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Everything posted by Macross GURU
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No problem, thought I'd ask... I'd only be stating up the fighters physical data and damage yields measured in rolled dice Have no fear, I won't touch it if you are not comfortable with the idea. I love all your creations, I suppose I've become a fan
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EDIT: removed, sorry about the double post I wasn't watching what I was doing.
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That is a panel line connecting the skin to the spar which is in turn connected to the moving servo for the flaps, elevon, leading edge flaps, and transforming servo.
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Agreed the whole purpose for the narrow wings are for super sonic flight, all military aircraft designed for trans-sonic/super-sonic have that. The wing root is where the lift is generated at super sonic speeds you learn that first day in aerospace engineering, ok so maybe not first day generally you get the syllabus on first day, but it is a very basic concept for super sonic fight. The flat frame of the F-14 is a super-sonic lifting body that is stable utilizing the fact that the wing roots generate the lift (meaning it is all delta wing). The forward swept wing of the fighter I call the VF-26 Kestrel or Anime calls the WTF-25 has forward swept wings. Forward swept wings generate lift on the wing tips at lower speeds and at super-sonic speeds on the wing roots. This is more advantageous then the delta wing which performs better at super sonic speeds yet is dangerous to maneuver at landing speeds and sometimes require a longer faster takeoff or landing roll. The F-14 has a variable geometry wing which allows it to extend to generate lift at lower takeoff and landing speeds and retract to a delta wing for super-sonic speeds. The wing of the F-22 is a redesigned delta as the variable geometry wing is too expensive to construct and too heavy to install that and even with the special composite materials used today to lighten the airframe the VG wing is maintenance heavy. So the newer fighters and attack craft use a specially designed delta and a super-sonic lifting body. Variable fighters have arms and stuff disallowing lift in the middle (looking at my 1/48 VF-1A Max Type), yup, big honking arms. Out of Kawamorri's designs, I find the SV-51, YF/VF-19, YF-21/VF-22, and VF-25 most airworthy designs. The VF-0, VF-1, VF-4, VF-9, VF-11, VF14, VF-17, and VF-27 have too much parasitic drag and possibly weight and balance issues, and depending the model portraying the fighter it becomes debatable. Take it from me I have a Federal Aviation Administration certification. I specialize in airframe and coffins with propellers (helicopters). Edit: Oh did I not mention I have a degree in Aviation Maintenance and Technology, for my school it was a minor engineering degree.
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Oh so you did get it, good, so it does work. Ok, sorry, first time PM'ing on here. I should have the main site up soon I haven't completed the bulk of the stats though but I'll keep putting stuff up as I complete them.
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I tried to PM you with this but there was no conformation that it was sent, nor did it show up in my sent folder. Anime52k8, my RPG site is on www.msdfd.net I'll have the site up soon but it'll be in my older HTML 4.01/css format, I've been working one converting it over to XHTML so that it can be accessed on hand-held devices like most of the newer smart phones, the iPhone and the iPod Touch (mind you I like the iPod Touch better then the iPhone because the wi-fi is free and you don't have all costs and problems from the phone component, but this is neither here not there). The stats on the site are setup for the new palladium book and is for traditional pen and paper role playing. The Fan-Fic section of the page does two things, one: offer fan-fic stats and rules, and two: functions as a gallery for the Macross community. I'll have a thread soon on the homepage board. The original idea is to update the data on Dave Deitrich's Macross Mecha Designs, and Daniel Henwood's UN Spacy Database with all current info plus updating the stats for the new publication of the ROBOTECH RPG by Palladium Books. The Fan-Fic page is a way to extend a hand to the Macross Fan community. Being a Macross fan for 15 years and role playing for 12 years, it's funny that it took me such a long time to join the MW board though. Anyway, that is my ideas and concepts. Also if you would like I'll water-mark the fan pictures with the Macross World handle that each contributor has on here (or your own water-mark) as to prevent the theft of art, and plagiarism that is becoming so prevalent in the gaming, animation, and creative arts industry. <sigh> what a messy world we live in... I so far have the permission from Mr.March to use some of his art for the conversions of official mecha data. I have few art books too that may water-mark as Studio Nue and Kawamori Shoji's work just to deter the art ash-holes from my site. Sound shiny to you? ~Alex~
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At some point I would love to use your VF-1 as a fighter in the fan-fic section of my RPG page. Not at the moment of course I have way to many fighters to work on at the moment. The fan-fic section is becoming a gallery of art with RPG stats. All content is credited to their respective owners and only used with permission. Additionally any background the design has goes with it also credited to it's owner.
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Hmmmn... I like it so far... Sorry for being late checking it out. I'll have to play test it sometime and tell you how it goes
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YAE! Post Necromancy! I don't know why there is so much art theft on here anyway... other then the simple explanation 'it's the internet'... this isn't the Louvre, boys and girls. Can't people simply ask? I never use anyone's art with out asking, and when I get permission I always give them their credit for all the work they did. I've drawn stuff in the past and then a short time later seen it on someone's page, so I do know of the hard work. I had an old watermark trick using 89a GIF files back in the day. Ah, nostalgia of ten years ago... That was before everyone and their Zentradi-in-law learned to use image software. Brilliant art! I totally think the VF-1 could just have stage two stage II turbines installed, extender gear, and ISC and it just may take on the 25, errrmm or maybe not but, it would be cool. Very sharp! Thanks for sharing UN MARINE. EDIT: Corrections
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I love this design too! Since I'm working on your throwaway design I dubbed the "VF-26 Kestrel" I don't suppose I could add this one to the fan-fic section too? Since you already created much of it's 'fluff' it'll be easier to make all the 'crunch' for it. As before with the Kestrel I'll give all credit to you. I'm pretty close to fleshing out my page, it should be up soon following that with all revamped stats as accurate as current publications allow, written for Palladiums 2nd edition 'robotech' I'll have a new thread soon for the site.
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All your art is very sexy! Keep it up! You should write a manga! Straight Awesome!
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Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
Sounds plausible... I do know the maneuver system was developed from the Q-rau... evidence and citation may be needed... -
Here is something for the Dalek lovers. BTW, is it my imagination or does the new Doctor look Emo? A total jump from the Tom Baker era. Hmmmmm... Maybe he'll be similar to William Hartnel or Patrick Troutan (spelling?) EDIT: Oh yeh here is some awesome info on the Who series. Planet Gallifrey
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Well it's up to anime52k8 to make more heads as it is his design. Also, from my expert opinion the 'shielded' fighters do not seem to generate lift in that section of the craft as much as the wings, save the VF-25 as it is a superior lifting body. Perhaps this design opted for a shieldless design possibly due to the effectiveness of the pin point barrier system as an energy shield. Since I'm writing the background and stats I may use this approach. I'm giving this design to the colony fleet Macross Maraposa. Another fan-fic colony of mine that I haven't done anything with yet. I'm calling it another YF-24 derivative. I'm debating if I should give it Extender Gear or not. Hmmmn maybe another system or ISC or something... Edit: spelling and grammar corrections.
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Cool thank you anime52k8! I have gone ahead and cleaned up the art a bit, then scaled it down so I can display it here. I made the ventral view symmetrical and added the NUNS emblem to the left wing. Here is what I have done so far.
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Woha! I love it! Would you mind me making RPG stats for it? I'll give you full credit of course! And I'll put it into my fan-fic section:) How about calling it the VF-26 Kestrel? ...just a thought... I think WTF-25, is, well... taken by Alto every time he flys.
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I miss Banana man and Danger Mouse (I grew up with those). <sigh>
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I thought it was supposed to be three?
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I'm looking for Players in San Francisco or local bay area for my Macross campaign that I am GM'ing. Once I have players we can decide a meet place and day to run the game. The game takes place in 2060 and is using the new edition of the 'Robotech' RPG rules by Palladium Books. My site with the conversions for the new edition and house rules will be up soon.
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I haven't looked at it yet, but in general Role Playing games need to keep everything relative ans sometimes cover as much material as possible to give GMs a solid guideline. I'm not much of a fan of d20 systems; I like skill based percentile systems better. Mind you I do play d20 games still and I am also working on a Macross fan supplement for Palladiums new 'Robotech' rpg (since the old stuff is no longer compatible). And for that supplement I'm writing a campaign (the one I'm running now) that has to with a civil war on my fan fiction planet 'Gydon'. But to stay on the subject role playing games must be balanced, challenging and above all fun. You have to have solid game mechanics (typically called a game engine... odd...) that can be easily adapted to any situation, have enough stuff for characters to be interesting yet simple enough for easy construction (I like the system used for Paranoia ). There also needs to be a solid combat system that can account for EVERYTHING in combat yet be very simple and fast. Of course with Macross gaming there needs to be accurate enough conversion of 'fluff' into 'crunch' (yes those are industry terms). And last but not least precision, everything must be explained well nothing should be left ambiguous. In many ways roleplaying is similar writing and reading laws, minus the legalese of course. I hope this helps somewhat. Keep things fun and have fun. And for this forum keep things Macross. I used to develop rules and make official interpretations in the industry
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Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
Actually it was a pilot of an Ishkick -
Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
I'm shocked! I had no idea Misa was an exhibitionist... Does Hikaru know about this? Now that the Q-Rau got mentioned, I wonder what kind of upgrades the Q-Rea has in comparison to the Q-Rau other then the obvious cannon and apogee correction thruster sick thingy on the back. -
Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
What does naked Meltandi have to do with Ranka's 'mood' hair? This is non-sequitur... -
Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
Row-boat-tech (robotech ) Palladium second edition (more like 1.5 edition but at least the rules are better written and better explained this time) I'm making it work directly with the book. No real changes except some optional house rules. I think the Macross Saga book is better then robotech #1 published previously. Well, at least 95% accurate as much as the license from HG (boo) allows... And they state GERWALK mode not guardian mode! EDIT: fixed spelling mistakes. -
Macross Frontier Mecha/Technology Thread IV *Read 1st Post*
Macross GURU replied to azrael's topic in Movies and TV Series
Wait... So, what is the correct number of missiles on the VF-25 and variants? I'm working on the RPG supplement for the new book. Not to front on sketchley's work, what he has done is fantastic.