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azrael

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  1. Time to update the table: Ad-free tiers (in USD): HBO Max: $18.49/mo Peacock: $16.99/mo Hulu: $37.98/mo ($19.99 promo price at time of post) Netflix: $19.99/mo Disney+: $19.99/mo (includes Hulu, select ads only on live and linear content) Apple TV: $12.99/mo (ads served only on non-Apple TV shows, regardless of tier) Paramount+: $13.99/mo (ads only on live TV) Amazon Prime Video: $8.99/mo, no Amazon Prime ($14.99/mo with Amazon Prime membership, + $4.99 to remove ads) Avg price: $17.05/mo just for (mostly) ad-free viewing. Back in Jan 2025 the average was $15.36/month.
  2. BASE experiment at CERN succeeds in transporting antimatter (CERN)
  3. The Geekbench score showed a ~9.7% uplift while doubling the FPS in No Man's Sky. After adding on the liquid cooler, Geekbench jumped up to 18.6% uplift. Cinebench multi-core gained 9.23% uplift with the copper mod and 19.08% uplift with the liquid cooler. Cinebench single core only showed ~5.78% with the copper-only and 23.51% uplift with liquid. The copper added more thermal mass so I can see some added uplift vs thermal pad-only but the end result is dumping the heat into the backplate. ZTT and the others just added a thermal pad to bridge the graphine sticker-pad to the chassis backplate. The copper ETA made a difference by adding more thermal mass.
  4. ASrock’s lower end stuff doesn’t seem to cause as many problems like their high-end stuff does. 🤷‍♂️ And it’s the 9800X3D+870 motherboard that seems to be the most problematic for ASRock. Yeah, he also attached an external liquid cooler. ZipTieTech and a few others just did the thermal pad mod (no additional cooling) and only got a <5% improvement on benchmarks.
  5. FYI, Current conversion at time of posting, w/tax: 77,777 yen = $488 USD
  6. Also keep in mind subscription fees are inching upwards with Netflix raising their rates. The other streaming services will follow. It's not just reusing sets. VFX is expensive. That's always been a problem with sci-fi and space-based shows. They've always reused shots but when they have to create that new shot, pay up 🤑.
  7. Review embargo for Ultra7 270K Plus and Ultra5 250k Plus and the consensus appears to be "Why didn't you lead with THIS Intel?" Cheaper, much better in productivity and gaming (beating out AMD X3Ds in some scenarios) compared to the original 200-series Core Ultra release. Downsides are slightly higher power draws and it's coming out on the dead LGA1851 socket. Nova Lake CPUs are coming and this appears to be "Hey, we're still here!"-release. This release falls into the too-little-too-late bucket. Unfortunately, with all other components going up in costs (including CPUs), this release may not see much adoption.
  8. Haven't watched this (topic) show yet, but... It is doubtful any of these Trek-productions will get a greenlight anytime soon, given the current financial landscape of Paramount-Skydance-WB-Discovery. The only way I see anyTrek happening is if it can be done on the cheap.
  9. Intel is reportedly preparing a 10% price increase for Consumer CPUs (Tweaktown.com) AMD will not be far behind.🙄
  10. They're down to €1000-1500-range now, according to PCPartPicker (GER) 😅. Be glad you bought it when you did. Unless you need a new one, in which case...good luck.
  11. Or aliens in general (not just humanoid alien-types). Judging by Nvidia's responses in Daniel Owens' video, DLSS 5 isn't even a TikTok/Instagram filter. It's straight-up re-interpreting the image based on the game engine's input. Not even an overlay. They've showcased a lot of people in their renders but what about in-animate objects (a bunch of environment shots, but how about something less lighted like Hollywood went touring for scenic B-roll shots) A shadow cast on a textured wall could be reinterpreted as, for example, a different color with cracks or a different texture altogether in one frame before being correctly interpreted in the next frame by DLSS. Random dirty graffiti on a wall could be reinterpreted as moss in a random scene in Last of Us just because the AI thinks it's moss or something just by the way it was drawn by the game engine, lighting was set for the scene, etc. We shall see though. I think the more important takeaways right now are a) Nvidia generated those renders with two 5090s, b) these tools are further locking in developers to Nvidia's software. Nvidia says you only need 1 card to do this but they're not making the case by using two cards, and surely not helping by using their halo product line. If Nvidia is pushing more resources to neuro rendering, will the next RTX cards carry less raw performance and lean more heavily on AI-accelerating hardware? I think that is the direction they are heading. It's the direction they've always been heading. We've seen rasterization performance slowly being less focused by Nvidia. I think the better saying is "Masks off." The other is locking developers into their ecosystem. With AMD slipping to only 5% of the GPU market and Intel barely being a blip on the chart, Nvidia is barrelling to a monopoly. And we know where that will lead.
  12. The Air has two USB-C Thunderbolt 4 ports and a Magsafe power connector. The Neo has 2 USB-C ports but 1 is USB3 and the other port is USB2. The A18 Pro USB controller is a USB 3.2 Gen2/10 Gbps so if you connect that to a 4k-60hz monitor and leave the screen open on the laptop, there isn't THAT much bandwidth left so I'm not sure what people were expecting. Time to digest more of this DLSS 5 content...
  13. I'm keeping my 3070Ti as a backup but only because my board doesn't support PCIe 5 (which is what my 5070Ti runs at) and I need my 3070Ti to manually set the PCIe slot to run at PCIe 4 so I can then put in my 5070Ti any time I flash the BIOS. And if my 5070Ti ever decides to self-immolate, I have a backup (Note that while there are only a handful of reports of the 5070Ti 12VHPWR vs the 5080/5090 self-immolating, it's still a non-zero number of incidents and until something is done to be sure the 12VHPWR connector doesn't melt, I'm not taking any chances).
  14. Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash - The CEO says artistic control remains with developers. (Tom's Hardware) I don't know. I'm still trying to understand what Jensen is saying in the article. It's not generative AI but it's content-controlled generative AI. Is that not generative AI, but with a different input source? Are you not still guessing what the next frame will be showing? Digital Foundry did a video after the announcement where they did a first look at DLSS 5 and they were told by Nvidia it's going into Nvdia Streamline so optional now, required later. 🤷‍♂️ So eventually game devs have to bake it in(?). Maybe we need reviewers to setup 2 identical systems, run the same title at the exact rendering point and see if they can spot a difference with DLSS 5 turned on. Do identical machines produce the same or different image? How about the differential? Do 2 different machines produce the same image or will they be different and by how much? If they are different, then how much of a difference will gamers tolerate if each setup has a slightly different fidelity?
  15. I think it's to signify that Messiah is really the end of Paul's story. Children of Dune is the start of Leto's story.
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