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Everything posted by David Hingtgen
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First Edition: Gimmick-free! 'nuff said IMHO. I still don't think I've ever seen a gimmick that improved a TF, and even fewer that didn't hamper the transformation/looks. "What Arcee really needs, is a giant blade twice her size---that'll be MUCH better than the current mold".
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One less F-14 in the world---one of Iran's crashed.
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I saw several 6in Cheetaras at Wal-Mart yesterday. I'm waiting for the new classics version myself.
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- Thundercats
- animation
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Character Art Appreciation Thread III
David Hingtgen replied to Vepariga's topic in Movies and TV Series
I got Basara in a second, but Minmay confused me. (quite possibly because I don't like/ignore Minmay) -
Hey, that makes it stealthy. (aligning all the edges and angles is oft-overlooked, most people only see angles, not the fact that they're aligned---go look at a YF-23 from above for the best example there is---F-117 is pretty good too)
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- VF-4 Lightning
- Yamato
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Better to speak now when nothing's finalized, than when Yamato's actually got a mostly-finished sculpt and the only things they can alter are the panel lines and paint.
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Why can't the nosecone simply split and "slide over itself" to shorten in battroid mode? Kind of like how the Yamato YF-21 forward fuselage does. With the way the VF-4 transforms, the joint etc would be almost invisible in battroid mode, since only the tip of the nosecone is really visible. Either way, the nosecone as a whole does need to be angled up, and the very tip could be more angular/flat on the underside. As it is it almost reminds me of Jetfire's nosecone now. Too rounded at the very tip.
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BTW, I never could find that commercial showing the Zeta Plus. If anyone ever finds it, please let me know.
- 730 replies
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- Gundam
- Gundam Unicorn
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Of course, but "white" has always been very finicky/tricky with the 'real grade' stuff---white vs beige vs grey. (I think everyone's picked up on my pickyness with "shades of grey" by now) Could look awesome, could look "dirty".
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Well, I can't find a 2D showing within reasonable distance. Will check around again. ::edit:: Nope, not driving 50 miles.
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- Kate Beckinsale
- Michael Ealy
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I had a similar thought---instead of altering the feet, enlarge the "ankle" part of the nacelle.
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I think it's pretty clear that's a rough CAD done with simple geometry just to get the basic layout right. Surely that's not the final exact shape of the wings and tailfins, etc. Anyways, battroid notes: I'm thinking the overall "overhanging chest" part looks off. Too long, not rounded enough. Shorten that up, make it stubbier. Also, the whole nosecone/pelvis section needs to be further aft I think, more "under the head" vs under the protruding chest.
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The feet/nozzles really don't "work" if you compare battroid and fighter mode drawings. Looking from above, as you go from the root to the tips---in battroid, they taper. In fighter mode, they get wider. 100% anime (or ink+paper) magic. Like the intakes vs hips of a YF-19. Opposite shapes in different modes despite being the same part. I had thought of a way with an "atypical for a valk" foot-hinge, but it still wouldn't look right due to interior vs exterior. (the nozzle would flip 135 degrees or so, and pivot at the aft end, rather than pivoting at the forward end 45 degrees like normal) This would give "opposite taper directions" in each mode, but then you have the inside of the nozzle becoming the outside of the foot, and vice-versa. That may actually work due to the VF-4's flat, paddle-like nozzles, but probably wouldn't be a very stable or good-looking foot. They also really need to extend/slide outwards, like an Sv-51/VF-25's do, to look right in fighter mode---they should be flush with the sides of the nacelle, not sticking out behind it. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Graham---several of those detailed VF-4 drawings are at Mr March's site: http://www.macross2....ck2012/vf-4.htm The bottom 5, apparently sourced from a Musasiya kit. Notable for showing a VF-4 withOUT the missiles attached. If it's not too late, can you get Yamato to add the arresting hook? It's clearly shown here. (are they even aware of these pics? So many nice details, especially the landing gear)
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Mk II---maybe in AEUG colors, but definitely not Titans. For me, the neatest thing in the list is the custom sniper Zaku I. That was just about the best part of Unicorn Ep 4 IMHO.
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Hmmn, I don't see any landing gear doors----they should be "important" enough to show up in even a basic CAD drawing. Graham--is Yamato aware of how the VF-4's ventral fins can pivot up for ground clearance in fighter mode? (they should be, it's clearly indicated in SK's drawings and it's not the only valk that does it---notably the Sv-51 as well) I sorta see something like that in the drawing, but it almost looks backwards from how it should be.
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My concern is with ANY figure of Airachnid, spidery or no. She's got helicopter canopy halves on her shoulders---but that's about it. The rest of it comes from where exactly?
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Old-school pics of the Macross gang
David Hingtgen replied to Renato's topic in Movies and TV Series
It just reinforces that Max is really Kawamori's self-portrayal. They both never age! -
I'm dang curious as to how the new Airachnid figure's going to work. Shell-former with 100x the on-screen amount of kibble? Would love a Voyager, but more likely a Deluxe since it's a female character.
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#1 tip I can give you: Heat your spray cans. Not directly, but let them sit in very hot water for a few minutes. The can should be hot (not too hot to handle, but close to it). It'll atomize the paint droplets better. It'll quickly cool as you use it (similar phenomenon to using canned air for airbrushing). Having "hot cans" made a bigger difference than most other things I've tried (like super-stringent surface prep/cleaning, paying close attention to spray distance, etc). Better spray=better paint job! #2 tip---running your thumbnail against a sprue mark can greatly lessen its noticeableness.
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I was going to, but it seems to be 3D-only. I hate 3D more and more these days. I'll rent it in 2D. PS--hear that Hollywood? I refuse to see your new-release movie solely because it's in 3D.
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- Kate Beckinsale
- Michael Ealy
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That's how I'm doing my MG Wing. I'd like to do my Zeta Plus like that as well, but transforming+paint doesn't do well in my experience*. I may just have to leave it glossy-bare so that I don't scrape off half the clear coat every time I transform it. *Wing Gundam looks stupid in "bird mode" so it'll be transformed once, if that---plus it doesn't really have any sliding parts/joints involved.
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I never said the v.1 was right either. (but it had a truly fugly mold, so it wouldn't have mattered how it was painted) Now we have a good Ozma mold, but the colors are still wrong. I think the 1/72 kit has the best colors---not that they're "perfect" but they're certainly acceptable.
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I feel even more vindicated with all the pics posted. IMHO the color's off even more than I thought. (not just the molded vs paint mis-match, but I feel the main overall colors are too dark---don't like the shade of yellow used, either) 100% happy I cancelled mine.
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Ventral fins.
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The model kits have very orange SMS logos. IMHO it looks better than yellow. But then Bandai's own action bases have very bright yellow stickers, not orange like the valks themselves.