Jump to content

Graham

Admin
  • Posts

    14635
  • Joined

  • Last visited

Everything posted by Graham

  1. IIRC, from discussions about this with Monkey-N, that "Meteor Busters" 1/48 VF-1A custom with a box autographed by Kawamori is the grand prize for a 'write a Macross essay' competition being run by Figure Oh magazine. Basically, you have to write an essay (in Japanese) explaining why you like Macross and the best essay wins the custom 1/48. Other prizes for the runners-up include IIRC a full set of Doyushas, some Hasegawa Macross models, CMs Macross figures & some K&M Macross figures. And of course the competition is only open to those residing in Japan. Graham
  2. Not just the head, you also need to modify the lower legs to add the two micro-missile ports and of course add the speakers on the shoulders. Graham The VF-19Kai already has micromissile launchers in the legs. And it has speakers in the shoulders, but they're not exposed. The VF-19P fires it's micro-missiles out of two hexagonal openings (ports) located on the outside of each lower leg. The VF-19P does not have the same opening weapons bay doors in the lower leg that the VF-19kai, VF-19F/S, VF-19A and YF-19 have. And yes, I know the VF-19Kai has speakers in the shoulders. However, the point I am making is the "Lawrence" Speaker system on the VF-19P is located on top of the shoulders nacelles on the VF-19P, it is not internal. Graham
  3. Still think Jolt is the best cola. Just a pity you can't buy it in HK anymore. Graham
  4. I'm guessing that just like the Yamato 1/60, the MPC Alpha was not designed on computer, hence the problems with poor parts fitting, large gaps and seams, asymmetrical parts etc. Compare that to the 1/48, which was designed on computer and exhibits far superior parts fitting. Still like my Alpha though despite all the minor problems. Graham
  5. I was just thinking that we should try to keep a running list of parts breakages on the MPC Alpha. After reading through the last few pages of this thread, here's what's been reported so far: - EXO = Broken hinge on the shoulder missile hatch. Opus = Broken hinge on the sensor pod door. Opus = Thumb fell off the left hand (is this a parts breakage or not?) dejr8bud = Broken hinge on the sensor pod door. Mechafactory.com = Arm fell off straight out of the box. Please let me know if I've missed anything. Graham
  6. In Hong Kong at the moment, there are Gundam can tops for Coke cans at some of the convenience stores (can't find a link). There's always some sort of Gundam promotion going on here for bottle or can tops or mini-figures......sigh. Graham
  7. Errr hang on, IIRC, the mini Transformers (the truck & the gun whatever their names are) came with the September issue of Dengeki Hobby magazine, NOT Hobby Japan. Graham
  8. Not just the head, you also need to modify the lower legs to add the two micro-missile ports and of course add the speakers on the shoulders. Graham
  9. Looks interesting. Think I'll check it out. Graham
  10. Well, if an anime can be judged by the amount of merchandise released during it's initial run, then V-Gundam can be said to have been pretty successful! The following V-Gundam merchandise was released during it's TV run in the 1993-1994 period: - 16 x Bandai 1/144 scale plastic models. 5 x Bandai 1/100 scale models. 1 x Bandai 1/60 V2 scale model. 2 x Bandai electronic V-Gundam 1/60 (or were they 1/72 scale?) scale toys. 1 x transforming 1/48 V-Gundam scale toy. 1 x Electronic V-Gundam Beam Rifle Toy (scale ?). 12(?) x 1/144 scale Mobile Suit In Pocket (MSiP) toys (the predecessor of the MSiA line). Numerous resin garage kits and resin conversion kits by B-Club and other manufacturers. Several OST CDs (3 I think?) as well as CD singles. Numerous art books (I own, 3, there may be more). I mean if the show had been a flop and the merchandise had not sold well with the initial release models and toys, then Bandai would not have continued to release so many toys and models during the year that the show ran. Please feel free to correct me if I've made any errors or omitted any items from the above list. And I'd like to add that although I'm not really a Gundam fan, V-Gundam is the only Gundam TV series (including Zeta which I think is way over-rated) that I really enjoyed watching. Graham
  11. Well, hopefully now that the Macross Zero OVA is drawing to a close, a SEGA/AM2 Macross Zero PS2 game will be announced soon. I'm sure most of us regulars remember that one of the old promo movies for the original Macross PS2 game did show the VF-0S, SV-51, YF-19 & YF-21, but no announcement was ever made as to why they were pulled from the finished game. I seem to recall that Egan even had the Zero & Plusm mecha listed on the Compendium's entry for the PS2 game for a while, but he later removed them. I've tried asking Egan what the reason was for the Plus & Zero mecha not being in the game, but he either didn't know or wouldn't tell me. Anyway I agree that a SEGA/AM2 Macross PS2 game set in the 2050s (VF-X3?) would be excellent. Graham
  12. Quick search just turned up these: - VF-19P Battroid & Fighter: Scroll down to below the YF-19. These VF-19P look like conversions of the Bandai 1/144 scale VF-19 Kai plastic model kit. Same kits I think but from a different page. See here, here & here. Graham
  13. There has been nearly nothing in the way of VF-19P merchandise unfortunately. No toys and no plastic models. I did see a painted VF-19P battroid mode resin garage kit either in a magazine or in a website once, but I can't recall the scale, who made it or where I saw it Graham
  14. I'd like a VF-19P toy, but sans whale blood please. I think the VF-19P looks great white. Perhaps a whale blood version, could be a limited edition release. Graham
  15. Ah, but is he Jedi or Sith? Graham
  16. Pictures of the VF-19P can be found on the bottom of pages 124 & 125 of the Macross Design Works book, if you have that book. Black and white line art pictures can also be found in the Dynamite 7 page of the Macross Mecha section at MAHQ. Graham
  17. Yeah, Happy Birthday WJ. Nice info and pics on the missile launcher. You mention on your site, it is an intermediate/standoff range system. One thing that's always bothered me about the New Macross Class Battle Carriers is the apparent lack of any Close-In Weapons-Systems (CIWS). At least none were ever shown in the Macross 7 TV series or in any line-art that I'm aware of. By comparison, the SDF-1 was positively bristling with various turrets and Destroids for close-in defence. I'm wondering is the normal tactic for the New Macross Class ships is to rely purely on their defensive screen of fighters and accompanying Stealth Frigates to prevent the enemy getting in close? But what if the the enemy does get in close, is the standard operating procedure then just to hope and pray that the Pin Point Barrier system will prevent any damage? Sounds like a seriously flawed tactic to me. Thoughts & theories please? Graham
  18. As soon as I have some serious free time, I have some major updates planned for the magazine section, book section, DVD section, game section, toy section & model section. Unfortunately, with a 2 month+1week old son, I have very little free time at the moment. Graham
  19. I've always thought that the first production model, the VF-19A, which is almost identical to the prototype YF-19, except for having more powerful engines was primarily designed to be optimised for atmospheric combat as the design seems to emphasise atmospheric control surfaces rather than a large number of verniers. Whereas the VF-19F/S which have fewer and smaller atmospheric control surfaces (smaller wings, no canards, no lower leg fins), but a greater number of verniers, are optimised for space combat. Of course all variants of the VF-19 are capable of flying and fighting in both space and atmosphere but some are optimised for one space and some for atmsophere. If you think about it, this sort of makes sense. I mean a colony fleet like Macross 7 spends 99.99% of it's time in space until it finds a suitable planet to colonise, which could take years or even decades, so it makes sense to have the fighter force optimised for space combat. Graham
  20. Looks like a Wookie that's been cross bred with a Predator Graham
  21. Yeah, I also can never get the feet completely symmetrical in fighter mode, no matter how long I spend wiggling them. In my opinion, transforming to fighter mode seems the most difficult to get everything lined up and locked in to place. By comparison, transforming to Battroid or Gerwalk is a peice of cake. Graham
  22. Mine is above 3000 in the 31XX range IIRC and only has a few minor problems. Overall, I'm satisfied with it. Graham
  23. And like it or not this is Macrossworld a website devoted to the Japanese anime Macross and it's sequels and merchandise. Posting Robotech specific information such as a Robotech chronology in response to a question about Macross is generally frowned upon here. Smart Alec replies to the Admin tend to be frowned upon even more. Whether the majority of members grew up watching Robotech first is irrelevant. As I said this is Macrossworld, not 'Robotechworld' or not even 'Macross & Robotechworld'! If anybody here wants to have an indepth discussion about Robotech, I'd suggest the forums at robotech.com. As a general reminder for those of you who have not read it yet, please read the Macrossworld rules & regulations, specifically section IV which concerns Robotech. Graham
  24. Recomend you read through the official Chronology at the Macross Compendium. Graham
  25. Zor? Who is this Zor person of whom you speak, is he French? But seriously, this is a forum for discussing Macross anime not Robotech, so please leave out the Robotech references, especially as the ones you mentioned have absolutely no relation to the story of Macross. Graham
×
×
  • Create New...