I don't see how Impulse is not clearly superior to Strike in any way you can compare.
It's power is essentially unlimited - no battery limits like Strike.
Striker Packs weren't made for automated and efficient rapid switching and Impulse's are.
Impulse's weapons load out is *vastly* superior to Strike's, making it a much better multi-purpose unit.
well,, the power limit can improve certain Pilots, because you are force to compete a task with-in a given amount of time. You will automaticaly be more agressive and scare the hell out of your enemy. Since the ARMOR is pretty much the same, as long as you can take the enemy out before he can take advatage of his unlimit charge then you're just as superior.
As for the automatic pack,, they are good because you don't need a pilot but it's also bad because it will not adapt to different situation as well as extra pilot. I mean, it only delivers,, it will not shoot at your enemy to help you out,, it will not sacrificed it's life to safe yours.
And the Launch of the Impulse is a bad thing too, Why place them in 4 parts. It's should be preasemble and ready to go.
I like the Strike alot more then the Impulse in almost every single way.
also you are comparing a 1st GEN to a 2nd GEN.