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Everything posted by Graham
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Set 3 is just speculation at the moment. There has been no official news so far. Graham
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I posted 3 battroid pics back in August, on page 30 of this thread. I'll take some pics in fighter mode later. Graham
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I posted some back when I first got it a few months ago. Graham
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Set 2 is already out here in Hong Kong. I picked up a full set (19pcs), less the secret Ranka VF-25F yesterday evening in a shop on the 2/F of the Oriental 188 Center in Wanchai for HK$588 (approx. US$75.38). Quality and sculpt of these little fighters is pretty good for the size and I've really warmed up to them. VF-25F with Tornado pack is pretty awesome and the two VF-27 actually have painted gunpods, which is a first for this series. Recently I've found myself playing with these far more than my more high-end transforming VF toys. I guess there's something to be said for simplicity afterall! Can't wait to see what's in set 3. Hopefully, we'll get some Armored and Super VF-25, a Max and Milia VF-22S, VF-11C/B/D and my main wish - VF-17D/S and VF-171/VF-171EX. Graham
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Very happy with my white n' blue YF-19. The joints are much tighter than on the Mac Plus color versions and it holds poses really well in battroid mode. That said I keep it in fighter mode most of the time, as I just love the look of mostly white fighters. Graham
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Did Hasbro fix the legs on the current release of the AT-TE? Thinking of getting one for my son for Christmas, as he really likes "the walking tank" as he calls it. But don't want to buy it if the legs still fall off all the time. Graham
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There's more to VF defensive systems than just Chaff. There's, chaff, flares, Pin-Point Barrier, defensive (anti-missile) head lasers, SWAG energy converting armor and the VF-25 super shoulder missile pods are referred to as 'close-in weapons systems', which if following the real-life example implies a defensive nature. This tech sheet, if it goes into detail, could potentially be fascinating to mech-heads like me. Graham
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On the quantity of Frontier products, Bandai have been doing pretty good and get an 8/10 from me. My only complaints are the omission of a VF-171 toy, not even in the 1/250 scale fighter collection!!!! . And would it kill them to release a DX cannon-fodder tan VF-25!? Quality-wise, I'd give them a 7.5/10, with only poor paint apps and easily damaged tampo markings being the only real negatives. Regarding actual toy design (which is not related to quality), this is where they score lower and get only a 6.5/10 from me. Both the DX's and VF100s line have numerous design related issues, which I'm not going to repeat here as they have been discussed to death already. But it's obvious that Bandai still has a ways to go before they hit the right balance, but they do seem to be learning and improving, all be it slowly. Graham
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Bandai, where's my frackin' DX VF-171 / VF-171EX????? Nuff, said! Graham
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Nevermind, found it.
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Forgot, how do you enter the passwords? Couldn't find where on the menu.
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Here's a couple of quick pics. First the Robot Tamashi Klan Klang Q-Rare and VF-25F Super side-by-side and then with the VF100S VF-25F in battroid mode for size comparison. Graham
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Picked up both last night from the 111 Richmond Center on Argyle Street. The Q-Rare is great, but I wish they had used the same gloss red ABS plastic for the limbs, not just the body. The red parts of the limbs appear to be PVC & the color doesn't quite match the red ABS of the body. Still a great toy though. The VF.-25F Super is OK, but I'm not that excited about it, as I'm not that into non-transforming battroids. Graham
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Definitely need Bobby from Frontier to pilot the Quarter and Global from SDFM. Also, the renegade Zent powered armor from Mac Plus. Graham
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Playing through Mac Plus and disappointed that the renegade Zentradi powered armor from ep 1 of the Mac Plus OVA is still not in the game. How could they leave it out twice now!? Also, are there no Super Packs for the VF-11B? Graham
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I don't have the Konig Monster yet. As I mentioned, I'm playing through the MUF eras chonologically and not moving onto each new era until I have levelled up all the mecha in that era first. I started with Zero, went onto SDFM then DYRL, which I've just finished. Next is Mac Plus, which I'll start on the train home from work tonight. So, it will still be a while before I get to Frontier, as I've got to work my way through Plus, 7 and D7 first. But yes, once I've gone through all eras and can use any mecha in any era, then I'll go back and try SS everything using the more advanced mecha. Graham
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I also got SS on all but one of the Zero missions. Probably the same one as you. Nothing really tricky about the SDFM and DYRL missions, although I found it much harder to SS them. I think I've only got 1 or 2 SS, with the rest being S and 1 pesky A on SDFM and 1 pesky A on DYRL. Graham
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Hang on, thought they were called Tornado Packs, not Typhoon Packs. Graham
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Yep, definitely. Graham
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Not at all, I think MUF is a HUGE improvement on MAF. MAF was obviously rushed and did seem a bit unfinished. While MAF is still a great game. MUF gives you much more of a Macross experience, or far more of a Macross feel if you like. While each individual improvement in MUF, by and of itself is relatively small, added all together, they really make MUF a far superior game to MAF in my opinion. The ability to shoot down missiles, the addition of Super and Armoured packs and the ability to purge them (or have them destroyed), the improved graphics, the ability to import your own MP3 tracks, the neat visual effects, for example the lens flare, the seemingly slightly larger playing areas, the full Zero, D7 and Frontier campaigns, the inclusion of Macross II and VF-X2 mecha, all add up to a fantastic gaming experience IMO. I’m playing MUF in chronological order. Finished the Zero, SDFM and DYRL campaigns. Got S or SS or all but 2 missions. Just finished leveling up all the mecha from those 3 eras and buying the last few characters from them. Currently at 60 hours. Going to start on Mac Plus tonight. Graham
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What would everybody like to see in a MUF sequel for the PSP? Here’s my wish list: - Full VF-X2 campaign, including all mecha and characters. Full Macross M3 campaign, including all mecha and characters. Full Macross II campaign, including all mecha and characters. Full Macross Frontier Movie campaign, including the new Tornado Pack as well as any other new mecha or Vajra that appear in the movie. Ability to use tune points to improve Super Packs and Armored Packs. Stampede Valk! Slightly larger Playing areas. Players able to use their own Command and Auto Skills, rather than using the support Character’s skills. In fact, you can probably just get rid of the support character function. In the Macross 7 campaign, add the following: Super Packs for the VF-17D/S and VF-19F/S, Atmospheric Super Packs for the VF-11C, oh and add the VF-11D Jamming birds. Ability to customize missions, i.e. you can chose the type of battlefield and the number and type of enemy. Graham
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MUF is definitely the best Macross game I've played, and probably the most enjoyable overall game as well. I'm lovin' it! Graham
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I'll have a lok when I get home. Graham
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To be honest, the guide book is not really much use if you don't read Japanese (which I don't). I'm sure there's tons of useful info in there, but about the only thing I find useful is the points needed to S or SS a stage. Graham
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Anybody know which day in November set 2 is scheduled to be released? Graham