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David Hingtgen

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Everything posted by David Hingtgen

  1. Takara did something very similar on the first Masterpiece Optimus Prime, on the lower legs. They were much larger slats/legs though, the mechanism would have to be much smaller for a valk.
  2. I need more than just a game appearance to pony up the cash for a DX. Though, I mean, I won't be able to get one anyways, becuase they'll ship 8 to HLJ and 4 to Ami-Ami, and that'll be it. I still need a v2 Alto -25F...
  3. Panzer Dragoon was mostly "missions on rails with lock-on weapons" and it was an excellent series and could be very challenging.
  4. When's the optimal time to start clicking refresh at HLJ?
  5. They are also doing Noin's greenish one. If anything is exclusive it'll be hers.
  6. And who's reputable enough that I shouldn't worry about paying up-front?
  7. Is this the first Aires ANYTHING? I mean, the Leo at least had a resin kit and the old MSIA. But Aires? http://gundamguy.blo...-oz-custom.html
  8. Bandai didn't have any problems supply as many 30th anniversary Gundams as people wanted...
  9. The day after Xmas. What's the only deluxe-class toy at my local Target? A peg full of just Prime Vehicons. (Voyagers was a mix of Prime Primes and Thundertrons)
  10. Not often you get real footage of a helicopter blowing apart in mid-air: http://www.liveleak.com/view?i=deb_1356547345 Ace Combat games, take note.
  11. Wow. Vaan's almost non-existent "presence" is probably my main beef with the game. Second would be Penelo---you could completely erase her and it'd make NO difference. If Basch had been the main, it'd probably be one of the all-time greats in the series (with a few additional tweaks).
  12. Exactly. Can't imagine how an AMRAAM can compete with reaction/overtech etc. The ASS-1 pretty much made everything instantly obsolete. VF-0 used it, and presumably early VF-1 squadrons, but I can't imagine anything from the VF-4 and later ever ever used them. The AMRAAM actually has a weaker warhead than the Sparrow AFAIK---I doubt it could even scratch the paint on a modern valkyrie.
  13. If the VF-171EX armor can include new wings, then the VF-27 armor can include new shoulders.
  14. Basch would have also been better than Vaan as the main.
  15. I was mainly thinking of RID's "own" molds----Prime and Magnus are still among my all-time faves. And Megatron/Gigatron. Rail Racer. Mach Alert/Prowl. Build Team.
  16. Same here. Zell and Selphie are only there if the game forces it. And 4! I got my entire party to level 99 on the original SNES version, loved it that much. I think I'm one of the few who liked 13 more than 12. Never replayed either, but 12 seemed "harder to finish" to me. (as in, desire to keep going to see how it ends) I thought 12 had better "dungeons" though.
  17. I wonder about "number of purchasers vs numbers purchased"---sure, adult fans may be a much smaller percentage than kids, but most kids move on to the "next big thing" every year, while adult fans can easily buy for over a decade. Even if it's a 10 to 1 ratio for kids to adults, that'd make collectors buy just as much product as kids, on a long-term basis.
  18. AMRAAMs? Really? 70 years after their introduction? What's with the VF-0 load-out?
  19. I think they do. Of course, standard fan response is "TRANSFORMING is the gimmick" (and the only one they should have). RID didn't seem to have a gimmick that I recall---unless you consider "being among the very best lines, strictly on a quality-of-the-transformation basis" a gimmick.
  20. How common is panel-lining RD figures? I think at least the thruster openings etc could use it on my Sandrock. Also--anyone else think Wing Zero (TV) is assembled backwards, wing-wise? If you swap them left/right, it works so much better when transformed--and seems to offer more posing options in MS mode. I can't see any reason to leave them as-is, even though it matches the official promo pictures etc. They're completely symmetrical except for which side the balljoint cut-out is---and swapping which side that ball-joint is on seems to make them work better in every way.
  21. My final party was usually Squall, Quistis, Irvine, only because Irvine's gun can be VERY useful when upgraded etc late in the game. Whereas Rinoa is useless when not casting, and has an often-useless limit break. Quistis is in the "never leaves the party" category.
  22. Well, more like projections from the underside of the upper fuselage that go on either side of the forward fuselage to sorta kinda try to hide it a bit. But that's more than the v1, model kit, or animation model have.
  23. I love the VF-9's transformation because it's so different. While it took a while to figure out exactly how the wings fold, I don't think I ever did get exactly how the big swing-bar that connects the two arms works. Obviously it rotates 90 degrees, but there's more to it than that, to get the arms to be left/right from their front/rear fighter-mode arrangement while still having room for the hips, spine, etc to move to transform.
  24. User error when transforming to fighter mode. They should go as far up as possible when the gear is down. On real planes with the same issue, the ventral fins are controlled by the landing gear handle.
  25. FF VIII would have been much more interesting if Edea had been a PERMANENT addition to the party. Would have gladly traded Rinoa for her.
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