look weird. But dark bronze would still give a "metal blade" vibe.
  3. Long story short: I need more Testor's "5-L light gray 1943" to ensure I have enough to finish a large model I've started. This paint is out of production now and sold out everywhere I can find online. My only hope is that some store somewhere has some sitting on the shelves. Item #4245. The marine line never had a "dedicated" display stand AFAIK, it was usually put into the bottom rows of the main Testors acrylic display, often near the Luftwaffe colors. "5-N navy blue" #4241 would also be appreciated, and "Deck blue 20B" #4243, but they are less important. Or in short---Testor's paints: 4241 4243 4245 Please note there is a "5-L light grey 1941" by Testors. Totally different color. Any/all leads appreciated.
  4. I complain about the price of a stand-alone HDD, and you suggest buying a whole new 360 bundle?
  5. A gig? Yeesh. Do not have that much room. (2 discs for ME 2 takes up like 90% of the basic HDD, and MS wants WAY too much for newer/bigger ones)
  6. Don't have to worry about having room for landing gear either.
  7. What a great time to repost this----it explains everything:
  8. For things of this size/scale, you can really assume it's more like "1/220 through 1/280, depending on how careful they were". When they're scaled down this much, even the largest and smallest versions are mere mm apart--and so if one is 1mm too long and another is 2mm too short, it's all screwed up. Also, I assume these are all really "fit the box scale", to some degree.
  9. I'd bet money that whoever picked the name, didn't know that, and intended it to mean "panthers". (which is not really a species or even a genus, though many people think it is )
  10. Grace isn't cheap to have. (unlike Sheryl)
  11. How are you using Light as your lone medic at the end? Cure/Cura just do not heal enough, and she never learns the "percentage heal" spells. (AFAIK). I only ever have her as "supplement" to Hope/Van's healing. (Med/Med/Sen has been my default heal paradigm for a while---Com/Med/Sen was too risky after ch 11)
  12. Based on what I've seen for Desert Storm, be sure to include lots of misspellings.
  13. Just FYI, but many of the early official depictions are wrong (as in, they don't match what was shown quite consistently throughout the series). Honestly, screencaps from the show would be more useful.
  14. Honestly, I don't understand the description either.
  15. If you like Japanese trains, most every other official one is pretty good IMHO. (except Classics Astrotrain)
  16. I've been waiting for a good review of that. Mini-rant: As a train fan, I still just can't accept that design as a locomotive. I'm a HUGE plane fan, and I'm pretty "forgiving" when it comes to fictional aircraft designs---very few TF's strike me as "that's just not a plane". But I've really disliked the Hearts of Steel stuff from the beginning, as a big train fan. I love most of Guido's art, but the Hearts of Steel trains just suck. (everything else he did for Hearts of Steel rocked and looks very appropriate/realistic---I don't know why the trains are so odd--it's not just the whole "uber-European train design in America" aspect)
  17. If you want to know about the various F-16C blocks, here's a really good guide: http://zone-five.net/showthread.php?t=231 And that's not a complete list of variations, the Block 30 section could be twice as long (speaking from experience researching the IA ANG here)
  18. Yamato and their Tab B. Surely they've found a better way by now? It's simply not smart design to make the entire front half of the plane dependent upon a small, thin tab.
  19. I think that one's different, have to complete other missions first I think. I had the same issue.
  20. Eh, my YF-21 cracked a thigh/hip piece all the way through, and I'd only transformed it like 4 times---I blame the truly pointless "limb removal" aspect---makes that spot thin with a ton of stress on it, as it never wants to "go the way it needs to" for transforming, it always "goes the way that unlocks the leg and makes it fall off" so you have to always put stress on it to make it "not unlock" the leg. Plus, lots of us have YF-21's where the back plate will not go down flush in fighter mode. (and it's NOT related to the legs/belly plates, as even if the belly plates and legs are physically removed, it still won't go down)
  21. Sad to see there's no F-15C demos at all any more. Just tossing this out there just in case: If anyone's built the Academy 1/32 F-16, and didn't use the TERs, I could really use them. (the F-16 has a unique TER, and there's very few ways to get one in 1/32)
  22. Don't know how long it's been up, but the USAF has their demo listing for the first part of the season up: http://www.acc.af.mil/aerialevents/demoteamschedule.asp ::edit:: Here's the Navy: http://www.navy.mil/navco/airshows/tacdemo2010.html Marines: http://www.marines.mil/community/Pages/Aviation.aspx
  23. Nope, that's the way to go (more or less). That is an OPTIONAL boss. I'd suggest you ignore it. I'm actually headed that way now in my post-game---haven't been that way since the first time. That is the toughest part of ch 11 IMHO, the rest is easier. Just slug through it. It'd take a while to grind to make that part easy, then the rest would be REALLY easy.
  24. Hitting the boss hard enough while he's charging his uber-attack, interrupts his charge and lessens how hard it hits. You can actually interrupt him twice before he lets it off. If you are healing/defending while he charges, that's the exact opposite of what you should be doing. Also---Fang! She is the hardest-hitting character, period. The best 2 parties in the game (in most people's opinions and mine) are Light/Hope/Fang and Light/Van/Fang. If you don't have Fang, you're probably not doing enough raw damage to interrupt the boss's charges. Hope has the highest raw magic power of any character. Van and Light are tied for 2nd, but have significantly better defense/HP.
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