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Pointer

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About Pointer

  • Birthday 06/19/1975

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  • Location
    Germany (Saarland)
  • Interests
    Programming, computer games, and Yammie Valks, of course...<br><br>I am neither a real Macross fan (never saw the show) nor a toy collector. But I absolutely LOVE the VF-1, especially the 1/48 Yammie toys.<br><br>Additionally, I still have some Transformers that survived my childhood :-)

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  1. Simple question, tough answer there is a lineart pic floating around the board which shows 2 pistons connecting the underside of the chest to the intakes and assumably move the legs towards their connectionpoint at the nose after which they disconnect where the legs connect to is unknown, Yamato's answers is as good as any there maybe is a link somewhere on the main page of MW about creating perfect transformation (models section?) I believe it was a contest back in the day, where they had the lineart and some of the proposed solutions posted Edit: here's the link: http://www.macrossworld.com/macross/contes...nsform_2001.htm Thank you very much, this is exactly what I was looking for. So there are many possible solutions, but are there any references to how Kawamori himself envisioned it? Edit: Oops, just found it in the contest's requirements. Again, many thanks!
  2. Amen, brother, amen! If you are a MISB freak (sorry for that expression), you should buy two 1/48's: one to open and one to play with. You won't get the best out of the 1/48's until you open them, that's for sure. Inside the box, they won't look much better than the 1/60's, because you will never get a chance to appreciate the immense detail that went into this toy. You just HAVE TO transform this babe! It's great! And then you may still buy another to keep MISB (or rather MIB, as these are not sealed). Be cautious about the "Backpack Hinge", and you will have lots of fun with these toys! Really, I've transformed mine as often as like 50 time till now, and I don't have any stress marks. Just treat them with some care, and they will reward you for it. Just my two cents, of course. -- Pointer
  3. Simple question: What is the official "real world" leg transformation like? I mean, for the VF-1. I haven't seen the TV show, but only watched DYRL?, which doesn't show the transformation clearly enough to figure out how the intakes/hips are carried from the chest plate to the hip bars at the nose. I have done some forum searches but didn't find anything, sp any help would be very much appreciated. -- Pointer
  4. I am using a plastic covered paper clip for that, which I bent into a hook form.
  5. U refering to those plates above the legs/arms in in fighter mode that is to cover the its side in battroid mode? ard the arm pit area?? if thats the one, yeah man. it sucks big time. cant hold in place. anyone who can do it care to share? I get them to lock for posing only, but not for playing. Here's how I do it, after having completed the transformation to Battroid, with the side cover hinges already swung outf (sorry for my humble try to explain something in English): First, make sure the swingbar for the legs lies flat against the backplate and wings. It must be locked in between the tabs at the aft end of the backplate. While the Battroid stands on ground, put your thumbs into the space between the chest plate and back plate, below the side covers. Then, with your index fingers, slightly push the chest plate downwards, while pushing the side covers up with your thumbs. This will bring the covers to the correct height relative to the holes in the back of the chest plate. You may then have to correct the horizontal position of the covers by moving them sideways with your thumbs, until they click in. That done, you should reinforce the lock by slightly pressing the chest and back plate together. It is best to reach under the chest plate and press the intake fins directly, instead of pressing on the chest plate itself, as the intake fins are where the side covers lock. If you want to pick the valk up, you should take it at the chest and back plate, so they are pushed together while you are holding your valk. For my two valks, this works even with Fast Packs, although they don't make anything easier regarding the side covers. I hope this will help. I am a n00b, after all, with only two valks total. -- Pointer
  6. Pointer

    Custom 1/48 CF

    Woohoo! Dang good job on that one! I wish I had the skills to do that. Any chance you will be doing this for money? -- Pointer
  7. I've seen numerous members trying to give an explicit definition on what to call "playing", and what not (in this thread and others). Some have considered transformation as a part of posing, thus not playing. I would not see that as strictly. If I transform a toy just for the purpose of posing it in another mode, this definition seems to fit. But if I am transforming it just for getting fun out of the transformation itself, it could as well be considered "playing", even if I do not go so far as to imagine the Valk being a real object, and trying to imitate a "realistic" transformation. I found myself doing that many times. Although I only have 2 Valks for now (both 1/48 Yammies), I keep one of them posed with Fast Pack, transforming it only from time to time to pose it in another mode; the other one I keep posed without Fast Pack (I only have one either), and take it regularly off the shelf to "play" with it. This means, I am transforming it several times back and forth, shortly admiring its cool look in each of the three modes. But mostly I am admiring and enjoying the cool transformation itself. The first one I would consider posing, while the last one clearly is "playing" for me. Just my oppinion, of course. Concerning the imitation of a "real" transformation: I tried that, but it turned out to be very hard with the 1/48s, especially the part where the torso folds while the legs swing down, the heatshield extends, the head is put through the hatch etc., and all of this should be done SIMULTANEOUSLY, while holding the toy in an upright position with the feet on the ground (and ultimately while imitating the sounds of the motors )... Nope, I won't do that. But I still consider it playing, because I do it for fun, not for a different pose. Many times the toy goes back on the shelf in the exact same pose as it was (if I still like it). And to add a footnote: the one Valk that gets transformed all the time is my Low Viz. Yeah, many of you might say that I should really keep at least THAT ONE at the shelf, while playing with the other one. But nah, I love the LV, and if something should really break (BP hinge?), there is still enough time for it to stand on the shelf, maybe fixed to fighter mode with the broken part glued back on. It's a toy, after all. To me, transformation is what it's all about. Otherwise I would have bought the Hasegawas, as they are far more detailed. And although I have transformed the LV about 40 or so times now, there are still no stress marks on the BP hinge. And the hinge flips easy as pie, on both of my Valks, with no force required at all. Still, the BP holds up in Battroid mode without the clip. From what I have read about that hinge, I must be very lucky Phew, that was a long one... Sorry for the book-sized post, but I just had to share that -- Pointer
  8. Hi! Guess I am one of those newbies Voted for all except mock battles. Currently I only have two 1/48 Yammies (Max and Low Viz), and I often find myself carrying them about in the house so I always have them within reach. I really like the complicated transformation of these babies, so I transform them very often: while watching TV, listening to music, or doing anything else that doesn't occupy my hands Wonder how long the backpack hinge will do this (no stress marks so far, knock on wood). -- Pointer
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