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tekering

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Everything posted by tekering

  1. So, it turns out watching paint dry is every bit as boring as it's cracked up to be. In the meantime, fun with poses!
  2. And indeed it should not. Yes, it's difficult to contribute to a discussion when you don't hold the majority opinion, especially on this forum... I wouldn't. I'd say Liam Neeson and Ian McDiarmid gave the only convincing performances in the prequels. I certainly wouldn't argue otherwise...! 😅 Rogue One, too.
  3. That's a sentiment not often heard within the fandom... but aligns with professional critics, I think. 🤓 That's a sentiment rarely heard within the fandom... or professional critics, for that matter. I've never heard anyone praise The Rise of Skywalker while harshly criticizing the prequel trilogy in the same breath. The prequels suffer from some of the most awkward acting and dialogue ever committed to film, but those are superficial problems; Rise of Skywalker, on the other hand, has much deeper conceptual flaws, actions and consequences that are not only nonsensical in their own right, but incompatible with the Star Wars mythology as a whole. While the prequels remain a disappointment to many, Rise of Skywalker has quickly become a laughingstock.
  4. The proportions certainly suggest as much... Those concepts are antithetical.
  5. I'm the type of collector to whom these terms are synonymous. Engineering is important, intuitive design is important, material quality is important... but visual accuracy is paramount. It can't possibly be better, if it looks worse. 🤨 "Novelty?" That speaks volumes about the failure of Hasbro's marketing and distribution model, doesn't it?
  6. Christ, another Target exclusive. It'll be hard enough for US residents to score one, much less those of us in Asia... 😩 Using more rigid plastic would be an excellent starting point... on the cannons themselves as well.
  7. Now that @Boobytrap is making progress, too, I feel like we've got some real collaboration going on here. It's great to see him implement some of my suggestions as well; I've never built a model kit concurrently with anyone else before, so it's quite a new experience for me. Here are some relevant screengrabs for you, man: Oh, and these are for @Tober.
  8. Your attention is most appreciated, guys. Here's a look at my pre-shading technique with the surfacer, before the primary color is applied: At Cap's suggestion, I'm going with a "slightly less well-maintained" look for the biovers. 😅
  9. I think... Yes, it definitely looks like... Menasor, right? It's Menasor. A third-party Menasor, I assume, since it's been posted in this thread... 🤔 ...but with absolutely no context whatsoever, of course... 🤨 ...because @sh9000.
  10. Painting is going smoothly. Barring any unexpected setbacks, I should be done within a week. I wasn't planning on hyper-detailing the hover sled like I had the 'Lloyds, but the control yoke was looking kind of plain without decals...
  11. For those of you as confused as I was, these designs are apparently from a 1994 video game, not the Paul W.S. Anderson film.
  12. Can you believe this guy? Dude makes our childhood dreams come true -- on a regular basis! -- yet still feels the need to apologize when I find fault with his work. Is that magnanimous, or what? Worthy to wield Mjölnir, this guy. I'm happy to share, if my reference material is of value to anyone else. I do a ton of research before starting work on this sort of project, including making my own digital color guides using existing line art: I also like stitching screengrabs together to reproduce some of the more dynamic cel layouts from the animation. When in doubt, always go back to the source: the animation model sheets. 😎 I imagine they rotate, perhaps to allow the angle of the handlebar to be adjusted to the rider's preference... At any rate, there are plenty of images to suggest your positioning is accurate. Or, as our Captain says:
  13. No wires necessary, man. I have the LED and battery housing installed in the thruster bells themselves: Screw them in tightly enough, and the batteries will come in contact with the LEDs and light up the thrusters. Actually, it's not the existing surfaces that need finishing, so much as all the accurizing work I've done that requires clean-up. The more I study the animation (and the model sheets it's based on), the more discrepancies I find with the resin kit: The most prominent (and consistently depicted in the show) is the wide gap in the front that extends out from under the blasters and down the sides of the craft. The corresponding groove on the kit's fore platform is only as wide as all the other grooves: Thus, I needed to carve a much wider channel. It took many layers of putty, sanding, primer, more sanding, more primer (and often more putty) to finally match Moscato's clean line work. The yoke guards are supposed to be thinner at the top, with oval-shaped cutouts on either side of the lower steering column: The Moscato kit doesn't even try to emulate that shape. Easily modified, however. Easier still to fix is the engine grill at the back (which is supposed to be recessed, not protruding). This will only require a styrene frame to be built up around it. A few millimeters deep should suffice. This gunk clogged in the starboard aft corner proved much more difficult to clean up... ...but not impossible, with the right tools (and sufficient putty). The last issue to address is the fore blasters, whose placement must've been a cause of great consternation for the Cap'n. His instructions suggested they should be positioned over the edge of the deck, which is how they're depicted in battle: ...but the line art and animation often depicted them recessed aft of the control yoke, particularly when not engaged in combat. Was this merely the result of inconsistent design work, or were these blasters supposed to be retractable? Either way, I'm going to make sure they can be mounted in either position. 😎
  14. Engine bells are always an open invitation to install LEDs... 😎 ...but damn, these hover sleds are huge. I'm already burned through two cans of primer on this one, and the surfaces still need work...
  15. They did not. Honestly, the only film franchise that's objectively worse, start-to-finish, is Friday the 13th.
  16. Well, The Animatrix was 2003, so... that's just about right. I wouldn't say "awful," though. Just... derivative.
  17. No, @Chronocidal just proved that's impossible. It's gotta be over 6 meters in length.
  18. I think... Yes, I can just make out a light up ahead...
  19. Actually, if history is any indication: BARTLEY = End of line.
  20. Actually, that's a common mistranslation. "Transform" is a much more accurate translation of 変形 (henkei). As to the use of the verb, however... https://tfwiki.net/wiki/Transformation#.22Transform.22_as_a_verb
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