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David Hingtgen

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Everything posted by David Hingtgen

  1. But it just becomes circular again---the DYRL scheme (and Roy's TV scheme) is basically the real-life Jolly Rogers scheme on the F-14---which is what the Skystriker is in the first place. Heck, with the slats out, you even get red stripes on the wings:
  2. FF9 is excellent and under-rated. I think a lot of people ignored it after FF8, or somehow "carried over" their dislike of 8 onto 9. 9's music is especially good (even among Uematsu-composed FF) If it only had a decent villian, it'd be extraordinary. (they really should have made even more allusions/tie-ins to FF1, would have helped it a lot IMHO, regarding villain/plot/motivation)
  3. I passed on all the 0's, waiting for a 0D.
  4. I ordered for the "Aug restock" and my situation is like above---but I've got card activity and know the exact amount charged, so I figure they're "actually getting ready to ship".
  5. The Skystriker still looks a whole lot more like the F-14 it's directly based on, than a VF-1.
  6. Yeah, require Hasbro to demand the toys back from everyone who bought them at the Con, that'll happen...
  7. Already being discussed, and not really Macross anyways: http://www.macrossworld.com/mwf/index.php?showtopic=39378&page=2 http://www.macrossworld.com/mwf/index.php?showtopic=36540&page=49
  8. Short version: MMC had designed Hexatron. Had molds at least partially tooled up. Factory basically blew them off and refused to actually finish the project and produce it. MMC eventually gave up on them and had to find new factory----but more importantly, get the master CAD files and molds from the original factory. Original factory were asses, and took forever to release MMC's own molds and files back to them, and seemed to have sabotaged a few critical parts first---small changes here and there that affected how things fit together, just to F'up MMC's plans, as it was hard for MMC to detect the subtle changes until they were further along and noticed things didn't work any more, when they had before. All of this delayed Hexatron greatly, as MMC both had to change factories, get their original work back, AND repair the things that the first factory had sabotaged (and carefully check over every facet and every dimension of every part, looking for what else might have been 'altered') And that's also probably another factor that took a little time---the original factory altering things as "revenge" before giving it back to MMC. MMC seems much happier with their new factory, as it seems they are competent (able to find tolerance/molding issues and fix them themselves), and aren't trying to actively screw MMC over. All of which bodes well for the current Predacon project and future ones.
  9. Based on reports of Hexatron, Mastermind is now #1, for quality/durability. And I think their Predacons could top that, since they won't need to change factories and repair mold sabotage this time around (which is why Hexatron was so delayed).
  10. I think this is great news. Hasbro is AFAIL the largest company HG has decided to mess with so far. Hasbro's got serious money and lawyer-power. The best possible result is that Hasbro goes all-out and utterly destroys HG, or at least somehow nullifies a good chunk of their licensing/rights/power within the US regarding Macross. Unlikely, though it'd be nice.
  11. 1. On the 1/72 YF-19, the chest had two sets of slots for the wings to connect to---one for fighter, one for GERWALK. This locked the chest in place in the "slightly raised" position, rather than just flopping about on top of the spine like on the 1/60. True, both of them have the godawful "chest doesn't lock in battroid" issue, but the 1/72 at least figured out something for GERWALK---and I believe the 1/60 VF-19 has something similar. 2. On the 1/60 YF-21, probably my biggest issue with fighter mode was how the upper rear fuselage didn't tab/lock into place at all, it purely depended on friction. And it was fighting the legs and belly plates, and usually lost. The 1/72 had a tab that locked into place totally flush and darn near seamless. Strangely, the 1/72 FP YF-21 seemed to have changed there---it was never as good as the original, the tab barely connected and always seemed "raised up" a little. But still better than the 1/60's "oh, let's just hope the friction is strong enough" method. 3. Related, the 1/72 actually had decent posts/tabs to hold the belly plates in place, especially at the rear. The 1/60---well, I don't really need to specify the various ways the 1/60's belly plates didn't hold in place or connect to anything--especially at the rear. The 1/60 really was a mess at the rear, I honestly feel the 1/72 transformed with more "finality" there. The 1/60 you just kind of shoved everything in together, smooshed it as tight as you could, and hoped the belly plates would sorta hold, while bulging all around. The 1/72---the feet and belly plates really "meshed" and didn't fight each other. (a couple of actual posts and slots could have really helped the 1/60 there, but wouldn't really have solved the root problem)
  12. VF-19? No. Was waiting for either the -19F to get cheap, or a new Isamu. And Isamu's happened first. Also--I have seen Yamato "regress", making things worse, or "forgetting" things. Just because the VF-19 may have done something right, does not guarantee the new YF-19 will have it too. In fact, some of my (and other people's) biggest complaints about the first 1/60 YF-19 and YF-21, were not present in the old 1/72 versions----Yamato somehow "forgot" some things when making the 1/60 versions that were very much needed/appreciated on the older 1/72 versions. So I don't blindly trust them/Arcadia's design team to keep every improvement, or to not "screw up what they already fixed".
  13. If you'd like the original sources of most of the other images: First is I believe from the "This is Animation" book, and is "the most canon" line-art there is, if that makes sense: Next is Hasegawa's, which is the most recent attempt at a "revised official detailed" depiction of the YF-21:
  14. David Hingtgen

    Yf 21

    From the album: Reference

  15. I really hope the wing hinges have ratchets. Nothing else will hold/last over time in battroid mode, period. And I mean ratchets on like EVERY axis/hinge/joint. And I want the shoulder covers to STAY DOWN in fighter mode. That always bugged me on the last one---while the shoulders themselves would lock to the legs, the covers would still pop up whenever you squeezed it anywhere near the wingroots, as they'd press against the unsecured shoulder armor. Both the shoulders/thrusters, and the shoulder covers/armor need to lock in place in fighter mode.
  16. That's the best-packed one of all. Seriously. You should see the condition most people's are showing up in. Definitely much better than my MP-10 Prime came in from them.
  17. The tail fins do angle in for high-speed mode, but they "mirror" normal mode---they don't fold down flat. Maybe it's a magnet to hold them in place for battroid mode? Or---they are merely thin resin bits at this point, we could just be seeing some "Mr Surfacer" putty applied to an air-pocket or something that occurred.
  18. That too. Heck, without this thread, I think half the people at MW wouldn't even know about high-speed mode being canon/animated. (I remember freeze-framing my tape when I thought it "looked different" somehow---but VHS resolution isn't the best for things like that) And I only know of most of the weapons because they're on the cover of the infamous Macross Plus: This is Animation book.
  19. It lights up. That simple.
  20. No fold booster? (seriously, to me that's THE accessory for a YF-19, I want it more than all the other weapons/gimmicks combined) Anyways, overall sculpt---is it even slimmer in profile, in fighter mode, than Yamato's VF-19's? Also---Yamato kept the "angled shoulder armor" gimmick hidden until the very end (though it didn't work very well)----I was hoping to see an improved version, but it seems like they abandoned it instead. And yes, helmetless Isamu is very cool. Needs a holo-Sharon to hypnotize him, however. High-speed mode is the "cheating" version. Though I'll readily admit the line-art is basically impossible to replicate without morphing nanomachines or zillions of folding panels on multi-axis hinges...
  21. Wonder if he's seen Frontier, and would do flightsuit Grace some day.
  22. Based on how "surprisingly not cost-cutting"* this release is, my vote is for Hasbro simply "forgetting" to paint those parts. Which is actually worse than intentionally saving money. *yes that's atrocious grammar, but I can't really think of a better way to get the emphasis across
  23. The HD omnigears alone would make it worth it----the limited-poly/low-texture models of the PSX couldn't show how different they were supposed to be compared to the game's earlier gears. The omnigears were organic, "wet", sinewy, etc. The concept art etc shows it well, but it just doesn't translate. Basically, the 'standard' gears should be like Gundams, while the omigears would be more like partly-armored EVA units. Yes you do. Best story ever. (that includes all books/movies/shows). And yes, it is clearly "incomplete/rushed" for the 2nd half. But even missing a big chunk of itself, it's that good, story/music-wise. Confusing the first time though, makes a lot more sense the 2nd time through. PS---to anyone playing it the first time----you can make life a lot easier by equipping/upgrading Elly and Vierge properly. That combo can absolutely dominate the first 3/4 of the game if you know what to do and frankly save you some time in both random and boss fights.
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